Everything posted by eeustice
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Turn 1848 Plotting Phase
Change cargo ships to course to 090 at flank speed to open range to contact attempt to keep out of missile and gun range. Change Kashan to course to 030 at flank speed to open range to contact
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Turn 1848 Plotting Phase
Continue course and speed. After closing to 8.5 miles from target open fire with Goa missiles. Does damaged mean reduces capabilities or I can not use them? Some where along the way I will need the HC4 paper rules and the High Tide Chart.
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Turn 1845.5 Detection Phase
Change Hard rudder to port course to 165 flank speed. Do I have the ability to shoot down incoming missiles? Employ all ESM countermeasures Fire missiles when in range.
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Turn 1844.0 Detection Phase
Change directors to air mode. Turn on missile jammers and launch chaff
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Turn 1844.0 Detection Phase
To make any decision I need to know the range and bearing to contact. Sorry I am a little vague sometimes. I still am trying to figure out what I need to ask.
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Turn 1843.0 Movement Phase
When guns are in range turn to course 270. Fire all weapons when in range. Turn on Gun director and fire guns at will. Hopefully I will get lucky.
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Turn 1836 Detection Phase
Only when I get with-in range of my missiles.
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Turn 1836 Detection Phase
Merchant stays on course and speed. Kashan makes a slow turn to port to new course 180 slowly heads towards contact maintains speed slowly closing the contact. Look out confirms contact is a Iranian warship. Kashan goes to full speed to close range to 8 nm and launches 6 Goa SA-N-1 at contact. Kashan maintains max speed and fires 2 more SA-N-1 Goa missiles at Iranian warship. This will present the smallest aspect of the Kashan at the Iranian war ship. At 9 nm from war ship launch a torpedo at him just to put as much confusion as possible at the Iranian warship. If Kashan gets with in gun range open fire with forward 76mm gun change back to course 270 and open up with aft 76mm gun. Launch 4 more Goa SA-N-1 missiles at the Iranian warship Hopefully I will get lucky or I will have to put my head between my legs and kiss my butt good bye! This is a sundial attack. Since I am out gunned it's the best I can hope for!
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Turn 1833 Detection Phase
Since my objective is to deliver the merchant to Iraq I have several options: 1. Change course to 290 and try and hide in the land clutter and follow the coast line to Iraq without creating any electronic emissions. 2. Since HC official db says I have 2 Helo's. Launch helo at very low altitude have it fly 5 miles on course 090. Change course to fly directly towards the visual contact and pop up to take a look at the visual contact. If contact is identified as target and Helo has AS missiles fire them at contact. If contact is not Irian surface combatant then return at very low altitude and return to ship. 3. go to full speed.Turn towards the contact verify identify of contact and hopefully get in range of my SA-N-1a missiles (8.5nm range) and fire missiles at contact. Hopefully be able to finish him off with 76mm gun. If there are any other ideas I am open to them.
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Turn 1833 Detection Phase
Continue on course and speed. No changes to sensors Give lookout an extra day liberty for locating contact with sharp eyes
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Turn 1800
I will need the specifics of my ships too Thanks
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Turn 1800
All Sensors Passive, ESM manned, directors in surface mode. Continue course and speed If ESM detects a contact will change status of sensors as required
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Turn 1800
I will need the H4 paper rules Thanks
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Turn 1800
What do I need to do now. I'm putting along at 14kts at 270 Have no Radar and sonar on to give away my position How do I proceed
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Turn 1800
I stumbled into the Blue player forum
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Beginner Scenario Editor
Andy, Welcome back! When saving a scenario create a directory on your computer for "Edited Scenario's". Save your edited scenario there. This way you will know exactly where to look when loading a scenario. If you are using 2009.050 this is the last version of the original HC version. The Harpoon Ultimate version you referenced is 2009.097. You may have mixed up your Harpoon editions. Below is a link to the latest updates to Harpoon Ultimate Edition: http://harpgamer.com/harpforum/index.php?/topic/17623-hc-versionsupdates/ I hope this helps. Please let us know if have any additional questions. Happy Harpooning! Eric
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Recommendations
