Defect Tracking
Repository of user created Defect, Bug, Issue, Feature reports for HC.
Background: This forum encapsulates perhaps the most thorough documentation of sub-optimal performance of HC. Most of the reports demonstrate excellent form and presentation to make addressing defects as easy as possible, use them as a template. The term Defect is used since not everything is a bug; some items are bugs, some are design limitations, some voice a dissenting viewpoint, defect is the term chosen to cover all of the ground.
Tags: Add the following tags to new issue reports,
OP: Username, UNFILED, VerRep: 2017.011
Replace "Username" with your forum username and 2017.011 with the version of the game in which you see the issue.
Hints: A test scenario is better than a saved game. A tiny test scenario targeted at the problem helps track down the issue. The fewer the units in the scenario, the easier to debug as well.
374 topics in this forum
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Issue Information ⦁ Issue ID #000176 ⦁ Issue Type Issue ⦁ Severity 0 – None Assigned ⦁ Status 11 – Cannot Reproduce ⦁ Version 2016.003 ⦁ Fixed in SE Run-Time Check Failure 3Posted by eeustice on 18 January 2017 - 06:06 PM When trying to open Scenario with SE received a Run-Time Check Failure 3 and was unable to open scenario for editing. Included is a screen shot of the message receive from the SE, Complete scenario SP4 that was my last release and a copy of my fictional db. If you have any questions please let me know. Thanks, Eric Issue-176-SE-Run-Time-Check-Failure-3.pdf Run-Time Check Failure 3.zip
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Issue Information ⦁ Issue ID #000122 ⦁ Issue Type Issue ⦁ Severity 0 – None Assigned ⦁ Status 11 – Cannot Reproduce ⦁ Version 2015.020 ⦁ Fixed in Run-time Error '94'Posted by eeustice on 19 October 2015 - 10:07 AM When importing my db for editing received a Run-time Error '94'. Unable to load db. I worked on the db Sat and my db was fine. I should have never had the need to import it. Attached is a copy of my db and screen shots of the Access debug window and the screen shot of the msg received when I selected Import. If you have any questions please let me know. Thanks, Eric Issue-122-Run-time-Error-'94'.pdf HCEEFDB-151017.zip
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Instructions on migrating items from the Issue Tracker to this plain old forum in preparation for forum software upgrades. HarpGamer_IssueTracker2ForumTopic.pdf
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Issue Information ⦁ Issue ID #000119 ⦁ Issue Type Issue ⦁ Severity 0 – None Assigned ⦁ Status 11 – Cannot Reproduce ⦁ Version 2015.017 ⦁ Fixed in Errour building group or base.Posted by broncepulido on 10 October 2015 - 10:59 AM Build 2005.017, Middle East Map, latest HCDB. I'm keep working in a current times Latakia scenario. How I want a pair more of coastal Syrian ports I duplicted two times more Tartus to simulate Latakia Port and Baniyas. The second time I choosed to create Tartus (third time if we exclude the original Tartus placement), it was open as usual the menu to include some ships in the group, and added by the SE the first Albanian vessel in the …
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- 801 views
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Issue Information ⦁ Issue ID #000083 ⦁ Issue Type Issue ⦁ Severity 0 – None Assigned ⦁ Status 11 – Cannot Reproduce ⦁ Version 2014.015 ⦁ Fixed in Debug Assertion FaultPosted by eeustice on 06 September 2014 - 10:39 PM Upon exiting the game received a Debug Assertion Fault (see attached word doc for the screen shot). Game was saved before GE was closed. I have seen this a couple of times in the past upon closing the GE. Attached is a copy of the latest db, saved game, screen shot and for your viewing pleasure in the new SE a copy of the scenario. If you have any questions please let me know, Thanks, Eric Issue-083-Debug-Assertion-Fault.pdf DAF 9-7-14…
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- 862 views
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Issue Information ⦁ Issue ID #000091 ⦁ Issue Type Issue ⦁ Severity 0 – None Assigned ⦁ Status 11 – Cannot Reproduce ⦁ Version 2014.018 ⦁ Fixed in Get Annex ErrorPosted by eeustice on 12 October 2014 - 10:24 AM Upon opening Saved game WP Backyard 936-4 from last night received a Get Annex Error. Loaded last game save file WP Backyard 936-3.0013 and game loaded. I looked for item 13617 but I could not fine item. I don't know which annex is 13. After saving my game upon exiting the game last night I received a Debug Assertion Fault. Pondering if they are related? Attached are the 2 saved game files a copy of the screen shot and the GE log. The db is the same…
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- 759 views
