Everything posted by TonyE
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Rename INTL Airfields?
No, I haven't seen a good justification for that eye-candy. What makes you ask for it?
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Rename INTL Airfields?
Welcome, fire up the Scenario Editor. I'm using version 2015.027 for this example, find it in the HC beta testing General forum. Open your scenario, select the Installation (the intl airfield in question) in the Unit window and press Ctrl-u or go to the Misc menu and click Rename unit. Put it in your new name, click OK, save the scenario and have give the scenario a play.
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user senario ec2003 giuk gap/fttw2002
the same advice still applies, http://harpgamer.com/harpforum/index.php?/topic/25205-fttw-2002-north-carolinaop-hercules/
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user senario ec2003 giuk gap/fttw2002
In the first two minutes I lost most of the ships I would need for victory: CVN North Caroline and 6 other ships
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user senario ec2003 giuk gap/fttw2002
I assume you have a good handle on the game and have tried other/easier scenarios? One characteristic that makes HC a sim rather than a pure game is that there is no expectation that scenarios be balanced nor winnable.
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user senario ec2003 giuk gap/fttw2002
Good question . It is a nasty one where you may just have to use an older version of the game to stand any chance. I'm giving it a go in 2015.027 and could not prevent the loss of a couple of ships in that first volley. I was hoping I could keep from radiating with my carrier group but it wasn't possible, I had to light up radars at the 30 second mark so my SAMs could fire against the incoming. What I did do right away: 1. Launched an E-2 immediately and turned on radar to get eyes on any firing ships or tattletales. 2. Launched two Prowlers to provide some jamming to help out the air defense situation and turned on radars as soon as I could. 3. Launched a torpedo-armed ASW asset with a destination point located where I detected each group of incoming weapons in hopes of finding the attacker. Followed up by: 1. Prosecuting contacts as expeditiously as possible. a. I had Harpoons away at a couple of ships at 27 seconds game time. Alternate strategies (aka cheat): 1. Try the first few minutes a number of times, there are alternate start points defined for the Red groups so there is a possibility you might not be detected straight away if you fire up the scenario enough times. 2. Use Show-All (really cheating!) to fire weapons at zero game seconds.
- Revitalizing Wargaming is Necessary
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Playing HCE as a blind gamer
Don, What area are you tackling? Most of my thought has gone into the setting of a course as heading, speed, altitude, distance/time. Distance comes into play so that the player can be notified when the destination is reached (via the no course Staff Assistant message). It looks like I'm already swamped through the holidays but I'll see about mocking up a UI for that. Do you see value in doing the same for what you are pondering?
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Playing HCE as a blind gamer
I'm listening closely too, wanted to get 2015.027 out, now I can put a little (unfortunately very little) effort into this.
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HCE Release Notes
HCE - 2015.027 - 2015-11-30 =========================== - Chg:I133 SE Since 4096 items per annex, the ability to select a broad type in the Victory Conditions dialog has been broken. Fixed. (thanks eeustice) http://harpgamer.com/harpforum/index.php?/tracker/issue-133-new-se-victory-conditions/ - Chg:0000 SE When editing a Broad Type victory condition, the previously selected Broad Type will now be highlighted instead of defaulting back to the first entry.
- New maps?
- New maps?
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New maps?
Hi resolution isn't on the table at this time. You can achieve somewhat higher resolution by using the BattleSet Builder to make your own maps. By making your map of a smaller portion of the globe the resolution will increase. I am concerned as high-dpi monitors become more commonplace. I've certainly tinkered in the past with higher-resolution whole-globe maps but performance was always an issue. A lot has changed since the last big tinkering though so there are definite possibilities, just nothing concrete planned at present.
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Ship & Submarine names
DB Authors please read through: http://harpgamer.com/harpforum/index.php?/tracker/issue-134-problem-naming-individual-ships/?gopid=641&do=findComment&comment=641 It boils down to a suggestion that you add new ship and submarine names to the end of the list of names for the class so that scenarios built with an older version of your database will show the correct names when played with a newer version of the DB.
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Indian Ocean Escort using SimPlot
The PNG looks a little more crisp to me.
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HC Demo Available
Demo version 2015.026 has been uploaded.
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HCE Release Notes
HCE - 2015.026 - 2015-11-20 =========================== - Chg:0000 GE The OoB Report will now show the Full Unit report with calculated sonar ranges instead of the ranges from the DB. - Chg:0000 GE When there is exactly one active Class of the chosen type for the Platform Display, the user was able to click Next and Previous. This showed them some non-sensical data. The buttons are now disabled if there is only a single class. - Chg:0000 SE When there is exactly one active Class of the chosen type for the Platform Display, the user was able to click Next and Previous. This showed them some non-sensical data. The buttons are now disabled if there is only a single class.
