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General

  1. Started by rict,

    I don't know if anyone else has tried this scenario (I wasn't able to find any opinions/topics on it), but I have some observations that might be interesting, along with some questions. First, the observations: - Blue a/a weapons are very effective, especially those AIM-120s. - Blue F-15s armed with the AIM-120s are a good counter to Iran's F-14 with the Phoenix, especially when "double-teaming" the enemy group. However, sometimes the F-14s will "sneak in" (maybe radar silent? but wouldn't my EW aircraft still see them), and then they can get easy kills. - Red SAMs are VERY effective against everything: aircraft, HARMs, precision weapons, etc. Almost n…

    • 5 replies
    • 1.3k views
  2. Started by Byron,

    I've got a scenario that requires airborne personnel to dropped onto a beachead. I've simulated this by flying the aircraft with the troops/equipment to the beach head but I have no freaking clue as to whether this worked or not. Can someone lend me a clue?

    • 5 replies
    • 1.2k views
  3. Is there anyone who wants to volunteer to update the condensed wishlist spreadsheet? http://harpgamer.com/harpforum/index.php?showtopic=3071 If you are interested, please let me know. It is a laborious but easy process.

    • 5 replies
    • 2.7k views
  4. Started by Navman,

    Greetings, How does one install HCE scenarios and db updates. Thx. Navman

    • 5 replies
    • 3.1k views
  5. Started by Alan Ottini,

    Have returned to Harpoon after an extended absence. Have purchased and been playing CE. Have noticed scenarios for EC2000 on this site. However, no option for this in CE. How does one play an EC2000 scenario?

    • 5 replies
    • 3.5k views
  6. G'day all, I've decided to dust off my Harpoon Commanders Edition and get back into the fray. Kicking myself for not upgrading to Harpoon Ultimate when it was on sale so patiently waiting for the next one so in the meantime I'm still on HCE. Is the recommended upgrade path for HCE : Go from 2009.50 to the latest beta? Also I'm not sure if this is due to my version but I can't open any of the EC2003 battleset's. I get a variation of "Unable to open resource file E:\HarpoonCE\hdsh.rsr" depending on the battleset (that's the GIUK one). Reinstalled from scratch but no change to the above error. Thanks

    • 5 replies
    • 1.1k views
  7. Started by Wrench Turner,

    Hello, Thought I would introduce myself. I am a long time player of Harpoon. I have been lurking here a little over a year. I received Harpoon Ultimate Edition as a Christmas gift and have been amazed at the improvements over my old (1997) version of the game. I also tried to follow a couple of Harpoon websites about a decade ago, but stopped after realizing there was a war in progress, but could not figure out the sides, combatants or issues. I just saw that anyone who said anything got burned. A couple of info posts here and elsewhere helped me understand that situation. I will try not to stir up any still smoldering embers. I hope I can add useful ideas and infor…

    • 5 replies
    • 1.6k views
  8. Started by Akmatov,

    I thought I saw somewhere that you could convert the EC2000 battle sets to EC2003. Is there such a thing or did I just imagine it?

    • 5 replies
    • 2.6k views
  9. Started by donaldseadog,

    Here is a small piece form a ge.log, with radar logging operating. 104351 Search.c:860 - Radar Emitter=AF-18A/B Hornet Target=E-737 Wedgetail, TargetRange=124, Radar LOS = (BaseLOS x weather_mod + 128)/256 104351 Search.c:861 - Radar LOS of 327nm = (327nm x 256 + 128)/256 --> Radar LOS=107057/256 104351 Search.c:867 - A RCS=157 TName=E-737 Wedgetail AName=AF-18A/B Hornet Range=124 Die=31 aPD=65 104351 Search.c:940 - B RCS=157 ARng=130 Arng=160 SRng=130 Srng=160 104351 Search.c:944 - Target was previously tracked. 104351 Search.c:987 - Detected E-737 Wedgetail with Air-to-Air Radar of range 130 with PD 65, Roll=31 104351 Search.c:1024 - Type of target kno…

    • 5 replies
    • 2.3k views
  10. Started by Smitty,

    Hi, I just upgraded from HCCE (2009.50) to HUCE ( 2015.27 ) and had a few questions: 1. Is there any way to invoke the GE directly using a desktop icon rather than going through the feature selection box ? Attaching a shortcut directly to the game executable doesn't seem to work. 2. There is some sort of window at the bottom of the screen in HUCE, that gives credits for harpoon and where to get digital art. It is no biggie, but is there some way to delete that window? 3. I now have both HCCE and HUCE on my machine. They seem to co-exist with no problem. I was wondering if there was something in this regard that I am unaware of ? Is it possible to use saved…

    • 5 replies
    • 1.8k views
  11. Started by CV32,

    If some enterprising player (I know you're out there!) wants to help out a little, I have a request. Play with the ballistic missiles in the HCDB. Try attack and defense. Particularly engagement geometries, ranges and altitudes. Try altering the altitude limits of defending missiles. See what happens. Discern patterns. Report back. That is all.

