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victory conditions problem?


donaldseadog

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I've had a problem using victory conditions requiring a kill of 25 aircraft of specific sub type (attack). I don't know if this is a bug or just me, any one seen this sort of thing? Any one think of something I might be doing wrong?

If I reduce the number to 5 it works or if I change it to 25 aircraft (any type) it works.??

Don Thomas

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  • 5 months later...

Hi Don, I'don read yesterday your post :o

the test scenario was one of the test scenarios for fighters and dumb air-to-air rockets in the Korean Peninsula you have. Those with Tu-4 and Il-28 and assorted Soviet fighters coming from the north to annihalate the only blue base in the South. The latest iteration was that for testing the Genies.

I don't remember very well the concrete scenario, all are basically the same with the same victory conditions, one write over the previous, but on it is based the "F-94C in Korea" scenario of

http://harpgamer.com/harpforum/index.php?a...mp;showfile=555

Now, returning to my research for "true" MiG-21, diverted yesterday when I finded info about Soviet nukes ...

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[This started in what is now archived but I can't find an upload window in the original (I suppose because it is in archive?)]

Any way the problem relates to victory conditions using aircraft subtypes with multiple numbers of kills required.

The attached has two scenarios, the vic conditions are slightly different, one requiring 4 kills of aircraft subtype ASW, the other 5 kills. these are minimum conditions. There are also kill 2 subtype EW (all are OR conditions) min condition.

blue base has 25 ASW and 2 EW planes in formation, the ASW will get hit first by FA-18s.

In the subtyp4 (requires 4 kills) scenario almost always (but not quite) red gets minimum vic once it has killed the ASWs.

In subtyp5 (requires 5 kills) scenario blue gets away with loosing the 25 ASWs with out red getting vic, if blue moves the EWs to a vulnerable sector red will generally (but again not always) get the victory once the planes are downed.

I advise playing at about 5 min to the sec time acceleration.

HCDB 101022, GE versions 2010.006 and 2009.042 both tested same result.

Don Thomas

subtypeairvic.zip

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