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General

  1. Started by pmaidhof,

    On Ed Ladner's web page (I think) there are old links to "discussion" articles on HC weapons characteristics, tactics, theory, etc. I think that it would be a great boast to HCCE to see more like them, relevent and updated, like how to set victory conditions, how to set up the most basic scenario, how to plan a coordinated strike, how to take down a SA-10 battery, how to take out a CVBG, etc. What do you think you old salts? Thanks, Pete

    • 2 replies
    • 2.1k views
  2. Started by Green Jacket,

    Howdy Howdy... Call me the newbie from nowhere. Unable to get some of my wargaming friends into the paper/model Harpoon game about a decade ago, I'm forced to play (for my sadistical pleasure) the computer simulation of this game, which I kind of really enjoy (notice that I don't say totally). However, I'm stuck on quite a few things that get's me kind of annoyed - especially for the EC 2000/2003 battlesets. I really can't dedicate a majority of my limited free time into researching if there might be a strategy/information guide (a bit more indepth that the one provided with the Gold edition) to understanding some of the mechanics on the game play. …

    • 3 replies
    • 2.4k views
  3. Started by TonyE,

    I've been wrangling some code and am wondering what you all think...

    • 1 reply
    • 2k views
  4. Started by Herman,

    At the request of Ivan Rapkinov, here is a list of known 'Bugs' for Harpoon Classic Gold. Not all the behaviours described below are 'bugs'. Some are simply an explanation of how the game or scenario editor works. If anyone believes that a particular bug has been fixed or is in error, please feel free to notify GameSquad so that this list can be amended. Please note: This list is not meant as a criticism of an excellent and enjoyable game. The sole purpose of this list is to inform players of currently known issues and possibly help them to avoid problems. EDIT: ONLY BUG/ISSUE POSTS WILL BE ADDED TO THIS THREAD - ANYTHING ELSE WILL BE DELETED!!! - IR …

    • 30 replies
    • 13.2k views
  5. Started by Shemyaza,

    Hello all. I'm new to the forum but not new to Harpoon - I played (and still have) the original boxed set of pen/paper/counter/ruler & dice rules) and bought HC97 when it emerged on I-Magic in the UK in 1997. I have had many PCs since (currently have 3) and it has been on every HD since I bought it ! However, I am unable to locate any copies of HC Gold 2002 that I can buy - I do not have access to a credit card to purchase on-line from the publisher, etc. E-bay currently has only 1 Harpoon item (original DOS diskette-based prgram). Does anyone have any suggestions or anyway to help as I would dearly love to play this newer incarnation of what is a classic g…

    • 3 replies
    • 2.4k views
  6. Started by pmaidhof,

    A blue player has 2x LR-SEAD and 4x GP loadout F/A-18D's, and 1x EA-6B and is planning on striking a an isolated Coastal Defense Bty defended by a lone SAM Bty. Is it best to keep all five aircraft as one group or are all of the unique attributes of these aircraft types/loadouts aggregated when employed as one group? My intent would be for the EA-6B to jam enemy radar, the SEAD to suppress the SAM, while the GP's hit the coastal defense bty. Thanks,

    • 9 replies
    • 4.1k views
  7. Started by pmaidhof,

    Is there a hotkey or other way to print all or part of a scenario's message log. At this moment, there does not appear to be a way to do this or even highlight/copy/paste a selected portion. Thanks, Pete

    • 1 reply
    • 1.9k views
  8. Started by Rookster,

    A RECENT CONVERSATION IN #HARPGAMER This conversation took place in the #Harpgamer chat channel. Pete Maidhof comes by "to say hello" and he compliments Brad on his AAR of Fred Galano's WWIII (Westpac) Scenario. Pete is pleased to learn that ground units in HC are currently modeled more effectively than he had previously understood them to be. Perhaps Pete will soon have a go at Fred's scenario. Or maybe he'll try putting mobile land units into a scenario of his own making when he next opens the Scenario Editor. (No pressure, Pete, and thanks for okaying the use of this screen shot!) Earlier this same day, someone asked a question about the role of weather mode…

  9. Started by Rookster,

    The IRC Chat sessions in #HarpGamer often produce interesting and useful information as seen below: Q: Weather. What was done about it? Is there now a better model in place? A: Sea state from weather now has an impact on sonar modeling. [Participant Comment: I remember sailing litte boats into storms with no effect whatsoever.] Q: Is the starting time/date still the same that you have on your PC clock? A: No, HCGold fixed time/date. We also got Night/Day/Morning/Evening to work and affect visual detection. Find the current date/time of day in these terms in the Weather Report. Thanks to all who participated in this informative discussion. Also, pleas…

    • 0 replies
    • 1.8k views
  10. Started by CV32,

    Over 500 Harpoon Classic scenarios have been collected and compiled here: War-Forums HQ File Archives

    • 12 replies
    • 9.9k views
  11. Started by JanMasterson,

    I would like to write an exhaustive keymap for HC2005 but it seems that several keys wre added since HC97. I know one key => B for Bearing Attack, do u know others? Thx.

    • 5 replies
    • 2.9k views
  12. Started by JMS,

    Hello all, I am trying to have several strikes arrive at the same TOT. I have the different speed and distances (multiaxis attack, you know) but I can't get my pilots to pull it out. Is there anyway to achieve this, or the evasion codes will forever impede it?

    • 8 replies
    • 3.9k views
  13. Started by Rookster,

    Hello folks, Just a note to let you know we have activated the AAR section of the HarpGamer website. If you haven't read these before, I can't recommend them to you enough! It's always gratifying when folks take the time to write down their impressions of a scenario for the sake of giving feedback to the designer and for sharing with the community at large. Even better if it motivates you to play a scenario you had not yet looked into. And all the moreso if it motivates you to write your own AAR after playing. The scen designer appreciates the feedback and the players have another perspective to compare with their own experiences. Everybidy wins. To post…

  14. Started by Eugene,

    Thanks for starting this site, and best of luck to all who made it happen. Harpoon certainly continues to demonstrate a vitality and timeliness in all its forms that few other sims - perhaps only Falcon 4 - can come close to matching.

    • 1 reply
    • 1.8k views

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