Jump to content
  • Thank for visiting and just by doing that, supporting HarpGamer!  The next step is to actively participate in the discussion.  Past that, help further the games by reporting issues, posting scenarios, and digging deeper into becoming a better tester or even developing add-ons for the games.  If you prefer to support HarpGamer financially, that always works too.  There is a significant monetary investment every year in hosting the site and an even larger monetary investment keeping development tools up to date.  

    HarpGamer is a volunteer effort, those giving the most time are also giving the most money.  Please consider giving of your time and/or money to allow us to accomplish even more!  Always feel free to ask us how you can apply your specific gifts.  

    Should those gifts be of a monetary nature, you can get started at https://ynotwidgets.com/product-tag/harpgamer/ where you will find contribution options that flow through PayPal, so pretty trustworthy rather than a one-off eCommerce site.  

    Thank you again and Happy Harpooning!

  • Posts

    • SPOILER ALERT   Two bites of the cherry playing Red side. Game one, opened the game with the Blue carrier group within missile range of my strong SG and Sub, just outside of gun range of the ships. Pretty sure I would get an avalanche of missiles in bound any sec so I launched all I had concentrating somewhat on the escorts then the carriers. At flank speed we were about 5 mins from gunnery range so we bit the bullet and charged in the SG and also the sub. A quick look showed I had some ASUW air assets ready to fly but some way off, so I got them air and queued to reload some ARM loadouts. After about a minute of missiles inbound and my SAM defense, noting enemy damage and an escort sunk, there was a brief calm then the naval guns came to play. I lost one of my big ships but sank another escort and both carriers. My inbound air units were sent home and we rapped up with a good victory. Game two was entirely different. The entire eastern Med Sea was devoid of any Blue contacts other than bases. We sent up some big ASWs and  strikers with ASUW loadouts flying high as searching eyes, some fighters in close between us and the myriad of neaby blue bases, and hoped for some targets to be disclosed. Blue launched interceptors (they took the bait) and we took them down then commenced to neutralise their home base and surrounding support. A small Blue SG appeared close enough for our now ARM loaded strikers to get in with initial blinding effect before our ASUW planes finished them off. After some time we had EW contacts coming from far to the west, our intel had said a carrier group so we sent in waves of fighters with long range AAMs until we gauged there was little fighter teeth left in the enemy, by this time our SG and sub were closing in and so too our ARM striker wave with ASUWs staggered behind. By this time Blue bases near our main assets were dust. We then got a sub contact from our own sub, no positive ID so we brought everyone to a creep and sent in some copters to investigate. We knew there were still some Blue fighters appearing but made the gamble. The sub was confirmed as enemy and in range of ours and one of the copters. Five mins later, approx, it was gone and our entry into history as heros of the mother country was confirmed.
    • I'm not sure exactly what you are asking.  The H3 South Atlantic War supplement is GDW 0718.  eBay is where many people go, such as https://www.ebay.com/p/118157409?iid=134309423228  You can also e-mail the Admiralty Trilogy group (Bond, Carlson et. al.) and ask if they might want to shoot you a PDF of the H3 supplement since it sounds like you've purchased the newer supplement.  I haven't heard if this has worked for anyone.  adtrgroup@aol.com 
