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General

  1. I don't know if the bug is in my head or the game so I thought I'd post here first. I had a scenario which included killing a SAM barge as a victory condition and while my first tests seem to work it later turned out that it didn't. In the scen editor, victory conditions command, I selected "ship" subtype "brg", but when I checked via the 'edit' it listed 'AAA'. Anyone know how I should do this? Don

    • 7 replies
    • 2.8k views
  2. Started by miller7219,

    While I was trying to break the SAM ROF this morning I came across something else of interest, so I experimented with it a bit too. The test scenario I was using for the SAM ROF consisted of AS-4 Kitchens being fired at a naval surface target. I couldn't get my CIWS/guns to fire at them during point defense. Initial database configuration: Phalanx - max alt = low and min alt = vlow AS-4 - max alt = vhigh and min alt = vhigh Altered database configuration: Changed Phalanx max alt from low to vhigh and now they do engage in point defense. Changed AS-4 to low and vlow, but Phalanx still will not engage. I would take from this that the max altitud…

    • 7 replies
    • 2.6k views
  3. Started by Tiper,

    I bought the game and it came with multiple versions of Harpoon. The Commander Edition I load up there is no scenarios that I can find on my computer that came with it. What am I missing here? Thank you.

      • Like
    • 7 replies
    • 1.8k views
  4. Started by TonyE,

    Now that you've donated to the Matrix coffers by buying HCE we invite you to help the game move forward by giving of your time and talents. The HC3 development group has many hopes for HCE, far more than we can accomplish alone in our volunteered time so we need help! We are in need of (pretty much in order of need): Instruction manual writers/editors as well as help file editors. The documentation has not kept pace with added features or knowledge gained by players asking questions. Scenario designers/editors willing to work with the existing battleset scenarios fixing victory conditions, orders, and possibly improving the scenarios themselves. Photo search…

    • 7 replies
    • 4.2k views
  5. Started by TriplerSDMB,

    Howdy! About a month ago, I dusted off an old box and found my original copy of Harpoon 2 and thought I'd give it a whirl on my XP box. No dice, so I saw the HUCE package from Matrix, and downloaded it. Let's just say my entire weekend's been spent trying to bomb Soviet air bases. I was supposed to clean the house, take out the trash, do the dishes, make dinner. . . yeah, none of that happened (happily). So being 're-newbed' to the game, I had a couple of questions: 1. Is there a good strategy guide that helps catalog system capabilities (for instance, all of the US radars) or weapons systems? Having been away from it for so long, I really have lost a lot…

  6. Started by Silent Hunter UK,

    Statement

    • 7 replies
    • 4.9k views
  7. Started by Rescue 193,

    Thanks to the help of the Matrix/Slitherine Help Desk I managed to retrieve my account thingummy and reloaded my Harpoon ( "Larry Bond's HARPOON Ultimate Edition Build 2015.027"). So after a long hiatus I am, as they say, back in the in the game. However, I have one general questions and a couple about air-to-air refuelling that I'm hoping that somebody kind and knowledgable soul can answer for me. First, and most obvious, are there any updates, patches or what-have-you that I should add to my present version of the game and, if so, where might I find them? I have an update of sorts named HC2017.011GESEDBDUBSBB.exe which, I seem to recall, worked fine back in th…

      • Like
    • 7 replies
    • 1.6k views
  8. Started by TonyE,

    Who: Anyone who wants to participate, hosted by TonyE and CV32 What: Discuss what you think is needed to consider the next HC patch 'ready', and anything else When: (Saturday) May 24th @ 19:30 GMT TonyE will be there from at least 45 minutes before 19:30, until at least 21:30 19:30 GMT = 1:30 pm Central Time US, 2:30 pm Eastern, 11:30am Pacific,... Where: #harpgamer on the NewNet IRC Network (irc.eskimo.com is usually pretty stable) Why: Because we need your input on the future direction of the game. How: Use your favorite IRC client; servers list: http://www.newnet.net/newnewnet/serverlist.php HG Java Chat 1: http://harpgamer.com/harpf…

    • 7 replies
    • 4.4k views
  9. Started by Bay Area Steve,

    Hello HarpGamers, Had to join and say thank you to all that play our game. Started on a Mac back in '95. Evolved to Windows' Classic '97. Forced to Windows XP and thought the game gone forever. Tried Harpoon Classic, and III, and AE: crashed every time. Figured she was gone. Thank the internet Gods for the Google Machine. Who knew? Found y'all... Initially, I found a playable III, and it just ain't the same. After much reading here and elsewhere, it may be better, but I ain't military, I'm just a drunk from California, and Classic is where it's at. So, I find another forum, this one, and HCE is the solution... Cool. I spent $70 on copies of II and II…

    • 7 replies
    • 2.4k views
  10. Started by kcdusk,

    Hey Guys I've been playing the Harpoon 4.1 rules for a little over 12 months. I've just started looking at PC based harpoon type games. I know this is a Harpoon site, but i had a few questions. 1. Is harpoon the PC game more about large scale battles or running individual ships/subs? 2. Is Harpoon PC any good? 3. How does Silent Hunter PC game compare? 4. Can anyone comment on either game, preferences, strenghts or weaknesses?

