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General

  1. Started by smiley1081,

    What it the best way to move HUCE from my old shiny P-IV to my new pitch black I7?

    • 2 replies
    • 1.3k views
  2. Started by Geoaegis,

    Hi All, Thanks to Tony, Don and Eric for working on the next update. Lots of enthusiastic chat on Discord. Question - any insight on how weather affects the performance of aircraft and weapons? I'm working on a planning tool and trying to figure out if I should degrade estimates for hit percentage or range. Thanks much! Geo

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    • 9 replies
    • 1.3k views
  3. Started by RedwoodForest,

    I recently picked up Harpoon Classic '97 from Steam, having never played Harpoon before. I've played the tutorial scenario and am excited to play through all 250 scenarios in due course. I fire it up each evening with a hot cup of decaf coffee in hand and a copy of The Hunt for Red October next to me. 😉 I have a few questions based on what I've read online and heard about. From what I understand, Matrix had a much bigger, more robust version of "classic Harpoon" that was discontinued and removed from digital store shelves last year. Several months later, Harpoon Classic '97 was released by Microprose and quickly updated to v1.63b. After incorporating Steam cloud s…

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    • 16 replies
    • 1.3k views
  4. Guys Recently bought the Ultimate edition. Played a "Splendid Little War" and destroyed all enemy installations and all their naval units. As far as I could tell both the French and Italian formations ended up where they needed to (although ships kept annoyingly running aground on the coastline!) but at the end of the scenario I got a "neither side met minimum victory conditions message"! I cannot launch the Commander's Edition scenario editor as I have a 64 bit version of Windows 7 which apparently means I can't run it. So how can I ever find out what I ACTUALLY need to do to win a scenario? Regards Andy

    • 4 replies
    • 1.3k views
  5. Started by TEPonta,

    I haven played with the Classic Scenario Editor in some time, so maybe I just forgot the answer to this one. Under the Misc pull-down menu, what does AI Settings do? If no group is selected, it says an active group is required. If a group is selected, it doesn't do anything that I can see. I find no mention of it in any of the documentation. Thanx, Buddha

    • 2 replies
    • 1.3k views
  6. Started by Onyx,

    Hi All Returning to HCE after a considerable abscence and trying to remember how most of it all works. In putting together user made scenario I've been trying to place a generic airbase but when you create the base it doesn't seem to appear on the map. Experimenting a little I found the same problem with all the non geographic bases. Analysing the scenario showed they were listed as being present but invisible it would seem ...is this a glitch or am I missing a step someplace? On an unrelated topic, do shipborne decoys have any effect in game ....they seem to have numerical loadouts but I've yet to see any deployed.

    • 1 reply
    • 1.3k views
  7. Started by TonyE,

    Due to the ongoing issues with formation-keeping, we won't be sending an official patch to Matrix Games for distribution before year end. Quality is not where we need it to be for an official release. Please keep reporting issues and helping us improve the game; the uptick in participation of late has been great.

  8. Started by rict,

    I don't know if anyone else has tried this scenario (I wasn't able to find any opinions/topics on it), but I have some observations that might be interesting, along with some questions. First, the observations: - Blue a/a weapons are very effective, especially those AIM-120s. - Blue F-15s armed with the AIM-120s are a good counter to Iran's F-14 with the Phoenix, especially when "double-teaming" the enemy group. However, sometimes the F-14s will "sneak in" (maybe radar silent? but wouldn't my EW aircraft still see them), and then they can get easy kills. - Red SAMs are VERY effective against everything: aircraft, HARMs, precision weapons, etc. Almost n…

    • 5 replies
    • 1.3k views
  9. Started by chrism_scotland,

    Its been a few years since I last played Harpoon and I've been itching to have a play, however I can't seem to find my install files. I purchased the Harpoon Classic Ultimate Edition from Matrix back when it was released should I be able to download it from somewhere?

    • 2 replies
    • 1.3k views
  10. Started by jeffteacher23,

    Howdy folks! jeffteacher23 here. I read RSR way back when and stumbled onto Harpoon v3 paper game about 1989 or so. I really like to run/referee a game between different players, As soon as v5 drops I plan on getting a copy and learning it. Then I'll need some players. I'm in Mainland China just north of HK, so it will probably be slow going until action is joined, then it will have to be on a weekend for the resolution via zoom and email for privileged communications. Any interest? I hope so!

