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wombat1417

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Everything posted by wombat1417

    • 371 downloads
    If sending a USN CVBG into the Baltic Sea isn't a rule-breaker, then what is? Rescued from the Harpoon Scenario Warehouse.
  1. File Name: Breaking The Rules File Submitter: wombat1417 File Submitted: 24 Aug 2008 File Category: GIUK DB Used: N/S Authors: Chuck USS PETERSON DD-969 Battleset-GIUK: .sci - EC2000 - EC2000 If sending a USN CVBG into the Baltic Sea isn't a rule-breaker, then what is? Rescued from the Harpoon Scenario Warehouse. Click here to download this file
  2. wombat1417 posted a file in IOPG
    • 261 downloads
    From the novel by Dan Brown. A Russian-equipped Iranian Navy attempts to blockade the Gulf. Rescued from the Harpoon Scenario Warehouse.
  3. File Name: Shadows of Steel File Submitter: wombat1417 File Submitted: 24 Aug 2008 File Category: IOPG DB Used: N/A Authors: Doug Panic Battleset-IOPG: .scl - EC2000 - EC2000 From the novel by Dan Brown. A Russian-equipped Iranian Navy attempts to blockade the Gulf. Rescued from the Harpoon Scenario Warehouse. Click here to download this file
  4. .044 installs properly over .024.
  5. I ran the .043 installer over the .000 retail version and it works fine.
  6. Thank you for the step by step. I finally got it to work. I'm not sure the cumulative noise vs. hits works as it should. I wrote a test scenario where an Arleigh Burke could take apart a November. The November has 84 DP and an SL of 38. Hit #1 caused 31DP, which is 37% damage. If we call it 40%, that should increase the SL by 8 to 46, yet it's listed as 51. Hit #2 caused 11DP, which is now 50% damage. Add 2SL for a total of 53, which is right on the money. However, it looks like it was at 53 before the hit. Hit #3 sank it, so there is no futher data. So, it seems like the SL is increasing with each hit, but not in the expected increments. More likely, I'm misreading the data. I'm enclosing a save of the test scenario if you care to play with it as well as the GE.log. I never realized there could be so much stuff there! Note: If anyone else wants to try this out with, say, a Typhoon as a target, you can't use .042 since it doesn't have the debug aids, including the GE.log. I had to go back and load up the .024 and then add the .030 update. Testsave.zip
  7. Yep, I copied it right out of the shortcut I used to test the feature. (it is an l as in Lima) OK. Will try when able. Sorry. This isn't working. When I replace Winharp32.exe with Winharp32.exe -l sonar, it takes me to the Open With box and that gets me nowhere...
  8. Yep, I copied it right out of the shortcut I used to test the feature. (it is an l as in Lima) OK. Will try when able.
  9. Winharp32.exe -l sonar Is this the correct order for the command line?
  10. HCE - 2008.028 ============== - Chg:0191 GE Remove depth check that prevents submarines from fire missiles at shallow depth or higher. Yes. - Chg:0000 BB Do a more thorough job of converting map tif into bmp format. Results in more accurate color reproduction in many cases. The map does look very nice.
  11. - Chg:0000 GE Ignore BattleSetPath from registry, make it the same directory as the one the game was launched from. I tested this as per your instructions and it worked as expected. - Chg:0000 SE Ignore BattleSetPath from registry, make it the same directory as the one the game was launched from. I tested this as per your instructions and it did not work as expected. The SE from the .024 folder crashed: NewPtr Memory Allocation Failure. The SE from .042 worked fine. Using the Platform Editor has always been beyond me. Someone else will have to take this one.
  12. - Chg:0000 GE Torpedo acquisition range now converted internally from yards to DUs. 3.260943 yards = 1 DU. OK, I'll trust you. - Chg:0000 BS WestPac 1.0 orders section 11, "in tact" changed to "intact" http://harpgamer.com/harpforum/index.php?s...;showtopic=2922 (thanks Larry) Yes. - Chg:0000 PE Changed "LRMTS" flag to "NOE - Nap of the Earth" flag. Already done. - Chg:0000 BS Added descriptions for the four new battlesets. (thanks Brad) Yes. - Chg:0000 BS Radically changed boundaries of South Atlantic BattleSet to fit Ascension on the map. If it's there, I can't see it. - Chg:0000 BS Removed sample scenarios from the four new battlesets. Yes. Also: Installs correctly over .024. There's no Uninstaller. Will the new battlesets have imbedded databases or be part of the Common DB? The CDB is getting too big and unwieldy. I think it's going to need some kind of index, where you can type in a county and have only its units or bases pop up.
