Defect Tracking
Repository of user created Defect, Bug, Issue, Feature reports for HC.
Background: This forum encapsulates perhaps the most thorough documentation of sub-optimal performance of HC. Most of the reports demonstrate excellent form and presentation to make addressing defects as easy as possible, use them as a template. The term Defect is used since not everything is a bug; some items are bugs, some are design limitations, some voice a dissenting viewpoint, defect is the term chosen to cover all of the ground.
Tags: Add the following tags to new issue reports,
OP: Username, UNFILED, VerRep: 2017.011
Replace "Username" with your forum username and 2017.011 with the version of the game in which you see the issue.
Hints: A test scenario is better than a saved game. A tiny test scenario targeted at the problem helps track down the issue. The fewer the units in the scenario, the easier to debug as well.
374 topics in this forum
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Issue Information Issue ID #000065 Issue Type Issue Severity 0 – None Assigned Status 23 – Fix Accepted By Reporter Version 2014.021 Fixed in 2014.020 Memory Allocation Fault in SE WESTPAC Backyard ScenarioPosted by eeustice on 09 November 2013 - 07:08 PM In the SE TG ALC located near northern Japan has 25 CV's and 2196 planes. When I go to Ready Aircraft I get a Memory Allocation Fault. If I Reduce the number of planed down to 1866 I can edit the aircraft load outs in the SE. If I add 5 planes and increase the number of AC to 1871 the Memory Allocation Fault returns. The SE I am using is version 2009.100. Attached are the original SE file and the a SE…
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- 0 replies
- 701 views
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Issue Information Issue ID #000020 Issue Type Issue Severity 0 – None Assigned Status 23 – Fix Accepted By Reporter Version 2009.076 Fixed in 2009.082 Has been deleted the air-to-ground capacity of aircrafts guns?Posted by broncepulido on 23 May 2013 - 10:53 AM I think this capability was deleted some few years ago, but today I constated the air-to-ground guns are not showed in the 2009.76 build. Test scenario attached, with many planes with air-to-ground guns modelled as guns, and some others with the guns modelled as ordnace, doing his job as usual. The targets are SE of the airbase. Issue-020-Has-been-deleted-the-air-to-ground-capacity-of-aircrafts-…
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- 0 replies
- 636 views
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Issue Information Issue ID #000078 Issue Type Issue Severity 0 – None Assigned Status 23 – Fix Accepted By Reporter Version 2014.010 Fixed in 2015.014 Mk3 Eagle Eye - AI intercepts undetected PGMsPosted by Grumble on 15 July 2014 - 02:50 AM After the Mk2 fiasco with the GBUs I tried the Hammer AASM, it has Medium max altitude, so should not be affected by the contrails visual detection, still, the Udaloy and Sovremenny pickets are engaging it with SAM. (057b.hpm, drop PGMs, bearing only, on both ships) I switched to red (058red.hpm) to check how does the detection occur, only it does not, at least SA does not report any detection, but the ships are launc…
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- 0 replies
- 631 views
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Issue Information Issue ID #000107 Issue Type Issue Severity 0 – None Assigned Status 23 – Fix Accepted By Reporter Version 2015.001 Fixed in 2015.003 Run-Time Check Failure #2 in Wscenedt32Posted by eeustice on 04 April 2015 - 07:14 PM Tony When selecting a TG to edit a Run-Time Check Failure #2 occurs. I was able to repeat the issue several times. Attached is a copy of m y latest db HCEEFDB-150404 and HCEEFDB-150404-1, screen shot of the Run-Time Error and the latest copy of my edited copy of the Backyard scenario. If I select Ignore I can edit my TG. When using HCEEFDB-150404-1 the Run-Time Error does not happen. If you have any questions please…
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- 0 replies
- 717 views
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Issue Information Issue ID #000105 Issue Type Issue Severity 0 – None Assigned Status 23 – Fix Accepted By Reporter Version 2014.020 Fixed in 2014.021 GE Sub Group Misnamed/No Subs in GroupPosted by eeustice on 14 February 2015 - 10:47 AM It appears tha that the GE is some how misnaming all sub groups in WestPac edited Backyard Scenario. Sub group name in SE is YCU. In the GE it is named YCR causing no subs to show up in the group. I was able to duplicate the problem with the QuasiWar scenario you created using my fictional db. I stumbled upon this by using Ctrl+Alt+S testing out my scenario. I have attached the screen shots, Scenario Editior version, …
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- 721 views
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I was playing Giuk1 scenerio with the new 2018.05 version with DB 150928 and also tried with 150621. I notice that missile in all versions with midcource guidance would adjust path if target adjusted path unlike inertia and terminal guidance which would only if the target was still in it own sensors range of detection. I engaged with both aim120 and meteors and in all cases the missile directional arrows of flight in group window would point to the intended target yet it would not adjust course to pursue regardless of distance to target and sensors of launch aircraft on or off. They acted as if they did not have the midcourse guidance flag present. The is …
