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655 topics in this forum
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I much like it that the GE logs the missile hit calculation probabilities in the Message Log and I feel like I almost understand it ... but lets face it, I don't. So what is FPh, Ph, DPh? Ok, DPh must be the defending missile's hit probability from the Database. How does the other two work? [[At this point writing the post I got a strong feeling that this question must have been asked already and lo and behold http://harpgamer.com/harpforum/index.php?/topic/17720-noob-question/?p=36209]] There are still some questions after reading Tony's explanation. Here are two missile engagements from HDS1 10.0, I colored the bits I\'ve questions on: To Go 0:23:41:20 3…
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I'm playing HCE, an EC2003 scenario called "Steal Second" (HDSI 11) and I've noticed a very strange thing: Both AGM-64 Phoenix and AGM-120 AMRAAM have a 60nm range. And while the C5 version of AMRAAM indeed is estimated to fly as far as 65 nm, the Phoenix is widely known for its superior range of over 100nm. How is it possible then that here it's so short? On a separate note - while playing another scenario (which I've attached in my previous topic) there's been no possibility to convert any of my aircraft to a tanker. And I did have F-18s and S-3s on my carriers... Is that normal? I mean - what a strike group is worth if it can't reach beyond its strike aircraft (F-1…
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Hey everyone. I just bought Harpoon Ultimate Edition, and I'm loving it so far. A few questions: 1) How do I set waypoints for aircraft that involve orders? For example, move to waypoint 1, turn on radar, move to waypoint 2, etc. 2) I've also noticed that my E-3 AWACS have a huge lag time in responding to orders; I haven't noticed this with other aircraft. It can make for some dicey situations, especially in Keflavik scenarios. 3) How can I set patrol patterns for ASW aircraft? Right now, my ASW aircraft fly to a point, drop a sonobuoy, and then just sit there. How can I get them to drop multiple sonobuoys in a pattern (when they aren't actively orde…
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I've tweaked the most recent DB with the PE to include some differently armed LCS'. Then futzed around with the SE to create a small scenario based on the H4.1 scenario I had been gaming. The TG was attacked by a P-3F Orion and it's two C-801 missiles were defeated by ESSM. The Group then let loose on a group of 6 boghammers detected by a combination of RQ-8 and MH-60R's. Two boghammers surviced the harpoons, and we quickly dispatched by an armed RQ-8. First thoughts is that the RQ-8's are short-legged. Will reasearch further, but that';s my initial impression. Pete
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I am new to all this! I have dowloaded and unzipped Red October and have 4 files. Where do I put them and how do I then access them? Thank you for any help on this. David
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Hello. I'm in search of Harpoon v1.2 for the old Three-Sixty Computer Harpoon. My research is indicating it was released by disk directly from Three-Sixty by request of v1.1 game owners and not "released" per say with and add-on products like v1.1 (original release) or v1.3+. Would anyone have any information on how I could obtain the v1.2 Harpoon.exe file? Thank you.
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Hi al i'm new to this forum but have been a long time player of this game. glad to see they revived the original design as i didnt care to much for the other versions that came out. playing with the commanders edition and was wondering if there was now a way to invade and take over an enemy base, other than just destroying it. Have noticed that you have combat troops and the like as loadouts for transport helos and planes but what good are they if you cant land them at an enemy base or installation after you have knocked their defenses down
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This means entries on each Database field could be 32767 ??? Quote: - Chg:00000 PE pfBuild Changed Import Spec "bsStringsImport", RowData from 4096 to 32767 which is the maximum allows in Access 2002/XP thru 2019
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I just want to give a shout of thanks to broncepulido for the issue reports he has created the last week or so. It is heartening to see them documented. Please support him and the game by verifying his reports (i.e. does the problem happen for you too?), adding detail, and adding your own thoughts on what the correct behavior might be. My Harpoon time is currently focused on the XML scenario file experiment so I won't get to the issues for a while, show your support by taking part in the issue tracking process. Thank you