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Issue Information ⦁ Issue ID #000159 ⦁ Issue Type Issue ⦁ Severity 0 – None Assigned ⦁ Status 12 – Working as Intended ⦁ Version 2016.017 ⦁ Fixed in 2016.017 Fox-3, but activating radar!Posted by broncepulido on 23 August 2016 - 11:14 AM Testing the F-35A Learning Curve scenario I see when a F-35A flight (or Portuguese Air Force F-16) is ordered to intercept Russian warplanes, even within or beyond AIM-120 AMRAAM missile range, the F-35A (or F-16) radar is activated, delating our presence to the opossite side. One of the main ideas of active radar homing missiles is to not reveal the launcher plane position, but with those actiones their position is revealed…
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- 865 views
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Issue Information ⦁ Issue ID #000144 ⦁ Issue Type Issue ⦁ Severity 2 – Fair ⦁ Status 12 – Working as Intended ⦁ Version 2015.025 ⦁ Fixed in 2015.025 Platform Annex, Mount AnnexPosted by gkm on 22 January 2016 - 06:57 PM DB editor balks on adding data. I can not attach files, your site says that I am not allowed to attach certain types of files MSWord (with screenshots), MS Access. Issue-144-Platform-Annex-Mount-Annex.pdf Official HC db Screen Shots.zip pfData2005.zip This is a description of what I have been running into on the Platform Editor.zip
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Issue Information ⦁ Issue ID #000143 ⦁ Issue Type Issue ⦁ Severity 0 – None Assigned ⦁ Status 12 – Working as Intended ⦁ Version 2015.027 ⦁ Fixed in 2015.027 Platform EditorPosted by cdnice on 18 January 2016 - 06:12 PM Hello, Long time player of Harpoon and just getting back into it. I have a Windows 7 Pro system with a fresh install of Harpoon Ultimate patched to the latest version and I have installed the game on a secondary hard drive (d:). My issue is that I can not get the Platform Editor to access the DB at all. When it loads up I see the menu form fine but the data file line and db name is blank. If I try to import a new database it does nothing. I …
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Issue Information ⦁ Issue ID #000134 ⦁ Issue Type Issue ⦁ Severity 0 – None Assigned ⦁ Status 12 – Working as Intended ⦁ Version 2015.025 ⦁ Fixed in Problem naming individual shipsPosted by broncepulido on 23 November 2015 - 10:11 AM After installing 2015.25 and 2015.26 the individual ship names are changed without clear pattern, both in SE and GE. As example: - I did modify scenario Prelude to Desert Storm 1990 (the attached scenario is the same version in the downloads section at 23 November 2015), to "recovery" the actual historical shipnames. - I didn't modify scenario Clash of DDGs: Spratly Islands 2015, to verify the differences between a modified and an…
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- 843 views
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Issue Information ⦁ Issue ID #000097 ⦁ Issue Type Issue ⦁ Severity 0 – None Assigned ⦁ Status 12 – Working as Intended ⦁ Version 2014.020 ⦁ Fixed in 2014.020 SE32 Enter Time Delta for EventPosted by broncepulido on 06 November 2014 - 10:39 AM I think is the first time I essay to configure an air patrol to launch in the new SE32 (the rest did go fine in my first complete scenario designed 100% with SE32)and surprise, the "enter time variation" in % option is in grey in the dialog and not operative, as showed in the attached file image. Issue-097-SE32-Enter-Time-Delta-for-Event.pdf HARPOON ERROR ENTER TIME DELTA FOR EVENT.doc Harpoon LR repeat patrol dia…
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- 974 views
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Issue Information ⦁ Issue ID #000076 ⦁ Issue Type Issue ⦁ Severity 0 – None Assigned ⦁ Status 12 – Working as Intended ⦁ Version 2014.020 ⦁ Fixed in 2014.020 Mk1 Eagle Eye - 50nm visual detection?Posted by Grumble on 13 July 2014 - 05:28 AM Background: Playing EC2003 Bear Baiting user scenario, red AI is consuming my Rafales fast. The F2 and F3 versions have only the 27nm Mica AAM vs. +40nm Alamos and Adders, but theoretically this should be manageable with the help of the Rafale's low RCS, the Su-27S 65nm radar detects it at max 12nm and even the Su-27SM's 135nm radar has max 25nm range on it (don't mess with the Su-35 though ). But in practice the Sukhoi…
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- 922 views
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Issue Information ⦁ Issue ID #000030 ⦁ Issue Type Issue ⦁ Severity 0 – None Assigned ⦁ Status 12 – Working as Intended ⦁ Version 2009.083 ⦁ Fixed in Radar LOS calculation errorPosted by Grumble on 21 July 2013 - 01:33 PM Radar LOS is not calculated correctly, radars detect targets over the horizon and LOS. Most recently I observed this in HDS3 9.0, I hoped to be able to "sneak out" my Tel Aviv Hawkeye from under the Damascus SAM umbrella by pairing it with a ground attack a/c. (Otherwise the Hawkeye is spawned at high altitude immediately at take off, which I guess is a compromise for AEW, but a painful one.) The trick works, the Hawkeye-Skyhawk twosome start…
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- 876 views