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- 6 replies
- 1.6k views
- 1 follower
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Issue Information Issue ID #000113 Issue Type Issue Severity 0 – None Assigned Status 23 – Fix Accepted By Reporter Version 2015.007 Fixed in 2015.008 HC CrashPosted by eeustice on 12 June 2015 - 09:39 AM HC just crashed after SSM's hit Red ship. No crash msg. Sorry guys that's all the info I have. The attached saved game will crash after ASM hits. Have tried to run several times and crash happens every time. Attached is my latest db, game saved file and the GE log. I gave attached the last 2 saved games prior to the crash in case it helps. Last GE log indicates that this may be a refueling issue with group GOA (Just north of Japan). If you have any qu…
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- 0 replies
- 922 views
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Issue Information Issue ID #000115 Issue Type Issue Severity 0 – None Assigned Status 23 – Fix Accepted By Reporter Version 2015.009 Fixed in 2015.010 lazGUI v 10 startup crash with custom scenarioPosted by donaldseadog on 13 July 2015 - 04:47 PM Using: Windows 7 HC GE 2015.0.0.9 lazGUI v 010 At startup (game time 0) game crashes with all custom scenarios I've tried, eg recent GIU2.scm (HCDB 150621). I've also tried older custom scenarios with same result. No problem with any battleset scenarios. crash report indicates lazGUI as the fault module. The crash is immediate so I have no saved game. Don Issue-115-lazGUI-v-10-startup-crash-with-custom-…
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- 0 replies
- 833 views
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Issue Information Issue ID #000116 Issue Type Issue Severity 0 – None Assigned Status 23 – Fix Accepted By Reporter Version 2015.010 Fixed in 2015.011 tanker aircraft refuelling when its the only unit in groupPosted by donaldseadog on 22 July 2015 - 04:14 AM Game version HC 2015.010 attached zipped test file using HCDB 150621 NACV EC2003 Active is one air group consisting of one unit comprising one tanker. In about 10 seconds (game time 120731) a refuelling event starts. The group now continuously goes through refuelling cycles. While this is not new now that refuelling operations continue until fuel is expired it becomes tedious. Also if the fuel to offlo…
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- 0 replies
- 729 views
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Issue Information Issue ID #000117 Issue Type Issue Severity 0 – None Assigned Status 23 – Fix Accepted By Reporter Version 2015.011 Fixed in 2015.013 HC GE and SE Will not openPosted by eeustice on 06 August 2015 - 02:31 PM Update 2015.012 was installed both GE and SE will not open. Have downloaded file twice and loaded them several times. Attached are the GE and SE Log files. No problems with 2015.011. Issue-117-HC-GE-and-SE-Will-not-open.pdf gese.zip
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- 0 replies
- 734 views
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Issue Information Issue ID #000120 Issue Type Issue Severity 0 – None Assigned Status 23 – Fix Accepted By Reporter Version 2015.017 Fixed in 2015.020 Blue planes shoot-down, plane group persistsPosted by broncepulido on 15 October 2015 - 02:39 PM I send a saved game playing the Tesseract scenario. Two of my Vietnamese Su-27SK are shoot down by the Chinese in the air group BLA (composed only by those two Su-27SK), but the group persist in the map with none aircraft presente. Issue-120-Blue-planes-shoot-down-plane-group-persists.pdf 0 PLANES IN GROUP.zip
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- 0 replies
- 732 views
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Issue Information Issue ID #000126 Issue Type Issue Severity 0 – None Assigned Status 23 – Fix Accepted By Reporter Version 2015.023 Fixed in 2015.024 Negatice Sam's and AA ShellsPosted by eeustice on 29 October 2015 - 04:26 PM Screen shots from GE showing negative SAM's and AA Shells. Same db and saved scenario is last issue. If you have any questions please let me know. Thanks, Eric Issue-126-Negatice-Sam's-and-AA-Shells.pdf Negative Sam's.zip
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- 748 views
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Issue Information Issue ID #000125 Issue Type Issue Severity 0 – None Assigned Status 23 – Fix Accepted By Reporter Version 2015.023 Fixed in 2015.024 Planes Allowed on UnitsPosted by eeustice on 29 October 2015 - 03:51 PM When adding AC to ship or land unit the SE allows more AC than the AC limit set in the db. In example provided the db shows AC capacity of 10. In the SE I was able to add 30 AC. The GE also shows 30 AC. So far neither PE or SE has crashed. Attached is screen shots of the db THAAD Bat. Attached is a screen shot of 30 AC added in the SE. Attached is a screen shot of 30 AC in the THAAD unit in the PE Attached is the latest copy of my…
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- 0 replies
- 670 views
