Defect Tracking
Repository of user created Defect, Bug, Issue, Feature reports for HC.
Background: This forum encapsulates perhaps the most thorough documentation of sub-optimal performance of HC. Most of the reports demonstrate excellent form and presentation to make addressing defects as easy as possible, use them as a template. The term Defect is used since not everything is a bug; some items are bugs, some are design limitations, some voice a dissenting viewpoint, defect is the term chosen to cover all of the ground.
Tags: Add the following tags to new issue reports,
OP: Username, UNFILED, VerRep: 2017.011
Replace "Username" with your forum username and 2017.011 with the version of the game in which you see the issue.
Hints: A test scenario is better than a saved game. A tiny test scenario targeted at the problem helps track down the issue. The fewer the units in the scenario, the easier to debug as well.
374 topics in this forum
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I have ran three scenarios which were created for EC2000 Norwegian Sea and then tried again converting to EC2003 GIUK. The results for each scenario were different depending on what side you ran it from Red Or Blue. Converting to 2003 had no differ results. Here are my results with the three scenarios attached for testing. Time compression and DB for 2003 had no different affect. Cv32 did not stop responding when ran from either Red or Blue side. You_And_Me_Against_The_World would stop responding when ran from the Blue side but would run fine from the Red side. Eurofed 1 would stop responding for both Blue and Red sides. This was identical behavior for th…
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- 8 replies
- 2.2k views
- 1 follower
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I'm playing on the legacy GIUK battleset running the latest beta files on Windows 7, and using HCDB-150928. I've noticed that the Formation Editor is missing the usual buttons to set sizes and assign units to zones! I've attached a save game, simple scenario, and screenshot in the zip. Pressing F4 on any group in both scenario and save should show the problem. This does not happen on GE 2018.002, BTW. formation editor issue files.zip
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- 7 replies
- 2.2k views
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Defect Name: Aircraft Grouping Not Logical Build: 2007.000 (Aug 12 2007 Release) Repeatable: Y Operating System: XP Database: I have no idea - the standard thing that goes with HDSC 10.0 Scenario: grouping_problem.zip Long Description: I'm used (HC 2002) to the fact that aircraft flying in one group are in a tight formation that causes them to appear as one icon both on Group Map and Unit Map. In HCE it seems to be different. In the attached scenario, I have launched an attack group comprised of two SEAD A-6s, one SEAD F-18 and two F-14s for AA cover. Unforutnately, HCE for some reason decided that the SEAD aircraft should fly some considerable distance in front …
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- 2 replies
- 2.1k views
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Defect Name: SAMs not firing Build: HCE 2007.000 Repeatable: Y Operating System: XP DB used: HCDB-070524 Scenario used: User Test: SAMs not firing.SCe Long Description: Able to fly Backfire strike right into a CVBG with no SAM fire encountered. Vikings with Sidewinders do fire along with AAA from ships, but SAMs will not fire until the Backfire launch first. ECM is not present and is thus not a factor. Sequence to reproduce: 1. Start SAMs not firing.hpe 2. Notice that Backfires are well within the SAM range ring and inside the formation without being engaged. 3. Formation air patrols and AAA will fire if the Backfire get close enough. Therefore, the AI kn…
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- 1 reply
- 2.1k views
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While I'm waiting for Ultimate edition to go on sale, I am desperately trying to get the last mileage out of my HCE. However now I have encountered a strange problem. I can play the battleset scenarios fine, but when I try to tweak them in the scenario editor, the game crashes with an Annex error. Even small changes like moving a carrier will produce a crash. This install is using an outdated database (2009.050) However the battlesets are playable, its just a mystery why I cant edit. I've tried to install the HC2018 Beta database, but it just destroys the install and says it has expired. Any help deeply appreciated to help me get my Harpoon fix until the eventu…
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- 9 replies
- 2k views
- 2 followers
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While running scenario, the GE crashed without warning multiple times. Attached are saved game files, GE and Message Log. Tried running without AI ToolBox. If more saved Game files are needed they are available. Same thing happened yesterday, but while trying to recreate the issue it stopped occurring. If you need any additional info or saved games, please let me know.. GE Crash HDS 9.zip
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- 13 replies
- 2k views
- 1 follower
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Defect Name: Launch Limbo [2006] Build: HCE 2007.000 Repeatable: Y Operating System: XP DB used: HCDB-070524 Scenario used: Launch Limbo.SCo Long Description: When aircraft are either launching or landing, if the aircraft in the group are destroyed before the group is fully launched/landed, the aircraft that have not yet launched to / already landed from the group are stranded in limbo either as launching or landing. Sequence to reproduce: 1. Play as Blue 2. Order all 61 Cock transports to ferry to the other base. 3. Watch Red destroy the first few aircraft in the group and the remainder are stranded. Expected behaviour: Aircraft should not be stranded …
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- 1 reply
- 2k views
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Hello, when I create a new group or airfield, I can only assign 1 group of aircraft or 1 ship. I have to close out and edit the group/base to assign more units. Also I can't ready a group of planes for a specific assignment. For example, I cannot change F-18 hornets from intercept to Prec. I've looked on the forums and I can't seem to find anyone who ran into this problem or find a solution. Please let me know if I am missing something. Thanks!