    • 5 replies
    • 1.4k views
  12. Started by digitalman,

    Hi guys, new to the forum and a returner to Harpoon. I have a question regarding searching for subs, red or blue in the game. Is there a method of allocating a search aircraft to conduct a long range search for a sub where it will automatically move round an area and drop sonar buoys? At the moment I am using the formation editor for relatively close searches, and the plane drops buoys in the area allocated, but when i want to send an aircraft beyond the range of the formation editor the plane just moves to the point and stops. I have been manually setting search patterns and relying on MAD contacts, but it would be good to know if I have missed something and the…

    • 5 replies
    • 2.3k views
  13. Started by Tsume,

    Hi everyone. I discovered HCE a year ago and I'm simply loving it. So first of all a big thank you to the volunteers who keep improving the code, make scenarios and keep the community alive! Now, an issue I keep encountering with the formations: units in the asw/picket ring don't sprint and drift, or stop doing it after a bit. I only explored GIUK and NACV scenarios, but this seems to be an engine problem. I realized this happens with formations made up several units while I can never reproduce that with smaller groups (or maybe more omogeneous regarding speed?). I did several searches and I found almost nothing, only this reference in another forum. I didnt find any…

    • 5 replies
    • 1.4k views
  14. Started by Joe K,

    I'm sorry but I can't find the thread where this stuff was taking place, so I'm starting a dedicated thread for discussing/reporting this special testing I'm tasked with. All runs here were using the 050 Demo. Initial test-runs on one new(er) computer, of my earlier games-saves that demonstated the issue of inability of player's AA missiles to acheive hits in some scenarios, has been a complete bust so far. If anything, the player's AAMs have seemed to be almost too effective, achieving infallible 100% hits. This is adding more confusion to the situation then it is resolving. Last night, I also tried running the THB scenario on that machine, because of the s…

    • 5 replies
    • 2k views
  15. I have a relatively young computer (less than 2 years), 6 megs of RAM, and a 2.4 GHz 64 bit processor, yet some lots of scenarios run painfully slowly, even old ones. Right now I'm running the original battleset Gatekeeper scenario (as Blue), and time compression or not, it running maybe 5 times real-time regardless of the compression settings. Running Windows 7 Home Premium. I've run the various Windows diagnostics and the computer doesn't seem to be overburdened by anything else running at the same time.

    • 5 replies
    • 1.2k views
  16. Started by jugasa77,

    What is the range for terminal guidance flag? How many nautical miles? Does it depends of the range of the weapon?

      • Like
    • 5 replies
    • 1.2k views
  17. Started by TEPonta,

    I don;t know if this is new, or I just never came across it before. When I attempt to launch an aircraft from a base to attack a sub target, I get a message saying "Sir, we currently have no released weapons to conduct an ASW attack". If I launch the aircraft to patrol and then order it to attack the target as soon as it launches, the attack proceeds as usual. I have a screenshot, but I can't figure out how to attach it. Thanx, Buddha

    • 5 replies
    • 1.8k views
  18. Started by CV32,

    I've restarted work on Part 4 of the Tactics 101: ASW effort, which will focus on anti-submarine warfare (ASW) as it is modeled in HCE. Obviously there will be ship vs sub, sub vs sub, and air vs sub. But what kinds of specific match up's would you like to see covered?

    • 5 replies
    • 3.4k views
  19. Started by wombat1417,

    I'm working on upgrading on old scenario. A Red search aircraft has detected a Blue surface group, and visa versa. There are Red submarines in the area of the contact, but watching with the Cheat Key, it seems that they don't seem to make any kind of move to intercept but keep following thier pre-programed courses. Is this the proper behavior according to the programming, or is there something wrong with this scenario?

  20. Started by wombat1417,

    Can someone explain the meanings of CAS, BAI and SIOP in the EC2003 battlesets?

    • 5 replies
    • 3.2k views

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