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I just discovered a whole new way to lose aircraft in the game. I've been playtesting a scenario I wrote, set in the North Atlantic. I had just finished wiping out a SAG with carrier air when I got a Keyhole hit on an SSK near the Azores, and sent a pack of SV-22s to kill it. The SSK turned out to be a wolfpack, and halfway through the hunt my Ospreys started blowing up! So I sent an EA-18 out to look for the troublemaker, and much to my surprise, it found a wayward DDG from the SAG, run aground on one of the islands. I'm glad that the AI doesn't blithely sail *across* the land any more, but I have to admit that this particular consequence of that improvement hadn't reall…
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Searching for data, I finded a interesting link of a personal study of North Korean warships: http://forum.keypublishing.co.uk/showthrea...aval+Power+2007
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TAITENNEK'S HARPOON PAGES HC/HCE UPDATE A NEW SECTION IS ONLINE!!!! WESTERN PACIFIC BATTLESET 12 exiting scenario's from various author's. Have fun! Frans Koenz [aka Taitennek]
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View File Malacca Straits A Battleset with inbuilt database and ten storyline scenarios. Installation instructions are in the download zip file. Malacca Straits, Asia equivalent to the Straits of Hormuz. A strategic trade choke points for several Asian countries including China. The straits run along the coastlines of Indonesia and Malaysia with Singapore in the middle. China's major trade route to Africa and the west makes it of high trade and strategic importance. China has for decades claim reef, shoals and uninhabitable island as their territory and by threaten or actual force taken them. The island building campai…
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I've been working on this add-on to help promote the non-profit United States Naval Institute (USNI) and may well be able to release this month, the 30th anniversary of Computer Harpoon's release.
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File Name: Stalintc's Staff Assistant Mod File Submitter: Stalintc File Submitted: 12 Apr 2009 File Category: Tools/Mods/Docs Authors: Stalintc Stalintc's Staff Assistant Mod Version: 1.01 This Mod is intended to slightly improve the aesthetics of the staff assistant window. I have replaced the backgrounds with new ones, which I think the staff assistants look much happier in In order to install 1) backup your Graphics folder in C:\Matrix Games\HCE 2) then move the two jpg files from this zip file into the graphics folder, clicking yes to any overwrite request. 3) load up HCE and test to make sure it works 4) voila!! new staff assista…
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File Name: Southeast Asia File Submitter: divefreak File Submitted: 22 Nov 2010 File Category: BattleSets DB Used: - Authors: RH Map only... BSB setting avaible on request... Click here to download this file
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File Name: CaribbeanBasin File Submitter: TonyE File Submitted: 10 May 2008 File Updated: 20 Jun 2008 File Category: BattleSets DB Used: Any Authors: TonyE, CV32 This is a shell BattleSet with no scenarios outside of a small test scenario. The BattleSet will work with HCE 2008.024 or newer. Unzip the files into your HCE directory, then start up the game. At the "Select Battleset" screen, choose "Caribbean Basin" and click "OK" Choose your side and click "OK" At the "Select Scenario" screen, click "User Scenario" Locate "BBCARIB.SCz" and open the scenario Choose your side and click "OK" If you want to see the textured map but do not see it, go to the …
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File Name: MiddleEast File Submitter: TonyE File Submitted: 10 May 2008 File Category: BattleSets DB Used: HCDB-080122 Authors: TonyE. CV32 This is a shell BattleSet with no scenarios outside of a small test scenario. The BattleSet will work with HCE 2008.024 or newer. Unzip the files into your HCE directory, then start up the game. At the "Select Battleset" screen, choose "The Middle East" and click "OK" Choose your side and click "OK" At the "Select Scenario" screen, click "User Scenario" Locate "BBMIDEAS.SCz" and open the scenario Choose your side and click "OK" If you want to see the textured map but do not see it, go to the "Settings" menu, then "…
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File Name: SouthAfrica File Submitter: TonyE File Submitted: 10 May 2008 File Category: BattleSets DB Used: HCDB-080122 Authors: TonyE, CV32 This is a shell BattleSet with no scenarios outside of a small test scenario. The BattleSet will work with HCE 2008.024 or newer. Unzip the files into your HCE directory, then start up the game. At the "Select Battleset" screen, choose "South Africa" and click "OK" Choose your side and click "OK" At the "Select Scenario" screen, click "User Scenario" Locate "BBSOUAFR.SCz" and open the scenario Choose your side and click "OK" If you want to see the textured map but do not see it, go to the "Settings" menu, then "Ga…
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