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Defect Tracking

Repository of user created Defect, Bug, Issue, Feature reports for HC.

Background: This forum encapsulates perhaps the most thorough documentation of sub-optimal performance of HC. Most of the reports demonstrate excellent form and presentation to make addressing defects as easy as possible, use them as a template. The term Defect is used since not everything is a bug; some items are bugs, some are design limitations, some voice a dissenting viewpoint, defect is the term chosen to cover all of the ground.

 

Tags: Add the following tags to new issue reports,

OP: Username, UNFILED, VerRep: 2017.011

Replace "Username" with your forum username and 2017.011 with the version of the game in which you see the issue.

 

Hints: A test scenario is better than a saved game. A tiny test scenario targeted at the problem helps track down the issue. The fewer the units in the scenario, the easier to debug as well.

  1. Issue Information ⦁ Issue ID #000193 ⦁ Issue Type Issue ⦁ Severity 0 – None Assigned ⦁ Status 21 – Fix Coded ⦁ Version 2017.011 ⦁ Fixed in 2017.013 RefuelingPosted by eeustice on 03 October 2017 - 07:17 PM Tony, In GE 2017.012 just after the start of refueling the F/A-18’s go to 0% fuel. Tankers still have 93% fuel. Almost looks like the F/A-18’s refueled the tankers. A copy of the db and 3 saved games. I think 10 is where it happens. The last 3 files are saved 1 game second apart. Good luck. Thanks Eric Issue-193-Refueling.pdf After Manual Refueling Started (ALT-R).zip

  2. Issue Information Issue ID #000112 Issue Type Issue Severity 0 – None Assigned Status 90 – Not an Issue Version 2015.007 Fixed in 2015.007 Refueling in HC Version 2015.007Posted by eeustice on 07 June 2015 - 12:08 PM Refueling Air Group FSA consisted of 5 groups of 5 Fighters and 1 group of 10 Tankers. Only 2 of the 5 fighter groups refueled. Other 3 were left high and dry Attached is the latest version of my db, a couple saved games, and the GE log file with refuel logging set in the HC Launcher. Before the changes were made with Refueling each group received an equal amount of fuel from the tankers. If you have any questions please let me know. I wa…

  3. Issue Information Issue ID #000168 Issue Type Issue Severity 0 - None Assigned Status 10 - Confirmed Version 2016.010 Fixed in Returning to base aircrafts no landing Posted by broncepulido on 21 November 2016 - 01:30 PM Testing a few days ago the "Kuznetsov at Bay" scenario, I discovered at least two times an aircraft group with order to return to base a few minutes of gameplay ago, are not landing in Akrotiri, they're circling in the proximity of Akrotiry a few nm NE (one group is of Typhoons and the other or Tornadoes). Without more testing, at least I did save both situations as attached files. Perhaps some "out of the screen" circling could explain the…

  4. During aircraft operations TonyD and I are receiving this message. If you ignore the message the GE doesn't crash. TonyD found that it occurs with multiple db's. At this point neither TonyD or I have found it affects game play.

  5. Issue Information Issue ID #000107 Issue Type Issue Severity 0 – None Assigned Status 23 – Fix Accepted By Reporter Version 2015.001 Fixed in 2015.003 Run-Time Check Failure #2 in Wscenedt32Posted by eeustice on 04 April 2015 - 07:14 PM Tony When selecting a TG to edit a Run-Time Check Failure #2 occurs. I was able to repeat the issue several times. Attached is a copy of m y latest db HCEEFDB-150404 and HCEEFDB-150404-1, screen shot of the Run-Time Error and the latest copy of my edited copy of the Backyard scenario. If I select Ignore I can edit my TG. When using HCEEFDB-150404-1 the Run-Time Error does not happen. If you have any questions please…

  6. Issue Information Issue ID #000131 Issue Type Issue Severity 0 – None Assigned Status 23 – Fix Accepted By Reporter Version 2015.024 Fixed in 2015.025 Run-Time Check Failure #3 in new SEPosted by eeustice on 11 November 2015 - 04:13 PM When attempting to launch an AC attack from Stirling Australia (AFb) with or without tankers this msg appears using the new Scenario Editor. Attached is a screen shot of the issue, scenario and latest copy of my fictional db. If you have any questions please let me know. Eric PS: I was able to keep the AC attack by selecting Ignore. If possible can you let me know if the Run-Time Check failure will affect my scenario when…

  7. Issue Information ⦁ Issue ID #000122 ⦁ Issue Type Issue ⦁ Severity 0 – None Assigned ⦁ Status 11 – Cannot Reproduce ⦁ Version 2015.020 ⦁ Fixed in Run-time Error '94'Posted by eeustice on 19 October 2015 - 10:07 AM When importing my db for editing received a Run-time Error '94'. Unable to load db. I worked on the db Sat and my db was fine. I should have never had the need to import it. Attached is a copy of my db and screen shots of the Access debug window and the screen shot of the msg received when I selected Import. If you have any questions please let me know. Thanks, Eric Issue-122-Run-time-Error-'94'.pdf HCEEFDB-151017.zip

  8. I've not been able to reproduce from saved games but runtime error for type-aa is occasionally occuring. see screen shot I'll continue to try for a reproducable saved game, it seems more likely to occur in larger rather than smaller scenarios.

