Everything posted by TonyE
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HCE Release Notes
HCE - 2010.011 - 2010/11/03 =========================== - Chg:0000 GE When loading saved game show the player perspective in Group-1 window. - Chg:0000 GE When loading from launcher show the player perspective in Group-1 window. (thanks Don Thomas)
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2010.011 Release Notes
This is for you Don HCE - 2010.011 - 2010/11/03 =========================== - Chg:0000 GE When loading saved game show the player perspective in Group-1 window. - Chg:0000 GE When loading from launcher show the player perspective in Group-1 window. (thanks Don Thomas)
- 2010.010 Release Notes
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Harpoon Ultimate Edition
Can someone tell me if the scenario editor for HCE works in Windows 7? In not how about the ANW one? Thanks. The HC Scenario Editor works in Windows 7 32-bit. It will not work natively in any 64-bit Windows Version be it 2000, XP, Vista, 7, ... The ANW scenario editor will work in both 32 and 64-bit editions of Windows 7.
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Memory Allocation Failure
Thank you for letting us know that it is okay now. Happy Harpooning!
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HCE Release Notes
HCE - 2010.010 - 2010/10/29 =========================== - Chg:0000 GE Alt-t really will cycle between showing no paths, path for the current group (if side of group window perspective), and all groups that are the same side as the group window perspective. - Chg:0000 GE Got rid of an array overflow in GroupWndProc caused by curWind getting set to 4 since the GroupWin[curWind].hwnd value hadn't been assigned. In practical terms this means saved game creation and loading will work but any saves made in 2010.007- 2010.009 will be unuseable. (thanks JMS) - Chg:0000 GE Prevent a crash when active window is the Unit window and there is no unit selected. Happened when trying to build mini-report.
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2010.010 Release Notes
HCE - 2010.010 - 2010/10/29 =========================== - Chg:0000 GE Alt-t really will cycle between showing no paths, path for the current group (if side of group window perspective), and all groups that are the same side as the group window perspective. - Chg:0000 GE Got rid of an array overflow in GroupWndProc caused by curWind getting set to 4 since the GroupWin[curWind].hwnd value hadn't been assigned. In practical terms this means saved game creation and loading will work but any saves made in 2010.007- 2010.009 will be unuseable. (thanks JMS) - Chg:0000 GE Prevent a crash when active window is the Unit window and there is no unit selected. Happened when trying to build mini-report.
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2010.009 Release Notes
You've provided a right good challenge. I can't even load the save because of an ugly bug that isn't easy to track down (a heap corruption problem). Quite the difficult bugger so far! I think I got it. But I'll need a new saved game from you that recreates the crash in 2010.010, sorry, and thank you!
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2010.009 Release Notes
You've provided a right good challenge. I can't even load the save because of an ugly bug that isn't easy to track down (a heap corruption problem). Quite the difficult bugger so far!
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File - HCCW-140314 (1950-75 era)
Excellent, thanks Brad! Must be fall, the databases are getting updated all around.
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Memory Allocation Failure
If you have a fairly recent version it will show up in the title bar. In the attached image you see 2009.042, that's the version. I'll take a look at your combo of battlesets and scenario tomorrow night. If you run across your version number, please post it.
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Memory Allocation Failure
What version of the game are you using? It would be great if you could also provide links to the battleset downloads (since there are a couple of different battlesets in those areas) and let us know which database you are using.
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Tony's Status update
Looks like I may manage updates fairly frequently again so this thread can die off, yay!
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2010.009 Release Notes
What scenario are you using? Do you happen to have a save you can post of the game just before one of the crashes? Any more guidance on reproducing the crash would be appreciated. Thank you
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GE sides open items
For me to track open items reported with the recent builds, though I'll probably fall behind. You all please keep reporting them in the release notes threads. Thank you! 20101205 Can only play as Blue, when selecting Red player, most of the button bar is inactive like the player is Blue. 20101104 Can't play as neutral, crash http://harpgamer.com/harpforum/index.php?a...amp;showbug=184 20101030 Red autoformation patrols setting ignored http://harpgamer.com/harpforum/index.php?a...amp;showbug=181 20101030 How to track the "Player" perspective separate from sidename [bLUE,RED,GREEN]? http://harpgamer.com/harpforum/index.php?a...amp;showbug=182 20101123 Platform Display http://harpgamer.com/harpforum/index.php?s...ost&p=24706 20100403 Missiles vs surfaced sub working only at torp range http://harpgamer.com/harpforum/index.php?s...ost&p=20766 20101210 Would be good if missiles weren't visually detecting other units. Check out torps too. addressed in 2010.016 20101024 Next blue attacks red, when blue gets a hit on red the little 'explosion' on the screen seems to be over blue not red. Occurs for missile hit and gunnery hit. Also during attack blue group disappears momentarily from time to time. http://harpgamer.com/harpforum/index.php?s...ost&p=24201 addressed 2010.014 but explosion does show and probably shouldn't show for sides that haven't detected at least one of the units involved in the explosion. 20101025 2010.009 Problem with distorted formation grid (F4 command) and lack of indication (by yellowing of sectors) for units in formation. http://harpgamer.com/harpforum/index.php?s...amp;#entry24229 seems fixed in 2010.015 but don't remember specifically fixing this. 20101124 Click a unit in the Unit window and the mini report still shows group info instead of unit info. addressed 2010.013 20101103 2010.010 When starting from 'Launcher' (what other way is there!!) if the player option is set (different player to previous game) while the player is updated the number one window is unchanged from the previous game. http://harpgamer.com/harpforum/index.php?s...ost&p=24336 addressed 2010.011
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2010.007 Release Notes
I think this one was tested well enough, awesome!
