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General

  1. The Harpoon Naval Review 2009 is now available for pre-order from directly from Clash of Arms.

    • 0 replies
    • 1.2k views
  2. Started by mike tango,

    Hi guys this is officially my first post. I start the proceedings with two questions that might have already been asked. So just bear with me for a moment . I've read the posts on H4 paper rules and I found them extremely interesting and informative. So much so that H4 is on its way to me from the US, (no dealers locally). I have been the proud owner of H3 by GDW for a few years and I also own H3 ANW for PC but it just does not have the same enjoymement level that I experience with the paper rules. So, having expelled much hot air here is my questions: I have read about a plotting board used for gaming (I think solitaire games). Where is it possible to obta…

    • 11 replies
    • 3.8k views
  3. Started by kcdusk,

    F-15E strike mission An F-15E is approaching enemy air space. A Mirage 2000 is scrambled to intercept. Initial range is 80nm and the Mirage picks the F-15 up on radar. Its not until the planes reach 60nm the F-15 picks up the Mirage. Both planes are at medium altitude. The planes close quickly, and engagement turns (30 second turns) ensure. The F-15 is armed with a Sidewinder AtA missile which has a range of 9.5nm, giving it more reach than the Magic the Mirage is carrying (6nm). The F-15 fires both its Sidewinders at 9nm. 6.3.3.2.2 says that 1 in 5 AtA missiles clear the rails but fail to function. Die rolls of 6 and 8 mean both of these AtA miss…

    • 3 replies
    • 1.8k views
  4. Started by kcdusk,

    1) A Mirage 2000 and F-15 are approaching one another. The Mirage is armed with Magic AtA missile which has a range of 6.0nm while the F-15 is armed with a Sidewinder with a range of 9.6nm. Does this mean the F-15 gets to fire its AtA missile first since it will be in range first (using engagement turns)? And depending on the missile and planes speeds, the sidewinder may shoot down the Mirage before it gets within range to fire its Magic (within 6.0nm)? (Maybe i have answered my own question, rule 6.3.3.2.1 says in the engagment turn a missile reaches a plane the plane must evade and therefore cant fire). If the sidewinder does not reach the mirage before t…

    • 8 replies
    • 3.2k views
  5. Started by kcdusk,

    Whats the major differences, or roles, of battleships, cruisers and destroyers?

    • 5 replies
    • 2.5k views
  6. Started by kcdusk,

    This might be a bit munchkiny, but ... whats your favourite type of unit (air, land or sea)? And whats your favourite specific unit?

    • 17 replies
    • 6.7k views
  7. Started by kcdusk,

    Just watched the movie "Hunt for Red October". Is the Red October Typhon in the data annex (dont have my copy here to quote page number) meant to represent the sub from the movie? Is it a real type, or a work of fiction? (sorry for dumb questions).

  8. Started by kcdusk,

    Can anyone comment on South Atlantic War - the Falklands module? Is it any good? Anyone playing it?

    • 16 replies
    • 6.8k views
  9. Started by cibotx,

    Dear HarpGamers, I enjoyed Dangerous Waters and Sub Command for PC during the last years but due to the global recession and energy crisis decided to try a board game again. Ten years ago I had pretty much fun with Battle Tech and Squad Leader but speaking of Harpoon 4.x I can't gather information about the basic game play mechanics. Since I have to import the game it would be nice if experienced gamer here in the forum could answer some questions listed below. I'm aware of that the one or another question was allready posted but there might be other opinions now so I will ask them again. 1. Imagine a person interested in the Harpoon Game system. Would you recom…

    • 23 replies
    • 14.9k views
  10. Started by kcdusk,

    OK, i've placed a soviet Akula class submarine in front of a USA "fleet". I've given the fleet 4 layers if you like, and i'm ignoring air support at this stage. Can the Akula penetrate the layers and get a shot off at the Nimitz??? 1st layer is the picket, where our Akula has to try and stealth past a Perry class warship. She is a small and quiet ship but will be running at speed ahead of our fleet. While the Perry can carry a Sea Hawk helecopter, it wont be in this encounter. 2nd layer is Arleigh Burke, i believed the AB is a good ASW type of ship. But looking at her sonar stats she is not much different to the Perry class. Oh well. 3rd layer is Bunke…

