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Database Design & Discussion

A forum for discussion of database design for Harpoon Classic/Commander's Edition.

Visit Platform Requests for a tool to request changes and additions to the HC Platform Databases.

  1. Started by Nite92,

    I'm trying to figure out how you get the RCS value for ships, aircraft, installations, ect ect. I know there's a formula out there to do it, but for life of me, I can't find it, and I've spent close to 2 hours trying to find it. Any help would be greatly appreciated.

  2. Started by Akula,

    Actually just one today. I am trying to figure out the fuel category. This one eludes me, as I can't seem to come up with how that number is figured or what units of measure are used on it. It seems that when I check sourses against the existing DB, none of the figures I am using is matching the number in the slot for that AC. Now this could mean my sources are not entirely correct, or that I am making a calculation error or its even possible that I am totally clueless (actually a high percentage chance on the latter) . Is there an easy explanation and I have just completely missed it?

    • 2 replies
    • 2.3k views
  3. Started by donaldseadog,

    Hi all, re the latest couple of HCWW data bases (090605 &090618). I like the idea of playing back in WW2 with out all them there modern stuff, but I can't get my blue pilots to fire their guns at other planes. I've even sicked them onto planes with no armament, but they just fly around them looking stupid. Any one else having this happen.? Don Thomas [CV32: Edited]

    • 18 replies
    • 6.9k views
  4. Started by TonyE,

    Divefreak has requested an increase to the number of runway sizes in the DB structure and perhaps more importantly to actually include them in the import/export process so that they flow from the PE to the commondb.res and back. This is not a trivial change in terms of level of effort but it is a similar pattern to what we have done in the last couple of months with increasing the number of country names and aircraft types. Level of programming effort for the PE <-> commondb.res changes: ~20 hours Level of programming effort to modify the game logic to understand and use more runway sizes: TBD (research will take ~1 hour) To put the pro…

  5. Started by Mgellis,

    Dear Brad, I am re-posting this here as per your request. Thanks. Mark -----cut here----- Quick requests for the next version, when you have time... * Danish, South Korean, Dutch, and Norwegian versions of the Lynx (or revised descriptions of existing versions so folks know which ones to use...I don't mind if the Dutch use the German version, or whatever, but I simply don't know which ones to use.) Thanks for adding the Series 300 Super Lynx. * The Italian Cavour is still listing space for only 12 aircraft; this seems low for a ship that's as big as a Tawara-class (also, one time trying to add aircraft to it caused the scenario editor to …

  6. Started by divefreak,

    Hi, One Question about the way mines are modelt in the dbs. Most mines have a dp of 2 or less. Therefor it is posible to kill a mine with ASW-Weapons. DC for example. Herman models the mines in the PD for H3 with an Dp of 15000. Why not go the same way in HC? I created a test db in wich i changed the dp for mines to 999 and the dp for MCM-Weapons to 999. So a Player needs a lot of ASW-Weapons to kill a mine. And with my MCMforce Scen there´s a nice scen to test this new minemodell in HCE Any comments? Ideas? Regards René

    • 6 replies
    • 3k views
  7. Started by eeustice,

    The Arrow 3 or Hetz 3 is an exoatmospheric hypersonic anti-ballistic missile, jointly funded, developed and produced by Israel and the United States. Undertaken by Israel Aerospace Industries (IAI) and Boeing, it is overseen by the Israeli Ministry of Defense's. https://en.wikipedia.org/wiki/Arrow_3 https://www.iai.co.il/p/arrow-3 View full record

    • 0 replies
    • 820 views
  8. Started by CV32,

    Now that the BattleSet Builder has been released, and in anticipation of ever greater things for HCE, I've put together a new database that focuses on the First and Second World Wars. The Harpoon Commander's Edition World Wars Database (HCWW) will initially focus on aircraft, ships, submarines and installations of the Second World War, and in due course, I hope to start adding select platforms from the First World War. A database for WWII in particular has long been a dream for HC players, and Rene Haar and Jan Masterson were the first to make it a reality last year with the release of their HC_WW2_DB. It is important to keep in mind the limitations of the curre…

    • 0 replies
    • 1.3k views
  9. Started by AJ Heredia,

    For database purposes, is there any differences in using a Block10/20 Global Hawk versus a separate BAMS entry? From what I can tell, it's a navalized G-Hawk, but no distinct differences jump out at me. I have an HoA scenario almost 90% done, but just wanted to eke out as much authenticity as possible. Thanks

    • 3 replies
    • 2.7k views
  10. Started by CV32,

    Legacy standoff ASW weapons, like ASROC, relied purely on inertial guidance to put them on the target's last known position prior to launch. If the target was maneuvering, or moving rapidly, there could potentially be a largish discrepancy between its current position and the splashdown point of the torpedo. That said, some modern standoff ASW weapons, like the French/Italian MILAS, for example, are capable of receiving target updates from the parent ship, so that their terminal accuracy is considerably improved. How do we accommodate both possibilities?