Welcome back. Someone who likes large battles like me! I have created a series of scenarios based on the Spratly Island dispute in the South China Sea. The first 2 scenarios are to be played as the red side as the Chinese, Russians and North Korea attacking Philippines, Japan, Australia, Taiwan, and South Korea. Scenario 3 is the US, and NATO allies Canada, England and Australia build up large fleets pf ships and start attacking the Russians, Chinese and North Koreans Scenario 4 part 1 is named Battle of the South China Sea and it involves the NATO nations as well as some Japanese and South Korean ships. Scenario 4 part 2 (to be releases soon) Battle for Japan. This involves CV task groups in the Sea of Japan, Pacific Ocean and the Sea of Okhotsk. The final scenario of the series will be the last 2 scenarios combined to have a massive battle involving 3 Russian/Chinese CV task groups and 5 NATO/Japanese/South Korean CV task groups. Lots of land bases on both sides. I have created a custom database that needs to be used with the series of scenarios. That database is named HCEEFDB-160710 Fictional Database. There are futuristic weapons systems, planes and ships in the database. These scenarios will require HC2016.003 and later to play. HC 2016.003 is the latest file to play HC with. 2016.010 is a work in progress and has some issues that needs to be worked out. All scenarios have both naval units and submarines. All scenarios and the fictional database can be found in the download area of the forum. There is almost continuous action on multiple fronts at the same time. Battle management will be almost constant. I am a WW II Pacific Battle fan so never overlook the old way of fighting naval battles. Using HC's pause function will help launching your air groups for CAP and attack. Always remember in all my scenarios that putting up a stiff defense is sometimes as good and going on the offensive. Let the enemy wear itself down and then attack with vengeance. These scenarios are very large and push Harpoon to it's limits. The computer side of the scenario creates a lot of single plane air groups which will quickly max out the number of air groups HC is allowed in the software. One of these days we might be able to get TonyE to work on a fix for that. TonyE is the programmer for HC. CV32 is the database creator and I eeustice just keep breaking HC for TonyE to fix. If you have any questions please let us know. Happy Harpooning! Eric
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Harpoon Ultimate Commanders Edition 3.0
Steve M, If I understand what your asking. When you open the Platform Editor select the Browse button Look for the pfBuild2005 file. That is where the custom database resides You will have to fine the original location of your pfBuild2005 file. Please let in know if this works. Happy Harpooning! Eric
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Patching HCE to use the 32 bit SE
Tony comes through again! Thanks Tony! Happy Harpooning davidlk
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Patching HCE to use the 32 bit SE
Well I guess it's time for Tony! Tony Please Help those of us who are lost and frustrated! I am at the end of my list of ideas. Sorry I couldn't be of more help. Eric
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Patching HCE to use the 32 bit SE
I did find an older Laptop that has HCE on it but didn't have the 2015.027 on it. I downloaded the 2015.027 update and tried to install it. The default install directory was: C:/Matrix/HUCE I changed the default install directory in the update to: C:/Matrix/HCE Where my HCE was originally installed, and was able to install the update. Please let me know if that works. Eric
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Patching HCE to use the 32 bit SE
Hummmm. I copied and pasted TonyE's instructions into my message from the forum. This is the link on the Forum where Tony has the Version Updates: http://harpgamer.com/harpforum/index.php?/topic/17623-hc-versionsupdates/ I don't have HCR on this PC. I am going to look at one of my older PC's to see if I have HCE installed on it. I don't know what I am missing. If I figure out what I did wrong I will let you know. It's got to be something simple. I'm sure Tony has seen your posts and since I can't figure it out he will chime in and get us straightened out! Eric
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Patching HCE to use the 32 bit SE
TonyE's instructions are as follows: Start with your 2015.027 patched HUCE from Matrix. Click on the link below to Matrix Games for 2015.027: http://www.matrixgames.com/products/392/downloads/ To upgrade to HC2016.003 click on the link below: http://harpgamer.com/harpforum/index.php?/topic/2049-current-files/ You will download a Zip file. Unzip it in your HCE Directory and then run the installer file. This will update your HC and add the new SE to your HC directory. If you have any questions pleas let us know. Good Luck, Eric
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Patching HCE to use the 32 bit SE
Welcome back! There is a version of the Scenario Editor that will work with Windows 10. The instructions for upgrading to the latest version of HC is below. http://harpgamer.com/harpforum/index.php?/topic/2049-current-files/ Below is the file name in the HC directory for the Scenario Editor that works in Windows 10 will be in your HC directory: HUC Wscenedt32 HC 2016.010 is the latest version of HC. This is a work in progress. TonyE is working on getting air groups to change altitudes more realistically. He is working on sub's changing depths more realistically too. HC 2016.003 is the last stable version of HC. If you have any questions please let us know. Happy Harpooning! Eric
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Fourteen years of goodness
In the 2 and 1/2 years I have been part of this group HC has come a long way. You can now have 255 units in a group up from 128 Orbital missiles were not detected with radar. That now works. Orbital missiles were never able to be detected by radar in HC prior to that in HC You increased the number of magazines each ship can have. Fixed HC multiple times when I exceeded the limitation of HC. 2 major HC releases was made to Matrix. Played our first paper Harpoon game in Milwaukee! Had a Harpoon Geeks weekend last fall. Lets not forget you had 2 sons born during the last 2 and 1/2 years! Let's all not forget Mel (Tony's wife) puts up with us asking for help fixing HC issues while getting in some time of his own to make the improvements he wants to make. We can't forget CV32 he keeps the HC Official database Current . This a all pretty awesome for a bunch of guys who do it all for free. I hope you guys know how much you guys are appreciated! I forgot to mention all of the guys who have pitched in creating all the scenarios for us to play, and the utilities that are created to enhance the HC playing enjoyment! Thanks to all! Eric