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H3 Multiplayer Server up Again

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Welcome to the world of Harpoon3 ANW, DiveFreak! :D

 

Rene's been an avid player of the Harpoon Classic version, but he decided to take a walk on the "dark side" with Harpoon ANW. As a primer, we elected to try the classic PlayersDB scenarios by Dave Steinmeyer, "Power Sweep".

 

http://www.gamesquad.com/forums/attachment...mp;d=1174808764

 

It was a very short match as Rene was quite unfamiliar with the Harpoon3 interface. However, we certainly hope to have many more battles in the future. Many thanks Rene for the match and to HarpGamer for hosting the server.

 

Anyone looking for an MP game can drop a line here or look for us on HarpGamer pHp chat room or the HG mIRC chat room.

 

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Rodrigo and I met up to see if we could finish this exciting PlayersDB scenario, "Alone in the Snow". Choowee decided to drop in and watch us fight it out. During our last session, Rod had beaten me back from Visby Island. It was not such a great loss as all the available ammo had already been depleted.

 

http://www.gamesquad.com/forums/attachment...mp;d=1174905556

 

As His Majesty's forces re-grouped around Bravalla, an uneasy standoff ensued. The Russian Floggers lacked sufficient range to effectively challenge me for aerial superiority over Bravalla and I had no planes armed with long-ranged missiles to challenge him over Visby Island. The odd Fulcrum ventured too far over the Swedish mainland and got jumped by flights of Gripen, but both sides were, apparently, catching their breath.

 

http://www.gamesquad.com/forums/attachment...mp;d=1174905556

 

However, Rodrigo turned out to be a cunning tactician. As he maintained his combat air patrols over Visby, several flights of helicopters were flown in behind his screens. As Sweden didn't have an airborne radar system, they were not detected until the last possible moment. Once detected, I was forced to throw all my available combat air patrols into the fray and try to intercept. The Helix B could do considerable damage if left unmolested.

 

http://www.gamesquad.com/forums/attachment...mp;d=1174905556

 

Unfortunately, Rod had laid out his plan quite masterfully. By sacrificing a pair of Floggers as the first screen, he depleted the SkyFlash loadouts on my Viggen. When they finally broke through the screen, they only had short-ranged Sidewinders left to face the Flankers and Fulcrum. Two Viggen were lost to long-ranged Alamo missiles with nothing in return. It was a masterful defensive setup.

 

http://www.gamesquad.com/forums/attachment...mp;d=1174905556

 

I really had no choice but to commit to an uneven battle. While facing incoming Alamo missiles, my Viggen exchanged SkyFlash with the Russians. Again, two Viggen were lost for no commensurate return. While they were engaged with the screens, they could not intercept the defenceless helicopters. Finally, after dreadful losses, one flight fought their way through to engage the ground assault elements. Sadly, they were only able to shoot down one helo and a defending fighter before they, themselves, were brought down by super lethal AA-11 Archer.

 

http://www.gamesquad.com/forums/attachment...mp;d=1174905556

 

After shooting down the remaining Helix B attack force at tremendous cost to themselves, the men of the Swedish air arm simply had no more to give. The Russian planes swarmed over the Baltic like a swarm of angry Yellow-Jacket hornets just outside of a screen door. Out of planes, ammo, and luck, the Swedes retired northward as the game ended in a draw. The severe mauling of the Swedish forces prevented Swedish victory and the lack of surviving ground attack assets prevented the Russians from sufficiently reducing Visby air base. A tremendous game was played by Rodrigo. Thanks for the match and thanks to HarpGamer for the use of their server.

 

Anyone looking for an MP game can drop a line here or look for us on HarpGamer pHp chat room or the HG mIRC chat room.

 

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Rodrigo and I had another electronic showdown on the electronic seas, this weekend. This time, we clashed in the Norwegian Sea while playing "Nordkapp" by Dave Steinmeyer. This scenario was written for the PlayersDB. Rod played as the Russians hunting for a small amphibious group and I took the Dutch side.

 

I was ordered to evacuate a small task group centred on the LPD Rotterdam after she had finished disembarking her Marines in Northern Norway. She was under escort by the FFGs Zeven de Provincien, de With, and PTM Orn.

