TonyE Posted November 28, 2009 Report Posted November 28, 2009 HCE - 2009.049 - 2009/11/28 =========================== + Chg:B140 GE Let's not allow firing guns at submerged subs in the torp counter-fire situation. + Chg:2447 GE Phantom air group attempts landing. (thanks Herman) See http://harpgamer.com/harpforum/index.php?showtopic=2529 + Chg:0000 GE Tanker prompted to land at wrong carrier, proceeds to land at any old carrier it wants to. Tanker now listens and follows orders. (thanks Maromak) See http://harpgamer.com/harpforum/index.php?showtopic=2674 + Chg:B142 GE Work around inability to re-target within existing target group when remaining weapons range is not an aircraft. (thanks Joe K) Don't forget to update the issue tracker when you deal with the B### items. Thanks!
JSF Posted November 29, 2009 Report Posted November 29, 2009 HCE - 2009.049 - 2009/11/28=========================== - Chg:B140 GE Let's not allow firing guns at submerged subs in the torp counter-fire situation. - Chg:2447 GE Phantom air group attempts landing. (thanks Herman) See http://harpgamer.com/harpforum/index.php?showtopic=2529 - Chg:0000 GE Tanker prompted to land at wrong carrier, proceeds to land at any old carrier it wants to. Tanker now listens and follows orders. (thanks Maromak) See http://harpgamer.com/harpforum/index.php?showtopic=2674 - Chg:B142 GE Work around inability to re-target within existing target group when remaining weapons range <= 3nm and the target is not an aircraft. (thanks Joe K) Don't forget to update the issue tracker when you deal with the B### items. Thanks! Just downloaded and installed it. Thx for another update, Tony. Got a crash though. Since this was the first time I ran HCE under Windows 7 - are there any known problems regarding HCE under Win 7? Regards, Ralf
TonyE Posted November 29, 2009 Author Report Posted November 29, 2009 HCE - 2009.049 - 2009/11/28=========================== Just downloaded and installed it. Thx for another update, Tony. Got a crash though. Since this was the first time I ran HCE under Windows 7 - are there any known problems regarding HCE under Win 7? Regards, Ralf No known problems with Win 7 (my daily OS for a couple of months now). How can I replicate the crash? Thanks Ralf. Tony
Akula Posted December 3, 2009 Report Posted December 3, 2009 Tony, I'll get these tested out to the best of my ability over this weekend. Look for results in increments between now and sunday. Any advice on how to set up a scenario that will gaurrantee a chance to torp counterfire though?
CV32 Posted December 3, 2009 Report Posted December 3, 2009 Any advice on how to set up a scenario that will gaurrantee a chance to torp counterfire though? Just make sure the attacking submarine is inside the range of the target ship's own onboard ASW torpedoes (typically <7 nm). Closer would probably be better to test the reaction of the guns.
JSF Posted December 4, 2009 Report Posted December 4, 2009 Hi Tony, HCE - 2009.049 - 2009/11/28=========================== Just downloaded and installed it. Thx for another update, Tony. Got a crash though. Since this was the first time I ran HCE under Windows 7 - are there any known problems regarding HCE under Win 7? Regards, Ralf No known problems with Win 7 (my daily OS for a couple of months now). How can I replicate the crash? Thanks Ralf. Tony I try to replicate the situation and post again if it occurs once more/regularlay.
Akula Posted December 4, 2009 Report Posted December 4, 2009 Tony, I'll get these tested out to the best of my ability over this weekend. Look for results in increments between now and sunday. Any advice on how to set up a scenario that will gaurrantee a chance to torp counterfire though? Gotcha, I'll set one up and give it a go this evening.
Akula Posted December 5, 2009 Report Posted December 5, 2009 HCE - 2009.049 - 2009/11/28=========================== - Chg:B140 GE Let's not allow firing guns at submerged subs in the torp counter-fire situation. - Chg:2447 GE Phantom air group attempts landing. (thanks Herman) See http://harpgamer.com/harpforum/index.php?showtopic=2529 - Chg:0000 GE Tanker prompted to land at wrong carrier, proceeds to land at any old carrier it wants to. Tanker now listens and follows orders. (thanks Maromak) See http://harpgamer.com/harpforum/index.php?showtopic=2674 - Chg:B142 GE Work around inability to re-target within existing target group when remaining weapons range <= 3nm and the target is not an aircraft. (thanks Joe K) Don't forget to update the issue tracker when you deal with the B### items. Thanks! The counter-fire situation is fixed. I was able to fire a torpedo, but not guns.