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Issue Information Issue ID #000123 Issue Type Issue Severity 0 – None Assigned Status 23 – Fix Accepted By Reporter Version 2015.022 Fixed in 2015.023 Ship missile loadout not adjusting in unit full reportPosted by Tony on 25 October 2015 - 07:32 AM I recentlystarted running version 2015.022 and database 150928 and I notice in ship missile lauching the group full report keep up with missile usage while the unit full report did not show missile usage on my ships. The scenerio was in Westpac WWW3 and tested with different units expending ordinance. I have included a test scenerio in which a Horizon class frigate intercepts a swarm of missiles larger then it's…
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- 0 replies
- 749 views
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Issue Information Issue ID #000132 Issue Type Issue Severity 0 – None Assigned Status 23 – Fix Accepted By Reporter Version 2015.024 Fixed in 2015.025 No linked file in from Order Writer in New SEPosted by eeustice on 15 November 2015 - 05:50 PM I was writing the orders for my first scenario. I opened the Order Writer and linked the file to my scenario. However when I open the scenario the orders. The zip files have the latest db, scenario file, the word version of the orders and what looks like 2 files that were created with Red and Blue orders. I’m not sure what I did wrong. If possible can you let me know what I did wrong and lead me dow…
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- 0 replies
- 721 views
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Issue Information Issue ID #000129 Issue Type Issue Severity 0 – None Assigned Status 23 – Fix Accepted By Reporter Version 2015.024 Fixed in 2015.025 Real sonar range not showed in "Unit Window/Full" in GE.Posted by broncepulido on 02 November 2015 - 07:26 AM When you select an individual unit (ship or submarine sonar-equipped) in the "Unit Window" and click on the virtual button "Full" unit to see the unit current characteristics, you now view only the theoretical sonar range (both active and passive) of the unit, not the altered/extended sonar range of the unit because the particular circumstances of that sea, environment and time. Issue-129-Real-so…
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- 0 replies
- 638 views
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Issue Information Issue ID #000127 Issue Type Issue Severity 0 – None Assigned Status 23 – Fix Accepted By Reporter Version 2015.024 Fixed in 2015.026 GE errour or rare DB errour???Posted by broncepulido on 31 October 2015 - 10:03 AM Just when everything looks fine, great undetermined errour. Employing Build 2015.23, when playing the Clash of DDGs scenario, I get strange lectures when clicking in a unit in the "Group Map", later "Display", later "Platform Display/Active classes only" (ships), in this limited scenario, with ship classes limited to Burke IIA and three Chinese types, the window show eight types of ships (with impossible types as Spruance or Be…
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- 0 replies
- 672 views
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Issue Information Issue ID #000133 Issue Type Issue Severity 4 - High Status 23 – Fix Accepted By Reporter Version 2015.026 Fixed in 2015.027 New SE Victory ConditionsPosted by eeustice on 22 November 2015 - 05:44 PM When entering Victory conditions for Blue side in the Type Box and select Board Type, I get a "GetMemAnnexError" which causes the SE to crash. When I try to open scenario in the GE. The GE just crashes with no error specified. The zip file consists of 2 screen shots, latest version of my Fictional db, the SE log, and a copy of the scenario. I tries to open a new game of my monster scenario and the GE opened without a problem using the lates…
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- 0 replies
- 650 views
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Issue Information Issue ID #000137 Issue Type Issue Severity 0 – None Assigned Status 23 – Fix Accepted By Reporter Version 2015.027 Fixed in 2015.028 Uncapable to open in progress of building scenarioPosted by broncepulido on 18 December 2015 - 11:28 AM I'm not sure what I did wrong, perhaps a blank surface groups, but I'm almost sure that's not the case. Issue-137-Uncapable-to-open-in-progress-of-building-scenario.pdf BLACK SEA 2015.zip
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- 0 replies
- 572 views
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Issue Information Issue ID #000131 Issue Type Issue Severity 0 – None Assigned Status 23 – Fix Accepted By Reporter Version 2015.024 Fixed in 2015.025 Run-Time Check Failure #3 in new SEPosted by eeustice on 11 November 2015 - 04:13 PM When attempting to launch an AC attack from Stirling Australia (AFb) with or without tankers this msg appears using the new Scenario Editor. Attached is a screen shot of the issue, scenario and latest copy of my fictional db. If you have any questions please let me know. Eric PS: I was able to keep the AC attack by selecting Ignore. If possible can you let me know if the Run-Time Check failure will affect my scenario when…
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- 0 replies
- 620 views
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