  9. Issue Information Issue ID #000089 Issue Type Issue Severity 0 – None Assigned Status 23 – Fix Accepted By Reporter Version 2014.018 Fixed in 2014.019 Scenario Analysis WindowPosted by eeustice on 08 October 2014 - 04:33 PM It appears that in the Scenario Analysis Window the Red Side in the new SE is showing a negative number of aircraft. I added aircraft and it subtracted aircraft from the total # of aircraft. This is the same db and scenario as in my last issue. If you have any questions please let me know. Thanks, Eric Issue-089-Scenario-Analysis-Window.pdf Scenario Analysis.zip

  10. Issue Information Issue ID #000140 Issue Type Issue Severity 0 - None Assigned Status UNFILED Version 2015.028 Fixed in Scenario crashing because "phantom" submarine groupPosted by broncepulido on 20 December 2015 - 12:51 PM Just when I was finishing the Black Sea scenario, and in the first attempt to run the scenario, the GE crashes (but be calm, I almost resolve it). When loading the scenario in the GE, it don't l oad, and the GE crashes. Opening the scenario with the SE, and don't remembering none bad "movement", I activate the "Analyze scenario" routine, ask by "Completness" (in the first essay I click also later in "complete analysis", and the SE crashed)…

    • 0 replies
    • 606 views
  11. Issue Information Issue ID #000135 Issue Type Issue Severity 0 - None Assigned Status UNFILED Version 0000.000 Fixed in Scenario EditorPosted by gkm on 11 December 2015 - 08:39 PM I just downloaded the latest greatest GE SE PE. GE and PE are working, SE dll will not launch. Is the latest SE supposed to be ready for a 64 bit environment? Issue-135-Scenario-Editor.pdf

    • 0 replies
    • 592 views
  12. Issue Information Issue ID #000080 Issue Type Issue Severity 0 – None Assigned Status 23 – Fix Accepted By Reporter Version 2014.010 Fixed in 2014.012 Scenario Editor 32-bits: problem with formation editor.Posted by broncepulido on 26 July 2014 - 03:22 AM Error message when clicking upon a formation (ships) and try to open the formation editor. Cliking "Reintentar/Retry" and the formation editor works as usually, without apparent problems. But later when in the formation editor each time I clik in each individual ship to change her position in middle of the group, I receive the same error message, doing the work cumbersome (press "retry" each time to chan…

  13. Issue Information Issue ID #000055 Issue Type Issue Severity 0 – None Assigned Status 92 – Will not fix Version 2009.097 Fixed in Issue-055-Scenario-Editor-Group-Window-2x-Garbbled.pdf

  14. Attached is a simple scenario for westpac BS HCDB2 DB that was used to produce the screen shots, one from scenario editor, one from game. Looking at the weapon LS-6 in the appropriate loadouts for the JH-7B aircraft in Scenario editor it is listed as surf (attack) while in game it is listed as land (attack) and won't attack sea targets. This makes it possible for the scenario writer to send out patrols that are not appropriately loaded for the intended target. MSBS-Loadout.zip

  15. Issue Information Issue ID #000006 Issue Type Issue Severity 0 – None Assigned Status 20 – Fix Postponed Version 0000.000 Fixed in Scenario Editor Victory Conditions math problemPosted by broncepulido on 06 January 2013 - 01:56 AM When I put as victory condition in the Scenario Editor (I use the last version of it) 300 planes shot-down, I see after reflected as victory condition in the window only 44 planes shot-down. After a short testing,I think I shaw the same problem as with the missiles and decoys some weeks ago: if I put 255 or less planes shot-down as victory condition everything is OK, if I put 256 the victory condition showed is 1 plane shot-do…

  16. I have tried using this for small changes to a scenario, large changes and twice to create new scenarios but each time I try to save the scenario I get the following error and the editor closes without saving. I have downloaded and installed all updates but error persists... Help!

  17. Issue Information Issue ID #000075 Issue Type Issue Severity 0 – None Assigned Status 23 – Fix Accepted By Reporter Version 0000.000 Fixed in 2014.020 Scenario Editor: problem placing bases on scenariosPosted by broncepulido on 01 July 2014 - 01:33 PM I think I saw this effect from a time ago, but only report it now because many changes or not changes on the Scenario Editor file, and/or usally I pick generic bases and rename/replace them for the scenarios. But now I'm clearly trying to build a conventional scenario and ... In both sides Blue and Red (and Green too), in the attached file, the first base placed is automatically and erroneously renamed to "B…

  18. If you wish to start a new Battleset inbuilt scenario and go to the appropriate menu then the description of the scenario should include only the scenario background but it also includes the Blue Orders. The screen shots are from BS giuk 2003, but it seems other BS are the same. Not a critical error effecting play so low priority.

  19. I have ran three scenarios which were created for EC2000 Norwegian Sea and then tried again converting to EC2003 GIUK. The results for each scenario were different depending on what side you ran it from Red Or Blue. Converting to 2003 had no differ results. Here are my results with the three scenarios attached for testing. Time compression and DB for 2003 had no different affect. Cv32 did not stop responding when ran from either Red or Blue side. You_And_Me_Against_The_World would stop responding when ran from the Blue side but would run fine from the Red side. Eurofed 1 would stop responding for both Blue and Red sides. This was identical behavior for th…

  20. Issue Information Issue ID #000027 Issue Type Issue Severity 0 – None Assigned Status 23 – Fix Accepted By Reporter Version 2009.050 Fixed in 2009.083 Scenario THEM crashes 3 minutes into the simulationPosted by RoRo on 04 July 2013 - 11:54 AM The scenario THEM issued by CV32 is utmost interesting, but it keeps terminating 3-4 minutes into the siimulation. I have the correct DB, refreshed the down load many times, nothing works. Issue-027-Scenario-THEM-crashes-3-minutes-into-the-simulation.pdf

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