TonyE Posted December 5, 2009 Author Report Posted December 5, 2009 HCE - 2009.049 - 2009/11/28=========================== - Chg:B140 GE Let's not allow firing guns at submerged subs in the torp counter-fire situation. ! The counter-fire situation is fixed. I was able to fire a torpedo, but not guns. Nice work . When looking at B142 it may help to run the test save from the issue report in the demo to understand what it going on. That may give insignt on how to strip Middleweights (I think that's the root scen) to test with the non-demo build.
donaldseadog Posted December 8, 2009 Report Posted December 8, 2009 HCE - 2009.049 - 2009/11/28=========================== - Chg:B140 GE Let's not allow firing guns at submerged subs in the torp counter-fire situation. ! The counter-fire situation is fixed. I was able to fire a torpedo, but not guns. Nice work . When looking at B142 it may help to run the test save from the issue report in the demo to understand what it going on. That may give insignt on how to strip Middleweights (I think that's the root scen) to test with the non-demo build. Re B142, I thought it was being within 3 miles but with weapon range of less than 3 mile, I've seen that lots of times, so I tried to re build the same thing for HCE (even used the same base in westpac with similar extra structures etc. However I can't get the same refusal to attack, I've used 2008.44, 2009.36, 2009.44 & 2009.49. I've tried moving targets in the formation by small amounts and seem to have had the correct distances apart but can't duplicate the action. I used rockeyes of zero range from A6E Intruder. Anxious to see this duplicated. Don. (edited Don) I had another go, this time stripping down Middleweights (that is the scenario-in westpac) and using 2009.42, but still couldn't get same behaviour as in the demo. I'm beat, step forward some guru please. Funny thing, when played in the demo game the 'destroyed' SAM site never disappears from the unit window and is still available as a target in the 'attack' window (repostion attacking plane to the west of target base), this behaviour doesn't seem to happen in the full game version?
donaldseadog Posted December 8, 2009 Report Posted December 8, 2009 HCE - 2009.049 - 2009/11/28=========================== - Chg:B140 GE Let's not allow firing guns at submerged subs in the torp counter-fire situation. - Chg:2447 GE Phantom air group attempts landing. (thanks Herman) See http://harpgamer.com/harpforum/index.php?showtopic=2529 Confirm phantom air group (it was enemy aero tanker) requesting landing no longer occurs. (seemed fixed before 2009.36?) Don Thomas - Chg:0000 GE Tanker prompted to land at wrong carrier, proceeds to land at any old carrier it wants to. Tanker now listens and follows orders. (thanks Maromak) See http://harpgamer.com/harpforum/index.php?showtopic=2674 - Chg:B142 GE Work around inability to re-target within existing target group when remaining weapons range <= 3nm and the target is not an aircraft. (thanks Joe K) Don't forget to update the issue tracker when you deal with the B### items. Thanks!
Akula Posted January 25, 2010 Report Posted January 25, 2010 HCE - 2009.049 - 2009/11/28=========================== - Chg:B140 GE Let's not allow firing guns at submerged subs in the torp counter-fire situation. - Chg:2447 GE Phantom air group attempts landing. (thanks Herman) See http://harpgamer.com/harpforum/index.php?showtopic=2529 Confirm phantom air group (it was enemy aero tanker) requesting landing no longer occurs. (seemed fixed before 2009.36?) Don Thomas - Chg:0000 GE Tanker prompted to land at wrong carrier, proceeds to land at any old carrier it wants to. Tanker now listens and follows orders. (thanks Maromak) See http://harpgamer.com/harpforum/index.php?showtopic=2674 - Chg:B142 GE Work around inability to re-target within existing target group when remaining weapons range <= 3nm and the target is not an aircraft. (thanks Joe K) Don't forget to update the issue tracker when you deal with the B### items. Thanks! B142: Is this an aircraft issue or a general issue.
TonyE Posted January 26, 2010 Author Report Posted January 26, 2010 B142: Is this an aircraft issue or a general issue. Should be a general issue that happens to be demonstrated by aircraft.
TonyE Posted December 6, 2010 Author Report Posted December 6, 2010 - Chg:0000 GE Tanker prompted to land at wrong carrier, proceeds to land at any old carrier it wants to. Tanker now listens and follows orders. (thanks Maromak) See http://harpgamer.com/harpforum/index.php?showtopic=2674 - Chg:B142 GE Work around inability to re-target within existing target group when remaining weapons range is not an aircraft. (thanks Joe K) These two still need verification. Note the second has a related issue report that will need updating. Thank you
donaldseadog Posted December 7, 2010 Report Posted December 7, 2010 - Chg:0000 GE Tanker prompted to land at wrong carrier, proceeds to land at any old carrier it wants to. Tanker now listens and follows orders. (thanks Maromak) See http://harpgamer.com/harpforum/index.php?showtopic=2674 - Chg:B142 GE Work around inability to re-target within existing target group when remaining weapons range <= 3nm and the target is not an aircraft. (thanks Joe K) These two still need verification. Note the second has a related issue report that will need updating. Thank you Chg 0000 GE tanker landing problem: confirm aero tankers land on carriers (choice of two) according to player direction (tested OK GE version 2010.015) Chg B142 GE no retarget of multi unit group with weapons <= 3nm. Confirm situation now working, test GE 2010.015 GP loadout hornet correctly attacks four unit mobile group, attacking each unit in turn till group kill or low ammo. Don Thomas
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