 

http://www.gamesquad.com/forums/attachment...mp;d=1175391191

 

The first sign sign of the enemy was in the form of a helicopter's radar signature. Since I knew that these short-ranged aircraft had to operate from ships, I knew that there had to be a surface combatant hunting us. Fortunately, Rod underestimated the power and range of the Standard missiles carried aboard the Zeven. All it took was one to blind mine enemy's eyes. :P

 

http://www.gamesquad.com/forums/attachment...mp;d=1175391191

 

Stinging from the lost of his first helo, others followed more cautiously. Both sides launched their SSM attacks piecemeal and they were summarily brushed off by the powerful SAM defences from both sides. PTM Orn managed to close with the enemy and deliver her Penguin SSMs, but she was detected and summarily executed while making her dash for safety. The lousy missile performance by both sides resulted in each player violating his Rules of Engagement and we each killed a neutral vessel.

 

http://www.gamesquad.com/forums/attachment...mp;d=1175391191

 

However, my orders were not to destroy the enemy. Instead, I was to screen Rotterdam as she made her escape southwards. In this, I was successful and was awarded victory as Rotterdam managed to "slip out the back door" whilst everyone else was engaged.

 

Thanks to Freek for another fun PlayersDB scenario, Rod for being a willing and patient opponent, and HarpGamer for hosting the server.

 

Anyone looking for an MP game can drop a line here or look for us on HarpGamer pHp chat room or the HG mIRC chat room.

 

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  • 1 month later...

MP has been somewhat quiet, but the community welcomed another member last night. JaTB (a.k.a. Norbert) came onto the Server looking for an opponent. Even though he bought the game last year, he hasn't had time to play it until now.

 

We started off with Dawn Patrol re-made for the PlayersDB. His baptism of fire as the Russians was short and brutal. JaTB revealed his position by radiating his radar and was rewarded by a salvo of Penguin SSMs. We switched sides and tried again. This time, he learned very quickly and we totally sank each other's forces.

 

http://www.gamesquad.com/forums/attachment...mp;d=1178617157

 

We then moved on to Power Sweep, by Dave Steinmeyer. Norbert is quite an experienced naval wargame player and has experience with Dangerous Waters, Fleet Command, and Janes and it showed. He certainly drove a mean submarine. His Victor II was pursued by 4 Spearfish torpedoes and he managed to dodge them all. Thank goodness I had a fifth one... ;)

 

http://www.gamesquad.com/forums/attachment...mp;d=1178617157

 

All in all, it was a fine evening of combat on and under the seas. Thanks for some fun games, JaTB, and thanks to HarpGamer for hosting the server.

 

Anyone looking for an MP game can drop a line here or look for us on HarpGamer pHp chat room or the HG mIRC chat room.

 

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JaTB (a.k.a. Norbert) is on vacation. How better to pass the time than playing Harpoon ANW head-to-head? ;)

 

We finished off the previously saved scenario, Power Sweep re-made with the favorite database of Harpoon ANW, the PlayersDB.

 

When we last signed off, I had just sunk his SSN Victor II with a volley of Spearfish torpedoes. We were matched up with SSGN Charlie and Tango vs. SSN Superb and SSK Kunna. SSN Superb moved in to collect the Charlie when all of a sudden, my world turned upside down.

 

Sonar reported a transient from the Charlie and soon afterwards, SSN Superb just disappeared. Damn! I've just been on the receiving end of an SS-N-15 Starfish Nuke! When dealing with nukes, close is close enough. :cry:

 

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Now, I only had SSK Kunna against two Russian subs; short odds, indeed. However, luck did smile upon me when the Tango sped up and revealed her previously hidden location. This earned her a spread of Tp61 torpedoes which caught her as she tried to evade.

 

Although I was still facing a nuclear-armed Charlie, I was fairly confident that he had not been able to counter-detect me so I crept in close before launching a full salvo of every remaining torpedo in my tubes. If I was going to go up in a ball of nuclear fire, I wanted to be certain to take him with me! Luckily, he was too busy trying to evade to return fire and the torpedoes caught him at maximum depth. Another great end to another great scenario.

 

Thanks to HarpGamer for hosting the server and to Dave Steinmeyer for the scenario.

 

Anyone looking for an MP game can drop a line here or look for us on HarpGamer pHp chat room or the HG mIRC chat room.

 

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JaTB (a.k.a. Norbert) and I decided to try a few more scenarios made with the favorite database of Harpoon ANW, the PlayersDB.

 

We tried to run Flaming Datum, but ANW is just too slow on the calculations. Even though the number of units was relatively small, the size of the map was the Gulf of Alaska.

 

http://www.gamesquad.com/forums/attachment...mp;d=1178937185

 

Instead, we decided to play a PlayersDB classic, Nordkapp with me as NATO against the Russians. I was trying to evacuate an amphibious force from Northern Norway and he was trying to stop me.

