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General

  1. Started by Geoaegis,

    Came across the attached while looking for another reference. Thought interesting enough to share. Wondering if HUCE modeling would be consistent with the results in the attached. Geo IJIDSS0303-0408PAULO.pdf

      • Like
    • 2 replies
    • 497 views
  2. Started by TonyE,

    File Name: BeringStrait File Submitter: TonyE File Submitted: 10 May 2008 File Category: BattleSets DB Used: HCDB-080122 Authors: TonyE, CV32 This is a shell BattleSet with no scenarios outside of a small test scenario. The BattleSet will work with HCE 2008.024 or newer. Unzip the files into your HCE directory, then start up the game. At the "Select Battleset" screen, choose "Bering Strait" and click "OK" Choose your side and click "OK" At the "Select Scenario" screen, click "User Scenario" Locate "BBBERSTR.SCz" and open the scenario Choose your side and click "OK" If you want to see the textured map but do not see it, go to the "Settings" menu, then "…

    • 0 replies
    • 1.8k views
  3. Started by Akmatov,

    The idea of beefing up the usefulness of recon aircraft got me thinking. I've putzed around with Harpoon over the years and am coming back to it again and really liking HCE. I usually find myself overwhelmed with the huge scenarios with platforms all over the landscape doing all sorts of things. I prefer smaller scenarios where the problems are more limited - like escorting a convoy across the Atlantic in the face of Badgers, Bears and Victors or conducting a detailed carrier strike against a target. Currently I'm setting up a 'test range' with a base in Greenland from which I'll be running flights down to Keflivik to get a feel for what the various aircraft can d…

  4. Started by Akmatov,

    This is something I came across that might be of interest. From: http://navysite.de/cvn/cvw.htm It probably belongs in the FAQ thread, but I can't post there. I couldn't completely clean up the format, but I think it is understandable. The Air Wing compositions from 1943 to 1998 The charts below do not reflect the exact Air Wing composition they just give an approximate view of the most common compositions. In addition to the CVW a Fleet Tactical Support Squadron (VRC) Detachment consisting of 2 planes is embarked aboard the carrier. These detachments are not listed below. In the "additionally" – chart lists just the most often used squadrons. These are squ…

    • 0 replies
    • 1.8k views
  5. Started by Smitty,

    Hi I recently upgraded from Win XP to Win 7. I got the scenario editor working in the virtual XP machine and everything seems to be working OK. However, in the game the small Strategic map is missing. I have resized and moved all the other windows and clicked on the strategic map in the pull down menu. I don't use it much, but on occasion it is handy. Any ideas? I am using Build 2009.036. Thx, Smitty

    • 2 replies
    • 1.2k views
  6. Started by CV32,

    Someone want to take a crack at creating a new Battleset (using the Battleset Builder utility) for the Caucasus region? Ideally I think it would include the Caspian Sea on the east (right hand) side, and the eastern portions of the Black and Mediterranean Seas on the left. Maybe centred on Tbilisi, Georgia. It might be nice to be able to include a good portion of Turkmenistan and Uzbekistan, as well, but the resulting map might be a bit too large. Messing around with the BSB will tell for sure.

    • 0 replies
    • 844 views
  7. Started by deadmeat1471,

    Ive had alot of trouble detecting sams, and if i cant detect them i cant use SEAD strikes on them. Also i rarely see a plane avoid a missile, is there some tactics for using some ECM equipment? Or maybe the sams are inside bases or something?

    • 9 replies
    • 3.1k views
  8. Started by westmarch,

    I have been playing the EC2003 Battle, Wrath for the IOPG now for nearly a week; I think I am on the 5th or 6th attempt. I am struggling to understand what I have to do to win. I have to launch maximum effort strikes against terrorist bases (ZZa, ZYa ZXa) Destroy C31 system as a prime target (ZVb) suppress air defense activity around Bandar Abbas (Ztb, ZOb) My first problem is that there is no ZZa, only a ZZb. Even if I destroy all the bases (assuming ZZa is really ZZb) and am in the process of attacking Ztb and ZOb, the loss of 12 planes triggers the enemy minimum win conditions. Is this a Kobayashi Maru, no win situation?

      • Like
    • 2 replies
    • 1.1k views
  9. Started by JMS,

    Hello all, I am trying to have several strikes arrive at the same TOT. I have the different speed and distances (multiaxis attack, you know) but I can't get my pilots to pull it out. Is there anyway to achieve this, or the evasion codes will forever impede it?