    • 7 replies
    • 3.4k views
  11. Started by donaldseadog,

    I was wanting to include a suicide ship attack in a custom database and used a copy of the baka... missile from the kamikaze loadouts of the hcww database. While I can get the missile to destroy the target I can't get it to destroy the suicide ship. I assume the magic code is specific to air launched weapons (somehow) or there is some trick I've missed. Anyway my question is whether there is a general desire for suicide ship attacks eg fast launch loaded with explosives? You could do a fair bit of damage in a shared commercial/naval harbour with the right setup. Don Thomas

  12. Started by EGAA CAP,

    I received a copy of Commander's Edition a while ago after having waxed lyrical to the other half about how much I used to love Harpoon. It languished on a shelf for a while as I'm now entirely Linux based and haven't had a great deal of success in the past with games under WINE. However, after giving it a rattle it's surprisingly playable, there are a few little graphic niggles most of which are only a vague annoyance. There's one though that makes some (larger) scenarios a tad difficult. The unit icons appear on black squares making the unit window and the group window on the bigger scenarios a bit difficult to navigate, it's as though the icons were on a s…

    • 7 replies
    • 3.1k views
  13. Started by TEPonta,

    I don't think it's mentioned often enough just what a great bunch of members we have in this group. A week or so ago, I upgraded to the Ultimate Edition, and completely lost the SE. Within a day, Tony had me back up and running again. This morning, I was attempting to do DB update in ANW, and bolluxed things up to the point I couldn't load a scenario. This time it Was Ralf who saved me from what I thought would be a complete reinstall. I heard back from him with a solution in less than 2 hours. Try getting action like that, (gratis no less), from Microsoft sometime. Thanx to all, Buddha

    • 7 replies
    • 2.8k views
  14. Started by VictorInThePacific,

    The scenario is GIUK 2 Gauntlet. NATO has 2 FF, 2 merchants and must run the gauntlet of 1 sub, 2 x Nanuchka 3, and 6 attack jets. What's of interest here is how well the 2 Lynx available do against the Nanuchkas. Although it might have been simpler to set up a clean new scenario, I just ran this one down to the critical point, saved the file, and re-ran multiple times from that point. Now, there were several serious anomalies in that game, but the parts of interest seemed to run OK. There are 2 parts to this. First, I attacked from behind the Nanuchkas with one Lynx, and then from the front with the other one. The Nanuchkas are in column, about 5 nm apart…

    • 7 replies
    • 3k views
  15. Started by miamiair,

    Greetings all. I had the Harpoon Classic for a long time, but loaded on 3.5 discs. A few have gone missing over time and the laptop I had the game installed on died. So I bought the CD-Rom for the game I found on eBay. What I noticed immediately, is that the game is missing all of the NACV scenarios. Is there any place to find the original scenarios? Thanks.

    • 7 replies
    • 2.7k views
  16. Started by TonyE,

    Matrix has released 2008.044 as a non-beta patch. Read about it and grab it from http://www.matrixgames.com/news/534/Larry....tion.Is.Updated If you already have the 2008.044 beta there is no need to re-download as you already have the proper files. As usual we're already hard at work on the next patch. Some of the highlights of the 2008.044 patch are: 2008.025 to 2008.044 Changes: New Features: • BattleSet Builder - Databases may now be embedded in user BattleSets, to distribute a map, scenarios, and database in one package the user need only distribute two files. • Split most sounds for the game into individual wav files enabling the user to customiz…

    • 7 replies
    • 3.2k views
  17. Started by TonyE,

    One of those "remember when" suggestions came up on Facebook the other day saying it has been 7 years since I finished the HC 20th Anniversary launcher utility. That got me curious what one or two things I would highlight for each year of my tenure as an HC programmer. Items with *s are ones where I did most or all of the coding but each of them took the effort of many people! 2003: Platform Editor - PE WestPac BattleSet 2004: *Mobile Land Units (could have been 2003 but I doubt it) *Base Source Level (BSL) exposed throughout the toolchain so that the database Authors could set a base noise level of a platform for sonar purposes. 2005: *New active ECM m…

      • Like
    • 7 replies
    • 1.7k views
  18. Tony - Does the coastline 'resolution' differ depending on the size of battleset created with the Battleset Builder? IE, will the coastline be more 'jagged' at finer zoom values for a larger map area than a smaller one? DN

    • 7 replies
    • 3.3k views
  19. Started by cdcool,

    None of my Unit Pictures are showing up (No picture available) Any suggestions? Thanks

    • 7 replies
    • 1.6k views
  20. Started by jugasa77,

    Hello, at what rate does an aircraft consumpts fuel depending on the speed? At cruising speed it consumpts fuel at a 1:1 rate. What about military speed and afterburner speed?

      • Like
      • Confused
    • 7 replies
    • 1.3k views

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