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HarpGamer

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Amusement Value

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I just discovered a whole new way to lose aircraft in the game. I've been playtesting a scenario I wrote, set in the North Atlantic. I had just finished wiping out a SAG with carrier air when I got a Keyhole hit on an SSK near the Azores, and sent a pack of SV-22s to kill it. The SSK turned out to be a wolfpack, and halfway through the hunt my Ospreys started blowing up! So I sent an EA-18 out to look for the troublemaker, and much to my surprise, it found a wayward DDG from the SAG, run aground on one of the islands. I'm glad that the AI doesn't blithely sail *across* the land any more, but I have to admit that this particular consequence of that improvement hadn't really occurred to me ... :lol:

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