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TonyE

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MapWindow


HC ExportDLL to provide a globe map interface
2022-07-07

Purpose:
To provide a globe view of the world to allow global reach during
 scenarios and BattleSets.

Original Author:
 Anthony Eischens

Contributors:


Compiled with:
 Delphi 11

Third party controls:
 Stratsims OSS shared pascal code
  https://tarzan.tgp.net/svn/StratsimsOSS/HC/shared/pascal/trunk
 Stratsims modified TGlobe 4
 TMS ADV Splitter

License:
MIT (see License.txt) 

History:
MapWindow 20220707 HC 2022.003+
 Incremented DLL Version to 1
 Initial test release without fog of war, just basic group location


 

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On 7/8/2022 at 5:11 AM, TonyE said:

MapWindow


HC ExportDLL to provide a globe map interface
2022-07-07

Purpose:
To provide a globe view of the world to allow global reach during
 scenarios and BattleSets.

Original Author:
 Anthony Eischens

Contributors:


Compiled with:
 Delphi 11

Third party controls:
 Stratsims OSS shared pascal code
  https://tarzan.tgp.net/svn/StratsimsOSS/HC/shared/pascal/trunk
 Stratsims modified TGlobe 4
 TMS ADV Splitter

License:
MIT (see License.txt) 

History:
MapWindow 20220707 HC 2022.003+
 Incremented DLL Version to 1
 Initial test release without fog of war, just basic group location


 

Sounds interesting! How to use that? Simply copying it into the file folder? And where does it resurface then? 

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14 hours ago, JSF said:

Crashes, look at screenshot. Crash_Export_DLL_Map.PNG.2cd20306de9d3c773985d2c29245a564.PNG

Thanks Ralf, I can strip that part out, I started testing three map approaches, one of them web-browser based.  But that isn't the one I'm using for this interim tinkering though it may well be the ultimate destination.

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On 7/10/2022 at 8:58 PM, TonyE said:

Thanks Ralf, I can strip that part out, I started testing three map approaches, one of them web-browser based.  But that isn't the one I'm using for this interim tinkering though it may well be the ultimate destination.

version 002 uploaded, all I did was remove the web browser tab, no functional improvments.

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  • 2 months later...

Sorry to be the bearer of bad news. I have installed the application in the latest version of the program (downloaded from here).

I put the Mapwindow folder inside C:/Matrix/HCU and the dll inside the exportdll folder. Do I need any third-party plugin? When I run the program I get this:

 

error 1.jpg

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1 minute ago, antonino said:

Sorry to be the bearer of bad news. I have installed the application in the latest version of the program (downloaded from here).

I put the Mapwindow folder inside C:/Matrix/HCU and the dll inside the exportdll folder. Do I need any third-party plugin? When I run the program I get this:

 

error 1.jpg

Ah yes, I do need to post up a newer version.  Please remove the dll until I get the newer one uploaded.

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v004 uploaded.  v003 had a big memory leak in that it kept allocating additional memory to show the icons each game second, leading to a crash of the game.  

When unzipped, the structure should look about like this:HCMapWindowFiles.png

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Not seeing enemy forces/adhering to visibility/detection status I agree is a good next step.

You can only restore the window if you don't have an ExportDLL that is lined up to the bottom of the HC window.  So in a default install you have DigMilArt.dll which would hide the minimized window.  If you disable those types of ExportDLLs (I renamed mine to DigMilArt.dll.bak) you will then see something like  image.png where you can restore the MapWindow form.  Please do keep in mind the MapWindow ExportDLL is just a proof of concept at this time.  It doesn't do much but when people show interest it encourages me to keep expanding the functionality and someday it will be useful as a result.

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  • 6 months later...

MapWindow 20230330 2023.001+
 Incremented DLL Version to 5
 No functionality updates, just allowing this to work
  in HC 2023.001+.  

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