    • 2 replies
    • 2.2k views
  11. Started by gkm,

    For those who are using public beta versions, important note for when you upgrade your game engine! BEFORE you upgrade, note the location of the commondb.res file that you are using. This is especially important if you use the databases from harpgamer or one of your own custom databases. After you install the upgrade, start the game engine and click on the Battlesets button. Re-map the path back to the commondb.res. It should be in the same directory as your game engine. It's a little quirk that is still in the installer system.

    • 1 reply
    • 1.9k views
  12. Started by divefreak,

    File Name: HC_80to95_DB File Submitter: divefreak File Submitted: 21 Mar 2008 File Updated: 31 Dec 2010 File Category: Databases Authors: René Haar Game Version: HCE Tis is the former EURO_DB. The DB is no longer focused on GIUK/Atlantique Ocean/Mediteranean only, it covers the whole World except the Westpac Area due to Space Limitations (County Names). It is a worldwide DB for the period from around 1980-1995. The main difference to the in Game db is the changed philosophy for base structure. All long range weapons (SAM/SSM) are removed from Harbours/Airbases. So a Scen-Writer has to add mobile Units to replace the SAMs with improved design posibiliti…

    • 5 replies
    • 3.7k views
  13. Started by CV32,

    File Name: HCWW-101110 File Submitter: CV32 File Submitted: 21 Mar 2008 File Updated: 10 Nov 2010 File Category: Databases Authors: Brad Leyte Game Version: HCE 2008.044 HCWW-101110 by Brad Leyte (replaces HCWW-101027). The HCWW (Harpoon Commander's Edition World Wars database) is a custom database for the World War I and World War II era. The stock HCE Battleset scenarios will NOT function with this database installed. The HCWW adheres to a policy of adding platforms but not deleting to retain backwards compatibility with all HCWW scenarios. Copyright @ 2008-2010, Brad Leyte. HCWW database content is licensed under a Creative Commons Attribution…

    • 0 replies
    • 1.8k views
  14. Started by Steven M,

    Tony, et al: I was reading an article regarding “bunker buster bombs” and the specific uses for them. It led me to wondering how the “specific use” concept could be adapted to HCE. Currently most target defense is based on a numeric value, for example; a large airbase may be valued at 9500 defense points or a tank unit at 10. Deliver enough damage points in your attack and the target is destroyed. When attacking a target it doesn’t matter what type of weapon you use as long as that weapon can attack that type of target. For example, when attacking an airfield you can use any anti-surface weapon. The effectiveness of the weapon is based on accuracy and damage …

    • 7 replies
    • 3.2k views
  15. Started by broncepulido,

    Great details on French and Italian Horizon DDGs, including small sensors and decoys: https://www.navalanalyses.com/2014/07/horizon-class-destroyers-of-french-and.html

  16. Started by rainman,

    Hello all. I would like to start the discussion about how we can together find a way to bring the HCDB2 up to date. I could provide a long list of platforms that need to be created or updated, but that's not a good use of space here right now. And players creating and sharing their own databases "willy nilly" will confuse the process and intimidate newer players. So I think one centrally administrated database remains the only solution. The big question is who would be willing to take this on? Brad, I cannot thank you enough for all the work you have put in over the years, and I understand that you probably won't want to do this. But as military technology advances, this…

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    • 13 replies
    • 1k views
  17. Started by CV32,

    HCDB-250724 (1980-2015 era) View File HCDB-150928 This is the latest release version of the HCDB (replacing the previous release version, HCDB-150621), the official database for Harpoon Commander's Edition. The HCE Battleset scenarios will function with this database installed. The HCDB adheres to a policy of adding platforms but not deleting to retain backwards compatibility with all HCDB scenarios. Unzip this file into your HCE main directory. It will overwrite your existing 'commondb.res' file. Copyright @ 2006-2015, Brad Leyte. HCDB database content is licensed under a Creative Commons Attribution-Noncommercial-No Derivative Wor…

    • 0 replies
    • 3k views
  18. A very interesting document, with APS-127, APS-134(V), APN-133(V), APN-215(V) tested by the USCG: http://www.dtic.mil/cgi-bin/GetTRDoc?AD=AD...oc=GetTRDoc.pdf

    • 0 replies
    • 1.5k views
  19. Started by divefreak,

    060322 Complete overhaul of the MCM Units and the MCM Model! ASW-Weapons can no longer be used as MCM Weapons. More realistic ranges and Speed for RPV/ROV/MCD New Ship Subclasses added. MCM splittet in MCS (Mine Countermeasure Support) MSC (Mine Sweeper Costal) MSO (Mine Sweeper Ocean) MSC (Mine Hunter Costal) New Mine hunting drohnes added instead of one gernic type. units completet LaBo100 Robbe GDR and Poland Units revised HAi So-1 Notec Oboluze ... ... ...

    • 9 replies
    • 6.2k views
  20. Started by JSF,

    Hi guys, not sure if this is the right section to post my wish: I would love to place a base on Snake Island (Black sea). Is that possible?

    • 0 replies
    • 648 views

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