Database Design & Discussion
A forum for discussion of database design for Harpoon 3.
54 topics in this forum
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From Naval Open-Source Intelligence This add to the HUCE DB should make IOPG scenarios a little more interesting! BrahMos has a range of up to 290nm, a mach 2.8 cruising speed that carries a 660lb warhead into its target. That will definitely leave a mark on whatever it hits!
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Mark Gellis put forth a question in the HUD4 forums. How to improve the reception of HUD4. I'm going to give my 2 cents on the name of the topic, "Beating the competition." In order to think about beating the competition you might want an understanding of the competition. There used to be more competition, now it pretty much is down to PDB. Frankly I can't even say that HUD4 is competing with PDB, PDB is it right now, period. Anyway, PDB's creator is the one and only Herman Hum. A few things to note about Herman: Herman has a seemingly endless supply of time to devote to his passions. Herman is not afraid to learn and will learn in order to accomplish h…
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File Name: HUD 4 V 1.0.0 Release Version File Submitter: JSF File Submitted: 30 Jul 2012 File Category: Databases Authors: Gunny Game Version: ANW V 3.10 This is the current release version HUD4 V 1.0.0 from Gunny. For all those who don´t like betas and want to use the official release as long until the V 1.1 Release is out. Click here to download this file
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File Name: HUD 4 V 1.1 beta 10 File Submitter: JSF File Submitted: 30 Jul 2012 File Category: Databases Authors: Gunny Game Version: ANW V 3.10 This is the latest beta from Gunny. Usable until his V 1.1 Release comes out with ANW V 3.11 Click here to download this file
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Should the MK60 have 600 DP? Most submarines have 20-200 DP, and they are much larger.
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I'm not sure if people know about this, but the newest beta of the HUD is available at the following web sites... http://www.computerharpoon.com/ http://wiki.computerharpoon.com/index.php?...:ChangeLog#HUD4 It includes the changes I made to the database...you can now do a lot more things with marines, paratroopers, etc. I even added a "generic solider" loadout so ANY nation can have paratroopers, boarding parties, etc. Mark
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I just downloaded HUD4 today and was playing around with it. I tried to create a scenario circa 1986/87 time frame and found that most of the units for the US are post Cold War outfittings. Is there any way we could get some of the units built into the HUD to represent the high time of the cold war the late 70's and 80's?
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I don't know if I'm doing something wrong or not, but I cannot get the ASROC on my Knox frigates to fire. I tried changing the loadouts, etc. The game sometimes selects the ASROC as the default weapon of choice for an attack, but then never launches the weapon itself...and I know because when I check the magazine later on, it shows the weapons as still being there, even though (if I selected other weapons, too) other weapons have fired without any problem. Any ideas? Mark
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File Name: HUD3 1.6.2... latest files from Darren File Submitter: Gunny File Submitted: 9 Oct 2011 File Category: Databases Authors: Darren Buckley Game Version: Harpoon Ultimate Advanced Naval Warfare I place the latest files from Darren, he sent them to me a few days before the sad piece of news. People who made scens with HUD3 may find useful to have these files, to fill the gap between HUD3 and HUD-4. Click here to download this file
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I'm not sure how often these databases get updated (I imagine the authors have actual jobs, families, etc. that might demand their attention, too), but here's what I would like to see added or expanded in these databases whenever it is possible to do so... (I'm guessing some of these do not even require adding new platforms, but just listing existing ones under appropriate countries.) Angola <-- it isn't even in the HUD 3. As I understand it, they have a few Floggers and a few Flankers; I think they also have a couple of Osa IIs. That's enough to cause a little mayhem... Brunei <-- add the Darussalam OPV (with a 57 mm. gun and Exocets, it's as dangerou…
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File Name: HUD 3 V 1.6.1 as of 2011-05-04 File Submitter: RKoelbach File Submitted: 17 May 2011 File Category: Databases Authors: Darren Buckley Game Version: Harpoon 3 ANW/HUE 3.10 HUD 3 V 1.6.1 as of 2011-05-04 for Harpoon 3 ANW/HUE 3.10 Text files included. Unzip into your db folder. Rebuild existing scenarios. Click here to download this file