 

http://www.gamesquad.com/forums/attachment...mp;d=1178937185

 

My little flotilla fled under cover of darkness and EmCon. In a brilliant coup de main, JaTB fired a volley of Sunburn SSMs which caught me flat-footed as two of them slammed into FFG de With. She barely activated her SAM systems in time to shoot down the last two missiles. With half of her flotation destroyed, she was hurting badly. Worst of all, her own Harpoon SSM launcher had been damaged so she could not reply!

 

http://www.gamesquad.com/forums/attachment...mp;d=1178937185

 

FFG Zeven de Provincien responded for her by slamming a Harpoon salvo into FFG Neustrashimyy to even the score. The PhibRon successfully left the area, but the ViConds would not activate (looks like yet another ANW bug :OHNO: ).

 

With time remaining in the afternoon, we decided on one more PlayersDB scenario, Matrix Shield. I played the SSK Kilo being hunted by Swedish ASW forces. It was a long game (as most scenarios involving diesel submarines are), but once the action began, it was quite thrilling.

 

http://www.gamesquad.com/forums/attachment...mp;d=1178937185

 

Norbert had the undesirable task of locating and sinking my Kilo boat. I had a strong lock on his units throughout the game and picked off each hunter one at a time. Luckily, I managed to kill his most effective ASW units, first. FF Kaszub and an FSG Goteborg were the initial victims of my Type 53-65 Wake-Homing torpedoes. Without their sensors, his remaining PTM Hugin were virtually blind. However, the ANW weapons targeting bug kept me from completing my mission and winning the game as torpedo after torpedo ended up chasing after the wrong target when I was trying to claim one more Hugin and victory. :mad:

 

Thanks to Freek Schepers for some great scenarios and to HarpGamer for hosting the server.

 

Anyone looking for an MP game can drop a line here or look for us on HarpGamer pHp chat room or the HG mIRC chat room.

 

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JaTB (a.k.a. Norbert) and I met up to put the ANW Server through her paces, again. We wanted to try a few more scenarios made with the favorite database of Harpoon ANW, the PlayersDB.

 

We chose to run Matrix Knight. This scenario has not yet been released, but anyone wanting to try it can find it on the HarpGamer ANW Server.

 

Matrix Knight is an SSBN exercise played from both sides. While hunting an enemy SSBN, you must also protect your own SSBN. I commanded SSN Hartford and SSBN L'Inflexible against similar forces controlled by Norbert.

 

http://www.gamesquad.com/forums/attachment...mp;d=1179023462

 

Hartford cruised across her patrol zone at a leisurely 10kts hoping to pick up the trail of her quarry while my SSBN crept around her launch area at minimum steerage. Hartford caught a whiff of her prey, first. After a series of course corrections designed to maximize the effiicacy of her Target Motion Analysis, she localized the simulated Delta IV SSBN closely enough that a pair of Mk 48 ADCAP torpedoes were launched. She sat back to await the explosions but was totally surprised when both of them missed! A second volley of 2 ADCAP fared better and the SSBN was caught at a depth of 400m.

 

The other half of the equation was the safe-keeping of the SSBN L'Inflexible. As she lurked within her launch zone, a transient was soon detected. It turned out to be an old SSN Valiant. As the Valiant appeared to be creeping in search of the SSBN, I decided to creep away in the other direction; hoping that this would preclude him from closing the distance.

 

http://www.gamesquad.com/forums/attachment...mp;d=1179023462

 

Not long afterwards, sonar reported another contact ahead of me. It turned out to be SSN Swiftsure. Once again, since discretion is the better part of valour, I crept off in a new direction. My launch area measured 50nm by 50nm, so there should be plenty of room to hide. Obviously, he must have caught my scent as the bloodhounds appeared to try and box me in. It was an eerie feeling knowing that my enemy probably detected me but was out of range, as yet.

 

I let my pursuers close in on me slightly. They had to make more noise than I did in doing so. At maximum torpedo range, I sent a volley of 2 F17 towards Swiftsure. I was hoping that they would have sufficient range, but would be happy if they forced my pursuers to keep their distance. Unfortunately, the sonar suite aboard Switftsure was very alert and detected the launch transients almost immediately. She ran at flank speed (28kts) with 40kt torpedoes in pursuit.