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- 14 replies
- 2k views
- 1 follower
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Defect Name: [CTD] SE on Alt start point Build: HCE 2007.000 Repeatable: Y Operating System: XP DB used: HCDB-070524 Scenario used: [CTD] SE on Alt start point.sc1 Long Description: ScenEdit will throw General Protection Fault error when multiple windows have been opened regardless of how those windows are closed. Sequence to reproduce: 1. Select unit ZZC from test scen 2. Hit Cntrl+V (Alt start points) 3. Hit Edit button twice 4. If you try to exit out of the command by hitting cancel or anything else, you throw the GPF. _CTD__SE_on_Alt_start_point.bmp Expected behaviour: Multiple windows should not be opened. If opened, they should close with the…
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- 1 reply
- 1.9k views
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Defect Name: Cannot attack unknown SAM Build: HCE 2007.000 Repeatable: Y Operating System: XP DB used: HCDB-070524 Scenario used: Cannot attack unknown SAM.hpq Long Description: Enemy unit is shown in Unit display but player cannot attack it. When F1 attack button is depressed, the enemy unit does not appear as a possible target choice. Sequence to reproduce: 1. Order air group AGA to attack with F1 2. Only ZTA appears as a target. The SAM site does not even register Expected behaviour: All eligible targets should appear in target list Observed behaviour: Not all eligible targets appear in target list Cannot_attack_unknown_SAM.zip
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- 1 reply
- 1.9k views
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When playing the user scenario EC Tom1_1.scn, in EC2003 Battle for the Atlantic Ocean running Build 2021.006 in Win 10 (via Parallels on a Mac - its complicate but things usually work just fine!) the game crashed without warning and produced the following message: At the time of the crash my machine had roughly 1.24 GB of memory available The having re-opened Harpoon the "saved game" would not reload and produced the following message: Is this just a "thing" or can the "saved game" be rescued (because, damn it, I was winning!)? Any and all suggestions, help, advice, guidance welcomed. Regards, …
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- 8 replies
- 1.9k views
- 1 follower
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Defect Name: Manual interception required Build: HCE 2007.000 Repeatable: Y Operating System: XP DB used: HCDB-071223 Scenario used: Manual interception required.hpn Long Description: When ordered to attack a ship with an air group, the message "Close to attack with cannon fire?" is displayed. However, if the air group is already in range of the target, the weapons allocation window will appear normally. Manual interception is required. Sequence to reproduce: 1. Order ARa to attack YEs. 2. Cannon fire message appears 3. Move ARa next to YEs then repeat attack order. 4. Weapon allocation window appears normally. Expected behaviour: When ordered to atta…
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- 1 reply
- 1.9k views
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- guns
- ship
- ge
- verrep: 2022.008
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Tagged with:
When attacking a ship with guns the number of rounds the GE selects to destroy a target is much larger than what is really required to sink target. Attached is a test scenario based on my fictional db. Issue verified by TonyE TonyE Note: AttackDoctrineWithRisk uses the AllocateRounds logic which is meant for missiles (which can be shot down), not for guns. Guns Test.scq
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- 12 replies
- 1.9k views
- 1 follower
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Defect Name: Damage display corrupted [2006] Build: Build: HCE 2007.000 Repeatable: Y Operating System: XP DB used: HCDB-071223 Scenario used: Damage display corrupted [2006].hpi Long Description: After base is damaged by missiles, the Unit display is corrupted. Sequence to reproduce: 1. Run saved game Expected behaviour: Display should not be corrupted. Observed behaviour: Display is corrupted. Damage_display_corrupted__2006_.zip
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- 1 reply
