Everything posted by kmart494
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SimPlot 2 Alpha Test
I downloaded the Win version and it ran fine (also Win10). How far into the program did you get before the crash? How many dll files are in the Lib folder? (Should be 5 files) I recompiled the Windows version and uploaded it. Please try this version and let me know.
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SimPlot - SimPlot2
I think I have found the problem. Because the .app distribution is not "code signed" in a .dmg file, macOS will put the application in a kind of quarantine that prevents writing additional files. The easy way around it is to download and unzip the SimPlot folder, then (using Finder) drag the SimPlot2.app file to a convenient place like the Desktop, then drag it back. You can then drop the SimPlot folder in Applications to have easy access to it. It is important to not execute the .app file until you have moved it around per above. The macOS version is 0.3.1 which sports a few changes (better looking Customization windows, and fixed the ESM/Sonar bearing issue with multiplayer files). I will update the Windows version tonight as well. Kevin
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SimPlot - SimPlot2
As a test, I tried to download the Mac version and run it on my MacBook but it crashed with an IOException error. The program works fine in my Xojo Builds folder. Maybe it is a permissions thing. I will work on it while getting 0.4 ready. Kevin
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SimPlot - SimPlot2
I uploaded version 0.3 of SimPlot 2. This is a duplicate topic because I accidentally deleted the existing downloads entry instead of just the files. Anyway, this version fixed some bugs (I can't remember which ones). A known issue remains for now. ESM and Sonar bearings cannot be used with multiplayer turn files as the reference information is wrong. You can still run a multiplayer game, just don't use the bearings. Some improvements made are: Colors can be adjusted to your liking. The map colors and some screen colors are not implemented yet, but everything else can be changed and will automatically save and reload. If changes are made to the scenario within the program, you will be prompted to save your work when you exit the scenario/program. You can now exit the current scenario much more cleanly than previously. Some residual data had hung around that caused problems. There is now an option to exit the scenario in addition to exiting the program. I am in the process of creating a User Guide from the old readme file. It is included with the zip files, but it is still a work in progress. Still, I hope it is useful at this stage. Kevin
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SimPlot - SimPlot2
View File SimPlot2 SimPlot2 (short for simple plotter) provides Harpoon4 paper rules players an opportunity to accurately track the location of units in a graphical environment. Specially made background maps can be used to create a sense of location for the battle. Additional unit graphics can be utilized to enhance game play such as range circles, ESM/Sonar bearing lines, limited unit perception and unit text tags. Multi-player games are possible using a referee to control the movement of units, and to determine the outcome of detection and combat. Player-oriented files are sent from the referee to the players so they can only see whichever enemy units the H4 detection rules (and the referee) allow. Players can issue orders back to the referee via email, chat, etc. This release is a Beta version, so everything is not quite ready yet. However, at this stage you can play single and multiplayer games using the existing functionality. There are two version of SimPlot2 available: Windows 64-bit and MacOS. Windows users: There is no installer for SimPlot2. Just unzip the downloaded folder into any working directory you desire (the unzip function will attempt to create a folder using the zip file name. This will result in a duplicated folder, so please do not use the default folder selection). Future updates to the app will have their own main folder (no more replacing files). Unused app folders can be deleted once the scenario and map files are transferred to the newer folder. MacOS users: This is a signed and notarized .dmg file. After downloading, right-click the .dmg file and select "Open". The file may open as a mounted drive. You can create a new folder in Applications (SimPlot 2 or whatever you like), and move SimPlot2.app over to it. A shortcut should also appear in your Launchpad. Please post comments and feedback in the H4 Paper Rules forum. Submitter kmart494 Submitted 03/04/2018 Category Application/Tools/Mods/Docs
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SimPlot - SimPlot 2
Version 0.2 of SimPlot 2 is uploaded. I added a few things: Offset positioning. When creating a new unit, you can now specify the bearing and range from an existing unit for the new unit start position. This will help with creating formations. Ranges. All movable units can have an optional range set for running distance or flight time (expressed in nm). When the unit runs out of range during a movement phase, it stops and the speed is set to zero. Leaving the Range field blank means the unit has no range limitation. However, subtracting range for afterburner or adding range for refueling will have to be done manually. A new version of the Readme document is in the works. It will explain the process of creating and modifying units in more detail.