    • AAR    ++++++++++++++++++ SPOILER ALERT +++++++++++++++++++ This was quite a long game with plenty of action, mostly air based, but a sprinkling of anti surface and sub marine activity to keep you on your toes. Without giving away too much, here's a cut down of the report file I generated giving a rundown of time spent and spoils. TotalGameTimeDuration=16Hrs6Mins [Initial Start] Actual Date=28/11/2022 13:03:52 (Report Generator=AARdata.dll, downloaded from Harpgamer Forum) Battleset=HDSJ Scenario=C:\Matrix Games\HUCE\addons\medc\2003\2022-12 Two CARRIERS.sco [Session Summary] Session Start=30 Nov 2022, 07:20:00 GameTimeDuration ThisSession=0Hrs6 Mins TotalGameTimeDuration=0Hrs6Mins Session End RealTime=28/11/2022 14:59:31 RealTimeDuration ThisSession=1:55:38 ==== ===== Session Start=30 Nov 2022, 07:26:34 GameTimeDuration ThisSession=0Hrs14 Mins TotalGameTimeDuration=0Hrs20Mins Session End RealTime=28/11/2022 18:19:43 RealTimeDuration ThisSession=0:35:36 ==== ===== Session Start=30 Nov 2022, 07:40:58 GameTimeDuration ThisSession=2Hrs10 Mins TotalGameTimeDuration=2Hrs31Mins Session End RealTime=28/11/2022 22:00:01 RealTimeDuration ThisSession=3:19:34 ==== ===== Session Start=30 Nov 2022, 09:51:51 GameTimeDuration ThisSession=2Hrs56 Mins TotalGameTimeDuration=5Hrs27Mins Session End RealTime=29/11/2022 23:01:32 RealTimeDuration ThisSession=1:57:08 ==== ===== Session Start=30 Nov 2022, 12:47:54 GameTimeDuration ThisSession=2Hrs44 Mins TotalGameTimeDuration=8Hrs12Mins Session End RealTime=30/11/2022 21:11:48 RealTimeDuration ThisSession=1:21:59 ==== ===== Session Start=30 Nov 2022, 15:32:17 GameTimeDuration ThisSession=3Hrs2 Mins TotalGameTimeDuration=11Hrs15Mins Session End RealTime=1/12/2022 22:54:21 RealTimeDuration ThisSession=1:20:20 ==== ===== Session Start=30 Nov 2022, 18:35:07 GameTimeDuration ThisSession=0Hrs10 Mins TotalGameTimeDuration=11Hrs25Mins Session End RealTime=5/12/2022 16:23:40 RealTimeDuration ThisSession=0:06:13 ==== ===== Session Start=30 Nov 2022, 20:53:04 GameTimeDuration ThisSession=2Hrs33 Mins TotalGameTimeDuration=16Hrs6Mins Session End RealTime=6/12/2022 22:02:51 RealTimeDuration ThisSession=1:21:15 ==== ===== [Log] ===== Game Start=30 Nov 2022, 07:20:00 +++++++++++++++++++++++ Event=30 Nov 2022, 19:48:02  The BLUE side has met their minimum victory conditions ++++++++++++++++++++++ Event=30 Nov 2022, 23:22:02  The BLUE side has met their total victory conditions [Kill Detail Red Side ] Amur (304)/Ship=1 Ka-27M Helix A 17/Helicopter=4 Su-35S Flanker E/Plane=12 Grigorovich (1135.6)/Ship=1 Su-30SM Flanker G 13/Plane=18 MiG-21bis Fishbed N 00/Plane=9 Buyan-M Pr21631 14/Ship=1 MiG-23ML Flogger G 82/Plane=24 Gorshkov Pr22350/Ship=1 Soobraziltelny Pr20381 11/Ship=1 Steregushchiy Pr2038 07/Ship=1 MiG-23BN Flogger H 80/Plane=39 Su-24M2 Fencer D 09/Plane=6 MiG-29 Fulcrum A 88/Plane=14 Su-22M4K Fitter K 96/Plane=20 MiG-21bis Fishbed N 82/Plane=12 Su-22M3K Fitter J 86/Plane=10 Su-24MK2 Fencer D 07/Plane=11 Su-22M Fitter F 80/Plane=6 Su-34 Fullback 16/Plane=6 Tu-22M3 Backfire C 92/Plane=10 Yasen (885)/Submarine=1 MiG-29N Fulcrum 99/Plane=15 MiG-23MF Flogger B 81/Plane=6 MiG-23MLD Flogger K 83/Plane=6 Il-38N May 14/Plane=4 SAM SA-3b Goa Bty/AD Mobile=6 A-50U Mainstay/Plane=2 MiG-25P Foxbat A 80/Plane=2 SAM SA-6a Bty/AD Mobile=6 Osa II Pr205U/Ship=4 Prachand Pr205U/Ship=4 SAM SA-2f Bty/AD Mobile=5 SSC-3 Styx Bty/Armoured=10 Mobile radar medium range/AD Mobile=2 L-39ZA Albatros 83/Plane=20 L-39ZO Albatros 80/Plane=19 SAM SA-20b Bty/AD Mobile=3 SAM SA-21a Btn/AD Mobile=1 MiG-31BM Foxhound 15/Plane=6 Osa I Pr205/Ship=3 Tir IPS-18/Ship=4 SAM SA-22 Bty/AD Mobile=1 Su-57 PAK-FA 19/Plane=2 SAM SA-5b Btn/AD Mobile=2 ELINT Station/Armoured=1 HY-4 SSM Bty/Armoured=2 [Kill Summary Red Side ] Ships:=21 Planes:=279 Helicopters:=4 Submarines:=1 AD mobile:=26 Armoured:=13 [Kill Detail Blue Side ] AV-8B Harrier II+ 08/Plane=2 ELINT Station/Armoured=1 SAM Starstreak Team/AD Mobile=2 Mobile radar long range/AD Mobile=2 U-2S Dragon Lady/Plane=2 MH-60R Seahawk 15/Helicopter=1 P-8A Poseidon 17/Plane=1 Type 704 Rhon (95)/Ship=1 Rafale M F3R 19/Plane=1 [Kill Summary Blue Side ] Planes:=6 Helicopters:=1 AD mobile:=4 Armoured:=1 Ships:=1 [Kill Detail Neutral Side ] Biological/Submarine=1 [Kill Summary Neutral Side ] Submarines:=1 Thanks again Enrique another great harpoon scenario for the community to play. Hmm, now will I try Red side play????
  • Who's Online   0 Members, 0 Anonymous, 11 Guests (See full list)

    • There are no registered users currently online
  • Create New...