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General

  1. Started by Wrench Turner,

    Hello, Thought I would introduce myself. I am a long time player of Harpoon. I have been lurking here a little over a year. I received Harpoon Ultimate Edition as a Christmas gift and have been amazed at the improvements over my old (1997) version of the game. I also tried to follow a couple of Harpoon websites about a decade ago, but stopped after realizing there was a war in progress, but could not figure out the sides, combatants or issues. I just saw that anyone who said anything got burned. A couple of info posts here and elsewhere helped me understand that situation. I will try not to stir up any still smoldering embers. I hope I can add useful ideas and infor…

    • 5 replies
    • 1.6k views
  2. Started by jeffteacher23,

    Howdy folks! jeffteacher23 here. I read RSR way back when and stumbled onto Harpoon v3 paper game about 1989 or so. I really like to run/referee a game between different players, As soon as v5 drops I plan on getting a copy and learning it. Then I'll need some players. I'm in Mainland China just north of HK, so it will probably be slow going until action is joined, then it will have to be on a weekend for the resolution via zoom and email for privileged communications. Any interest? I hope so!

    • 3 replies
    • 1.3k views
  3. Started by Joe K,

    Every month or so, I run into a situation where an AI air group is impervious to any manner of attack, and proceeds to walk right through my formation(s), wrecking havoc on everything in sight! This happens quite rarely, yet I've encountered it a number of times. Typically, the "super group" will appear to be a normal AI group, say a pair of Flankers. Other pairs of Flankers will have attacked (or approached) my formation(s), and have engaged in dogfights or intercepts in a typical manner, being downed or fended off with the occasional loss inflicted on my defenders. But the one "invincible" group will run in, and will absorb everything that I can throw at it - inc…

    • 32 replies
    • 13.3k views
  4. Started by Jason,

    Just tried opening up the IRC chat with both xchat and the Java portal....both are down....did someone trip over the plug?

    • 2 replies
    • 1.3k views
  5. Just curious whether I can disable or degrade an AI group's ESM capability if I destroy its radar? Or does it have ESM regardless? Also, does the active/inactive state of the AI's radar affect its ESM capabilities? I'm speaking in terms of game action here, not RL. Thanks.

    • 3 replies
    • 1.9k views
  6. Started by mavfin,

    I've been noticing lately that if I detect one sub of a group, within a minute or so, I'll detect the other. At first I thought that was fine, they're pretty close together. But, then I looked at the detection. I was playing a scenario with two surface ASW groups patrolling about 150 miles apart north/south from each other. A submarine was detected by a north group sonobuoy, about 15 miles north of the group, so about 165 miles from the south group. ~1 min later, its groupmate was detected...by CZ contact from the south group? What? You mean it was loud enough for the south group to see it 165 miles away, but the Spruance at 5 knots 10 miles from it never got …

    • 6 replies
    • 2.9k views
  7. Started by wombat1417,

    Tony; I went to use the Issue Tracker this morning and saw all sorts of other issues. I can't remember when I got an update: I guess I blightly assumed all was well on the bug front until I encountered one. Anyhow, I figured figured my subscription had been cancelled somehow, but when I tried to re-up, it said my subscription was still active. Can you look into it?

    • 2 replies
    • 1.4k views
  8. Started by TonyE,

    If you have not 'subscribed' to the issue or 'tracked' the topic this will not apply to you. I'm considering only allowing the immediate notifications since they work more reliably than the other types.

    • 0 replies
    • 1k views
  9. Started by Grumble,

    The Issue Tracker link in the Defect Tracking forum is broken. http://harpgamer.com/harpforum/index.php?autocom=bugtracker&showproject=6 Brings you to the Sorry page. Is there a way to report Defects currently? thanks!

    • 4 replies
    • 1.1k views
  10. Started by TonyE,

    Hello out there Would anyone like to migrate some issues per http://harpgamer.com/harpforum/index.php?/topic/28319-issue-migration/so that we can upgrade the forum software? There is the possibility of a small stipend if that would motivate your kids or friends to do the work (assume $0.50 US per issue). There are 207 issues, one has been migrated, leaving 206.

