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Database Design & Discussion

A forum for discussion of database design for Harpoon 3.

  1. File Name: HUD3 1.6.2... latest files from Darren File Submitter: Gunny File Submitted: 9 Oct 2011 File Category: Databases Authors: Darren Buckley Game Version: Harpoon Ultimate Advanced Naval Warfare I place the latest files from Darren, he sent them to me a few days before the sad piece of news. People who made scens with HUD3 may find useful to have these files, to fill the gap between HUD3 and HUD-4. Click here to download this file

    • 0 replies
    • 1.4k views
  2. Started by Gunny,

    File Name: HUD4 v1.3.2 File Submitter: Gunny File Submitted: 24 Nov 2012 File Category: Databases The newest iteration of the HUD4. Adds new platforms and squashes a few issues Click here to download this file

      • Like
    • 27 replies
    • 11.5k views
  3. Started by TonyE,

    File Name: HUDII File Submitter: HUD3 File Submitted: 9 Mar 2007 File Updated: 10 Mar 2007 File Category: Databases HUD2 database by Darren Buckley Click here to download this file

    • 0 replies
    • 2.8k views
  4. Started by TonyE,

    Mark Gellis put forth a question in the HUD4 forums. How to improve the reception of HUD4. I'm going to give my 2 cents on the name of the topic, "Beating the competition." In order to think about beating the competition you might want an understanding of the competition. There used to be more competition, now it pretty much is down to PDB. Frankly I can't even say that HUD4 is competing with PDB, PDB is it right now, period. Anyway, PDB's creator is the one and only Herman Hum. A few things to note about Herman: Herman has a seemingly endless supply of time to devote to his passions. Herman is not afraid to learn and will learn in order to accomplish h…

    • 12 replies
    • 4.4k views
  5. Started by kdlaukhuf,

    Digging through manuals for H3, H3ANW, and H3UE... lots of mentions of the H3 Platform Assistant spreadsheets that were hosted on AGSI's website (now gown AFAICT). Anyone have these old spreadsheet(s) and can share? Please and thank you.

    • 2 replies
    • 4.4k views
  6. Hi, I am looking for Harpoon 3.6 colonial wars (50-64) database. I tried to download through http://www.warfaresims.com/?page_id=15but it seems link is not working. If one has it, I would really appreciate.

    • 0 replies
    • 8.9k views
  7. Started by VCDH,

    Afternoon gents, I'm looking for any and all information on the ability of helicopters [specifically shipborne] that can deploy decoys in order to provide target deception/seduction. In the ideal scenario, a helicopter such as a Lynx or Seahawk will take off from the ship carrying a number of decoys such as DLF/SLQ-49. The helicopter would then lay a line of these decoys that would confuse an adversary into thinking that a group of ships [namely yours] is somewhere else. I haven't heard of helicopters from any navy being able to do what could be a very useful capability. Thanks in advance D

    • 8 replies
    • 5.3k views
  8. Started by Mgellis,

    I'm not sure if people know about this, but the newest beta of the HUD is available at the following web sites... http://www.computerharpoon.com/ http://wiki.computerharpoon.com/index.php?...:ChangeLog#HUD4 It includes the changes I made to the database...you can now do a lot more things with marines, paratroopers, etc. I even added a "generic solider" loadout so ANY nation can have paratroopers, boarding parties, etc. Mark

    • 0 replies
    • 1.4k views
  9. Started by HUD3,

    Greetings from the mines... Many of you will be wondering, "what ever happened to the HUD3?" I'm happy to report that I've managed to put together a group of people from across the Harpoon "World" that are now furiously testing the updated database and rebuilt Global Conflicts 1 Battleset. Don Gilman/AGSI has been kind enough to grant me permission to rebuild and modify the stock scenarios and that's well underway. The project aims to rebuild and or modify all of the original stock scenarios for full compatibility with the HUD3 and improved game play. I'm also working on a modified set of Tutorial scenarios that function with the DB. Don has also in an effort …