    • 12 replies
    • 4.6k views
  11. Started by Silent Hunter UK,

    I've heard there's going to be a new rules version coming out that will provide a common rule set for all the Admiralty Trilogy naval games. Is this true? If so, when is it likely to come out?

    • 18 replies
    • 14.2k views
  12. Started by kcdusk,

    Hypothetical scenario of a Russian Tarantul making a getaway out of a no fire zone. F-15 is scrambled to intercept & engage. This was a random encounter I put together to use the aircraft movement rules for the first time, compare radars of plane v ship and then see how the F-15 (one of my favourite aircraft, along with the Tornado) goes about attacking a target. This is my second time using H4.1 rules. The Boat started at a range of 100nm miles moving east at 20 kts. The F-15 had to take off and chase it down from the West. I figured this would give me a chance to see the F-15 accelerate, gain altitude, use movement and detection in tactical turns and …

    • 12 replies
    • 4.1k views
  13. Started by kcdusk,

    OK guys, just finished writing up my first AAR. Its a fairly simple affair. Sorry its not written in a more exciting way but for now i was trying to make sure i could run something simple for myself. Comment away if you wish. ____________________________________________________ LA class submarine heading east. Akula class submarine (referred to as AK) heading west, on a collision course with the LA. Yes, a simple and contrived scenario. But I’m more interested in working my way through the rules of Harpoon 4.1. This is my first attempt at it. I’ll reference rules along the way to either help others out or have people comment on my own interpretations…

    • 28 replies
    • 10k views
  14. Started by kcdusk,

    Hey guys I just bought myself H4.1, and i'm looking for an active forum. Is this the place to be? I have some rules questions ... And tactical type questions ... I'd also like to post some simple AAR, to get feedback on my rule interpretations and let people see what i'm up to.

    • 16 replies
    • 6.5k views
  15. Started by Silent Hunter UK,

    Since the pound slipped against the dollar, the price for ordering Harpoon 4 from the UK has increased to £70 from about £55. Is there anywhere apart from Clash of Arms that I can order this, preferably cheaper?

    • 6 replies
    • 2.8k views
  16. Started by pmaidhof,

    Sitrep #35 outbound!

  17. Started by Silver_Dragon,

    Hello harpooner In these days I've been making improvements, adding reports, AARSE and more things that can go companions more info seeing as we see happening I have also added access to RSS, multiple languages and regiter for those who want to participate, there is also an access to the forum (in English and Spanish) where you will find all the information available so far and that improving ire as they get a little time. 21 Squad: 21squad.com

  18. Started by Silver_Dragon,

    The 21squad Harpoon 4.1 International wargame site has new portal, now has not necesary enter them by the old url. The new url has: http://www.21squad.com

    • 1 reply
    • 1.5k views
  19. Started by Silver_Dragon,

    The 21squad Harpoon 4.1 International wargame site has new portal, now has not necesary enter them by the old url. The new url has: http://www.21squad.com

  20. Hello there, I'd like to play a game, tonight or tomorrow. Proposed scenario is Raid on Lucky Pirates (working title ), a custom scen by yours truly, which I'm working on atm. Amphibious/airmobile assault on Somali Pirates Lair, with naval battle with one or more mother ship and launches. Unless I pass the refereeing to someone else for the actual infantry tangle-up. it will be decided by how well the two landings are achieved. e.g. Victory Conditions should be based on achieving the landings, destroying the pirate fleet for blue, and repelling the landings damaging blue assets for Red Need at least one player for each side, if interest is there is possibility…

    • 6 replies
    • 2.9k views

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