      • Like
    • 8 replies
    • 2.2k views
  11. Hi, I'm having an issue with HUCE after a recent re-install. The attack window as well the course, speed, and formation windows are off-centred preventing the selection of important commands (please see the attached file). I've search the forum but couldn't find an instance when this issue was encountered. Any help on this would be greatly appreciated. Regards, David

    • 2 replies
    • 1.2k views
  12. Started by jugasa77,

    Are the ECM jammers cumulative? For example, we can have a Su-27 Flanker with two SPS-170 ECM jammers of +10 DATA each one. If we arm a Flanker with two SPS-170 can we get a total DATA of 10+10=20?

    • 2 replies
    • 999 views
  13. Started by wombat1417,

    Once again, please explain it to me like I'm four. 1) Does ECM necessarily always mean jammers? 2) How does the human player turn them on? 3) Under what circumstances does the AI turn them on? 4a) Does the lightning bolt indicate the jammer or the jamee? 4b) How can you tell who's being jammed by whom? 5) Is there a way of cutting through jamming? 6) How come my Prowlers are usually the first casualities in a group to SAMs? Thanks, Larry G

  14. Started by Akmatov,

    Was reading in Shattered Sword a description of the mechanics of putting together a Japanese carrier strike in 1942. I had never realized that you needed to warm up a radial engine for about 15 minutes before it was safe to take off. Was wondering: 1) Do you needed to warm up a jet engine?, and 2) if so, for how long? Also, got me wondering, how many aircraft can a catapult launch how quickly? Figured you guys might know.

  15. Started by NefariousKoel,

    So.. I got sick of navigating to my HCE install, copying & pasting from my database folder into the main install folder to switch between DBs all the time. I decided to set up JSGME (Jonesoft Generic Mod Enabler) so all I have to do is run the desktop shortcut and click the DB over/back to switch. I know it's only one file to swap out but it's less of a pain for someone as lazy as myself. http://www.users.on.net/~jscones/software/...ucts-jsgme.html I'd like to see if we could get a JSGME compatible database compilation (with all the latest) uploaded so it's just a one-click download followed by extracting it to the HCE/MODS/ folder. I like things to b…

    • 2 replies
    • 1.8k views
  16. Followed the instructions and think I correctly installed HCDB-150928 (1980-2015 era). Not being especially expert I just looked into the Air Platforms within game. Expected to see the F-35 there as it has been declared operational as of the past summer, not there. Also, the 'whatsnew.rft' states: Extensive re-engineering to track platform changes over the years. For instance, many aircraft carriers will have 5 or more variations over their service lives. Looked at the US carriers and see no such variation. What might I have done wrong? UPDATE Just found the added aircraft but it seems the new updates are Battleset specific, ie not in some BS but pr…

  17. Started by TF-M,

    Just wanted to say thanks to everyone who is fielding my questions! I appreciate the assistance. I know noob questions can get old when the same thing comes up so thank you for your patience.

    • 4 replies
    • 2.1k views
  18. Started by Axure,

    Forgive me, but I won't try to give you the whole bug report. I think the screenshot is self-explanatory: a KC-135 tanker landed on an aircraft carrier Just to give you some background (perhaps to help reproduce), I'm still playing HDSI 11.0 in HCE. I have formed an AtG strike group out of 6 F-16s and a KC-135 for range extension. After the refueling was complete, I was asked where should the KC-135 land and among the options were all the aircraft carriers! So I though - what the hell - and decided to try it out . By the way, some time ago in HC 2002 I managed to land some C-130s on an aircraft carrier too

    • 5 replies
    • 3.9k views
  19. Started by grobbs,

    how exactly does does the keyhole sats work? i notice they randomly spot subs or carriers thousands of miles away sometimes. does the player have any control over them?

    • 6 replies
    • 1.5k views
  20. Started by Herman,

    At the request of Ivan Rapkinov, here is a list of known 'Bugs' for Harpoon Classic Gold. Not all the behaviours described below are 'bugs'. Some are simply an explanation of how the game or scenario editor works. If anyone believes that a particular bug has been fixed or is in error, please feel free to notify GameSquad so that this list can be amended. Please note: This list is not meant as a criticism of an excellent and enjoyable game. The sole purpose of this list is to inform players of currently known issues and possibly help them to avoid problems. EDIT: ONLY BUG/ISSUE POSTS WILL BE ADDED TO THIS THREAD - ANYTHING ELSE WILL BE DELETED!!! - IR …

    • 30 replies
    • 13.5k views

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