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When using the DB Editor that uses the H3 screen (not the MS Acces one, the other one) how do you create a new platform? In MS Access, I go to the last platform and click next, which gives me a blank record to work with. Doing this in the other one just closes the screen. I think I have a pretty fair handle on editing existing entries, just not how to create new ones. I don't find it mentioned in the manual anywhere either. Thanx, Buddha
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File Name: ANW DB V 2.4.7 as of 2011-05-13 File Submitter: RKoelbach File Submitted: 14 May 2011 File Category: Databases Authors: Dale Hillier Game Version: H3 UE / ANW 3.10 ANW DB V 2.4.7 2011-05-13 Editor: Dale Hillier Click here to download this file
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File Name: HUD 3 V 1.5.5 as of 2011-01-05 File Submitter: RKoelbach File Submitted: 14 May 2011 File Category: Databases Authors: Darren Buckley Game Version: H3 HUE / ANW 3.10 HUD 3 V 1.5.5 (text files included) 2011-01-05 Editor: Darren Buckley Click here to download this file
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In trying to modify the HUD3 database (yes I am messing with perfection). I seem to be importing or exporting the DB incorrectly. After exporting I get an error saying that the dbsignature.dll file is missing. I don't even see a file with that name. I import the DB from the DB folder in Harpoon 3.9.4, mess with the db in the editor and then export it back to where I got it. Is that the correct process? Thanks, Steve
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Version 2006.01 of the Database Comparison Utility (dbComp) has been released. Get it at http://www.harpgamer.com under the Tools section. This utility creates a listing of changes between two versions of a database. Please submit your suggestions to this thread. dbComp is a very old tool that can't fully compare the current databases, help in getting it up to current is appreciated.
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Afternoon gents, I'm looking for any and all information on the ability of helicopters [specifically shipborne] that can deploy decoys in order to provide target deception/seduction. In the ideal scenario, a helicopter such as a Lynx or Seahawk will take off from the ship carrying a number of decoys such as DLF/SLQ-49. The helicopter would then lay a line of these decoys that would confuse an adversary into thinking that a group of ships [namely yours] is somewhere else. I haven't heard of helicopters from any navy being able to do what could be a very useful capability. Thanks in advance D
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UnRep times: To calculate a [rough] unrep you need to know factors: With UnRep operations at sea you got 2 possible transporting options: 1: by cables between the ships 2: helicopter shuttles What I know about transportation by cable is that the sea must be relative calm; the ships rolling during this operation due to the displacement and speed of the ships so close to each other [about 10-20 meters]. Photo: US Navy The transport between the ships by cable line is relative slow. Electro engines or people running the cables. So it takes at least minutes to bridge the distance between the ships, but you must also calculate time to click o…
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Well, I'm finally getting started with Harpoon 3 scenario design... The first scenario is a very simple one...one US cruiser, one Venezuelan frigate, and 6 Venezuelan F-16As. The cruiser patrols waters near Venezuela and the Venezuelans interpret this as an attack and go after her. They win if they sink her; the US wins if they stay alive...sinking the Venezuelan ship is not necessary for victory (although it may be necessary for survival). I apologize in advance if some of these questions are rather basic. First set of questions... I plotted a course for the American ship but it is not moving when the game starts. What do I need to do to fix this? …
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The details are finally emerging of what is going to happen to the Royal Navy as a result of forthcoming defence cuts in this and numerous other articles. http://www.dailymail.co.uk/news/article-13...rrier-axed.html I am confident that in light of all this, the Harpoon team will give an accurate representation of the Brit Senior Service in future patches, with regard to the construction of new warships. In particular, Her Majesty's Government seem to have resurrected an exciting concept originally invented by the Japanese back in '44/5: THE AIRCRAFT CARRIER WITHOUT AIRCRAFT The possibilities seem to be as follows: 1) The Queen Elizabeth class sans an…
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