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General

  1. Started by TonyE,

    Calling MGellis... I finally snooped into what you were seeing with blank lines for ship entries in the SE with recent versions of the HCDB. The deal is that 16-bit list boxes (the scrolling list of units) can show a maximum of 8192 items (we can only have 2048 items so we don't hit that limit) or 65536 characters of information in the entire list box. It is the 65536 character limit we hit, when the SE gets there, the rest of the lines after 65536 characters are blank. Simple math shows that to fit the max possible number of entries from the game (2048), each entry in the list box for the Platform Display must be limited to 32 characters max. I hav…

    • 1 reply
    • 1.8k views
  2. Started by cdcool,

    Any way to make it stay on top of other windows?

    • 1 reply
    • 1.5k views
  3. Gentlemen: I ahve a couple more questions I hope you guys can answer without going to a lot of trouble. 1. As we need to deal with at least some sonobouy deployments manually, can anyone recommend optimal drop patterns, or even better, some place to learn more about this? I'm just tossing them out the hole in the side... 2. I understand what ESM is. What I don't understand is the game dynamic used to incorporate ESM bombers into the equation. If I send in wild weasels attached to a bombing group, what happens in the internals of the game? Roughly or explicitly -- either is good. 3. Is there some user group that keeps track of recent developments in …

    • 1 reply
    • 1.2k views
  4. Started by rainman,

    So: If I upgrade my GE to 2015.27 and reload a saved game, will it behave properly, or should I finish/abort my game before I upgrade? Thanks

    • 1 reply
    • 1.1k views
  5. Started by sirtwist2,

    I'm playing the HCE scenario #10 Return of the 18th. I haven't played at all in several months and haven't played steadily in quite awhile. I don't remember firing missiles and missing so much, along with not remembering the soviets firing missiles and hitting so much. I have fired 68 missiles and only shot down 13 planes while they have fired 11 missiles and shot down 10 planes. This is a little over 5 missiles per plane on my end and a bit over 1 missile per plane on their end. I can't believe the soviets planes and missiles are so much better then the allies/nato planes and missiles. My missiles were a combo of Sky Flash, AIM-9M Sidewinders, AIM-7M Sparrows, …

    • 1 reply
    • 1.6k views
  6. Started by jjnotme,

    Hi: Is there a list of the changes, improvements, fixes, we will see in the new version?? Thanks. JJ

    • 1 reply
    • 2.1k views
  7. Started by Onyx,

    I seem to have developed a problem with HUCE. I hadn't played since mid december and when I tried to start a game this evening the launcher kept failing. A problem I've never experienced before. Every time I start to launch the game I get an error window with the message Printer EndDoc Failed. Has anyone seen this before or aware of a solution. The scenario editor also was unresponsive when attempting to launch. Any tips greatly appreciated.

    • 1 reply
    • 1.2k views
  8. Started by TEPonta,

    Anyone know what happened to the H.U.L.L.? The last posts there are pretty old, both by me. Buddha

    • 1 reply
    • 1.9k views
  9. Started by grobbs,

    I saw a series of youtube videos where the uploader was running a simulator on H3 where both sides were computers. He was able to give each side a certain amount of planes and ships and then run the simulation and they would battle it out itself without the player controlling one side. Is there anything similar to this for HCE? I know it kinda defeats the purpose of the game if you don't even play but I think it'd be fun to setup each side and run the simulation and watch the battle unfold. And if there is nothing similar for HCE, does anyone know how he does it on H3? Any help would be great

    • 1 reply
    • 1.2k views
  10. Started by Steven M,

    I have several scenarios where the AI player has Oscar I & II class subs. The AI doesn't seem to want to launch the SSMs against opposition task forces. Although they sometimes launch against land bases. Anyone else have similiar results? Steven M Additional: Opposition task forces have been detected (on occasion) by AI recon forces so I think they have been located.

