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Ships magazines error

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Meddling with my personal modified DB, apparently many ships magazine have been translated from a ship to other, how can I correct it? I don't find in the platform editor any table with ships magazines, to see what is lacking. Thanks.

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  • Looking deeper into my personnel db I have found some of my magazines have been scrambled or completely blank. The PE shows that there was something there but everything is totally empty.  

  • donaldseadog
    donaldseadog

    Time for bed, I'm getting a feeling the csv file is OK (it took a while to work out for each class the order of mag items in the csv is reverse to the PE). The move to the commondb file is gettin

  • 2024.001 posted, be extra cautious and careful, back up your files and tuck them away in case I accidentally introduced new issues.

Posted Images

I have seen this happen with bases in my personal db too.

There is a limit of around 13,000 magazines available in HC.

You can find the number of magazines you have looking at tPlatformMagazine.

I have attached a screen shot to help you locate the annex where the magazines are located.

I use the full version of MS Access and am not sure if it is available to a player that uses the MS Access Runtime the comes with HC.

That would be a TonyE question.

 

 

image.thumb.png.797ace5be96220aecbc8123fe7eef55a.png

 

If I remember PE is running in a band aid state because of a change a while ago to ms access or some such and TonyE had to write a work around. Maybe there is some connection, but probably no 😳

Looking deeper into my personnel db I have found some of my magazines have been scrambled or completely blank. The PE shows that there was something there but everything is totally empty.

 

image.png.aff37aedab725a6cdc0f8334dbe935f0.png

 

Using Don Tomas's Tool box I can see that there isn't any problem with magazines in my current game.

My next step is to reload my last backup of my db into the PE and see what happens.

I have imported several of my backup db's into the PE. I am still getting the same results as above.

I created a new scenario in the SE and a ship that shows no magazine info in the PE iand have the same results

image.png.cc1be04f85ed29d6ee80e198b81c61d7.png

 

I am guessing that we need TonyE to investigate what has happened.

image.png

Information for TE

GE Version: 2023.011

PE Version: 2022.009

db Version: HCEEFDB-230825

Base Magazines are also affected.

Test Scenario: Magazine test.scq

(I'd be also wondering about the windows OS version, I have an update ready to install and I'm not having problems so far. I've imported into PE DB, amended them, looked at them and ships have magazines correct, exported and loaded into a game and toolbox is picking up magazines.

I think its a toolbox error but I am seeing incorrect magazine info for some platform ? I'll check that out.)

ed

I've looked again and I think toolbox is good (yeh) but that exports from PE are getting the magazines wrong, tying in with Enrique's comment about some magazines in the wrong platform, I think I'm seeing this too.

  • Author

thanks to everyone, at least was not my fault meddling with the DB! (Even reviewing on a very long day every one of the 1730 weapons entries, to find any code number error!).

Enrique, do you have a before the issue db and one as soon as you noticed that you can zip and send to me tonye@harpgamer.com?  Any additional hints are appreciated too (like that you only export and never import if that's how you work).

To the question of whether the PE running under the Access Runtime can view the # of magazines, the answer is yes.  

  • Author
On 10/25/2023 at 4:34 AM, TonyE said:

Enrique, do you have a before the issue db and one as soon as you noticed that you can zip and send to me tonye@harpgamer.com?  Any additional hints are appreciated too (like that you only export and never import if that's how you work).

Regrettably not, apparently is a slow developing failure affecting slowly the magazines without any detecter pattern (thinking on patterns by months, with any result), and I'm not keeping my personal DB records "pure" before the failure, it probably happened some six months ago (also, aperceiving it and fighting against it my scenario develpment has slowed too).

3 hours ago, broncepulido said:

Regrettably not, apparently is a slow developing failure affecting slowly the magazines without any detecter pattern (thinking on patterns by months, with any result), and I'm not keeping my personal DB records "pure" before the failure, it probably happened some six months ago (also, aperceiving it and fighting against it my scenario develpment has slowed too).

Thank you for the additional information, one more question so far, do you only export from the PE or do you do both export and import actions/buttons?

  • Author
24 minutes ago, TonyE said:

Thank you for the additional information, one more question so far, do you only export from the PE or do you do both export and import actions/buttons?

I think basically export, very few times import to recover some few changes losed.

  • Author
On 10/25/2023 at 4:34 AM, TonyE said:

Enrique, do you have a before the issue db and one as soon as you noticed that you can zip and send to me tonye@harpgamer.com?  Any additional hints are appreciated too (like that you only export and never import if that's how you work).

Also I think must be a recent error, only from circa June 2023.

  • Author
On 10/26/2023 at 9:18 PM, TonyE said:

Thank you for the additional information, one more question so far, do you only export from the PE or do you do both export and import actions/buttons?

yes, I only use the actions/buttons (I didn't understood previously the idea!)

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