December 14, 20214 yr I had a great time last night in the Zoom meeting, Thanks to Tony for hosting! And for future reference, I highly recommend that you join in the fun :)’ Byron
December 14, 20214 yr It was another enjoyable session. If people are shy, need a different communications platform, different day/time, I'm all ears!
December 15, 20214 yr 10 hours ago, donaldseadog said: Did you cover any significant stuff? We covered such meaty topics as: "how do we get those lazy kids to undertake a trade in the shipyards" WestPac/China - energy is everything and in the discussion particularly aerial refuelling is critical versus last meeting exploring the strategic weakness that is the flow of energy into China. Victory Condition game improvements Lack of platform editor re-write progress Byron's articles Julian's papers Byron talked about how Harpoon is frankly useless at suggesting a real life outcome of a tactical engagement. That expanded to what it will do is teach lessons such as don't radiate in many situations, logistics is king in WestPac, stealth and stealth-denial is important.
December 15, 20214 yr 2 hours ago, TonyE said: Byron talked about how Harpoon is frankly useless at suggesting a real life outcome of a tactical engagement. That expanded to what it will do is teach lessons such as don't radiate in many situations, logistics is king in WestPac, stealth and stealth-denial is important. I have yet to find a commercially available simulation that can come anywhere close to realistically modeling the real life outcome of any military clash of arms on the kind of scale approached by sims such as Harpoon. That includes Command. These sims are far too mechanical, too regimented, too structured to realistically simulate the swirling multi-factorial chaos that is war. But they rank among the best we have, for the moment.
December 16, 20214 yr Author On 12/15/2021 at 1:55 PM, CV32 said: I have yet to find a commercially available simulation that can come anywhere close to realistically modeling the real life outcome of any military clash of arms on the kind of scale approached by sims such as Harpoon. That includes Command. These sims are far too mechanical, too regimented, too structured to realistically simulate the swirling multi-factorial chaos that is war. But they rank among the best we have, for the moment. Agree on all the above...but the question was related to a strategic outcome and Harpoon is a tactical simulation. Further, anyone who believes they can use Harpoon as a real world tactical simulator will have to have be able to not only modify the database to achieve real world capabilities but to also force the AI side to model real world actions and unfortunately the AI is not capable of doing this. Harpoon is as close as it gets, very true. But the question was asked as if Harpoon modeled real world and it does not. Byron
December 16, 20214 yr 1 hour ago, Byron said: Agree on all the above...but the question was related to a strategic outcome and Harpoon is a tactical simulation. Further, anyone who believes they can use Harpoon as a real world tactical simulator will have to have be able to not only modify the database to achieve real world capabilities but to also force the AI side to model real world actions and unfortunately the AI is not capable of doing this. Harpoon is as close as it gets, very true. But the question was asked as if Harpoon modeled real world and it does not. Byron It isn't a truly realistic tactical or strategic simulation. And that's not talking smack about a sim I have loved and spent an inordinate amount of time with. It's just the truth.
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