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HCE Release Notes
HCE - 2015.025 - 2015-11-20 =========================== - Chg:0000 GE Since switching to 4096 items per annex, the Platform Display has been using the wrong count of units in the scenario. Now it is using the correct count again. This may fix I127, http://harpgamer.com/harpforum/index.php?/tracker/issue-127-ge-errour-or-rare-db-errour/ - Chg:0000 GE In the process of working on the above, fixed the off-by-one errors that were preventing the Platform Display from showing the last Class in the list when clicking Next and the first Class in the list when clicking Previous. - Chg:I130 GE When a unit launching aircraft is damaged during launch and the currently launching aircraft unit still needs more aircraft to takeoff and those aircraft on the ground are all destroyed there was a situation where the game could leave the launching plane unit in limbo. It was properly handling the case where at least one of the planes to take off was available but not if all of the planes remaining to take off were destroyed on the ground. (thanks Enrique) http://harpgamer.com/harpforum/index.php?/tracker/issue-130-air-group-blocked-in-launching/ - Chg:I129 GE Full Unit Display was showing the database sonar ranges, not the ranges as adjusted for the "New" sonar model. (thanks Enrique) http://harpgamer.com/harpforum/index.php?/tracker/issue-129-real-sonar-range-not-showed-in-unit-windowfull-in-ge/ - Chg:0000 GE The GE was looking for the wrong filename when loading Red Orders files, this has been fixed. Also added a message when the load logging option is turned on that writes a log message if the orders file for a side can't be found. (thanks eeustice) - Chg:I132 GE The GE for user scenarios was loading the scenario orders, displaying them, then errantly loading the orders from the first scenario in the BattleSet. Fixed (thanks eeustice) http://harpgamer.com/harpforum/index.php?/tracker/issue-132-no-linked-file-in-from-order-writer-in-new-se/-Chg:0000 GE Cleaned up code in GE similar to I131 code for SE. This included replacing 0xffff with the INVALID_ID constant and changing a number of shorts to longs; - Chg:0000 SE Fixed the off-by-one errors that were preventing the Platform Display from showing the last Class in the list when clicking Next and the first Class in the list when clicking Previous. - Chg:I131 SE When setting up LR Attacks that need tanking assets, an unitialized range to target was being sent to the refueling check. Remedied. (thanks eeustice) http://harpgamer.com/harpforum/index.php?/tracker/issue-131-run-time-check-failure-3-in-new-se/ - Chg:0000 PE Modified the VBA code in the PE so that it will work with 64-bit versions of Access (tested on Access 2016 64-bit) - Chg:0000 PE After saving a new plane record the author will be able to enter plane speeds after pressing the Alt/Speed button.
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Order Writer
I'll get it fixed for 2015.025
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Order Writer
This is a flaw in 2015.024. You didn't previously say anything about Blue working and Red not working. You just said the Orders weren't showing.
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Six Rules for Wargaming
The only one that really bothers me is, "5. A major wargame should be part of a program that lasts at least one year." If you build up the capabilities over a number of years (which suggests a multi-year string of programs, even worse than a single year), individual major wargames should be able to be assembled and executed in a timely manner. They don't have to be so unique and resource-intensive that they price themselves out of the work.
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Battleset Builder?
It is still there, on the computer I'm using right now it is at C:\Games\HC\BSBuilder\BSBuilder.exe
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Playing HCE as a blind gamer
My suggestion is to start a wishlist at http://harpgamer.com/harpforum/index.php?/forum/35-wish-lists/. The concept is one wishlist per person. Compose it of your own desires as well as copy and pasting the ideas of others. In your wishlist put a link back to this thread exactly for the reason you stated, so that it doesn't get lost. I would prefer the issue tracker come into play once I've added a capability and you find that it doesn't work at all like you had hoped. I also appreciate your desire to make it as easy for me as possible, many players don't understand this is a hobby and that every minute I spend building a concise test-case for their issue is a minute I'm not fixing or otherwise addressing that issue; constant education .
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Any Use for Saved Games?
I opened up Convoy Stable and see that you managed to do some damage both by sea and by air. That seems quite good to me for just starting out. I was very happy to see Mavericks hitting home against ships.
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Any Use for Saved Games?
Sure, both saved game and message log would be handy, zip them up and attach them to a reply and at least one of us will see what we can divine from them. To attach the zip file you'll have to click the "More Reply Options" button to bring up the full editor.