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eeustice

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Everything posted by eeustice

  1. Hummmm. I copied and pasted TonyE's instructions into my message from the forum. This is the link on the Forum where Tony has the Version Updates: http://harpgamer.com/harpforum/index.php?/topic/17623-hc-versionsupdates/ I don't have HCR on this PC. I am going to look at one of my older PC's to see if I have HCE installed on it. I don't know what I am missing. If I figure out what I did wrong I will let you know. It's got to be something simple. I'm sure Tony has seen your posts and since I can't figure it out he will chime in and get us straightened out! Eric
  2. TonyE's instructions are as follows: Start with your 2015.027 patched HUCE from Matrix. Click on the link below to Matrix Games for 2015.027: http://www.matrixgames.com/products/392/downloads/ To upgrade to HC2016.003 click on the link below: http://harpgamer.com/harpforum/index.php?/topic/2049-current-files/ You will download a Zip file. Unzip it in your HCE Directory and then run the installer file. This will update your HC and add the new SE to your HC directory. If you have any questions pleas let us know. Good Luck, Eric
  3. Welcome back! There is a version of the Scenario Editor that will work with Windows 10. The instructions for upgrading to the latest version of HC is below. http://harpgamer.com/harpforum/index.php?/topic/2049-current-files/ Below is the file name in the HC directory for the Scenario Editor that works in Windows 10 will be in your HC directory: HUC Wscenedt32 HC 2016.010 is the latest version of HC. This is a work in progress. TonyE is working on getting air groups to change altitudes more realistically. He is working on sub's changing depths more realistically too. HC 2016.003 is the last stable version of HC. If you have any questions please let us know. Happy Harpooning! Eric
  4. In the 2 and 1/2 years I have been part of this group HC has come a long way. You can now have 255 units in a group up from 128 Orbital missiles were not detected with radar. That now works. Orbital missiles were never able to be detected by radar in HC prior to that in HC You increased the number of magazines each ship can have. Fixed HC multiple times when I exceeded the limitation of HC. 2 major HC releases was made to Matrix. Played our first paper Harpoon game in Milwaukee! Had a Harpoon Geeks weekend last fall. Lets not forget you had 2 sons born during the last 2 and 1/2 years! Let's all not forget Mel (Tony's wife) puts up with us asking for help fixing HC issues while getting in some time of his own to make the improvements he wants to make. We can't forget CV32 he keeps the HC Official database Current . This a all pretty awesome for a bunch of guys who do it all for free. I hope you guys know how much you guys are appreciated! I forgot to mention all of the guys who have pitched in creating all the scenarios for us to play, and the utilities that are created to enhance the HC playing enjoyment! Thanks to all! Eric
  5. Tony, Thanks for all you do for HC!
  6. eeustice replied to pfs's topic in General
    pfs, Welcome back. HC is still being updated with improvements and bug fixes. There is a new Scenario Editor that will with 64-bit versions of Windows. HC was upgraded in 2013 and again in 2015. Those updates are available here on the Forum. If you have any questions please don't hesitate to ask. Happy Harpooning, Eric
  7. Re57394, Your welcome. Thanks for purchasing the update to HC. Tony E (HC Programmer) has made some pretty important updates sine the release of HC2009.097. The latest updates can be found at the link below: http://harpgamer.com/harpforum/index.php?/topic/2049-current-files/ One of the important in the 2009.097 update is now the Scenario Editor will work on Window's 64-bit machines. Even after all these years HC is still evolving. I haven't come across the issue you had with HC. I Hope reloading HC solves the problem. Eric
  8. Welcome back to HC. I guess the first question I have is what version of HC are you playing. The latest download from Matrix bundled several games together. There is Harpoon 3 ANW and Harpoon Commanders Edition. I mainly play Harpoon Commanders Edition. Please let us know which version you are having the issue with. Eric
  9. eeustice replied to SSBN600's topic in General
    SSBN600 Welcome back. TonyE has made many improvements over the past couple of years. The 32-bit SE is one of the biggest improvements to HC. There are many others, air to air refueling is one of them. Tony is working on several realistic improvements when he has time. CV32 has added many new items in the Platform Editor to be used in the EC2003 and later Battle Sets. If you have any improvements that you find that you would like to have, there is a Wish list Form in the Harpoon Classics/Commanders Edition section on the HarpGamer main page. Happy Harpooning! Eric
  10. If your interested I have a fictional database, in the down loads section of HarpGamer with a Arsenal Ship and lots of other new things. I am in the final testing of a concept ship the that I came across from the UK of what they are calling a Dreadnought 2050. A very interesting design. Below is the link to the Fictional db I created based on the official HC db: http://harpgamer.com/harpforum/index.php?/files/file/864-hceefdb-160103-fictional-database/ Here is a link to one of the articles on the Dreadnought 2050: http://thediplomat.com/2015/09/dreadnought-2050-is-this-the-battleship-of-the-future/ Enjoy
  11. The reward is knowing that as time goes on Tony is still making HC better. Tony has fixed several of exceeding the original limits of HC over the last several years. I'm glad to see Tony is going to fix the "0" units in a group. Have done the base thing a couple times and it took me awhile to figure it out. Glad you like the new HC SE. Happy Harpooning!
