Everything posted by jugasa77
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Problems with scenario editor
I can't edit the database with H3RE. I have to edit it with H3CD that I have to run as administrator.
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Problems with scenario editor
When importing a database the editor says: Reading Database.xml Annex...FAILED. Reading Change Log Annex...FAILED.
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ECM slot
I think I am going to read the H3ANW instructions to play a little bit more complex version of Harpoon.
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Problems with scenario editor
Hello, I have reinstalled H3ANW again without installing the v3.11.1.0 patch and now the scenario editor runs properly. I am editing the DB with Reimer's tool included Harpoon Ultimate Edition and there is another problem. When editing the aircrafts I can only see F/A-18 Hornets entries, the other entries don't appear. The same with weapons: only Mavericks appear. And so on. Are the databases hardcoded so anybody can't edit them? This didn't happen to me at a previous installation???
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Problems with scenario editor
Hello, I have been installing again H3ANW and I can't run the scenario editor. After each installation of HUCE, H3ANW, H3v364 and H3v394 it appears a message saying that registration key is invalid. I have started HUCE game engine and scenario editor and they run properly. I have started H3ANW game engine and runs properly but SCE doesn't.
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ECM slot
How can I see that? Is there any tool to see this parameter?
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Renaming loadouts
Hello, I have found a solution. I have got to delete the loadouts and introduce them again. Here is the results: MyDatabase_2022027-20240105.rar. And here is the probe scenario to probe it: OperationArkhangel-20240105.rar. Of course, they aren't finished. MyDatabase_2022027-20240105b.rar OperationArkhangel-20240105.rar
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Renaming loadouts
The message said that there is an error on loadout 56898, which is the first loadout of Su-27SM Flanker (intercept).
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Renaming loadouts
I have deleted loadout 57299 and start SE. It is the same problem. I have tried adding some unedited Su-27S Flanker and it is the same problem. I don't know what happens.
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Renaming loadouts
Hello, I have been editing my database but it has the same problem as before. It seems that new created loadouts cause the SCE to crash. Take a look at Su-27SM Flanker (loadout 57299), at Su-24M2 (loadout 57300) and at Su-30M2 Flanker (loadouts 57301 and 57302). I will try to delete these loadout and see what happens. I will tell you what happens. MyDatabase_2022027-20240105.rar
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Renaming loadouts
I have edited the pfData2005.mdb with new names for loadouts. They remain the same but I have added a -1, -2, -3... to difference different loadouts. Do you want me to share it? It is not a hard work: it's easy.
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Missiles DATA?
Like in Harpoon 4 paper rules: page 6-4. But if the target is fast paper rules adds 1.0 to DATA. Are the other modifiers included at HC? Like penalties for the target launching or landing? I will take a look at paper rules because the pdf manual doesn't give as much information as paper rules.
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Renaming loadouts
Yeah, but it seems that this chart came at pfData2005.mdb not pfBuild2005.mdb. Thanks.
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Renaming loadouts
Sorry, but I have deleted the corrupted files to start again. Perhaps it was the same loadout names that crashes the SE. I can remember to have renamed GP and Precis loadouts to guided loadout because I want to add a GP loadout with Mk82 GPB. So I have several guided loadouts. I'm not sure which causes the SE to crash.
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File - ActUnitReport
I have and idea for this tool you can include if you want. It concerns speed and accelaration. Apart of course and altitude you can include speed. Acceleration could be the 10% (or the 20%, or the 30%) of climb rate. If an aircraft has a climb rate of 200 meters/second, it could have an acceleration of 20 knots per second (or 40 or 60). You need some time to reach 1000 knots from a cruise of 530 knots for example.
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File - ToolBox
Or perhaps it is the time for radar pulse?
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Missiles DATA?
Hello, I have seen that big missiles like AS-4 Kitchen hasn't got a DATA atribute. How is the pH calculated?
- File - ActUnitReport
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File - ToolBox
Hello, a nice tool, congratulations. What does the number right to the "Search" and "Pause" buttons on "AirGrpForm" entry? Perhaps it is the additional ATA when the target is less than 1000 knots of speed?
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New tool idea
I am going to post this topic in "wish list"?
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New tool idea: multiple targets
Hello, I have a new idea for a new tool. There could be a limit to the number of radar guided missiles an aircraft can manage. The limit could be adjusted to 1, 2, 3... or whatever you like. This is like the targets a ships can manage. When a radar guided missiles activates its terminal guide then the aircraft can launch another missile again. IR missiles like Sidewinder or Alamo B/C can be launched the number you want up to the limit. There would be no limit to AGM missiles a plane can manage.
- File - ActUnitReport
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ECM slot
So, if I have a F-16C with an ECM entry of 10% and a ALQ-131 pod of 20%, then the pH would be 20%. And if the loadout hasn't got the ALQ-131 pod, the pH would be 10%. Wouldn't it?
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ECM slot
I wish chaff were compatible with ECM, and flares with IR jammers. Which is the "residual probability to hit"?
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ECM slot
And what is the difference between ECM and IR jammers and chaffs and flares? Perhaps chaff and flares are useful against rear attack missiles? Are ECM and IR jammers and chaffs and flares compatibles? Can you add ECM (20%) and chaffs (20%) for a total of 40%?