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654 topics in this forum
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Hello, I'm a huge fan of the Harpoon game series. I have almost all editions in my collection (You can see it on pictures attached). I have a few questions about this great game that, despite having searched the web, haven't found an answer: The first question is about the game Harpoon. Has Harpoon Designers' Series III ever been released as a standalone game or only in the Harpoon Classic collection? Never seen it on ebay or amazon Was Harpoon 2: Battleset 4: Regional Conflicts 2 and 3 released as a standalone game or only as Harpoon 2 Deluxe Multimedia Edition? Today I've just bought Harpoon 2: Battleset 4 Regional Conflicts 1, and I'm just curio…
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File Name: HCE Clear Game Options Registry Settings File Submitter: TonyE File Submitted: 22 Nov 2007 File Category: Tools/Docs Tested on 2007.000 Clears HKCR\Software\Matrix Games\HCE\SE\Options HKCU\Software\Matrix Games\HCE\Options Click here to download this file
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It has been brought into question recently whether I properly understand the purposes and functions of some of the game settings and "special" key commands... and indeed, I have been operating under certain assumptions about several of these settings and commands in particular, because I never found much other than a cursory description of them. It is very possible that I am misunderstanding the purposes and/or effects in these cases. So, my question is, does complete documentation of the game settings and commands exist in one place somewhere - that fully describes the purpose, application, and effects of the various game settings and commands - along with any "side…
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Ok. I got the Harpoon Signature Edition (HSE) converted from 5.25 floppy to 3.5 (CD) and it installed perfectly and runs great (15,000 frameskip) in DOSBox! I also have original boxed Designer Series I (HDSI) and II (HDSII) on 3.5 in floppy and they installed perfectly over the HSE. Haven't had time to tinker yet, but the HSE is v1.31se and the HDSII updates to v1.32a and also installs a "harp386.exe" that runs v1.386a. Not for sure the difference between v1.31se and v1.386a, but I did boot up both and the graphics on the v1.386a are sharper. I think it esentially is an ega addition with little changes (if any) to game mechanics. Another neat thing, the HDSII instal…
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Back in the day, like many of you, I played Harpoon OnLine but I didn't have enough money to play the paid, just the pre-pre-release . Unfortunately my memory of the actual gameplay is foggy and my current coding efforts are running across some of the items that any multiplayer HC would face. So if you have the answers I'd most like to have my memory refreshed!
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What's the best way to attack SAM site in a base? My aircrafts keep getting popped ... Thank you.
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Hi all - been quite a while since playing Harpoon - was surprised at the amount of activity here (though in some forums some posts seem very dated - thought the game died awhile back (or almost did?)) Happy to find it's still alive in some capacity. Question: I use a fairly decent Windows 7 laptop (64 bit, 8GB RAM)... which version(s) of current Harpoon game play nice on this platform... and what version of Harpoon do you folks recommend? Ideally, it'd be nice to download and play whatever version has a fairly decent loadout of platforms and scenarios, no? I wouldn't ask for the vetting responses if it were simply a $19 game... But I do want to play, and befo…
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Aah, the smell of the Ocean! Intro: I was an avid Harpooner in the 90's with 132a, then bought H2, fought the bugs and though this game was dead. Recently somehow a googled Harpoon and was I in for surprise. I now have UE installed waiting to relive all the past glory and more. Save the best for last I decided to take a tour of the classic battlesets with the latest classic version of the game. Having finished anno with 132a I already immensly enjoy aerial refuelling, Stornoway Tornado GR1s waited a long time to settle the score with the Kildistenroy Bears . While the last versions improved the control over AAW missile engagement they have broken the AG orden…
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I bought HCE a few weeks ago and have been transfixed. I since discovered your incredible site. I like playing with the units in the database of the current latest version, my question (and I'm sure it's really obvious) is this: if I were to download and overwrite with one of the fictional DB's available here, would I keep all the platform I already have and gain some new fan-created ones, or would I lose some of the platforms I have currently? Much obliged Also, I've begun learning how to mod and add ships to my current database (am being cautious and have not exported any frakenstein type platforms yet), is it simple to create a "clone" of a platform (ship)…
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Where do you put the files for user created scenarios? I downloaded the "Anteres" (Lybian scen, my brother was actually on the Kearsarge as an on-board engineer on an Osprey so I am interested in this scenario). I get three files ending in .SLo, .RDo, or something. There is no obvious place to put them, and no existing files with the same extensions to let me know where they belong. I can't find anything in the manual or on the forums about it either. Where do the files go?