    • 3 replies
    • 3.9k views
  10. Started by HUD3,

    Hi All, Would there be any interest in the continuation of the HUD - Harpoon Users Database line of DBs? I've been tinkering with the DB a little and have a few new scens for it that should be ready shortly. I would take this up along with rebuilds of the scens on Dr Who's website and if I gain permission continue the rebuilds I've started on the original scens from the game. Ed Ladner and myself have access to many scens that are probably lost from the web but either simply rebuild with the HUD or are compatible with it. I'd start making these available as well. Anyway a few responses should be enough to motivate me so "hands up" if you're interested...…

    • 4 replies
    • 4.1k views
  11. Started by Steven,

    In trying to modify the HUD3 database (yes I am messing with perfection). I seem to be importing or exporting the DB incorrectly. After exporting I get an error saying that the dbsignature.dll file is missing. I don't even see a file with that name. I import the DB from the DB folder in Harpoon 3.9.4, mess with the db in the editor and then export it back to where I got it. Is that the correct process? Thanks, Steve

    • 8 replies
    • 4.1k views
  12. Started by jugasa77,

    I was taking a look at ODB (old database) and I get some errors in Access when importing the database. Reading Database.xml Annex...FAILED. Reading Change Log Annex...FAILED. Reading Platform Extras Annex...FAILED What is going wrong? Because I cannot export it completely. Writing Platform Extras Annex... And the game pauses for a long time and it doesn't export. Is there any database that goes right with H3RE_3_10?

  13. Started by JanMasterson,

    hello pooners, yesterday, in a chat about AI (un)management of iin flight refueling operations with Tony on IRC, the idea of using a special underwing tank to be inserted in the plane's loadouts to simulate that the planes refueled during the missions came on the table. the beauty of that workaround (if one can see any beauty in a workaround), is to allow the scen designer to manage the usage of that workaround by simply including, or not, the needed underwing tank. on the other side, any scen that would have used tankers would require his specific tank because the distance to cover would also be specific. another con is that it doesn't physically simul…

    • 2 replies
    • 3.1k views
  14. Started by gemerson,

    From Naval Open-Source Intelligence This add to the HUCE DB should make IOPG scenarios a little more interesting! BrahMos has a range of up to 290nm, a mach 2.8 cruising speed that carries a 660lb warhead into its target. That will definitely leave a mark on whatever it hits!

    • 3 replies
    • 1.9k views
  15. I sometimes try to explain Harpoon to people, in the hopes of getting them to try it out. Is it correct to refer to the HUD-4 as "the official database" or "an official database, one of three included with the game" or is it something else? Just curious. Thanks.

    • 1 reply
    • 1.8k views
  16. Started by KellyC,

    Okay I've found myself with some more time these days so I wanted to mess around with the hud4 database in Ms, problem is I can only load up the hud3 database. I point it to the hud4 database in the directory but it fails to load each file. Help? Thanks Kelly

    • 2 replies
    • 4.6k views
  17. Started by Mgellis,

    Well, I'm finally getting started with Harpoon 3 scenario design... The first scenario is a very simple one...one US cruiser, one Venezuelan frigate, and 6 Venezuelan F-16As. The cruiser patrols waters near Venezuela and the Venezuelans interpret this as an attack and go after her. They win if they sink her; the US wins if they stay alive...sinking the Venezuelan ship is not necessary for victory (although it may be necessary for survival). I apologize in advance if some of these questions are rather basic. First set of questions... I plotted a course for the American ship but it is not moving when the game starts. What do I need to do to fix this? …

    • 19 replies
    • 7.8k views
  18. Started by Mgellis,

    MH-60R and MH-60S seem unable to use the AGM-114 Hellfire. When they are close enough to fire, and I try to use the Hellfires, they say "Cannot illuminate target." This seems to happen no matter what I do, so I don't think it's simply that I'm coming in from the wrong direction or anything like that (I'm not sure that would matter with a helicopter anyway). The MH-60R does not seem to have trouble firing the AGM-119 Penguin and the MQ-8 Fire Scout IS able to fire its Hellfires at exactly the same target. I figured I better report this so Gunny can figure it out. I'd recommend checking other platforms that use the Hellfire, too, as some of them may have the sa…

    • 3 replies
    • 2.2k views
  19. Started by Mgellis,

    Should the MK60 have 600 DP? Most submarines have 20-200 DP, and they are much larger.

    • 0 replies
    • 1.6k views

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