 

http://www.gamesquad.com/forums/attachment...mp;d=1179023462

 

JaTB also tried a wild new tactic that I had not seen before. He ordered his submarine to the surface in hopes of the torpedoes losing track of him in the surface clutter. I do not know if it worked, but both torpedoes missed. After the evasion, both submarine contacts returned, but at a much slower speed.

 

Valiant approached from the NE quadrant and got the same reception, a volley of F17 torpedoes in the face, and reacted similarly. He tried the same evasion technique of putting his boat on the surface. There might something to it since both weapons missed, also!

 

Now, with time running out in the exercise, I had the breathing room necessary. I only had to survive for twelve hours -- only had 30 minutes remained. Norbert's hunters did not get close enough for any further engagement before time expired.

 

A really fun scenario with a great opponent. Thanks to HarpGamer for the use of the server and JaTB for his cunning and wiles.

 

Anyone looking for an MP game can drop a line here or look for us on HarpGamer pHp chat room or the HG mIRC chat room.

 

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  • 3 weeks later...
  • 3 weeks later...

Just met up with Elrandir for a game on the HarpGamer ANW server. Welcome to the world of ANW MP. We elected to try something simple, so we chose Power Sweep, written for the PlayersDB by Dave Steinmeyer.

 

attachment.php?attachmentid=19571&stc=1&d=1182462856

 

We ran it twice with me taking the Soviets on both occasions and Elrnandir commanding the NATO subs. It was a good match up. NATO managed to track me most of the game, but the long-ranged nature of the SS-N-15 Starfish helped even the odds. Even the phenomenal performance of the Spearfish were unable to compensate. In the end, I won both sessions after a nice bit of wrangling and manoeuvring by Elrandir. Thanks for the game and thanks to HarpGamer for the use of their server. :smoke:

 

Anyone looking for an MP game can drop a line here or look for us on HarpGamer pHp chat room or the HG mIRC chat room.

 

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We managed to lure the old fox, James Cobb, out of his lair for his first session with Harpoon ANW. James has been playing Harpoon nearly 20 years so it was a walk down memory lane. :D

 

We selected Dawn Patrol, re-made for the PlayersDB. I played the Big Bad Russians and James played Norway.

 

attachment.php?attachmentid=19579&d=1182723427

 

Although James was a bit rusty with the controls, he was still pretty cagey by spreading his forces around in an attempt to localize my units. Fortunately for me, I turned on my radar at just the right time and caught all of his units exposed. Like a deer in the headlights, I obliterated his forces with SS-N-9 Siren SSMs before he could respond. A quick and brutal game.

 

Thanks to HarpGamer for hosting the server and James for the match. Like riding a bicycle, he never really forgot. :smoke:

 

Anyone looking for an MP game can drop a line here or look for us on HarpGamer pHp chat room or the HG mIRC chat room.

 

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Seems like June is the month whereby we welcome back all the old-time Harpoon players to ANW. Jeremy been playing H2 and H3 for years and he is presently serving in Iraq, but managed to find time to log onto the ANW server.

 

We selected Dawn Patrol, re-made for the favourite database of ANW, the PlayersDB. I played the Norwegians and Jeremy played the Russians.

 

attachment.php?attachmentid=19585&stc=1&d=1182820554

 

Like a man groping around in the dark, I dispersed my units and hoped to bump into my opponent. Luckily, one PTM Hugin did just that. It ran into one of his missile boats. I was quicker on the draw and managed to riddle her with gunfire and a pair of Penguin SSMs. The luck of the Irish was with me when I flipped on the radar. A second enemy missile boat was detected within range and she promptly sucked in 3 more Penguins without any return fire. After this quick engagement, I was awarded victory.

 

With his appetite for destruction whetted, Jeremy wanted a second game so we chose Power Sweep, for the PlayersDB. I played the Russians while Jeremy took NATO.

 

Jeremy played a very stealthy game. As my submarines made their transit, my Victor II suddenly detected inbound torpedoes materializing out of nowhere. She quickly launched a volley of torpedoes on Bearing-only-Launch and turned to flee.

 

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The dictum, "A live torpedo has no friends," was proven, once again, today. The Victor's flight was successful, but the torpedo soon tracked onto the (previously hidden) SSK Tango and forced her to reveal herself in flight.

 

attachment.php?attachmentid=19587&stc=1&d=1182820554

 

As the submarines re-grouped for their journey, they were surprised yet again! Out of nowhere, a barrage of Spearfish torpedoes appeared in front of SSGN Charlie. However, her luck held as the torpedo exploded against a decoy. A return volley of SS-N-15 Starfish doomed the Spartan and victory was awarded to the Russians. :)

 

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Still unsatisfied, Jeremy and I switched sides and re-played the scenario. This time, he dropped Nuclear charges onto SSN Spartan before she even had a chance to respond. Although it might not have been 'cricket', it certainly was effective.