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Matrix just released the HUCE 2015.027 patch (yay!). A side-effect is that it is not currently possible to bring HCE up to the current beta version. This may change in the future as more components are updated again. A method of updating HCE (Harpoon Commander's Edition) to the current Beta versions. Note, this is not for HUCE (Harpoon Ultimate Commander's Edition). For HUCE, download and install the 2009.097 patch from Matrix Games, then install any Beta versions on top of that. 1. Have HCE installed. I'm installing HarpoonCommandersEdition-SetupRelease-DR.exe to accomplish this step. The resulting version is 2007.000. For this exercise I'm installing to C:\Matrix…
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Hello, Another question. I've noticed that some planes crash rather consistently and quickly when flying at very low level. I've also found that it seems like I've been able fly F-16s at very low level quite a lot without losing any of them. Is there a rule of some kind, modern planes can do it, older planes can't? Some planes can, some planes can't? Am I imagining this? Does speed matter? If this is indeed the case, does anyone know which planes you can fly at vlow and which you can't? thanks, Czo
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Here are some modifiers to AirToAir combat (from paper rules): 1) +10 DATA If attacker is one or more levels above or below the target aircraft and if missile is not SnapUp/SnapDown. 2) +10 DATA if target is moving faster than 1000 knots. 3) 5 DATA when unmanned target. 4) 0 DATA when target is launching, landing or hovering. Which of them are active at HCE?
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Hi guys, I am old fan of this game I played it when it used be on 12 floppy discs (must be early or mid 90') so when I saw this new HUE I bought it in blink of eye. In this new edition I have seen some old classic scenarios/battlesets but also some new. Please can you explain me how to install user made scenarios like lets say Falkland (so I can sink Invincible, and die happy ).Is there some kind of sticky or topic where is everything explained step by step. Also is there possibility when installing user scenario something to go wrong with official HUE, I would definitely like to avoid that. I checked FAQ so now I know a little bit more about batt…
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Hello Harpooners! What: Multimedia Harpoon Chat (video, screen share, audio, text) When: Monday January 16, 2023 @ 2:00 PM Central US time. Where: HarpGamer server on Discord has been established, follow the invite link https://discord.gg/ZmrFAZXbyw
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I will admit to having been able to play through this scenario once and still come away unscathed during Red's first vicious antiship missile attack. Otherwise I can usually save the carriers, albeit rarely without sustaining some damage and never without losing an escort. How have others fared? Man up!
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HarpGamer is very happy to pass on news of the release (at long last) of Harpoon: Commander's Edition ... Link to the game at Matrix Games: HERE
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Has there been much thought to creating a number of extremely introductory scenarios to give new players, or recently-returned "strangers" an opportunity to step through various naval warfare disciplines? They could be created in a form that would step up in complexity much akin to how TacOps has a number of similar scenarios where your forces remain the same but the enemy's gear gets enhances while time limits are shortened or the building block scenarios from the H4 Quick Start Rules. Topics could be things as ASW, take in somewhat restricted waters, a 1990's Perry and conduct ASW seaches against a noisy D/E sub, then progressively better equipped opposing subs. …
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If I put up an E-3 Sentry in the Formation Editor, does it automatically turn on its sensors and fly at the right height? Or, should it be positioned manually? What about the Prowler and the Raven? What about if I put any of them in groups with other planes? The ingame db for the EF-111A Raven says that it can collect intelligence. Does this mean it can used as an E-3 Sentry? If so, do I just turn on the sensors? I've never used a Prowler or a Raven, how should they be used? I think they're primarily radar jammers, but I'm not sure how to use them. Thanks for the help!
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I just updated my HCE with HC2009.042inc.zip and HC2010.006GE.zip from HarpGamer and did a short run test. I have some serious concerns about one of the changes made since the last Matrix patch, v2008.044. Reports I have read are completely correct, the AI Bear D recon aircraft now do not turn on their surface search radar and are now completely useless, as well as are several billion rubles of ASM carrying bombers up around Murmansk. This castration now makes it impossible to model a key Soviet strategy. With this change several regiments of very expensive Soviet bombers will spend the war waiting for a recon report that will never ever come. Yes, I am NOT amuse…
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