General
76 topics in this forum
-
Hi Guys, I added a long-sought capability to 2009.098, the ability to rename units in the SE. It needs testing. To change a name, select the unit in the Unit window and press Ctrl U or go to the Misc menu and rename unit. Please reply with your findings on the following test cases: 1. Change a ship name in a EC2003 scenario. Load the scenario in the GE and also in the SE. The custom name should be present in all instances. 2. Change a ship name in a EC2003 scenario. Load the scenario in the GE then save the game. Load the saved game, the custom name should still be present. 3. Change a submarine name in a EC2003 scenario. Load the scenario in the …
-
- 19 replies
- 3.3k views
-
-
Hello, I'm getting ready to upgrade from 2015.027 to the current beta. A few things.. 1) I have several scenarios in progress using the older editor (2015.028). Will these scenarios translate to the new SE? 2) Is it possible to install the upgrade to a new directory, so I can run either the older one or the upgrade independently? I'm sure this is in the wrong thread, as I'm internet challenged. Thanks Patrick
-
-
- 3 replies
- 1.4k views
-
-
Defect Name: Aircraft stuck at waypoints Build: HCE 2007.031 GE Repeatable: Yes (can be provoked but is occasional) Operating System: Win XP SP2 DB used: Scenario used: Purpose Built - Air_Test.sc1 (savegame and .sc1 attached to post) Battleset: GIUK Long Description: When aircraft is moving along a plotted course, on occasion it will get stuck on waypoints that require a roughly 90 degree turn, the aircraft will change course back and forth for several game minutes until it eventually rights itself and continues on course. Process: - Open GE - Load save *Air_testsave1.hp1* from GIUK battleset - Observe pre-plotted course - Run game time at 30sec slow t…
-
- 3 replies
- 2.2k views
-
-
Last week I let myself get sidetracked in building a new development virtual machine for Harpoon and other programming. It all started as a result of some functionality added to one of my programming tools that leverages MS Edge Chromium. Edge Chromium is a watershed for integrating a web-browser with your traditional thick-client applications like Harpoon. Anyway, that led me to commit to leaving my warm, cozy, Windows 7 development virtual machine behind. I have multiple Windows 10 development VMs but none outfitted as completely as the Windows 7 one (CI/CD, MS Office for the Platform editor, etc.). The what-ifs, otherwise known as the might-as-wells ki…
-
- 3 replies
- 1.5k views
- 1 follower
-
-
Defect Name: Formation patrol ignore formation sensor setting (sonar) [known issue] Build: HCE 2007.000 & 028 GE Repeatable: Y Operating System: W2000 DB used: HCDB-070524 Scenario used: HDSL-9_modified Long Description: By using a helicopter (which is equipment with dipping sonar and sonobuoy's) for formation patrol, the helicopter does ignore the sensor setting of the formation and use active sonar (see attachment) Expected behaviour: The helicopter must not use active sonar. Observed behaviour: The helicopter use active sonar. Active_Sonar.zip
-
- 0 replies
- 1.3k views
-
-
Just experimenting with this and that. In this case perhaps the beginnings of a replacement for the stick figure ship drawings. 3D Model courtesy of StalinTC, and it is a work in progress, as is the program. Navigation is a little easier if you immediately slide pitch all the way to the right. ThreeDViewer_v1000.zip
-
- 8 replies
- 4.5k views
- 1 follower
-
-
Now with the GE 032 I found only there the following effect; by clicking in the unit window at lower right corner the unit window move toward the upper left corner. Has someone the same effect with GE 032?
-
- 4 replies
- 2.4k views
- 1 follower
-
-
How do you get the Digital Military Art to show up and work in the game? Is the buttom space with the Welcome to the 20th Edition removable? Thanks
-
- 10 replies
- 2.1k views
-
-
Using mouse to choose attack target for attack order issued in course editor causes broken waypoint chain. Repeatable: Yes Step by Step: 1. Create new scenario with blue base and red group. 2. Activate the red group and choose to enter a course. 3. Enter 1 or 2 legs then F1 to attack menu. 4. Mouse click on the blue base. 5. At this point your next leg will use the blue base and the next click wp to form a new course, rather than using the last wp and new wp. Build: 2008.026
-
- 1 reply
- 1.9k views
-
-
AutoTest Batch Results for 2022.024: USNI re-make: no issues Original GIUK no issues NACV no issues MEDC Cannot reproduce: Exit code: -1073741819 command: Winharp32.exe -f 03-04b.txt -a -b 03 -c 04 -g 011111118 -p 4 -u -1 IOPG no issues HDS I GIUK no issues NACV no issues MEDC Cannot reproduce: Exit code: -1073741819 command: Winharp32.exe -f 08-11r.txt -a -b 08 -c 11 -g 111111118 -p 4 -u -1 IOPG no issues HDS II GIUK Cannot reproduce: Exit code: -1073741819 command: Winharp32.exe -f 10-09r.txt -a -b 10 -c 09 -g 111111118 -p 4 -u -1 NACV no issues ME…
-
- 1 reply
- 832 views
- 1 follower
-
-
I know we have the option in the Scenario editor now. I also know there were some bugs with neutrals giving position reports to the enemy before. Are those and similar known bugs fixed? If/when I start rewriting older DB stuff, I want to know if I can include neutrals with it and not mess up anything. Also, what would be the minimum GE/HCDB version they could be run under?
