Everything posted by CV32
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fighting the rafale
Sounds like a useful way of dealing with Rafales. The F-16s aren't "impervious", btw, and in general are inferior to the Rafales when it comes to both detection and in defeating missile attacks on them. The Block 50/52+ with ECM pod is the only F-16 version that can match Rafale.
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I don't understand this situation
It certainly isn't useless, because I use it regularly with success. But it is (of course) less accurate than having a solid fix on the target. The point you must understand here is that the bearing to the uncertain target (the target that lies in an uncertainty zone) must usually lie between the Shooter and the target, and not necessarily between the friendly Detector and the target. If the shooter and the detector are one and the same, then great, its not usually a problem. If the shooter lies behind the detector, or even in front of it, and you can draw a straight line that connects all three, then you're still ok. But if the shooter and the detector are separate platforms, and have separate, widely spaced bearings to the same target, then it is pointless for the shooter to try and exploit the bearing being picked up by the detector. Let me know if this is becoming clear, otherwise I will try and illustrate with screenshots.
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Does it matter how many torpedoes are in the water?
I have to admit to wondering about that myself, though most probably because it does matter in real life. There, multiple acoustic homing torpedoes can potentially interfere with one another. In HCE, I have a feeling that it doesn't matter. I haven't observed any relationship between multiple launches and hit probability. We generally just call it the "animation". It shows missile or torpedo hits, misses and point defense hits (against an incoming missile). It does not distinguish between whether a miss was caused by spoofing (successful countermeasures) or would not have hit anyway (just a bad roll of the die). In conventional terms, a "near miss" generally refers to a miss that was near enough to have caused some damage, such as a bomb or missile that does not directly strike the target but is close enough to have inflicted damage by shrapnel or blast. In HCE terms, there is no such beast, as everything is either a solid hit or a clean miss.
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I don't understand this situation
Then obviously you did not fully grasp what was being said, because the issue is exactly the same. Not only should the uncertainty polygon or 'window' be narrow, but you must also shoot down its length. In other words, down the line of bearing. It was "goofy" because you weren't shooting down the line of bearing. In other words, if your shooter doesn't have matched bearings, your missile will be launched (and will seek) in the completely wrong direction, as you witnessed. I really don't want to have to produce screenshots of this, but if you really aren't getting it, I suppose I will have to.
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sunk my battleship!
LOL. Should I bet all my chips against someone actually following through on your advice?
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I don't understand this situation
This was explained earlier in the thread. See posts #32 and #33. Unless you're shooting down the line of bearing, your efforts are wasted.
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sunk my battleship!
Certainly smells like a torpedo that you didn't detect.
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I don't understand this situation
No, in fact you're okay there. As long as you have a solid fix at the moment of launch. If you lose the fix after launch, the ARM will still actually work as it is supposed to (in real life).
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fighting the rafale
Rafale was in competition for the South Korean F-X requirement at one point. One of the great thing about writing hypothetical scenarios is that I get to choose the OOB, like I did for Middleweights.
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Photo Recon?
There is no way to actually conduct "photo reconnaissance" in the scenario or the game. You can simulate it by overflying the enemy target but it has no bearing on the outcome. It should be noted that performing a "photo recon", simulated or otherwise, is not a victory condition. It is just part of the storyline for the orders, or in other words, just 'filler' to represent the kind of thing that you might be expected to do in real life. I would say the key to this scenario is related to "Contingency Plan Delta", also mentioned in the orders. Though it doesn't spell out exactly what you need to do, when you relate it to the photo recon mission, I think you can figure it out. (I don't want to post the Victory Conditions here, but you can look them up with the SE if you're so inclined).
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I don't understand this situation
Your understanding of real life HARM function is correct, but there is a limitation in the current GE code that prevents anti-radar missiles (ARMs) from working effectively in the BOL mode.
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IRC chat down?
Yes, it will be down for most of today.