    • 8 replies
    • 4k views
  10. Started by TonyE,

    File Name: HCGold_Hot_Keys File Submitter: TonyE File Submitted: 09 Mar 2007 File Category: Tools/Mods/Docs Complete list of HC Gold hotkeys Click here to download this file

    • 0 replies
    • 920 views
  11. Started by Onyx,

    Hi All Returning to HCE after a considerable abscence and trying to remember how most of it all works. In putting together user made scenario I've been trying to place a generic airbase but when you create the base it doesn't seem to appear on the map. Experimenting a little I found the same problem with all the non geographic bases. Analysing the scenario showed they were listed as being present but invisible it would seem ...is this a glitch or am I missing a step someplace? On an unrelated topic, do shipborne decoys have any effect in game ....they seem to have numerical loadouts but I've yet to see any deployed.

    • 1 reply
    • 1.3k views
  12. Started by Kavik Kang,

    Where do you put the files for user created scenarios? I downloaded the "Anteres" (Lybian scen, my brother was actually on the Kearsarge as an on-board engineer on an Osprey so I am interested in this scenario). I get three files ending in .SLo, .RDo, or something. There is no obvious place to put them, and no existing files with the same extensions to let me know where they belong. I can't find anything in the manual or on the forums about it either. Where do the files go?

    • 27 replies
    • 7.6k views
  13. Started by CrackerJack,

    I've just started getting into the HCE demo. I've been fooling around with some of the WesPac scenarios and to accelerate the learning process I'd like to read some AARs. Can anyone point me to where I might find some please. I've looked in the Scenario Discussion Section but it seems to be mostly postings of new scenarios. Thanks!

    • 1 reply
    • 864 views
  14. Started by broncepulido,

    I see in the new website image is not a direct or indirect link to scenario and other downloads. Or is it only my computer???

      • Like
    • 2 replies
    • 262 views
  15. File Name: HC Gold Platform Design Worksheets db_worksheet.zip File Submitter: [/url] File Submitted: 09 Mar 2007 File Category: Tools/Mods/Docs HC Gold Platform Design Worksheets by Joe Lanza Click here to download this file

    • 0 replies
    • 1.7k views
  16. View File ExportDLL - Nuclear Release Dialog NuclearRelease.dll interface version 1, for GE 2009.010+ Shows the player an alternate dialog when nuclear release is granted. There is no disrespect or undercutting of the seriousness of nuclear warfare intended with this lighthearted presentation. Installation: Extract the DLL to the ExportDLLs folder of your HCE game, then restart the game. History: 02: 2009/02/14 Fixed messed up DLL description. 01: 2009/02/14 Initial release. Submitter TonyE Submitted 02/14/2009 …

    • 3 replies
    • 2.5k views
  17. Started by TheCabal,

    Hello guys, I'm new here I had to register here for future conversations and the following question: My eyes are not liking the strong map Colors or circles which are getting almost invisible... Is there some way to the colors of the water? The most important thing: The UI Scaling. Is there such function or a Workaround to have a bigger text and bigger symbols? It's everything just small and hurting my eye. Please give me some advise how to make thing's smooth for my HUCE Combat Ready Status Greetings, Cabal

  18. Started by jugasa77,

    Hello, I have a new idea for a new tool. There could be a limit to the number of radar guided missiles an aircraft can manage. The limit could be adjusted to 1, 2, 3 or whatever you like. This is a limit like the targets a ships can manage. When a radar guided missiles activates its terminal guide then the aircraft can launch another missile again. This is the same for laser guidance missiles. IR missiles like Sidewinder or Alamo B/C can be launched the number you want up to the limit.

    • 2 replies
    • 603 views
  19. Started by donaldseadog,

    It's been a long time dream by many of us to be able to limit the number of munitions available to aircraft. Recent additions to the game by TonyE just migh have us there. This is a screen shot of an early use of the new Stores Consumed feature that tracks most munitions as they are fired. They can be filtered by firing unit class, home base and side (amongst other). The listing is circled in the lower right of the screen. The information can also be exported to a text file for later perusal. An extension of this could be assigning $ values to munitions giving another dimension to 'scoring'.

  20. File Name: HC Gold Platform Design Worksheets db_worksheet2.zip File Submitter: TonyE File Submitted: 09 Mar 2007 File Category: Tools/Mods/Docs HC Gold Platform Design Worksheets by Joe Lanza updated by Jan Masterson Click here to download this file

    • 0 replies
    • 1.8k views

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