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General

  1. The 2008.024 beta patch is now an official patch and available from Matrix Games. See the earlier announcements for details about what benefits the patch brings to the base 2007.000 release: http://harpgamer.com/harpforum/index.php?showtopic=2644 Where to get the patch: http://www.matrixgames.com/games/downloads.asp?gid=325 Yes, it is big, thanks to the map graphics needed for the BattleSet Builder

    • 11 replies
    • 5.1k views
  2. Started by Steven,

    I've done it once before but can't remember how to make a helo with a ASW loadout automatically deploy its sonar bouy's. Their is some type of alt/speed/hdg pattern that you use when inputing the helo's path. Can anyone help? Thanks, Steve

  3. Started by Silent Hunter UK,

    Statement

    • 7 replies
    • 5k views
  4. Started by TonyE,

    Come January 1, 2018 it may no longer be possible to buy the game. If you've been waiting to buy a copy, I strongly suggest doing so by year end. For more than a year I've been attempting to arrange a situation where Harpoon Classic (HC) could be sold unbundled. That effort hasn't been successful and time is running out. Negotiations are ongoing but out of my hands at this point while the rights holders make their decision. That decision may not be made by year end which would mean no active publisher of the game and hence no way to buy the game. The holiday sale is on and the price is cheap! http://www.matrixgames.com/products/product.asp?gid=392

      • Like
    • 18 replies
    • 5k views
  5. Started by TonyE,

    Does anyone have the article referenced in the Harpoon BattleBook? I'd be interested in acquiring a copy. Lowerre, James M. "Harpoon: The Blue Side." Computer Gaming World, no.85, August 1991

  6. hi tony,brad,ect.,i havent played gold for quite,so ive been out of the harpoon loop for awhile.ive tried updating my hcdb with 070414(i noticed that it says its compatable with 2003.16b)i have 2003.10. is this a problems>if so can i update to 2003.16b with a patch?when i try running any scenario in the game it runs fine although it still says i have version 2003.10,the problem starts with the scenario editor.if i try to edit an exsiting scenario(any of the ec2003 scenarios) i get this error Annex SHIFT(21268 [0x5314])=5,annex=14 this message has been logged.although im really good with the hardware aspect of computers sometimes the software stuff gets the best of me.…

    • 9 replies
    • 4.9k views
  7. We're trying to gather as many of the DOS Harpoon 1/Classic versions as possible for inclusion in the 20th Anniversary of the game. If you have old disks, an old install, etc. please consider uploading it for posterity and those lucky people who get to buy a copy of the 20th Anniversary edition. Time is tight, grab your files and head to http://www.harpgamer.com/HC20/upload.php ASAP! Thank you on behalf of HC3, AGSI, and Matrix Games

    • 12 replies
    • 4.8k views
  8. Started by HMS,

    Hello Harpgamers! I'm a noob, playing Harpoon Classic. Well, the thing is that... I can't understand the process of getting new scenarios or battlesets whatever Here are my questions. 1.Is it possible to play other scenarios(like falkland Island war, Korean war, war in South Africa, etc) in Harpoon Classic? 2.If It's possible, what do I have to do in order to play those scenarios? (what are the battlesets? what do I have to do with blq,scq,rdq files?) 3.What do I have to when it shows "Memory Allocation Failure"? Plz answer these questions, cuz I'm desperate to play those scenarios.

    • 13 replies
    • 4.8k views
  9. Started by EWCM,

    I have had this ver for some time, not much use, plus I have version that is real old. I also have started working H3/ANW. I am unable to get more than the demo mode out of HCG. Any ideas? :

    • 4 replies
    • 4.8k views
  10. Started by Warhorse64,

    Okay, I've just ordered a new computer, which is going to have the 64-bit version of Vista. I understand that this means I will need some help to run the scenario editor. What solutions are y'all using, and how much do they cost? Thanks for any input ...

