Defect Tracking
Repository of user created Defect, Bug, Issue, Feature reports for HC.
Background: This forum encapsulates perhaps the most thorough documentation of sub-optimal performance of HC. Most of the reports demonstrate excellent form and presentation to make addressing defects as easy as possible, use them as a template. The term Defect is used since not everything is a bug; some items are bugs, some are design limitations, some voice a dissenting viewpoint, defect is the term chosen to cover all of the ground.
Tags: Add the following tags to new issue reports,
OP: Username, UNFILED, VerRep: 2017.011
Replace "Username" with your forum username and 2017.011 with the version of the game in which you see the issue.
Hints: A test scenario is better than a saved game. A tiny test scenario targeted at the problem helps track down the issue. The fewer the units in the scenario, the easier to debug as well.
374 topics in this forum
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Issue Information Issue ID #000054 Issue Type Issue Severity 0 - None Assigned Status UNFILED Version 0000.000 Fixed in Assertion Failed message errorPosted by broncepulido on 28 September 2013 - 11:12 PM Playing "The Last Convoy" scenario with the WWII DB to verify the game speed I get the adjunt error message many times, I think related with some animation, probably torpedo hitting subs. Pressing the virtual button "omitir" the game keeps running fine, but only the first ten times or so, after the game crashes. Some idea about it? Issue-54-Assertion-Failed-message-error.pdf Assertion Failed.doc
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- 0 replies
- 665 views
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When Blue air group CzA attempts to shoot an Air-to-Air missile at ASW missile TCM a Debug Fault occurs. If you click on Ignore enough times a missile is launched. Attached is a saved game file and 4 before the issue occurs. There are 4 seconds of saved game files in in the Auto Saved folder. GE and SE logs are attached. I attempted to create a smaller file using Don Thomas's AI Tool Box, but it seemed to change the saved game file. This is a custom scenario based on Harpoon Designers Series 9 Scenario 10. If you need any additional information, please let me know.
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- 4 replies
- 691 views
- 1 follower
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Issue Information Issue ID #000069 Issue Type Issue Severity 0 – None Assigned Status 23 – Fix Accepted By Reporter Version 2014.003 Fixed in 2014.015 ASW Missile Shoot DownPosted by eeustice on 30 April 2014 - 04:53 PM When an ASW missile gets shot down by an air to air missile or a SAM the name comes up in random letters in the MSG Box. It doesn't matter if it is a red or blue missile that gets shot down. See line 3 of attached Word doc. Attached is a copy of the saved game file and my db. If you have any questions please le me know. Thanks, Eric Issue-069-ASW-Missile-Shoot-Down.pdf ASW Shoot Down.zip
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- 0 replies
- 771 views
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Issue Information Issue ID #000101 Issue Type Issue Severity 0 - None Assigned Status 10 - Confirmed Version 2014.020 Fixed in ASW mortars and depth charges ASW attacks not workingPosted by broncepulido on 22 November 2014 - 04:23 AM If you play the attached test scenario (HCDB standard 1980-2015, EC 2003 Battleset GIUK Gap, Blue Side), sailing with the Swedish Tupper-class PG group with active sonar active and radiating on the marked course, detecting the three midget submarine targets, trying to shoot them with the ELMA ASW RL bow antisubmarine mortars to the submarine targets, and after surpassed the submarine targets trying to shoot them with the DC 4 rack…
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- 826 views
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Using db hcdb2 170909, westpac BS, GE 2025.019 In the attach file two save games, one before a save and one shortly after loading the save, named accordingly. Before the save the three units of air group ADA comprising had been in air formation patrol of AAa, but split off using F8 group split command. The other independent air groups of single units had also been patrol units in AAa and split of earlier, one unit at a time with no errors occurring. Two log files are also included, these are from two different loadings of the after save game, one with much less logging but including logging for 'load' and giving what looks like interesting information …
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- 6 replies
- 848 views
- 1 follower
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I found in my current game that somewhere during the game my air patrols for Guam lost their identity and went out of their patrol zones. They lost the number of aircraft that were in the patrol in the Formation Editor. I found the file where the patrols lost place in the formation and started playing from there. I played for awhile saving the game every second. I checked the Formation for Guam and all planes were where they were supposed to be. I turned the Formation Grid off in the Staff options and the patrols lost the number of planes and their patrol area. Whats even stranger, the information was lost in earlier turns that were saved that were never opene…
