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BlindGuyNW last won the day on August 26 2016

BlindGuyNW had the most liked content!

About BlindGuyNW

  • Birthday 08/05/1988

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    Complex strategy games, history, sci-fi, fantasy. Geekdom in general really.

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  1. Hey TonyE, This is your requested check-in on the 12th. Best, Zack.
  2. Hey All, I just got the HCE and what I assume is the latest update, V 2015.027, installed. If there's anything else I need to be up to the latest version, I'd love to know. I was looking at the export DLLs, trying to figure out how to get started with accessibility work, but couldn't connect to download any of the source code. Is there a better API for doing that kind of thing now, or a server which will let me download without authentication? Any info would be very much appreciated, as well as help figuring out how to go about the process of making this stuff a bit more accessible for me. Some of the export DLLs, like the AAR file, seem promising if only because they appear to be able to fetch information from the game and send it to other places, which is basically what I need. If there were a way to ask in-game objects for information about themselves, position and course and the like, I'd be half-way there, I believe. The biggest issues are interactions with the mouse-only areas of the UI, principally the map. Thanks for any information or help y'all might be able to provide.
  3. Hey there, I'm back again, after almost a year ashore, so to speak. This seems to be a pattern. ;) Anyway, I grabbed the paper Harpoon, though it seems like that's going to have access issue of its own, not least of which being I can't effectively play both sides, let alone plot things on graph paper. Anyway, I wanted to check in and see how things were going around here. I still have access to HCE, and other versions of the game, though need to reinstall them on my newest machine. NVDA and Golden Cursor remain my screen readers of choice. I hope that increased accessibility is still possible. :) Paging @TonyE, et al.
  4. I'm happy to help out with hotkey suggestions or anything else you might need. NVDA is a complicated beast, and the add-on just adds to that, no pun intended.
  5. Lately, I'm using NVDA with the Golden Cursor add-on. The latter is useful for moving the mouse pixel-by-pixel and can also do screen bookmarks. NVDA itself can do OCR, thanks to Windows 10, though that isn't as useful for Harpoon as for other games I've played. Jaws also occasionally still comes in handy, it gets a view of the entire screen I have trouble getting with NVDA. I tend to alternate decent between them.
  6. I'm looking forward to trying whatever you can come up with.
  7. Hey, Hey, I might be missing something, but I can’t seem to get that to work. It’s possible that it only appears momentarily, or that something else I’m doing is in advertently disturbing things. One thing I might try at some point is recording another demo, if only because this time I will have a bit more understanding of what my screen reader is capable of, and so forth. As far as what would help, I’m still trying to figure that out. One issue I am running into is that I am both trying to learn the game system, and the Quirks of the computer implementation, all at once. I wonder if it might be helpful to arrange a time to connect live with someone who is more intimately familiar with it, and might be able to watch me fumble at the map, and so on, just to see where things break down. :-) I have sighted friends who are willing to offer a pair of eyes, but they are no more familiar with the game that I am.
  8. Hello all, Thanks for the welcome. I have played around a bit more with the latest version of HCE, and am trying to formulate some thoughts. The fundamental problem of a lot of information being conveyed visualy still remains, principally of course the map. That being said, I discovered tonight that I can use the "group iD toggle," (Ctrl+alt+I), combined with the screen reader's review features, to set courses on the group map. It's a little difficult to tell where those courses are going, of course, but that's a separate problem. In general, what I lack most is orientation and a sense of scale. It's difficult to tell how extensive given maps are, and figure out where the boundaries lie between land and sea. Nevertheless, I'm reasonably optimistic about things, because I can now move the mouse with pixel-by-pixel accuracy reliably, and bookmark spots to return to later. I was hoping to find a way to access the latitude and longitude info on the map. It's not exactly a friendly coordinate system for navigation, but it might at least give me orientation to where I am, or where landmarks are. This is a bit rambling and disjointed, I apologize. I'm happy to expound on things further by voice or in text, whichever would be preferred. The problem is fundamentally that I reach certain roadblocks which, until i've figured out a way around them, present obstacles to enjoying the rest of the game.
  9. Hi ALl, I just wanted to drop by, as it's been a while since I checked in around here. I got an email from matrix Games today which reminded me of the Harpoon series, and it occurred to me it had been ages since I poked at it. I have learned quite a lot about accessibility and related matters since I was last here, and have gained a few abilities I didn't previously possess. I am mostly hoping that with sufficient dedication I can enjoy some Harpoon if not any of the other Matrix titles. I have been previously poking at other fairly complex games, so it is not quite as alien to me as it used to be. I wanted to say hi, in case anyone is still interested. I intend to re-download HCE later today and see where things stand. WIth warmest regards, as always.
  10. I could also lurk around here without posting to nag, I suppose. I appreciate that this community is still around, at any rate.
  11. TonyE et Al, Any chance there's been any movement on the RHA add-on? I keep coming back to an interest in Harpoon every few months, it seems. The current global situation probably doesn't help that any. Fingers crossed for something sometime soon.
  12. TonyE, THanks for letting me know. I'm definitely still here and still interested. I happened to stumble onto a PDF of one of the Harpoon manuals, ca. 1996. That got me to thinking about the later versions, and back to wanting to play again.
  13. Hey all, I was reading something earlier today which put me in mind of Harpoon again, so here I am back to see how things are going. I suspect anxiety over the current global situation is partially to blame, I have a family friend who's fairly involved in naval matters. Anyhow, I'd love to do some gaming with Harpoon at some point, whether in the current form or with any accessibility work that might have been done since. Please consider this yet another ping of interest
  14. Thanks, TonyE. Glad to know it wasn't entirely improbable. I suspect i just got lucky with the torpedoes. It only occurred to me mid-way through the scenario that the game actually prompted me to make evasive maneuvers, and I didn't have to come up with those manually. THere's only so much anybody can do with a program written in Basic, I suppose. The publisher indicated to me that the genesis of the simulation was a training tool for the USN, suggesting that I have a "somewhat de-contented and de-classified," version. All in all, I'm fairly impressed, peculiarities in the design aside.
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