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SimPlot - Scenario - CaS Plan Alpha
Short answer: http://harpgamer.com/harpforum/index.php?/topic/28076-simplot-simplot-2/
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SimPlot - Scenario - CaS Plan Alpha
View File CaS Plan Alpha This is a test scenario for using SimPlot to play a Command At Sea game. Unzip the scenario folder into your "SimPlot/Scenarios" folder and start a Single Player game. This scenario can be played with multiple players, but someone will have to be the referee. SimPlot uses Nautical Miles for distance measurement. CaS uses Yards, so for a rough conversion divide the Yards by 2000 to get NM. Also, multiply the on-screen NM ranges by 2000 to get Yards. The scenario details are in The Naval SITREP # 52 (April 2017) which is available from The Wargame Vault. ** NOTE ** This version is not compatible with SimPlot2 v2.0.0. It will be modified to work with it soon. Submitter kmart494 Submitted 02/01/2018 Category Scenarios
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SimPlot - SimPlot Multiplayer Process Notes
If anyone has any questions about how to run a multiplayer H4 game using SimPlot, please feel free to ask. I will also make myself available for technical support to anyone that wants to give refereeing an H4 game a try.
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SimPlot - SimPlot Multiplayer Process Notes
File Name: SimPlot Multiplayer Process Notes File Submitter: kmart494 File Submitted: 21 Jan 2018 File Category: Application/Tools/Mods/Docs This document outlines the process of using SimPlot to run a refereed multiplayer Harpoon4 game. Click here to download this file
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SimPlot - SimPlot 2
Certainly. I will create a pdf document and upload it to the downloads section. Gimme a week.
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SimPlot - SimPlot 2
A new version is ready in the download section. I added player-data file support so anything a player in a multiplayer game adds to the screen (such as range circles and suspected unit locations) will be saved. Some of the CWS symbols are now included. I also fixed a few bugs.
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SimPlot - SimPlot 2
File Name: SimPlot 2 File Submitter: kmart494 File Submitted: 26 Dec 2017 File Category: Application/Tools/Mods/Docs SimPlot 2 (short for simple plotter) provides Harpoon4 paper rules players an opportunity to accurately track the location of units in a graphical environment. Specially made background maps can be used to create a sense of location for the battle. Additional unit graphics can be utilized to enhance game play such as range circles, ESM/Sonar bearing lines, limited unit perception and unit text tags. Multi-player games are possible using a referee to control the movement of units, and to determine the outcome of detection and combat. Player-oriented files are sent from the referee to the players so they can only see whichever enemy units the H4 detection rules (and the referee) allow. Players can issue orders back to the referee via email, chat, etc. This release is an Alpha version, so everything is not quite ready yet. However, at this stage you can play single and multiplayer games using the existing functionality. More stuff will be added later such as weapon arcs, Common Warfighting Symbology graphics, and navigation targets. A readme file is included to get you started. There are two version of SimPlot available: Windows and Mac OS X. Please post comments and feedback in the H4 Paper Rules forum. Click here to download this file
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Persian Gulf Map
- 378 downloads
- Version 1.0
This is a map of the Persian Gulf area for use with SimPlot 2 scenarios. -
SimPlot - Map - Persian Gulf Map
File Name: Persian Gulf Map File Submitter: kmart494 File Submitted: 26 Dec 2017 File Category: Maps This is a map of the Persian Gulf area for use with SimPlot 2 scenarios. Click here to download this file
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Quickstart Scenario Maps (Obselete)
- 374 downloads
- Version 1.0
The maps in this zip archive are for use with the scenarios in the Quickstart Scenarios file (in the Scenarios section). Unzip the maps files into the SimPlot2\Maps directory. -
SimPlot - Map - Quickstart Scenario Maps
File Name: Quickstart Scenario Maps File Submitter: kmart494 File Submitted: 26 Dec 2017 File Category: Maps The maps in this zip archive are for use with the scenarios in the Quickstart Scenarios file (in the Scenarios section). Unzip the maps files into the SimPlot2\Maps directory. Click here to download this file
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SimPlot - Scenario - H4 Quickstart Scenarios
View File H4 Quickstart Scenarios This zipped folder contains SimPlot 2 scenario setup files for use with the Harpoon 4 Quickstart Rules Summary and Scenarios booklet. Unzip the scenario folders into the SimPlot2\Scenarios directory. Some of the scenarios require the use of custom maps that are in the Quickstart Scenario Maps zip file (in the Maps section). Submitter kmart494 Submitted 12/26/2017 Category Scenarios
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SimPlot 2 Alpha Test
Development Update: Things are progressing slower than I wanted, as the holiday season has slowed me down a bit. Still, I have made progress by fixing some things I didn't know where broke before, and I am working on the multiplayer file I/O. I might have the multiplayer functions up and running by Christmas. No new file downloads for now. The next version will be placed in the Downloads section when it is ready.
