General
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298 topics in this forum
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I'm wondering if it's possible to get some kind of "lock" for the windows, as I'm functionally an idiot, I keep managing to press the "cascade" button and ruin my window sizes and whatnot. Could we get a "custom" remembering feature or a lock so you can't change it?
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As Akula just had to note today damaged subs do not surface in our fine game. The H3 paper rules state on page 44 (rule 7.2.2.2, When a sub is reduced to 25% of its original DP (75% damage for those math whizzes out there), must surface and remain surfaced until it has repaired half of its critical hits and has more than 25% of its damage points left. In a campaign game, the submarine must go hom, avoiding all combat if possible. I propose that with that much damage we force the suckers to the surface and leave them there to rot. Suggestions welcome.
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I noticed something unusual while playing HDS8 IOPG Scenario 06.0. When ESM indicates detection of hostile A/C, the standard dialogue appears asking what you want to do. If I choose Intercept, in most cases the only A/C that appear as available to intercept the contact are S-3's with ASW loadouts, as if the contact were a sub and not an A/C. This is in spite of FA-18's in patrol sectors with Air to Air loadouts. Buddha
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HCE - 2011.005 - 2011/04/28 =========================== - Chg:0000 GE Tweaked calling of Visual sensor DLL, I had forgotten one parameter in one spot. (thanks Don Thomas) Don, yes, the DLL should go in the ExportDLLs directory.
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This continues from an issue reported by Akmatov, raised in a thread here and reported in the Issue Tracker here. Essentially, it appears that AI controlled aircraft of the 'Recon' type have not been activating their radar unless painted by enemy radar. This appears to have been the case since a version of HC Gold (specifically, hcg-2003.16b4b+) and, amazingly, has gone unnoticed until now. Currently, or at least until the next build is released, only aircraft of the 'AEW' (airborne early warning) and 'EW' (electronic warfare) types would activate their radar otherwise. In the case of the AEW aircraft, they can energize upon reaching the 'next leg' of thei…
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This scenario, 'Worst Case Scenario', is for play by BLUE in the Westpac Battleset. This is a "monster scenario", depicting a war between Russia/China/DPRK vs USA/Japan/ROK/Vietnam across multiple fronts in the Western Pacific. It has over 1,700 aircraft, nearly 50 bases and nearly 100 ships in play. It is PC memory intensive, and labour intensive. It will be a challenge to keep control of all of your units, let alone successfully employ them. But thats half the fun, right? You will need the latest version of the HCDB. Please take this scenario for a spin and let me know if you have problems, issues, thoughts, opinions, whatever. The scenario is NOT read…
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Okay, with all of the change verification going on we're very close to sending our next patch off to Matrix. While we haven't included a lot of things I'd like to have in this patch, we have done quite a lot and what feedback we've had says to release the patch and move on to the next big set of changes. Today I put together the installer for the patch and it is working well. We do still have a few things to do, some of them you can help with: Anyone - Finish up verifying releasenotes items 2008.044 - http://harpgamer.com/harpforum/index.php?showtopic=2998 TonyE - Add the new battleset descriptions for the four new battlesets. Brad wrote them, I have to add…
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This will in all likelyhood be the build that goes out as the public beta for the first patch. It is not a debug build so if you see message log messages that should not be there, report it. Show All, auto play, and iterative saving should still work. We're also looking for difficulties with the install process. NOTE: For those editing databases, please be cautious doing so until you know it is working well with this release, changing the db_utils always brings some risk and I made multiple changes to them for this build. HCE - 2008.004 ============== - Chg:0000 GE Don't tell planes to drop to Low altitude when returning to base - Chg:0000 GE If an air gro…
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HCE - 2010.015 - 2010/12/05 =========================== + Chg:0000 GE ESM works again (thanks Don Thomas) as do the other detection types. + Chg:0000 GE Formation editor should show the correct size now. + Chg:0000 GE Formation editor should highlight the selected sectors again. (thanks Don Thomas) I've attached my scenarios that I used to test the Sensor types. Play all as Blue, targets to the East. HCDB-101022 was used. VISUAL.SCM Visual - Fly A-4 straight East, expect visual detect at 2nm from Red cargo ship IR - Fly F-35 straight East, expect IR detect > 2nm from Red cargo ship Radar - Turn on F-35 Radar a…
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HCE - 2010.009 - 2010/10/24 =========================== - Chg:0000 GE Unit window will now show units for the perspective of the active group window. (thanks donaldseadog) - Chg:0000 GE Saving and loading of games will now work but it is doubtful that the entire game state is being saved and loaded correctly. (thanks donaldseadog) - Chg:0000 GE Enable playing of green side in addition to blue and red. - Chg:0000 GE Allow the player to click on groups of the player side, even when that isn't blue. (thanks donaldseadog) - Chg:0000 GE Group window perspective selection dropdowns are now set tall …