    • 6 replies
    • 4.8k views
  11. Started by TonyE,

    Development of Harpoon (Classic) has stopped as of 2013-10-28. AGSI is not pursuing future (commercial) computer Harpoon versions. Matrix Games no longer has a publishing agreement for new releases of Harpoon. That leaves us in more limbo than usual. We would like to continue developing the game. If you would like that too, please contact Bond and/or Carlson and let them know why. You can find their e-mail addresses at: http://theminiaturespage.com/rules/mod/harpoon.html

  12. Started by TonyE,

    See the attached PDF for the heart of the exploration. First I had an idea, then I got a big piece of graph paper (roughly 36" x 24") and sketched out my ideas. For some reason a big piece of paper sometimes works for me when a letter sized piece won't, who knows why... From there came the digitalization, otherwise known as convincing Visio to show me something like what I so easily drew with pen and ruler. Then the longer document of explanation. And that's where the PDF comes from. As many of you know I'm part of the Stratsims gang http://www.stratsims.com and get the novel title of Lead Programmer. As well I have been and will soon again officially be an H…

    • 5 replies
    • 4.8k views
  13. Started by broncepulido,

    First time I check the sonobuoys persistence time, it's one hour only for all types, not too bad. I supposed this time is fixed and determined by the Game Engine, and we can only change this value for all the sonobuoys, and not fix a time for each time of sonobuoy, also not too bad. Is not a priority, but I think we should change this time persistence value to a longer and more realistict value, perhaps four hours persistence time (if two times are possible , perhaps 4 hours for passive sonobuoys and 30 minutes for active sonobuoys). As consequence, ASW and submarine tactics will be probably altered. Here some sonobuoys persistence times (from data on my perso…

  14. Started by Joe K,

    First, the big question: Are P-3 Update II Orions used in the WestPac demo scenarios supposed to be refuelable? Either way, I've been seeing some puzzling behavior, and am curious why: When attempting to launch the P-3s, it generally seems to indicate that they are not refuelable (i.e. - If I attempt to send them beyond their own (unrefueled) range it will just give an error beep and do nothing, or else it will allow the destination, but then a popup will report that they are not capable of refueling. I'm unsure what causes the two different behaviors here, though). In any case, if a tanker is joined to the P-3 group (either a single or multiple P-3s), and m…

  15. Started by kneecaps,

    Firstly, is there an area where questions like this about specific scenarios have been asked? Been playing GIUK 2.0 Small NATO ASW Sortie for most of the day. I'm slowly getting better results, but my surface groups keep losing ships before even detecting the sub. First warning i'm getting is that torpedos are incoming in most cases. I am managing to sink around 2 enemy subs per game, but am either running of of time or red is meeting their victory condtions. I have my ships in a very wide formation. It appears that only the only towed arrays on the OHP and the Type 23 FFG are of any use in this arena. I have generous ASW helo patrols, 2 from the American group a…

    • 14 replies
    • 4.6k views
  16. I have Ultimate Edition with all the stock battlesets. I see that in numerous battlesets, fighter planes that I would expect to have internal cannon -- don't seem to. I concluded this buy loading at least one stock scenario from each battleset and launching a fighter that I would expect to have a gun (typically F14s or F15s when available), and look at the unit window after selecting the plane I've just launched. If there is a message at the bottom of the box that says "Gun ammo available", then I assume it has a gun. If there is no such message, then I assume there is not a gun. If there is not a gun available in the first scenario I try in a battleset, I open at l…

    • 29 replies
    • 4.6k views
  17. Started by kneecaps,

    I launch an Orion and tell it where to patrol. It's sitting loitering, rather than patrolling. Shouldn't it be dropping bouys? Am I going to have to put it in formation with the airbase to get it to do that?

  18. Started by czo79,

    Hello, Hmm. I'm rapidly becoming the newbie who fills up the board with questions. So I'm playing retreat in the GIUK set. Managed to whip the Soviet north cape air assets, with only a handful of fighters lost. Now I'm getting ready to run the GIUK gauntlet of subs. I've attached all my land based ASW air assets to the air base at Vagar in the Faroes. Since it won't let me set the range rings to larger than 255 miles, this is the only base with which I can get really good coverage of the GUIK gap. So my P3s and Nimrods are flying out of other bases, because they can't land at the short runway at Vagar. I put them in Vagars formation so they actually auto conduc…

  19. Started by pmaidhof,

    Must a helicopter equipped with Dipping Sonar hover in order to effectively utilize this piece of gear? Must it be a Low Altitude or VLow? Thanks,

    • 10 replies
    • 4.5k views
  20. Started by RedMike,

    Well, I'm back! ANW has pissed me off, so I'm back looking closely at HCE. I've been playing around with the download section getting some of the battlesets that include the very nice textured maps some of which are very dark. The game icons blend right in and are in effect invisible. Is it possible to modify the icon colors to make them visible ? I think this needs urgent attention. Regards, RedMike...out

    • 11 replies
    • 4.5k views

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