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SimPlot 2 Alpha Test
ANNOUNCING THE SIMPLOT 2 SCENARIO PACK! Well, that sounds more exciting than it really is. Included in the Zip download are the first four scenarios from the H4 Quickstart booklet. These scenario setup files can be easily modified from within SimPlot 2 in case you want different start positions or units. Please note that some of the units are generic and you will have to choose what they represent before beginning play. The download also includes the Persian Gulf map, plus a Poland map for use with the Northern Aggression scenario. Just copy the Maps and Scenarios folders into the SimPlot 2 folder. If you have a game in progress, then make a new folder for it and copy it back to the Scenarios folder. When SimPlot 2 goes Beta, these scenarios and maps will be moved over to the Downloads section. EDIT: The scenario files are available in the Downloads section.
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SimPlot 2 Alpha Test
Here are the Windows and OS X versions of SimPlot 2. This is just an alpha test, but since I have no in-house staff, I am going to use you guys as the alpha testers. This version only supports single player operations at this time. I will have multiplayer up and running for the beta test. At this point I just want some feedback on the look and feel of the display and supporting windows. I am especially interested to know if the separate land and border maps are useful. Honestly, it would be easier to just have one map with land and border, but I have seen some Navy displays that only had borders. Please be aware that some things are easy to break, as error-checking routines are not yet in (such as putting letters in place of numbers in text fields). Maps for the scenarios must be in the "Maps" folder (there is only one right now). Scenario files can use sub-folders under "Scenarios", if you like. Please note none of the existing maps or scenarios for the original SimPlot program will work with SimPlot 2. If you do play a scenario with SimPlot 2, then you will do well to save frequently. Please use a file other than the original setup file. Perhaps append the turn time to the file name to keep everything straight. Also, the scenario file provided in the zip archive uses decimal points for fractions. European players may have to convert them to commas with a text editor first. So far everything works good on my MacBook Pro, Win7, and Win10 computers. I hope your results will not vary. Feel free to post your thoughts here or send me a PM. Thank you guys for your time. Kevin EDIT: The most current SimPlot2 files are available in the Downloads section.
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SimPlot 2 Sneak Preview
The Alpha version is ready. I am putting together a ReadMe file that will be included in the zip archive. I will upload them this week.
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Russian Ships Info Russian Fleet Update October 2017
I get a 404 error.
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SimPlot 2 Sneak Preview
A quick update: Simplot 2 is nearing Alpha testing. I am working on the referee file save routine (the load routine is complete). Once that is complete, it will be possible to play a solo game with limited units. I will upload that version when it is ready.
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SimPlot 2 Sneak Preview
I uploaded newer versions of SimPlot 2 preview. Many new functions have been added, including range circles, ESM bearings, Sonar bearings, and perceptions. The perceptions are not fully implemented, however. Units can now move by selecting the turn time from the menu, then use CTRL-M (Win) or Command-M (OS X). The turn time is not yet tracked in the program, but you can still move units around as much as you want. Units can now be deleted. Units cannot be saved yet. I eliminated the fixed units at the program start, so you can now add your own and even play a battle. The new files are in the above post.