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HCE - 2010.014 - 2010/11/30 =========================== + Chg:0000 GE Player can now click groups on the map to select a target. This was broken with the new group windows. So when you intend to launch TLAM and you click "Attack", in the recent builds you had to select the target group in the list of groups rather than clicking the target group on the map. Now you can click on the map again. + Chg:0000 GE Version/Build added to header line of ge.log and MessageLog.txt + Chg:0000 GE Launch animations should only show for detected and own units. This was broken w…
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I would like to propose that Harpoon CE create 2 programming/design teams: The Harpoon Classic Team - Dedicated to preserving the heritage of the Harpoon legacy and furthing its development as it was intened, as a modern naval combat simulation. Modern naval combat is defined as the post 1955 era where missiles emerged and changed naval tactics forever. The focus is on the missile as the primary naval weapon, not gunnery. The Harpoon Dreadnought Team - Dedication to re-working Harpoon as a World Wars naval combat simulation. World Wars naval combat is defined as pre-1955 where gunnery/torpedoes were the primary naval weapon, with naval air power emerging in the 1…
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HCE - 2008.041 ============== - Chg:0000 GE Made changes to allow the four new official battlesets. - Chg:2422 GE Improve ARMs against groups where the central unit's radars are already destroyed. (thanks Herman) http://harpgamer.com/harpforum/index.php?showtopic=2333 - Chg:0000 GE Randomly pick between four splash screen graphics at startup. - Chg:0000 GE Use Matrix Games provided game icon instead of the old admiral. - Chg:B021 GE Fixed range rings so that they center on the group icon. (thanks Herman) - Chg:0000 SE Made changes to allow the four new official battlesets. - Chg:0000 BB Fixed but that prev…
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OK, got a new computer with windows 7. Will I need to do anything to HCE other than re-install it on the new box, or are there any compatibility problems with HCE and windows 7. My experience with 64 bit systems is nil, so keep that in mind. If you are curious... Intel i7 Core 930 12 GB DDR 1600 RAM GeForce GTS 250 Video 1 TB HD I bought a full out gaming rig. It's working great so far. I dont' forsee having to upgrade for a while, and even if I do, the RAM is expandable up to 24 GB. I LOATHED Windows Vista...Windows 7 I'm finding myself content enough with however, pleasant surprise TBH.
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I've had a problem using victory conditions requiring a kill of 25 aircraft of specific sub type (attack). I don't know if this is a bug or just me, any one seen this sort of thing? Any one think of something I might be doing wrong? If I reduce the number to 5 it works or if I change it to 25 aircraft (any type) it works.?? Don Thomas
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HCE - 2010.004 - 2010/04/02 =========================== + Chg:0162 GE Fixed crash introduced by arc limitations in 2010.003. This was code attempting to grab non-existent arc information from aircraft loadouts. (thanks ChrisP) http://harpgamer.com/harpforum/index.php?a...amp;showbug=162 - Chg:0000 GE Surface gunnery vs submarines Missile and Gun type radio buttons were improperly greyed out (lack of missiles greyed guns, lack of guns greyed missiles), remedied. (thanks Don Thomas) Both of these should be easy to test. Saved game showing the latter issue is in the 2010.003 rele…
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Didn't have this problem before, don't know if its going to be a corrupted save or something else.
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2008.065 and 2008.066 release notes. Use the USNI demo... HCE - 2008.066 ============== - Chg:B050 GE Hotkey C does not centre Unit window. Now when c is pressed in the group window with a group selected, the Unit window will center around that group on the Unit window as it did in previousl releases (thanks Herman) http://harpgamer.com/harpforum/index.php?a...&showbug=50 - Chg:B052 GE Arrows keys now work to scroll the Unit window again. (thanks Herman) http://harpgamer.com/harpforum/index.php?a...&showbug=52 - Chg:B049 GE Unit window display corru…
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HCE - 2008.029 ============== - Chg:0000 BB Increased allowable scenarios in battleset from 12 to 21. - Chg:0000 BB Started the work to allow embedding a database in the .res file. - Chg:0000 GE Changes to use the DB embedded in a battleset. Made sure that the DB Flavor shown is for the embedded DB if it is being used. - Chg:0000 GE Fixed another problem with crashing when a battleset had no scenarios and user tried to load a user-made scenario. The map wasn't being loaded. - Chg:0000 SE Changes to use the DB embedded in a battleset. Made sure that the DB Flavor shown is for the embedded DB …
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This scenario, 'The Origin of Storms', is for play by BLUE in the EC2003 GIUK Battleset. The original intention of the scenario was to examine in part which new fighter aircraft would be best for Norway, the F-16, F-35 JSF or Eurofighter Typhoon. It subsequently evolved into something more than that. You will need the latest version of the HCDB, which I hope to upload in a few days. When I do, please take this scenario for a spin and let me know if you have problems, issues, thoughts, opinions, whatever. The scenario is NOT ready for release, so please do not distribute it. Updated scenario (following initial testing) has been uploaded here. Origin…
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