    • 3 replies
    • 1.3k views
  11. Started by Taitennek,

    SPECIAL REPORT!!!!!.......... TAITENNEK'S HARPOON CLASSIC PAGES is online! Visit My Website: www.taitennek.com Comments, critics, and questions are welcome at: classic-mail@taitennek.com I hereby invite scenario-designers to post their work on my website, please mail me for further information. I also invite AAR-authors to post their reports. Have fun! Greetings, Frans [aka Taitennek]

    • 0 replies
    • 1.3k views
  12. Started by FlyingSinger,

    Hello all, I'm something like an old noob. I've played with Harpoon (classic only) on and off since 1994. Mostly off, truth be told, but I always think that someday I should get back to Harpoon since it's really challenging and fun. I found a HC97 manual when I moved my computer workstation the other day and this started me Googling. I was thinking that HCE sounds pretty good. But... Although there are still links and pages for various sellers, it seems that HCE is no longer sold, but the "ultimate" package (HUCE) is available for ~$60 for a huge download. That version includes HCE, and there is a recently validated, time-limited demo version of HCE. Is all that corr…

    • 2 replies
    • 1.3k views
  13. Started by Byron,

    I've got a scenario that requires airborne personnel to dropped onto a beachead. I've simulated this by flying the aircraft with the troops/equipment to the beach head but I have no freaking clue as to whether this worked or not. Can someone lend me a clue?

    • 5 replies
    • 1.2k views
  14. Started by donaldseadog,

    I've been playing tonight with choppers hunting sea mines. Usually done using MCM specific choppers there has been an observed (by at least a couple of us) possible flaw if there are multiple mines detected then the choppers attck them in target unit number order, not closest first. Fooling around a bit I'm guessing that if the chopper has a mission type MCM then it will do this, but if you add to the chopper group an ASW mission chopper, or use an ASW mission chopper alone (depth charge seem a reasonable sim) (you can see the mission type in the unit information window (click on the chopper in the unit window)) then you get attack sequence in order of proximity (mor…

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    • 9 replies
    • 1.2k views
  15. I finally tracked down a copy of Harpoon Classic (DOS) & installed it. However, Scenario Editor won't launch (error message: :Missing HARPOON Resource File(s)" I have uninstalled & re-installed several times now, but get the same error. The game itself runs great. Any thoughts?

    • 2 replies
    • 1.2k views
  16. I have a relatively young computer (less than 2 years), 6 megs of RAM, and a 2.4 GHz 64 bit processor, yet some lots of scenarios run painfully slowly, even old ones. Right now I'm running the original battleset Gatekeeper scenario (as Blue), and time compression or not, it running maybe 5 times real-time regardless of the compression settings. Running Windows 7 Home Premium. I've run the various Windows diagnostics and the computer doesn't seem to be overburdened by anything else running at the same time.

    • 5 replies
    • 1.2k views
  17. Started by Tony,

    I have notice the coming up on my message log more frequently making my message log basically useless. It seems to happen more often with larger scenarios. I would like to know what might cause this and how it may be disabled. It seems to happen whether or not I have the ignore no ship movement on or off in staff options. I am wondering if it may be a memory problem or running the scenario with a database more current then the one it was written with. I have looked for this in topic search but cannot find anything on it.

    • 2 replies
    • 1.2k views
  18. Started by TonyE,

    Matrix has released our 2009.097 patch for HUCE (of the Harpoon Classic lineage). This update can be applied to HUCE 2009.050. 2008.051 to 2009.097 Changes: New Features: The re-envisioned USNI BattleSet from the demo has been integrated into the release game. Vastly expanded the ExportDLL interface. Almost every aspect of the game engine can now be over-ridden by these plugins! Larger scenarios than ever before can be loaded in the Scenario Editor and Game Engine. Groups can now hold 255 units, up from 127. Player ships can fire SSMs and guns at surfaced submarines in most situations. Kamikaze ships, subs, and land units added that will destroy them…

    • 0 replies
    • 1.2k views
  19. Started by NefariousKoel,

    Hey Guys, I edited some of the wav files for HCE (and added/edited a couple thanks to Stalintc). I didn't want to be blown out of my chair & given a heart attack going from dead silence to a loud boom. I also added a couple little extras into some sounds. It's not a huge makeover but gives a few of the sounds a bit more flavor. Submitted the zip in the mod section. http://harpgamer.com/harpforum/index.php?a...mp;showfile=421

    • 0 replies
    • 1.2k views
  20. Just wondering if this small item could make its way into the improvement tasklist sometime. From an old post on the Matrix forums ... "I've noticed this for the past few iterations of Harpoon Classic, so I thought I'd mention it again ... one thing that always gets me is the fact that the map jumps around if I click on the scrollbars, even if I do not actually move them. Sometimes I'd like to tweak the map view by just a small amount, but when I actually click on the scrollbar to move it the view immediately shifts from its original position. I'm always expecting a more Windows-like behavior where the map moves only when the scrollbar itself is moved ... you know, s…

    • 1 reply
    • 1.2k views

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