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- 25 replies
- 3.7k views
- 2 followers
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Issue Information ⦁ Issue ID #000059 ⦁ Issue Type Issue ⦁ Severity 0 – None Assigned ⦁ Status 21 - Fix Coded ⦁ Version 2009.099 ⦁ Fixed in 2009.101 Base Name Changes on its OwnPosted by eeustice on 11 October 2013 - 07:28 PM In updates 2009.098-100 Kadena AB, USA changes names after inserted into WesPac Scenario 9.0 The Backyard. If you create a new base from the default blank screen the base name is ok. Problem does not exist in the 2009.096 SE release. Attached are screen shots of the different releases and a screen with the base added in the default screen by it self. Please let me know if you have any questions. I would like to know if it would be possible …
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- 0 replies
- 870 views
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Hey TonyE I was trying to make a map for the possible new Battleset. I have had on and off luck with it but lately all I get when trying to produce it is this error and then have to close the creator with Task Manager. Attached is the screen shot I get. TonyD
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- 5 replies
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- 2 followers
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Hey TonyE Was playing the Block 2 Mediterranean Scenario and came upon a BOA crash event. Version 2022.006 Scenario Block 2 Battleset Med 2003 DB 15928 Upon launching a group or Growlers with decoy I launched them at a base with the expected results. I also did the same with a group of F18E with slammers with the expected results I then tried to use BOA attacks of which both ordinance I believe are capable of. In both case the believe attached png was the result and upon clicking any button shut down the game. I have attached a test scenario for testing. I simply launched both set of aircrafts to attack red base directly…
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- 15 replies
- 2.5k views
- 2 followers
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Issue Information ⦁ Issue ID #000066 ⦁ Issue Type Issue ⦁ Severity 0 – None Assigned ⦁ Status 21 - Fix Coded ⦁ Version 2009.102 ⦁ Fixed in 2014.001 Bearing Only TASM AttackPosted by eeustice on 03 April 2014 - 06:00 PM Westpac Battle set default Harpoon db. When launching a TASM or any other type of missile at a bearing only contact the TASM is shot down by your own TG or hits a ship in your own TG sinking your ship. I have seen this with air launched weapons. Attached is the test scenario and saved game just as the SAM is launched at the TASM (TASM2.0022) and the file 1 min before the launch (TASM2-0021). The scenario file name is TASM3 Please let me know …
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- 0 replies
- 893 views
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Issue Information Issue ID #000046 Issue Type Issue Severity 0 – None Assigned Status UNFILED Version 2009.094 Fixed in Beyond bingo AI interceptsPosted by Grumble on 14 September 2013 - 01:24 PM AI is scrambling (but aggressively , finally we can say this ) a/c-s to targets well over the interceptor's range. Actually I would prefer AI to calculate even with wider than before margin, i.e. to only scramble for targets well within range, the interceptor should have enough combat fuel left when reaching the target (or a handy tanker up his sleeves). Hmm, now that I think about this ... this might be more complex than I thought, preferably AI would need to reac…
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- 0 replies
- 715 views
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Issue Information Issue ID #000120 Issue Type Issue Severity 0 – None Assigned Status 23 – Fix Accepted By Reporter Version 2015.017 Fixed in 2015.020 Blue planes shoot-down, plane group persistsPosted by broncepulido on 15 October 2015 - 02:39 PM I send a saved game playing the Tesseract scenario. Two of my Vietnamese Su-27SK are shoot down by the Chinese in the air group BLA (composed only by those two Su-27SK), but the group persist in the map with none aircraft presente. Issue-120-Blue-planes-shoot-down-plane-group-persists.pdf 0 PLANES IN GROUP.zip
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- 745 views
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While I'm waiting for Ultimate edition to go on sale, I am desperately trying to get the last mileage out of my HCE. However now I have encountered a strange problem. I can play the battleset scenarios fine, but when I try to tweak them in the scenario editor, the game crashes with an Annex error. Even small changes like moving a carrier will produce a crash. This install is using an outdated database (2009.050) However the battlesets are playable, its just a mystery why I cant edit. I've tried to install the HC2018 Beta database, but it just destroys the install and says it has expired. Any help deeply appreciated to help me get my Harpoon fix until the eventu…