  13. HCE - 2008.040 ============== - Chg:0000 GE Widened game time display and made it dependent upon screen DPI. Yes. - Chg:B023 GE WestPac 2.0 Victory Conditions revamped, instead of targeting a specific class of ship, a larger number of any ship must be destroyed. Yes. - Chg:B022 GE WestPac 2.0 Blue default courses were resulting in groundings, Blue courses in many cases recreated but in all cases will not run aground anymore with the default courses (assuming the ships are stopped by the player at end of course). Yes. - Chg:0000 GE Removed text in WestPac description talking about only two scenarios being included. Yes; Correct misspelling of "in tact" in 11. Conclusion in Scenario 1.0. - Chg:0000 GE New splash screen. Yes.
  14. I found that I had saved all the old manuals on my older machine. This .zip file has the Harpoon 97 manual. H97MANUAL.zip
  15. wombat1417 replied to Beastttt's topic in General
    Good Morning! Go to the Advanced Gaming Systems website (http://www.computerharpoon.com/index.php) and find out about the latest incarnation of Harpoon: Harpoon Commanders Edition. You'll be pretty much amazed by what it ca do now. Welcome aboard.
  16. HCE - 2008.041 ============== - Chg:0000 GE Made changes to allow the four new official battlesets. Yes. - Chg:2422 GE Improve ARMs against groups where the central unit's radars are already destroyed. (thanks Herman) http://harpgamer.com/harpforum/index.php?showtopic=2333 Based on playing this saved game, this seems to be fixed. - Chg:0000 GE Randomly pick between four splash screen graphics at startup. Yes. - Chg:0000 GE Use Matrix Games provided game icon instead of the old admiral. Yes, but keep the old admiral available for use; call it the sentimentalist in me. - Chg:B021 GE Fixed range rings so that they center on the group icon. (thanks Herman) Yes. - Chg:0000 SE Made changes to allow the four new official battlesets. Yes - Chg:0000 BB Fixed but that prevented any battleset from being made in normal use. Not a feature I'm likely to use. - Chg:0000 BS Added Caribbean Basin BattleSet hdsn.res, hdsn.rsr, *.SCs, *.hps Yes. - Chg:0000 BS Added South Atlantic BattleSet hdso.res, hdso.rsr, *.SCt, *.hpt Yes. - Chg:0000 BS Added South Africa BattleSet hdsp.res, hdsp.rsr, *.SCu, *.hpu Yes. - Chg:0000 BS Added Middle East BattleSet hdsq.res, hdsq.rsr, *.SCv, *.hpv Yes. - Chg:0000 DB HCDB-080602 included in the package. Yes. Additionally: 1) Option screen that linked to game, Scenario Editor, order Writer and Websites is missing. 2) USNI Battleset is missing.
  17. I Googled "How long does it take to load a torpedo" and this was one of the links: http://forum.warfare.ru/index.php?showtopic=5539 It's not very helpful, but it's a good read. For ease of coding, the rate of fire is probaly going to have to be some kind of generic figure, like "Manual" for older subs and "Automatic" for newer subs.
  18. wombat1417 posted a file in MEDC
    • 286 downloads
    Everybody piles on Israel.
  19. File Name: 20 KT File Submitter: wombat1417 File Submitted: 8 Jun 2008 File Category: MEDC DB Used: N/A Authors: Unknown Battleset-MEDC: .sc7 - HDS1 - HDS7 Everybody piles on Israel. Click here to download this file
  20. wombat1417 posted a file in MEDC
    • 245 downloads
    Putting out fires in the Adriatic.
  21. File Name: I Go, Yugo File Submitter: wombat1417 File Submitted: 8 Jun 2008 File Category: MEDC DB Used: N/A Authors: Unknown Battleset-MEDC: .sc7 - HDS1 - HDS7 Putting out fires in the Adriatic. Click here to download this file
  22. wombat1417 posted a file in GIUK
    • 237 downloads
    A "Hunt for Red Whatever", but more.
  23. File Name: TY005 File Submitter: wombat1417 File Submitted: 8 Jun 2008 File Category: GIUK DB Used: N/A Authors: Unknown Battleset-GIUK: .sc5 - HDS1 - HDS1 A "Hunt for Red Whatever", but more. Click here to download this file
  24. wombat1417 posted a file in GIUK
    • 224 downloads
    "Fail Safe" with a US CVBG.

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