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2009.001 Release Notes

Featured Replies

HCE - 2009.001

==============

- Chg:0000 GE Allow the player to fire torpedoes from ships & subs at ships

and subs at an installation.

http://harpgamer.com/harpforum/index.php?showtopic=2528

- Chg:2437 GE Ditto

http://mantis.advancedgaming.biz/view.php?id=2437

- Chg:1978 GE Subs that were not on the surface were being targeted by anti-

ship missiles. Subs now will only be targeted by anti-ship

missiles if they are surfaced. In other words, the player

can use his subs as missile sponges but the player can also

fire missiles at subs when appropriate. When the missile

seeker goes active it will try to acquire a new target if

the original target sub has submerged.

http://mantis.advancedgaming.biz/view.php?id=1978

http://harpgamer.com/harpforum/index.php?showtopic=2502

- Chg:2419 GE More properly split aircraft groups (the newly created group

wasn't having its mission zeroed out properly).

(thanks Herman)

http://harpgamer.com/harpforum/index.php?showtopic=2325

- Chg:2429 GE Fixed the 10x too large BOL range ring. (thanks Herman)

http://harpgamer.com/harpforum/index.php?showtopic=2471

- Chg:0000 GE Only show BOL range ring as large as BOL capable weapons

instead of as large as the longest range ASM/SSM.

- Chg:0000 GE Made the BOL range ring yellow like it was meant to be.

- Chg:0000 GE Added a Staff Assistant information message when the group

has no BOL capable weapons and a BOL attack is attempted.

- Chg:2433 GE Change to speed/altitude dialog for off by one bug.

http://harpgamer.com/harpforum/index.php?showtopic=2474

- Chg:0000 GE Don't let weapons launch their own BOL attacks.

(thanks Herman)

- Chg:0000 GE Status bar "you clicked here, range, bearing between

clicks, and water depth" information is no longer

truncated due to a buffer overflow. In other words you

now see water depth down there in Release Builds.

- Chg:0000 GE Enabled water depth display in status bar for the Unit

window.

HCE - 2009.001

==============

- Chg:0000 GE Allow the player to fire torpedoes from ships & subs at ships and subs at an installation.

http://harpgamer.com/harpforum/index.php?showtopic=2528

Fix confirmed

- Chg:2437 GE Ditto

Fix Confirmed. (Missiles can be fired at ships that are part of an installation.)

- Chg:1978 GE Subs that were not on the surface were being targeted by anti-ship missiles. Subs now will only be targeted by anti-ship missiles if they are surfaced. In other words, the player can use his subs as missile sponges but the player can also fire missiles at subs when appropriate. When the missile seeker goes active it will try to acquire a new target if the original target sub has submerged.

http://mantis.advancedgaming.biz/view.php?id=1978

http://harpgamer.com/harpforum/index.php?showtopic=2502

I'm not sure this works properly. See detailed entry at 2502.

- Chg:2419 GE More properly split aircraft groups (the newly created group wasn't having its mission zeroed out properly). (thanks Herman)

http://harpgamer.com/harpforum/index.php?showtopic=2325

Fix confirmed.

- Chg:2429 GE Fixed the 10x too large BOL range ring. (thanks Herman)

http://harpgamer.com/harpforum/index.php?showtopic=2471

- Chg:0000 GE Only show BOL range ring as large as BOL capable weapons instead of as large as the longest range ASM/SSM.

- Chg:0000 GE Made the BOL range ring yellow like it was meant to be.

- Chg:0000 GE Added a Staff Assistant information message when the group has no BOL capable weapons and a BOL attack is attempted.

- Chg:0000 GE Don't let weapons launch their own BOL attacks. (thanks Herman)

The test scenario for 2471 is incompatable with 2009.001. A new one is needed.

- Chg:2433 GE Change to speed/altitude dialog for off by one bug.

http://harpgamer.com/harpforum/index.php?showtopic=2474

The test scenario for 2474 is incompatable with 2009.001. A new one is needed.

- Chg:0000 GE Status bar "you clicked here, range, bearing between clicks, and water depth" information is no longer truncated due to a buffer overflow. In other words you now see water depth down there in Release Builds.

Fix confirmed.

- Chg:0000 GE Enabled water depth display in status bar for the Unit window.

Fix confirmed.

- Chg:0000 GE Only show BOL range ring as large as BOL capable weapons

instead of as large as the longest range ASM/SSM.

 

works

 

- Chg:0000 GE Made the BOL range ring yellow like it was meant to be.

 

works

 

- Chg:0000 GE Added a Staff Assistant information message when the group

has no BOL capable weapons and a BOL attack is attempted.

 

doesn´t work for airgroups

 

- Chg:0000 GE Don't let weapons launch their own BOL attacks.

(thanks Herman)

 

?? :huh:

 

 

In Genral BOL seems to be broken now for Airgroups.

 

Example RGM-84C from a ship fires fine..

 

AGM-84 from a plane doesn´t show the yellow ring, nor opens the dialog for directtion!

 

both missiles have the same flags set!

There are some weapons that don't allow BOL attacks at all, or at least won't work if they do allow it (HARM comes to mind).

There are some weapons that don't allow BOL attacks at all, or at least won't work if they do allow it (HARM comes to mind).

 

You can shoot an anti-radar missile (ARM) on BOL, but it has zero chance of success.

 

Rene is going to test whether we can work around that limitation for ARMs that should be more capable in this regard, i.e. the British ALARM.

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