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eeustice

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eeustice last won the day on April 10

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About eeustice

  • Birthday 10/27/1959

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    Topeka Kansas

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  1. eeustice

    Tu-22M3M

    As important as updated avionics are in the age of modern warfare, the centerpiece of the Tu-22M3M upgrade package is the inclusion of up to three new Kh-32 missiles. https://nationalinterest.org/blog/buzz/meet-russias-new-tu-22m3m-bomber-nasty-surprise-us-navy-61252
  2. As important as updated avionics are in the age of modern warfare, the centerpiece of the Tu-22M3M upgrade package is the inclusion of up to three new Kh-32 missiles. https://nationalinterest.org/blog/buzz/meet-russias-new-tu-22m3m-bomber-nasty-surprise-us-navy-61252 View full record
  3. eeustice

    Mig-31K

    Modified MiG-31BM variant able to carry the hypersonic Kh-47M2 Kinzhal ALBM. Ten aircraft were modified by May 2018.[84] With this modification and with removed APU for air-to-air missiles, the aircraft gained a sole role of an attack aircraft. https://en.wikipedia.org/wiki/Mikoyan_MiG-31
  4. Modified MiG-31BM variant able to carry the hypersonic Kh-47M2 Kinzhal ALBM. Ten aircraft were modified by May 2018.[84] With this modification and with removed APU for air-to-air missiles, the aircraft gained a sole role of an attack aircraft. https://en.wikipedia.org/wiki/Mikoyan_MiG-31 View full record
  5. R-360 Neptune Ukrainian SSM that sank the flag ship of the Russian Black Sea Fleet. Based on the Russian KH-35 SSM. http://www.military-today.com/missiles/neptun.htm
  6. R-360 Neptune Ukrainian SSM that sank the flag ship of the Russian Black Sea Fleet. Based on the Russian KH-35 SSM. http://www.military-today.com/missiles/neptun.htm View full record
  7. Welcome back! Happy Harpooning!
  8. It's awesome that a game that has been around for over 30 years can still compete with much newer games. Thanks to everyone who supports the Harpoon community!
  9. Looks like my list is getting shorter! Thanks Tony for all of your time and effort!
  10. Running the first version of of the GroupidManager I found when starting a new game the GE crashes. If you play a saved game the GroupidManagerworks great. I have had it up to 715 groups. 196 Blue and 519 Red in my test scenario. It looks like Tony finally broke the 676 group ID limit!
  11. eeustice

    Hello!

    Welcome to the HARPGAMER forum. Harpoon has been around since the early 90's. I purchased my first copy on 5 1/4 inch floppy disks. It existed as a board game before that. If you have any questions please do not hesitate to ask. Over the years there have been many upgrades and enhancements to the game. There are still bug fixes and enhancements continuing to this day. The latest updates are this forum.! Enjoy and Happy Harpooning!
  12. Looking at the Group ID Export dll there are only 152 groups at this point in the game. I am unable to turn over any of the red bases. I have included the latest edition of my db Turncoat 152 Groups.zip
  13. Looking at my current game the Blue side goes from groups AAb to HEA with several gaps. The Red side goes from ZZb to YJs with several gaps in it. I can not convert a base at this time. What is the limit of group ID's available for Turncoat to use? I would expect that any available non used group ID would be available to be used. In some of my games I have seen Red group ID's mixed in with the Blue group ID's.The GE grabs any available group ID no matter what it is. In this case I destroyed base ZVa. In the units window of Turncoat the group ID is ZV000 Jianqiao. Could that be an invalid group ID? I used the last version of Turncoat to capture a base and it assigned group ID (Aa. Is it possible that Turncoat is trying to use a group ID that is being used for an existing air group or task group?
  14. (ZUa)When attempting to change destroyed air base (ZUa) to blue using Turncoat, receive "Side change failed, no group id available" message. Created a test scenario and was unable to duplicate the issue. Earlier in the game I converted a red base to blue base (DSa) using Turncoat. There was an update to Turncoat after base was converted to DSa due to a previous GE crash caused by Turncoat. It appears that the side in the Turncoat base resets it self back to the Red instead of the Blue side. I have restarted the GE several times and the issue persists. In my test scenario I was able to change the sides of a base to any option available with out a problem. Attached is my saved game. Update Test 1-25.zip
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