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HCE Release Notes
HCE - 2010.009 - 2010/10/24 =========================== - Chg:0000 GE Unit window will now show units for the perspective of the active group window. (thanks donaldseadog) - Chg:0000 GE Saving and loading of games will now work but it is doubtful that the entire game state is being saved and loaded correctly. (thanks donaldseadog) - Chg:0000 GE Enable playing of green side in addition to blue and red. - Chg:0000 GE Allow the player to click on groups of the player side, even when that isn't blue. (thanks donaldseadog) - Chg:0000 GE Group window perspective selection dropdowns are now set tall enough to show all options.
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2010.009 Release Notes
HCE - 2010.009 - 2010/10/24 =========================== - Chg:0000 GE Unit window will now show units for the perspective of the active group window. (thanks donaldseadog) - Chg:0000 GE Saving and loading of games will now work but it is doubtful that the entire game state is being saved and loaded correctly. (thanks donaldseadog) - Chg:0000 GE Enable playing of green side in addition to blue and red. - Chg:0000 GE Allow the player to click on groups of the player side, even when that isn't blue. (thanks donaldseadog) - Chg:0000 GE Group window perspective selection dropdowns are now set tall enough to show all options.
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2010.007 Release Notes
2010.009 Unit map is more sane . Should be posted Tuesday night or sooner.
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2010.007 Release Notes
Don, I think 2010.008 fixes the c hotkey (in quick testing here it is centering and not crashing). Totally agreed on the unit map. Thank you for taking a look and reporting problems.
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HCE Release Notes
HCE - 2010.008 - 2010/10/23 =========================== - Chg:B179 GE Changed "Radars for AEW, EW, and Recon subtypes are turned on at or shortly after launch. " to "Radars for AEW, EW, and Recon subtypes are turned on at the patrol point." per the discussion at http://harpgamer.com/harpforum/index.php?showtopic=10598 This was in effect in 2010.007, the release notes entry was just incorrect. - Chg:0000 GE Show the X (close button) in upper-right in group windows to allow closing them. Also actually close the window when the close button is clicked. (thanks Buddha) - Chg:0000 GE When left-clicking in the strategic map window, the active group window (most recently clicked) will attempt to center at the clicked point. (thanks Buddha) - Chg:0000 GE Fix the command bar button widths to accomodate the actual text.
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2010.008 Release Notes
HCE - 2010.008 - 2010/10/23 =========================== - Chg:B179 GE Changed "Radars for AEW, EW, and Recon subtypes are turned on at or shortly after launch. " to "Radars for AEW, EW, and Recon subtypes are turned on at the patrol point." per the discussion at http://harpgamer.com/harpforum/index.php?showtopic=10598 This was in effect in 2010.007, the release notes entry was just incorrect. - Chg:0000 GE Show the X (close button) in upper-right in group windows to allow closing them. Also actually close the window when the close button is clicked. (thanks Buddha) - Chg:0000 GE When left-clicking in the strategic map window, the active group window (most recently clicked) will attempt to center at the clicked point. (thanks Buddha) - Chg:0000 GE Fix the command bar button widths to accomodate the actual text.
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2010.007 Release Notes
Hehe, see post 1 in the topic. Windows not closing is a bug, repositioning windows, didn't realize anyone actually used the stratmap for this , also a bug (any suggestions on how this should act?). As for not responding messages, four windows are drawing now instead of one so I suppose that's a possibility that you'd see more of those messages. I wouldn't expect them to go away but you never know.
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HCE Release Notes
HCE - 2010.007 - 2010/10/23 =========================== - Chg:B179 GE Recon subtype planes will now turn their radars on at or shortly after launch. It was disabled in 2004 (thanks Akmatov) http://harpgamer.com/harpforum/index.php?a...amp;showbug=179 - Chg:0000 GE Increase from 1 to 4 group windows. More importantly includes underlying logic to manage detections per side.
- Tony's Status update