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Pacific tsunami
From BBC News: Huge blast at Japan nuclear power plant
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Pacific tsunami
That's the whole 21 Hikotai (Squadron) of F-2's there. "Other aircraft" were probably T-4's.
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I don't understand this situation
Most of the radars and their platforms are fairly intuitive ... Fighters generally have air search radars, with many modern types also having surface search modes Reconnaissance and strike aircraft generally have surface search radars Airborne early warning aircraft generally have both ... but if you need a lot of detail, then look to the Platform Editor or maybe Google.
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Libya no-fly zone
From the DEW Line blog [excerpt]
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Libya no-fly zone
From Aviation Week's Ares blog [excerpt]
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I don't understand this situation
Detectable, yes. Always detected or always detectable at a safe distance, no. No, surface search radars will not detect airborne targets unless they (the targets) are flying at Very low (Vlow) altitude. The RA-5C has no other means of detecting airborne targets, except ESM and the good ole Mk I eyeball.
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I don't understand this situation
Yes, you're thinking about Akula's Operation Island Wind.
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Libya no-fly zone
CBSA report Selected options and costs for a no fly zone over Libya (PDF)
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Pacific tsunami
That's real bad. Apparently the US is flying coolant or equipment to the reactor?
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HCCW: New version release announcements
A new version of the Harpoon Commander's Edition (HCE) 'Cold War' Database (HCCW-110311) is now available. Get it in the Downloads section of the HarpGamer website. New additions include: Submarines: Balao (Fleet/50) SS - USA Balao (FS/50) SS - USA Balao (G IA/51) SS - USA Balao (G IA/60) SS - USA Balao (G II/50) SS - USA Balao (G II/60) SS - USA Balao (G II/67) SS - USA Balao (G III/61) SS - USA Balao (G III/67) SS - USA Barracuda (K/51) SS - USA Barracuda (K/59) SS - USA Barbel (1959) SS - USA Barbel (1967) SS - USA Barbero (Balao) SSG - USA Burrfish (Balao) SSR - USA Darter (1956) SS - USA Darter (1967) SS - USA Da Vinci (Gato) SS - Italy Dumlupinar (G IA) SS - Turkey Gato (Fleet/50) SS - USA Grilse (Balao) SS - Canada Growler SSG - USA Rainbow (Tench) SS - Canada Santa Fe (Balao) SS - Argentina Santa Fe (GUPPY) SS - Argentina Tang (2/67) SS - USA Tench (FS/50) SS - USA Tench (G IA/51) SS - USA Tench (G IA/60) SS - USA Tench (G II/50) SS - USA Tench (G II/60) SS - USA Tench (G II/67) SS - USA Tench (G III/61) SS - USA Tench (G III/67) SS - USA Tiru (G III/59) SS - USA Tiru (G III/67) SS - USA Tunny (Gato/53) SSG - USA Tunny (Gato/60) SSG - USA Tunny (Gato/66) APSS - USA Surface Ships: Albatross (1955) FFL - Italy Albatross (1963) FFL - Italy Alpino FF - Italy Audace DDG - Italy Bergamini (1962) FF - Italy Bergamini (1968) FF - Italy Caorle (De Soto) LST - Italy Cristofaro FFL- Italy Cristofaro (F540) FFL - Italy Cristofaro (F541) FFL - Italy Impavido (1963) DDG - Italy Impetuoso (1958) DD - Italy Impetuoso (1965) DD - Italy Intrepido (1964) DDG - Italy Impavido (1975) DDG - Italy Stromboli AOR - Italy Enjoy.
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I don't understand this situation
Then save the files somewhere else? Put em in 'My Documents' or create a special directory for 'HCE Mysteries'.
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Pacific tsunami
Pretty amazing footage.
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Question about detection of AI groups
That's true, especially in a cluttered environment / 'busy' scenario. Suffice to say that if you are within 255 nm of an enemy airfield (the limit of a formation patrol), you're in the badlands. Keep your head up.