Everything posted by JSF
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MK 48 Mod 1- 4 never hits
Gunny, just building a test scenario with the SSN Sturgeon vs. ships. I´ll take a look if the MK-48 really does not work properly. Stay tuned.
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File - Nimitz in the Med 1981
Ok, the Soviet task force is neutralized, the Kiev sunken. Now I switch over to the hostile land facilities. By giving each save an own file name - not overwriting older saves any longer - the crash issue has been avoided so far.
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File - Nimitz in the Med 1981
Killed over 150 ac, thus fulfilled that subgoal. Currently fighting against the Soviet task force with Orions, Corsairs, Intruders and the SSN Archerfish. Lost three Tomcats due to poor tactics, misused this long-shooter as a dogfighter and was punished by several Foxbats.
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MK 48 Mod 1- 4 never hits
Gunny, please check this torpedo. Put a Sturgeon class SSN right into a task force, distance to several ships below 3nm. Fired MK 48 Mod 1-4 torpedo after torpedo, nothing happened. Plz check this torp. Game Engine: ANW 3.10.1 Database: HUD-4
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File - Nimitz in the Med 1981
Ok, now I´m up to 121 killed ac, for a loss of one F-4 and two A-7. Finally I had F-14s ready to launch and they quickly cleared the sky. Had to survive an Soviet cruise missile (P-500) attack, this was very close. Hopefully I now can reorganize my forces and start to counterattack as well as to deal with that Soviet task force which tried to sink my carrier group.
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File - Nimitz in the Med 1981
Yes, Mark, it happens when loading a saved game. Since it occured after save #6, I´ll now switch back to #5, thus playing on and creating new saves. Have downed 100 ac so far, but it still is not enough.
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File - Coconut Crisis 1980
1
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File - Nimitz in the Med 1981
Got a massive, reoccuring game crash at a certain point, informed AGSI. Has anybody finished this scenario, without crashes?
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File - Nimitz in the Med 1981
Just playing it for the third time. Really love it. This one shows how useful the introduction of the F-18 Hornet was: Attacked by dozens / over 100 hostile ac, the 24 Tomcats have a real stand. Until now I have suffered no losses, the Italians lost one FFG. I downed about 60 ac. But all Tomcats are on deck to refuel/reload and the long range SAMs are depleted. Having Hornets means additional squadrons of fighters as well as fighter bombers. Having them not leads to dangerous situations if mass attacked. This scenario really demonstrates that.
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Funding HarpGamer
Hi Tony, of course I´ll support you with some Money and trying to help and test in the H3 / ANW section; voted, too. Go on with the good work.
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Can't start ANW
Hi Frans, You´re talking about 3.10 HUE? And this happens after a fresh install for the first time?
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File - Nimitz in the Med 1981
Really nice scenario - well done, Mark!
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Subs and full realism question
btw Mark, really impressed how fast you learnt the details of playing H2/H3. Think you really have fun, haven´t you?
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Subs and full realism question
Hi Mark, IMO this is both a good way to command a sub and to play it realistically.
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File - Nimitz in the Med 1981
In the middle of it right now. First I was somewhat disappointed that no hostile fighters launched, attacking my Tomcat and Phantom patrols. But suddenly a swarm of Mig-23 Floggers attacked. I downed 16, lost one Tomcat and one Phantom in return. Now it gets interesting.
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File - Nimitz in the Med 1981
I'm not sure...I'm assuming it's just American forces flying out of the base in Sicily. Of course, they have the advantage that, if need be, you can land them on the carrier. Ah, ok. US fighters based in Sicily - yes. Land them on the carrier? Is that Phantom version carrier capable e.g. the old carrier version of the F-4?
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File - Nimitz in the Med 1981
Playing it right now. That looks really interesting, a classical storyline for hopefully a nice Turkey Shoot Is that Phantom version F-4 J/N/S right? Did the Italians operate that one?
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Armed A/C not ready
Steven, They are on 0:00 but never get ready? This is an ANW/HUE bug. Try to change their loadout to ferry or sth like that and then rechange it back to what you want. Hopefully that gets you further e.g. the aircarft to ready status. I´ve experienced that from time to time over years, in different databases. Thus it looks like an game engine issue. One of those weird things you never meet in 3.6.3.
- Requests addressed
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File - Mauritania Madness 2017
Hi Mark, I´m going to test it soon.
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What to say at the end?
Hi Silent, Yes, "Viel Glück" is what we Germans in fact say.
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32-bit Scenario Editor Progress
The good news for me is that I have a laptop running 32-bit Win 7 HP, thus I can use this machine. Haven´t followed the HC developments closely for a longer time and am deeply impressed by all those excellent new scenarios. Makes appetite to do one by myself, again!
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32-bit Scenario Editor Progress
Tony mentions that you need Win 7 Pro or Ultimate. Not Home Premium, which I have.
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32-bit Scenario Editor Progress
Hi gkm, How to do that?I just bought a new PC, running Win 7 HP 64bit and the scenario editor no longer runs. How to make it happen? tia Ralf
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Moving Land Units
Steve, Yes, those are really missing and it is great that they are in HC. I have asked the dev, Russell, if there is any chance that we´ll see mobile land units in H3 some time.