-
- 9 replies
- 1.7k views
-
-
Assembling raw notes for debugging memory problems starting with heap corruption. Heap corruption WinDbg/glfags https://docs.microsoft.com/en-us/windows-hardware/drivers/debugger/ Win 10 SDK download https://developer.microsoft.com/en-us/windows/downloads/windows-10-sdk/ https://stackoverflow.com/questions/2470131/visual-studio-how-to-find-source-of-heap-corruption-errors
-
- 0 replies
- 849 views
- 1 follower
-
-
HCE has, as of version 2007.022 the ability to send some game data out to external DLLs. I'll work up documentation as able. As implemented in 2007.022 every piece of data that AGSI allows us to export is being exported. We'll work with AGSI to increase the exported data items (for instance, number of missiles or planes in a unit would be nice, weapon launch events would be nice, etc.). The DLL files will live in C:\Matrix Games\HCE\ExportDLLs\ in a default installation. To disable a DLL, rename it so that the file extension is not .DLL, i.e. rename DataDump1.dll to DataDump1.dll.bak to turn it off. The DLLs will slow the game somewhat depending upon how much processin…
-
- 29 replies
- 14.5k views
- 1 follower
-
-
AutoTesting results. This is a process that runs every built in scenario in autoplay mode (game plays itself) from first the Blue side, then the Red side. 2025.022 Release Build GE Original 4 no crashes HDSI no crashes HDSII no crashes HDSIII no crashes EC2000 no crashes EC2003 no crashes WestPac no crashes USNINew no crashes This is perhaps the best results ever. There were three crashes but upon re-running the scenarios they did not crash.
-
- 0 replies
- 304 views
- 1 follower
-
-
Hi folks, this is your friendly neighborhood programmer and leader guy reminding you that you can make the game better. One of your own, eeustice has created two fantastic Issue Reports: http://harpgamer.com/harpforum/index.php?/tracker/issue-16-debug-assertion-failed-wespac-scenario-crash/ http://harpgamer.com/harpforum/index.php?/tracker/issue-15-unable-to-add-additional-groups-blue-or-red-in-2009072-se/ Those reports need to be confirmed and any additional insights added. Eric can't do that himself since he reported the issues in the first place. Similarly, once I or someone else marks an issue as Fix Coded. Since I did the fixing I can't be trusted to …
-
- 0 replies
- 1.3k views
- 1 follower
-
-
Priority ranked list of capabilities to add to the ExportDLL interface: Implemented: Write functions that can look up platform information from the database. This doesn't necessarily need to be via the ExportDLL interface but is required to do things like see which weapons are in a loadout. Expose the disk_id_to_annex_id function. Expose the GetLoadoutIndex function. Expose a CheckLocationDepth-like function that takes lat/lon instead of map coordinates. See SCENCHEK.C ~ ln 707 for components. Expose functions to the ExportDLL to replace the EventHead, TopGroup, and such passed by the GE. Currently the DLL is notified when there is a change but the DLL cannot chang…
-
-
- 40 replies
- 10.5k views
- 1 follower
-
-
Hello, is there any tool that allows to edit air formations like surface formations (main, aaw, asw and pickets)?
-
-
- 6 replies
- 2k views
- 2 followers
-
-
January 10th I restarted the attempt to make a 32-bit scenario editor based on the current codebase. That day saw the development environment configured well enough to start compiling. Ended up at 39 errors, 667 warnings during compilation. For reference, the program doesn't get to run and go down in flames until there are 0 compilation errors. January 20th update: 23 errors, 652 warnings, progress...
-
- 27 replies
- 11.2k views
- 1 follower
-
-
Following on from changes to aircraft turn rates (the results of which I am pretty happy with), I am now wondering whether there is anything we can do with putting an end to 'over the shoulder' missile shots. Basically requiring the aircraft's direction of travel (within limits) to be consistent with the direction of the missile shot. Perhaps the forward 180 degrees (or less), or tied to the radar coverage ... just tossing the idea out there. (Maybe eventually we can adapt some of the code that was used for 'man in the loop' guided weapons and port it over to the semi-active radar guided missiles, but that's for later).
-
- 4 replies
- 2.2k views
-
-
Hi I have made some mods to the RE. Activating/creating two new Statistic Functions allowing to create overvies of the db. (please don´t try to print them (500 sheets of paper! )) But exporting/printing as a pdf works fine. and i added two data fields to the ship and plane screen. Hoping Tony can use them at some time to create a sort by date function for Units in the SE. ATM those fields do nothing except you can enter the inservice date for shipclasses/planes (format month/year-month/year) and you can enter inservice and retiered dates for each single ship. Regards René Disclaimer: Important!!! Try at your own risk! HCREmod…
-
- 2 replies
- 2.1k views
- 1 follower
-