 

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With only the Kobben surviving and opposed by 3 Russian subs, I did the best I could. A salvo of Tp61 torpedoes managed to catch the Victor II, but a return volley of SS-N-15 Starfish quickly sank the Kobben. Another great match.

 

With time remaining before breakfast in Iraq, we decided to try one more game. This time, we chose Nordkapp, for the PlayersDB, by Freek Schepers. I played the evading NATO Phibron while Jeremy played the Russian hunters.

 

attachment.php?attachmentid=19590&stc=1&d=1182820554

 

With my ASW helos performing the scouting duties, I quickly identified the DDG Chabenenko and released a salvo of 16 Harpoon SSMs against her. Amazingly, all were shot down! I was in awe. Even better was to hear Jeremy describe the 'pucker factor' as he saw the wave of SSMs approaching his destroyer. :D

 

Right about then, Jeremy managed to 'conveniently' arrange a crash of the server so that he could go for breakfast. ;) We certainly hope to pick up this game tomorrow.

 

Thanks to HarpGamer for hosting the server and Jeremy for a delightful series of matches. :smoke:

 

Anyone looking for an MP game can drop a line here or look for us on HarpGamer pHp chat room or the HG mIRC chat room.

 

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Jim Cobb (a.k.a. Bismarck) came back looking for revenge so we decided to play Dawn Patrol (re-made for the PlayersDB), again. This time, I played the Russians while Jim took the Norwegians.

 

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Jim got off to a pretty good start. One PTM Hugin came surging out of the fjords and detected one of my Nanuchka boats right away. We exchanged fire and his boat died, but it did a good job of revealing my location. Soon enough, my ship exploded from an unseen missile and the score was 1:1. Unfortunately, Jim had twice as many units as I did so I was waaay behind this game.

 

Since I thought I was going to lose, I decided to take some big risks. I lofted an SS-N-9 Siren on Bearing-Only-Launch under the premise of, "I shot an arrow into the air..." and it bore fruit. When she turned on her radar, she managed to find an enemy ship. I unloaded the rest of my battery on the same bearing and caught 2 more targets. Unfortunately, Jim did the same thing and blew my Nanuchka right out of the water. Now the score was 2:4.

 

Jim ran out of time and we decided to call this one a draw. A really superb effort by both sides with the endgame possibly going either way. Thanks to HarpGamer for the server and to Jim for a fun session. :cool:

 

Anyone looking for an MP game can drop a line here or look for us on HarpGamer pHp chat room or the HG mIRC chat room.

 

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  • 2 weeks later...

The Harpoon ANW community welcomed (back) another Harpoon2 player from aeons gone by. Mark Jensen (a.k.a. CougarDK) got his baptism of fire when he came back looking for a match. We elected to play Dawn Patrol (re-made for the PlayersDB). I took the NATO side for our first engagement.

 

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The game was very quick. Both sides tried a stealthy approach so no one turned on any active sensors. Unfortunately for Mark, this meant that his force of 3 Nanuchka boats stumbled right into my PTM Hugins. A quick exchange of missiles and gunfire resulted in 5 flaming wrecks and victory awarded to NATO. Short and brutal. For his first encounter, Mark acquitted himself well by taking two enemy units under the waves with him.

 

attachment.php?attachmentid=19668&stc=1&d=1184459293

 

We switched sides and tried, again. This time, it was a much closer run as we totally expended our SSM magazines at one another and were then forced to finish the engagement with an old-fashioned gun duel that was waaay too close for my comfort. :cool:

 

We ended the session with a few matches of Power Sweep, by Dave Steinmeyer, for the PlayersDB. Mark is as good a sub driver as he is a missile boat commander.

 

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Bravo to Mark for making the leap and thanks for the matches. And thanks to HarpGamer for hosting the server.

 

Anyone looking for an MP game can drop a line here or look for us on HarpGamer pHp chat room or the HG mIRC chat room.

 

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  • 3 weeks later...

The Harpoon ANW community got another player from the land down-under, today. Hughc61 came looking for a game and we elected to try the classic Dawn Patrol (re-made for the PlayersDB). I took the Russian side for our first engagement while Hugh led the Norwegians.

