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USNI demo

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Our shot at having a demo version has arrived. Just like ANW has a USNI demo, we will have a similar arrangement.

 

Demo version of the game with...

USNI BattleSet rebuilt. The present plan is for Brad to whip up the database and I'll re-craft the scenarios. At Rene's behest I examined his database (turns out the wrong one) and decided it wasn't the way to go for this project though the offer was much appreciated. Depending upon timing I'll probably make two versions of each scenario, one for play by Blue, the other by Red.

WestPac BattleSet including a couple of new scenarios. If you craft scenarios that would be of interest to current USNI trends, feel free to make a bid to have them included. HCDB will be the database.

The demo will expire at some date and time, to be determined. I'll do what I can within reason to lock out other battlesets, there will be no scenario editor, and such (which is a bummer, but we are getting a demo...).

 

If anyone wants to craft custom graphics and sounds, we'll be happy to evaluate them for inclusion.

 

I think given the above, we're going to need a good bit of play testing of the scenarios as they come off the assembly line. I'd guess a couple of weeks from now the fun will start. If you have other suggestions, feel free to voice them.

  • 4 weeks later...
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Okay, in the interest of getting the scenarios made, I've re-enabled loading of user scenarios in the GE for debug builds. That means when it comes time to rest release builds, we need to remember to make sure players can't load user scenarios.

 

Including in this build is also a scenario editor to be used for re-creating the USNI scenarios. The database for each battleset is built in to that battleset. The USNI database is not yet complete, all of the units for the first scenario are present, Brad suggested most of the DB is actually done. These scenarios cannot be unit for unit recreations of the originals since the database is very different (the original USNI database was targeted at an earlier time than the scenario background suggests, Brad's re-make of the DB brings the database up to the proper time frame so forces are unbalanced when the scens are 'copied'. I think this will mean creating two variants of each scenario, one for play by NATO, one by the Soviet Union. If you sign up to make one of the scens and feel that isn't needed, run with it.

 

 

Volunteers Needed:

Please state which item you are working on and your ETA, post the results to this thread when ready for testing. If you miss your ETA, someone else may take over the item, time is an issue and testing scens will stretch our manpower, not to mention making them. I would like to see ETAs on each item of two weeks or less. Then we'll have to test and refine who knows how many times. Then the demo will be released in one form or another.

 

WestPac 2.0 Victory Condition fixing (done CV32)

http://harpgamer.com/harpforum/index.php?a...&showbug=23

 

WestPac 2.0 Fix pathing so that groups do not run aground (done CV32/TonyE)

http://harpgamer.com/harpforum/index.php?a...&showbug=22

 

WestPac new scen

 

WestPac new scen

 

USNI 1.0 (done TonyE)

Ready for testing from BLUE side in 2008.036

Ready for testing from RED side in 2008.039

 

USNI 2.0 (done TonyE)

Ready for testing from Blue side in 2008.057b

Ready for testing from Red side in 2008.059

 

USNI 3.0 (dones Ralf)

Ready for testing from Blue side in 2008.059

Ready for testing from Red side in 2008.059

 

USNI 4.0 (done CV32)

 

USNI 5.0 (done TonyE)

 

Full USNI installer

http://harpgamer.com/harpforum/index.php?showtopic=3446

 

http://www.harpgamer.com/downloads/HCEDemo-2009.009.zip

Since I've already got a moster scenario in the works, don't see any reason why I can't get it finished up in time. So I'll work on one of the westpac scenarios.

  • Author
Since I've already got a moster scenario in the works, don't see any reason why I can't get it finished up in time. So I'll work on one of the westpac scenarios.

 

WestPac is becoming home of the monsters . If Akula is pulling in a monster, maybe we can have a small scen to round things out (and maybe get Ralf's blessing for Backyard II to round it out at three scens instead of two). I wouldn't mind seeing Brad's Oubliette as the small scen, thoughts?

Since I've already got a moster scenario in the works, don't see any reason why I can't get it finished up in time. So I'll work on one of the westpac scenarios.

 

WestPac is becoming home of the monsters <g>. If Akula is pulling in a monster, maybe we can have a small scen to round things out (and maybe get Ralf's blessing for Backyard II to round it out at three scens instead of two). I wouldn't mind seeing Brad's Oubliette as the small scen, thoughts?

 

Well if Brad would ever put Godzilla in the WestPac database we could could have a real monster to play with. :ph34r: I mean isn't that almost a must for a Pacific battleset? hehe :P

Hello,

 

Since I've already got a moster scenario in the works, don't see any reason why I can't get it finished up in time. So I'll work on one of the westpac scenarios.

 

WestPac is becoming home of the monsters <g>. If Akula is pulling in a monster, maybe we can have a small scen to round things out (and maybe get Ralf's blessing for Backyard II to round it out at three scens instead of two). I wouldn't mind seeing Brad's Oubliette as the small scen, thoughts?

 

Of course you are welcome to include Backyard 2 - I feel honoured if you do so!

 

Best Regards,

Ralf

  • Author

I'm rebuilding USNI 1.0 using HCUS-080415

Units that would be handy and aren't present:

F-16 ©

F/A-18

DDG Mod Kashin (I'll just use Sovremenny)

Ka-27 Helix

Kresta

 

Work on the scen is on hold for now, looks like something is wrong with how the DB is being read.

  • Author

Thanks Brad for the updated DB.

 

USNI 1.0 is ready for testing from the blue side, see the updated download (2008.036) attached to the second message. There is a fair bit of variability, for instance there is only a 35% chance that you'll get any F/A-18C at all from the USMC.

 

Please provide feedback.

Clicking on the Blue sub group (I believe its an Oberon) crashes the GE (main executable error).

 

I am able, however, to look at the Oberon in the OOB (without clicking on the group) and look at the full display, without problems.

  • Author
Clicking on the Blue sub group (I believe its an Oberon) crashes the GE (main executable error).

 

I am able, however, to look at the Oberon in the OOB (without clicking on the group) and look at the full display, without problems.

 

Thanks Brad, it isn't a DB problem, it was a problem with the mouse clicking for depth. I've fixed the problem, limited depth on click to the Group window and made it available in the SE as well. See 2008.037GESE in the second post of the thread.

Thanks, Tony.

 

DB errors I need to fix:

 

Lynx HAS.3 is missing its ASUW loadout.

Bodo needs very slight adjustment in lat/long position

Narvik needs some adjustment in lat/long position.

  • Author

I took USNI 1.0 Blue for a spin this evening and got whipped. I was given the 2nd submarine but was not given the F/A-18. Red really took it to me, air attack, ASM attack with helo cueing and ASM attack from subs with helo cueing. The Su-24 however didn't attack my surface forces, they seemed to be lured away by my planes. Minimum victory was given to Red with just over 17 hours left.

 

Thanks to Brad for suggestions based on his play of the scenario.

 

To Do:

1. Add some minor air defenses to the installations

2. Add four more Hornets but with a higher probability of inclusion to supplement the four very low probability of inclusion birds.

 

Lurking thoughts:

1. Is it possible for the blue surface group to get in SSM range of the Red group or does Red get the jump every time and saturate the Blue defenses?

USNI10a.jpg

Lets try to keep in mind - in the back of our minds, at least - that a Cold War era Soviet invasion of Norway was supposed to be a nasty affair. ;)

 

Me likem nasty Fulcrum. :P

  • 2 weeks later...
  • Author

bump for 2008.040, revised WestPac 2.0, new splash screen, stuck Stalin's icons in there too. It is the first release with an installer, the uninstaller will remove everything in the demo folder and delete the demo folder, be forewarned.

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