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Issue Information ⦁ Issue ID #000019 ⦁ Issue Type Issue ⦁ Severity 0 – None Assigned ⦁ Status 12 – Working as Intended ⦁ Version 2009.076 ⦁ Fixed in 2009.076 Standoff jamming does not modify missile PhPosted by Grumble on 21 May 2013 - 04:12 PM I was thinking whether to post this as a question for the General or open an Issue. Common sense says that escort and standoff jamming both should influence radar guided missile hit probability, I finally decided "Issue" after I found this post of Tony http://harpgamer.com...e-notes/?p=6008 Test scenario is in HDS1. Two flight of bombers are loitering just NE of Kinloss. ZXA 4 x Tu-16 Bmbr + 1 x Tu-16 J EW ZYA 4 x Tu-1…
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- 871 views
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Issue Information Issue ID #000105 Issue Type Issue Severity 0 – None Assigned Status 23 – Fix Accepted By Reporter Version 2014.020 Fixed in 2014.021 GE Sub Group Misnamed/No Subs in GroupPosted by eeustice on 14 February 2015 - 10:47 AM It appears tha that the GE is some how misnaming all sub groups in WestPac edited Backyard Scenario. Sub group name in SE is YCU. In the GE it is named YCR causing no subs to show up in the group. I was able to duplicate the problem with the QuasiWar scenario you created using my fictional db. I stumbled upon this by using Ctrl+Alt+S testing out my scenario. I have attached the screen shots, Scenario Editior version, …
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- 785 views
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Issue Information Issue ID #000107 Issue Type Issue Severity 0 – None Assigned Status 23 – Fix Accepted By Reporter Version 2015.001 Fixed in 2015.003 Run-Time Check Failure #2 in Wscenedt32Posted by eeustice on 04 April 2015 - 07:14 PM Tony When selecting a TG to edit a Run-Time Check Failure #2 occurs. I was able to repeat the issue several times. Attached is a copy of m y latest db HCEEFDB-150404 and HCEEFDB-150404-1, screen shot of the Run-Time Error and the latest copy of my edited copy of the Backyard scenario. If I select Ignore I can edit my TG. When using HCEEFDB-150404-1 the Run-Time Error does not happen. If you have any questions please…
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- 765 views
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Issue Information Issue ID #000078 Issue Type Issue Severity 0 – None Assigned Status 23 – Fix Accepted By Reporter Version 2014.010 Fixed in 2015.014 Mk3 Eagle Eye - AI intercepts undetected PGMsPosted by Grumble on 15 July 2014 - 02:50 AM After the Mk2 fiasco with the GBUs I tried the Hammer AASM, it has Medium max altitude, so should not be affected by the contrails visual detection, still, the Udaloy and Sovremenny pickets are engaging it with SAM. (057b.hpm, drop PGMs, bearing only, on both ships) I switched to red (058red.hpm) to check how does the detection occur, only it does not, at least SA does not report any detection, but the ships are launc…
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Issue Information Issue ID #000020 Issue Type Issue Severity 0 – None Assigned Status 23 – Fix Accepted By Reporter Version 2009.076 Fixed in 2009.082 Has been deleted the air-to-ground capacity of aircrafts guns?Posted by broncepulido on 23 May 2013 - 10:53 AM I think this capability was deleted some few years ago, but today I constated the air-to-ground guns are not showed in the 2009.76 build. Test scenario attached, with many planes with air-to-ground guns modelled as guns, and some others with the guns modelled as ordnace, doing his job as usual. The targets are SE of the airbase. Issue-020-Has-been-deleted-the-air-to-ground-capacity-of-aircrafts-…
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- 709 views
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Issue Information Issue ID #000065 Issue Type Issue Severity 0 – None Assigned Status 23 – Fix Accepted By Reporter Version 2014.021 Fixed in 2014.020 Memory Allocation Fault in SE WESTPAC Backyard ScenarioPosted by eeustice on 09 November 2013 - 07:08 PM In the SE TG ALC located near northern Japan has 25 CV's and 2196 planes. When I go to Ready Aircraft I get a Memory Allocation Fault. If I Reduce the number of planed down to 1866 I can edit the aircraft load outs in the SE. If I add 5 planes and increase the number of AC to 1871 the Memory Allocation Fault returns. The SE I am using is version 2009.100. Attached are the original SE file and the a SE…
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- 754 views
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Issue Information Issue ID #000088 Issue Type Issue Severity 0 – None Assigned Status 23 – Fix Accepted By Reporter Version 2014.018 Fixed in 2014.020 New SE Run-Time Check Failure #3Posted by eeustice on 08 October 2014 - 03:39 PM When launching planes from airbases for search or attack a Run-Time Check Failure #3 error appears. If you hit ignore you are able to select target or patrol area. Doesn't matter weather it is a TG or airbase. Happens on both Red and Blue sides. Attached is my latest scenario and db as well as some screen shots. Please let me know if you need any additional info. Thanks, Eric Issue-088-New-SE-Run-Time-Check-Failure-#3.pdf…
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