- 1.9k views
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Defect Name: Map disappears in SE Build: HCE 2007.000 Repeatable: Y Operating System: XP DB used: HCDB-070524 Scenario used: any Battleset scenario Long Description: Map disappears in SE when battleset is re-opened Sequence to reproduce: 1. Open WestPac battleset in SE 2. Select scenario #1 - Walk-through 3. Map disappears in SE (before).gif appears 4. Hit Alt+B (Edit Battleset scenario) command 5. When the Select Scenario screen appears, hit "Cancel" and you will be returned to the Battleset selection window. 6. Select WestPac, again and hit OK 7. Select scenario #1 - Walk-through 8. Map disappears in SE (after).gif appears Expected be…
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- 1 reply
- 1.9k views
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Defect Name: Shot down during landing [2005] Build: HCE 2007.000 Repeatable: Y Operating System: XP DB used: HCDB-070524 Scenario used: Stage Fright [EC2003 IOPG] User-created Long Description: Air Group BJA consisted of four aircraft. BJA is in the process of landing. Two have already landed. One was shot down. The final aircraft in the group is about to be shot down. When it is shot down, the two aircraft already on the ground will be stranded in limbo and listed as Landing, but they will never move out of that phase and are forever lost to the player/AI. This situation is easily replicable for any DB and is definitely not specific to HCDB. Sequence to r…
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- 1 reply
- 1.9k views
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Defect Name: [CTD] Multiple windows open in SE Build: HCE 2007.000 Repeatable: Y Operating System: XP DB used: HCDB-070524 Scenario used: [CTD] Multiple windows open in SE.sc1 Long Description: ScenEdit allows multiple windows to open on Alt Start point command (Ctrl+V). Sequence to reproduce: 1. Select unit ZZC from test scen 2. Hit Cntrl+V (Alt start points) 3. Hit Edit button twice 4. Two windows open. Expected behaviour: Multiple windows should not be opened. Observed behaviour: Only a single window should be opened when Edit button depressed. _CTD__Multiple_windows_open_in_SE.zip
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- 1 reply
- 1.8k views
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In the GE when you change zoom levels with the formation editor open, the units often don't draw in the correct locations, something is amiss with the scaling. They can also be drawn in the wrong location when first entering the Formation Editor
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- 11 replies
- 1.8k views
- 2 followers
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Defect Name: Double request for target type Build: HCE 2007.000 Repeatable: Y Operating System: XP DB used: HCDB-071223 Scenario used: saved game Double request for target type.hpi Long Description: When attempting to launch an air strike against an enemy surface group, the game will ask for the target type twice. Sequence to reproduce: 1. Order AAC to launch an air strike of 2 Corsair vs. ZXC 2. Double request for target type 1.gif appears right away 3. After Corsairs have been allocated and strike begins to launch, the second request appears 4. Double request for target type 2.gif appears Expected behaviour: Game should remember strike mi…
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- 1 reply
- 1.8k views
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(ZUa)When attempting to change destroyed air base (ZUa) to blue using Turncoat, receive "Side change failed, no group id available" message. Created a test scenario and was unable to duplicate the issue. Earlier in the game I converted a red base to blue base (DSa) using Turncoat. There was an update to Turncoat after base was converted to DSa due to a previous GE crash caused by Turncoat. It appears that the side in the Turncoat base resets it self back to the Red instead of the Blue side. I have restarted the GE several times and the issue persists. In my test scenario I was able to change the sides of a base to any option available with out a p…
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- 7 replies
- 1.8k views
- 1 follower
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