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- 9 replies
- 1.8k views
- 2 followers
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Issue Information ⦁ Issue ID #000013 ⦁ Issue Type Issue ⦁ Severity 0 – None Assigned ⦁ Status 21 - Fix Coded ⦁ Version 2008.050 ⦁ Fixed in 2009.082 Can't fire ASuW at surfaced subPosted by mavfin on 05 April 2013 - 08:23 PM GE is 2009.076. Attached file is original GIUK, scenario 3. Is this caused by the old DB, or a GE issue? Under 30 miles from the US surface group is a heavily damaged Tango on the surface. However, if I try to attack with surface ships, I get the choice of Standoff ASW or Short Range ASW. No choice of missiles. Soon as a helo takes off, I'll have a hard radar lock, and should be able to finish it off. I've had other instances of this,…
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- 0 replies
- 940 views
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Issue Information Issue ID #000149 Issue Type Issue Severity 0 – None Assigned Status 22 – Fix Verified Version 2016.002 Fixed in 2016.003 Can't launch P-3 for ASW attackPosted by TEPonta on 13 March 2016 - 10:23 PM After Unknown Sub Group OOU is detected, I attempt to launch a P-3 from Base AAa to attack. I went through all the normal steps to select the number and type of aircraft, but after executing the order, I get a window that says "Sir, we have no released weapons available to conduct an ASW attack". If I launch the aircraft on some other pretext and then order it to attack directly, all goes normally. Issue-149-Can't-launch-P-3-for-ASW-at…
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- 736 views
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Issue Information Issue ID #000001 Issue Type Issue Severity 0 – None Assigned Status 22 – Fix Verified Version 2007.000 Fixed in 2008.025 Cannon fire onlyPosted by TonyE on 09 September 2012 - 06:57 PM Scenario used: saved game Cannon fire only.hpi Long Description: When ordered to intercept with Sidewinders and Phoenix, Tomcats show the "Should we attack with only cannon fire?" message. The targets are well within Phoenix range. Even if target is inside the minimum range of Phoenix and _outside_ maximum range of Sidewinder, Staff Assistance should ask to engage and use the shorter-ranged Sidewinder as the basis and display a message like, "Effective …
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- 0 replies
- 747 views
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When I create my own scenario in the WestPac region, partway through the game, my carrier battle group disappears from the screen. Anyone else have this issue?
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- 1 reply
- 1.2k views
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Issue Information Issue ID #000192 Issue Type Issue Severity0 - None Assigned Status 23 - Fix Accepted by Reporter Version 2017.011 Fixed in 2017.013 Center circle of CVBG anomoly Posted by Tony on 26 September 2017 - 06:45 PM The action I notice after loading 2017.11 is any adjustment to the center ring of a carrier group causes the ships put in or adjusted to the in the center ring immediately changes it individual course to N NE. The ship type does not matter only that it seems a carrier has to have been their in the start. I have produce a test scenario with three saves after certain actions were taken to a CVBG ( AAC) and a SAG (…
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- 4 replies
- 1.3k views
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Issue Information Issue ID #000026 Issue Type Issue Severity 0 – None Assigned Status UNFILED Version 0000.000 Fixed in Chaotic SAM rate of firePosted by broncepulido on 30 June 2013 - 09:04 AM I think a long time ago we wrote something about it, but I don't remember it very well. I was messing with the Cold War DB, thinking in the relation of posible SAM fired from a Beam Rider system (hypothesis, 1xilluminating fire control radar and telecommand system), a SARH system (hypothesis, 2xFCR), a NTU system (hypothesis, 3xFCR) and some AEGIS/PAAMS systems (perhaps 4xFCR, but PAAMS doubles as FCR with less performances). How I've not clear what was the relation SAM…
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- 720 views
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Went to add some Chinese planes to a base while updating one of my scenarios. I couldn't find any Chinese Ships, Planes or Bases. Finally stumbled on them in the SE. It appears that Chine has been changed to Side. I checked the PE and China is listed for all db entries I checked. I have included a copy of the PE and SE files in the download. I checked multiple versions of my PE, the issue seems to be consistently there. I have updated other scenarios lately and haven't noticed before. I am using 2021.009 version of HC. I haven't checked older versions yet. A screen shot is below for your viewing pleasure! …
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- 4 replies
- 984 views
- 1 follower
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