 

attachment.php?attachmentid=19789&stc=1&d=1186043689

 

Although the game was somewhat quick, it was absolutely brutal. Neither side wanted to reveal their position, so we approached under Emissions Control [EmCon]. As I neared the area my orders instructed me to clear, I decided to risk activating my radar from one of my PTM Nanuchka missile boats. Grami turned on her radar and hit the jackpot. An entire NATO task group all laid out like clay pigeons at a target range.

 

Missile fire was exchanged, but the Norwegian boats were quickly overwhelmed and annihilated. Although Victory had been granted the Russians, we decided to continue play to see if he could exact revenge.

 

attachment.php?attachmentid=19790&stc=1&d=1186043689

 

As I searched for his final Hugin missile boat, missiles suddenly appeared over an island. Evidently, he had been hiding in between the little islands. Luckily, he only fired a pair of missiles and they were shot down. However, this little boat fought like a lion and came close to destroying at least a couple of my ships before succumbing to one last SS-N-9 Siren. Guess I should have taken the win when it was offered to me... ;)

 

Next day, Hugh came back for revenge..... and got it!

 

attachment.php?attachmentid=19668&stc=1&d=1184459293

 

We chose to play Power Sweep, by Dave Steinmeyer, for the PlayersDB. I took the NATO side and Hugh played the Russians.

 

attachment.php?attachmentid=19791&stc=1&d=1186043689

 

SSN Spartan got an long-ranged subsurface contact that turned out to be a Victor II SSN. After a quiet approach, a pair of Spearfish torpedoes quickly caught the Russian boat at a depth of 300m and imploded her hull. I thought that things were going well... and then Spartan vanished in a nuclear cloud!

 

Arrrggh. I guess that all's fair in war. With only a lone SSK Kobben remaining, I tried to even the score. After creeping to extreme range of a Tango-class sub, I decided to engage from maximum range because I was afraid that I would be counter-detected and destroyed by more nuclear fire before I could release my torpedoes.

 

A salvo of 3 torpedoes spread out towards him, and Hugh evaded them all! Man, could he drive his boat. A second wave of 3 torpedoes resulted in more of the same. With only two NT-37E torpedoes left in the tubes, I tried to close the distance, but sonar suddenly reported a torpedo approaching...

 

Evidently, Hugh had delivered an aerial torpedo via SS-N-15 Starfish. I never heard it so it must have hit me from my baffles. A truly great re-match.

 

Many thanks to Hugh for a superb challenge in handing me my head. :D

 

And thanks to HarpGamer for hosting the server.

 

Anyone looking for an MP game can drop a line here or look for us on HarpGamer pHp chat room or the HG mIRC chat room.

 

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Jerome (a.k.a. Angle of Attack) came looking for his first game of ANW so I obliged him since he bought ANW specifically to play against another human. Jerome's a native Argentine and former Air Force pilot, so we decided to play something related to his homeland, Malvinas II (re-made for the PlayersDB). AoA assumed command of his country's forces and I played the UK side.

 

attachment.php?attachmentid=19792&stc=1&d=1186045587

 

As the British Task force commander, I really had no idea where the Argentine forces were. My only intelligence report said that they were east of the Falklands. I had my AEW helos up along with Harriers on Combat Air Patrol, but they were of little use. Quite often, Argentine planes were detected only visually!

 

attachment.php?attachmentid=19793&stc=1&d=1186045248

 

It was pretty exhilarating to play a battle with such limited sensors. One flight managed to get close enough to loose a pair of Exocet missiles and bomb Sir Galahad before finally being shot down. I can certainly appreciate the difficulties faced by the historic TF Commander, Adm. Sandy Woodward.

 

attachment.php?attachmentid=19794&stc=1&d=1186045248

 

My strategy was to try and rely upon the AEW helos and my Harriers for radar coverage, but that failed miserably due to their inadequate radar systems. Since my ships were going to be found and bombed, anyway, I decided to have one of my DDG act as a radar picket with her radar active. Although this revealed her location, I could at least see my attackers.

 

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After shooting down the bulk of the Argentine Air Force, my amphibious ships continued their approach to Port Stanley. Unfortunately, Jerome had one final card to play. A submarine contact was detected by FF Battleaxe. A swarm of 8 ASW helos launched from the Task Force as the ships turned away from the threat.

 

At this point, fatigue got the better of Jerome. Hopefully, we'll be able to pick up the game and finish it tomorrow night. Many thanks to AoA for a really great battle and to HarpGamer for the use of their server.

 

Anyone looking for an MP game can drop a line here or look for us on HarpGamer pHp chat room or the HG mIRC chat room.

 

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