May 22, 201412 yr Author HCE - 2014.009 - 2014-05-22 =========================== - Chg:I072 GE The Debug only log message for Torpedo and some other weapon hits that was at times showing a very large # of DP imparted was technically correct (Keel/Pressure Hull crits do 30,000 DP) now has its wording changed for that critical hit type. The message will now only show for the player side unless Show All is enabled. The messages will continue to only show in debug builds. (thanks Enrique) http://harpgamer.com/harpforum/index.php?/tracker/issue-72-another-overflow-computing-damage-points/
May 24, 201412 yr Author HCE - 2014.010 - 2014-05-23 =========================== - Chg:I073 GE Re-enabled a number of logging messages in Debug builds and made sure they will show information for the enemy side when ShowAll is activated. This will inform the player what happened to the missiles when they "disappear". (thanks Brad) http://harpgamer.com/harpforum/index.php?/tracker/issue-73-terminal-engagement-sometimes-does-not-occur/
July 26, 201411 yr Author HCE - 2014.011 - 2014-07-25 =========================== - Chg:0000 SE Work on a 32-bit SE. It is named Wscenedt32.exe. This is an unstable build meant for those who want to create issue reports to help make the SE more useable.
July 31, 201411 yr Author HCE - 2014.012 - 2014-07-30 =========================== - Chg:I080 SE 32-bit SE. Fixed drawing of courses while they are being edited. Fixed code so that "Run-Time Check Failure #3" is no longer an issue in this particular case (it will likely crop up in other areas of the SE). (thanks Enrique) http://harpgamer.com/harpforum/index.php?/tracker/issue-80-scenario-editor-32-bits-problem-with-formation-editor/
August 9, 201411 yr Author HCE - 2014.013 - 2014-08-09 =========================== - Chg:I081 SE 32-bit SE. Moving a unit in the formation editor may lead to a Run-Time Check Failure #2 thanks to a string not being long enough to hold the class name. (thanks eeustice) http://harpgamer.com/harpforum/index.php?/tracker/issue-81-class-corrupted-in-new-se/
September 1, 201411 yr Author HCE - 2014.014 - 2014-08-31 =========================== - Chg:I078 GE ASMs were having SAMs fired at them even though the ASMs weren't detected. This was due to an inexplicable call to AreaDefense in FindMissileTarget. (thanks Grumble) http://harpgamer.com/harpforum/index.php?/tracker/issue-78-mk3-eagle-eye-ai-intercepts-undetected-pgms/
September 1, 201411 yr Author HCE - 2014.015 - 2014-09-01 ========================== - Chg:I069 GE ASW missiles when shot down weren't showing the type of missile shot down. The logging function was only able to pull names from the missile annex (Annex D), ASW missiles are in Annex E. (thanks eeustice) http://harpgamer.com/harpforum/index.php?/tracker/issue-69-asw-missile-shoot-down/
September 25, 201411 yr Author HCE - 2014.016 - 2014-09-25 ========================== - Chg:I068 SE Looking at a platform's weapons in the Platform Display when the weapon quantity is large could lead to a crash. (thanks eeustice) http://harpgamer.com/harpforum/index.php?/tracker/issue-86-debug-error-in-new-se/ - Chg:0000 SE Fixed a crash when flipping the platform display from All Units to Active Units.
September 26, 201411 yr Author HCE - 2014.017 - 2014-09-25 ========================== - Chg:I085 SE Max number of units in attack or target group for weapons allocation was 128. This has been raised to 256. (thanks eeustice) http://harpgamer.com/harpforum/index.php?/tracker/issue-85-missing-tg-units-in-attacking-unit-window/
October 6, 201411 yr Author HCE - 2014.018 - 2014-10-05 ========================== - Chg:0000 GE Added more hotkeys on the Staff Assistant dialog. (thanks eeustice) - Chg:0000 SE Show country and category of platform when in the platform display for active units, previously it only showed the class name. - Chg:I087 SE Fixed a handful of display bugs with the variable start points dialog. (thanks TonyE) http://harpgamer.com/harpforum/index.php?/tracker/issue-87-se32-variable-start-points-do-not-show-on-creation/ - Chg:0000 SE Fixed various other Win16->Win32 conversion issues.
October 13, 201411 yr Author HCE - 2014.019 - 2014-10-12 ========================== - Chg:I089 SE Fixed short int overflow counting units in the scenario analysis. Also expanded to show Green unit tallies and format it all nicely. (thanks eeustice) http://harpgamer.com/harpforum/index.php?/tracker/issue-89-scenario-analysis-window/
October 23, 201411 yr Author HCE - 2014.020 - 2014-10-22 ========================== - Chg:I065 SE Fixed char overflow and around 50 uchar overflows dealing with number of plane units on an airfield/carrier. Probably good up to 255 of them now. (thanks eeustice) http://harpgamer.com/harpforum/index.php?/tracker/issue-65-memory-allocation-fault-in-se-westpac-backyard-scenario/ - Chg:I088 SE Fixed uninitialized variable that triggered the issue as well as a few others that came after the first. (thanks eeustice) http://harpgamer.com/harpforum/index.php?/tracker/issue-88-new-se-run-time-check-failure-3/ - Chg:I090 SE SSBN Launch Missile attack as part of a group's course was affecting the group's course. This was fixed accidentally in 2014.019. (thanks eeustice) http://harpgamer.com/harpforum/index.php?/tracker/issue-90-ssbn-launch-missile-attack-in-new-se/
April 3, 201511 yr Author HCE - 2015.001 - 2015-04-02 ========================== - Chg:0000 GE Show more correct information in Mini Report for AI side when using Show All. (thanks eeustice) - Chg:0000 SE Beginnings of XML scenario format. Not yet useable but you may notice the SE making XML files alongside the regular scenario files. - Chg:0000 SE Adjusted layout of the time variation dialog so that the user can actually see the Side: Group: Unit: information. - Chg:I095 SE Made it so that variable start points for only the currently selected group are shown (again). (thanks eeustice) http://harpgamer.com/harpforum/index.php?/tracker/issue-95-variable-start-points-in-new-se/ - Chg:I104 SE When there are units in the Scenario with an invalid AnnexID they will be skipped when loading the scenario in both the GE and SE. This helps fix creatively broken scenarios. (thanks Enrique) http://harpgamer.com/harpforum/index.php?/tracker/issue-104-error-building-scenario/ - Chg:I103 SE Fix error setting Nuclear Release. Perhaps more importantly, the Nuke Release dialog will now show the existing Nuke Release event if one exists for the chosen side. (thank Enrique) http://harpgamer.com/harpforum/index.php?/tracker/issue-103-error-setting-nuclear-release/
April 6, 201511 yr Author HCE - 2015.003 - 2015-04-06 ========================== - Chg:0000 SE Fixed a ship type overflow. (thanks eeustice) http://harpgamer.com/harpforum/index.php?/tracker/issue-107-run-time-check-failure-2-in-wscenedt32/ HCE - 2015.002 - 2015-04-04 ========================== - Chg:0000 GE Made some changes to map display refreshes. They will do a full update every real-world second when time compression is >= 30:1 time compression there will be a full update twice every real world second. Removed some other screen refreshes that seemed redundant. - Chg:0000 SE Fixed title bar so that it says "Harpoon Classic Scenario Editor"
April 7, 201511 yr Author HCE - 2015.004 - 2015-04-07 ========================== - Chg:0000 GE More map display refresh tweaks, reduces redundant redrawing of the Group map and makes the formation editor appear correctly again. (thanks eeustice)
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