    • 1 reply
    • 1.7k views
  11. Started by TonyE,

    Eric finally got me over the weekend to revisit how the game sizes windows. I had re-worked the logic in 2013 and since then haven't really understood why as players we continued to see windows get cut off, the Formation Editor platform list dialog not showing any buttons for instance (since the window was drawn too narrow so the buttons were invisible). That has now been fixed in 2021.005. https://harpgamer.com/harpforum/topic/29035-current-files/ . My 2013 code was good right up until I did a logical AND instead of a logical OR. That foiled my attempt to have the window restoring code skip the size, only restore the left top corner position and let Windows man…

  12. Started by TonyE,

    Unzip the attached into your 2009.050 HC demo directory. HC2009.054DemoGE.zip HC2009.061DemoGE.zip

    • 1 reply
    • 1.8k views
  13. This is a question that's bugged me for a long time, but apparently never enough to make me remember to ask it - until now: I've noticed that certain types of ordnance apparently will not hit anything unless the launching group's radars are left on. This includes, but probably is not limited to, the AGM-130s, the Popeyes, and the "TV Bombs". I assumed this was some sort of modeling of the need for target-designation, yet there are a few puzzling things about that theory: First, it doesn't seem to matter whether the target stays within the range of the aircraft's radar - or, for that matter, whether the target is ever within the range of the radar... it just matt…

    • 1 reply
    • 1.2k views
  14. Started by digitalman,

    Hi guys, been playing the boxed Harpoon Ultimate Edition with all the latest updates installed for a while now and looking at playing some of the different scenarios found on here. I always play the Harpoon CE version from the game disk build 2015.027 I'm running Windows 10 and everything at the moment runs fine with no crashes. However, my laptop's DVD doesn't function anymore and I'm just a bit worried that by adding additional files I could make the game unstable and then I wont be able to re-install the game. To allow some of the scenarios to run I'm guessing that I will have to download a new database that will cover the objects in the scenario, can that live…

    • 1 reply
    • 2.4k views
  15. Started by pmaidhof,

    Line of Departure Reiview of HCE by Jim Werbaneth.

    • 1 reply
    • 1.8k views
  16. Started by broncepulido,

    Impressive personal studio of present and future aircraft carriers: http://www.militaryphotos.net/forums/showthread.php?t=144822

  17. Started by Grumble,

    Is the AI able to perform BOL attacks? It's HDSA, two blue carrier groups have air superiority over the Atlantic, all units in the CVBG groups are passive, AEW and fighter CAP is up, radar is clear but a pair of Shipwrecks is still coming in. The scenario is almost over anyway so I checked (with turncoat) how did red get firing solution, I was sure a sub has slipped by the ASW screen, but no, red subs are all outside even of CZ range, the only contact red has on blue is the ESM detection of the AEW Hawkeye. Did the AI fire it BOL?? If anyone interested the attached savegames are 80.hpf, blue save after detection 80bda.hpf, save switched to red side 80pre.hpf, last …

    • 1 reply
    • 1.4k views
  18. Started by pmaidhof,

    I have been having varying results when it comes to the HCCE ASW Model. Through trial, error, and discussion, I now understanding that an aircraft such as a P-3C Orion must be selected in the main map, while also appearing in the smaller unit map, and the "." key be pressed on the numeric key pad. If all is working properly, a "box" representing the sonarbouy will appear on the unit map. I have run into a situation where the aircraft in question still has a quantity of sonarbouys, it is selected on the main map and depicted on the unit map, but when "." is pressed - nothing happens. The aircraft is at Low or VLow altitude and either cruise or loiter speed. Th…

    • 1 reply
    • 1.9k views
  19. Hi guys, I am a long time player of harpoon. I want to try running the scenario editor on a Oracle virtual machine. Any help with what version of VM machine would be helpful. I want to use Windows XP as the operating system. Can I use windows XP professional? Should it be Windows XP 32 bit. I'm not asking for help to get this running, I just want to know what hardware and software I should use. Thanks in advance

    • 1 reply
    • 627 views
  20. Started by TEC,

    Hi Folks, Sometimes the details get a little murky. I gather that the new torpedo acquisition ranges are db dependent and that the improved sonar, ESM and ASW modeling are dependent on the game engine? Is this correct? Thanks

    • 1 reply
    • 1.5k views

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