  12. gkm, Glad to hear you found your problem. It's easy to mess up your db without even trying. Tony had to beat me upon the head and shoulders a couple of times when I have done that. I got myself yesterday. Forgot to put speed on a missile and took me a couple hours to figure out why the SE was crashing while it was loading.
  13. Tony, I will see if I can duplicate this issue tonight. Eric
  14. Akmatov, Welcome back to Harpoon! Your approach is correct. HUCE 2009.097 which is the current release. Then install 2015.021, 025, 026, and 028. All the updates are cumulative. The database is can be viewed and edited by selecting the Platform Editor in your from your HUC folder in the start menu. You may need to install the Microsoft Run Time which was included in your download if you do not have MS access installed on your computer. Here is the Microsoft link for the most recent version of MS Runtime: https://www.microsoft.com/en-us/download/details.aspx?id=39358 You can't have multiple db's installed in the HUCE. If you want to change db's you need to down load the db you need and then unzip the file into the HUCE directory. This will replace the commondb file which is where the db is located. TonyE has on his wish list of things to do one of these days is to allow multiple db's to be installed in the HUCE directory. I hope this helps. Happy Harpooning, Eric
  15. Where and how do I do this Tony. This would make Mr. Norton much happier!
  16. I didn't realize it until last night when I accidently loaded the blue side on my laptop and everything was there. I had to do a double take and was really dazed and confused until I realized I loaded the blue side. I then reloaded the game playing the red side and nothing was there. Sorry for the confusion. Last night when you said everything was good on your computer it sent me for a loop.
  17. When I open the GE and load the user scenario playing the Blue Side the Background and Blue orders are displayed. The scenario I created is supposed to be played by the Red side. When I open the GE and load the user scenario playing the Red side the Background and Red orders are not supplied. I have tried with the HC Launcher and without using the HC launcher. To look at the orders for this scenario you will need to import HCEEFDB-151115, which is included in the zip files. There is a word doc included with what the orders should be when the scenario opens in the GE. Has anyone had this issue. I tried another computer with the same results. Spratly Island Orders.zip
  18. Welcome to the HC world! If there is a check in the Instant Action box the scenario you loaded will start playing as soon as it's finished loading. If there isn't a check in the Instant Action box your game will be paused after your scenario is loaded. During the game to give yourself some time you can also pause the scenario to set orders to your task groups, launch aircraft, launch weapons. I would think that the pause time setting would be very useful for you. I hope this will help. Happy Harpooning! Eric
  19. I like everything that has been discussed here. I really like the idea of an automatic scenario to DB matching. This would make using customized DB's for scenarios.
  20. Since it is impossible to set what type of AC formation launched IE... stacked, line or some other formation when you launch an air group for attack I don't think you can make a change.
  21. San, Welcome to the Harpoon Community. We hope you enjoy HUCE. Unless you are attacking a target the SW patrol will just not search for a contact unless it is part of your task force. I launch an ASW patrol and when it gets to it's patrol location I set it's course manually. Depending on if I want it to go in front of my task group or parallel to it's course. I use a plane that has MAD to search for subs and use other planes that just have sonobuoys to finish off a sub. To manually drop a buoy select the ASW group in the unit screen and select the . (period) and it will drop a buoy. Keyboard Commands can be found in Section 6.0 page 54 of the HUCE manuals located in the Matrix Games/HUCE/Manuals directory on your computer. The latest updates to 2009.097 and be found at: http://harpgamer.com/harpforum/index.php?/topic/17623-hc-versionsupdates/ Some HC tactical hints and tips for playing HC can be found at: http://harpgamer.com/harpforum/index.php?/topic/3608-tactics-101-hce-shakedown-series/ I hope this helps. Please feel free to ask us questions if you need more help. Happy Harpooning! Eric
  22. eeustice replied to TonyE's topic in General
    This is how I see the refueling working when the tankers are embedded with the air group from base. 1. Refueling starts when an air group reaches a certain fuel level. 2. Fuel is transferred until the tanker runs out of refueling fuel. 3. When tanker runs out of fuel the Refueling On/Off goes to “0” Off. 4. The Refueling planes (in the example below the ASW group) have to be split from the tankers to form a new group to continue patrolling after the Game Time is more than the Event Time. My observations: 1. If air group is split from the tankers before the Game Time is more that the event time the GE crashes. 2. If tankers are removed from the group after the Game Time is more than the event time the GE Crashes. 3. If air group is split from the tankers and the Game Time is greater than the Event Time everything is fine. No GE crash 4. Embedded tankers do not automatically separate after the available fuel for refueling is 0. 5. If you have a tanker meet up with an air group, they refuel the group until available refueling, fuel is 0 the tankers automatically disengage and RTB. Is this how the refueling is supposed to work? In the new GE release is refueling going to work any differently? Is the lazarus GUI Export DLL box going to change and only have the refueling menu in it or are there plans to make greater use of the menus in the dll? Refueling.zip
  23. eeustice replied to TonyE's topic in General
    Looks like I have finally figured out ho to separate my Tankers form my other AC in the group with out crashing the game.. I did figure out how to make refuel dll usable too

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