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First Patch Readiness Poll

8 members have voted

  1. 1. Is Refueling good enough (last modified 2007.024)?

    • Yes
      57%
      4
    • No
      42%
      3
  2. 2. Is the patch good enough to release (take 2008.004 into account)?

    • Yes
      100%
      7
    • No
      0%
      0

Please sign in or register to vote in this poll.

Featured Replies

Please vote, the key one in my mind is the refueling question. I really want to release the patch to Matrix today for public testing (okay, I really want to skip public testing but it is how we get the patch in the hands of the players, sooner). Anyway, your votes and opinions will help decide whether to delay further or not.

 

The Patch 1 goals status thread...

http://harpgamer.com/harpforum/index.php?showtopic=2398

 

The 2008.004 Release Notes so far to help you make decisions...

 

HCE - 2008.004

==============

- Chg:0000 GE Don't tell planes to drop to Low altitude when returning to base

- Chg:0000 GE If an air group is out of weapons range when their target is

destroyed, find them another target in the same group instead

of saying their task is finished. (thanks theCase)

http://www.matrixgames.com/forums/tm.asp?m=1677672

- Chg:0000 GE Fixed bug in uncertainty zone adjustment that resulted in

some contacts not being localized as quickly as they should

have been localized.

- Chg:0000 GE BOL weapons will not go active at a reasonable position instead

of immediately after launch. The point you click on the map

is where the target unit is expected, the GE calculates the

activation point to be somewhat short of that.

- Chg:0000 GE Stopped making ExportDLLs folders all over.

- Chg:0000 GE Changes to the project file to allow a release build to

work in EC2003. _USE_32bit_time_t

- Chg:0000 GE Fixed buffer overflow in gun code when reporting type of

damage applied, string was too short.

- Chg:0000 GE Fixed another buffer overflow, prior to throwing up a

Staff message box.

- Chg:0000 GE Fixed a number of improper typecasts in Annex loading.

They were casted to short and should have been ushort.

- Chg:0000 GE Changed the user-made battleset to hdsu.res (.SCz, .hpz) and

added code for the intervening BattleSets.

- Chg:0000 SE Changed the user-made battleset to hdsu.res (.SCz, .hpz) and

added code for the intervening BattleSets.

- Chg:0000 BB Changed the user-made battleset to hdsu.res (.SCz, .hpz) and

added code for the intervening BattleSets.

- Chg:0000 BB Copy the battleset.res file from the BS Builder into the HC dir

if possible and rename hdsu.res

- Chg:0000 DB HCDB-080117

Please vote, the key one in my mind is the refueling question. I really want to release the patch to Matrix today for public testing

The Patch 1 goals status thread...

http://harpgamer.com/harpforum/index.php?showtopic=2398

 

The 2008.004 Release Notes so far to help you make decisions...

 

 

Could you please tell me where we can get .004? :rolleyes:

  • Author

I voted yes to both questions, hesitantly on the refueling. For me refueling works much better than in the 2007.000 release, mainly in that I can properly force refueling to happen. For that reason it just barely seems 'good enough' to me. What I don't like about the refueling is how some combinations of ranges result in little or no actual transfer of fuel.

 

As for the patch being ready, I don't think anything is worth holding up the patch outside of refueling and I just typed how I feel about that

I voted yes to both questions, hesitantly on the refueling. For me refueling works much better than in the 2007.000 release, mainly in that I can properly force refueling to happen. For that reason it just barely seems 'good enough' to me. What I don't like about the refueling is how some combinations of ranges result in little or no actual transfer of fuel.

 

As for the patch being ready, I don't think anything is worth holding up the patch outside of refueling and I just typed how I feel about that <g>

 

On refueling, I had to vote no. It's still not as consistant as I would like, based on the examples you gave above. However, I voted yes on the patch. Refueling issues are not enough to stop the go ahead on the current patch IMO. I would like to see it addressed again in the future, to work out the inconsistantcies, but I do not think holding back our first patch due to the flaky refueling is justified.

  • Author

Thanks everyone for your input, I am surprised that everyone appeared to be so bullish. When I wasn't working today I was cranking away on the installer, it will probably go to Cameron @ AGSI tonight, then we wait.

On refueling, I had to vote no. It's still not as consistant as I would like, based on the examples you gave above.

 

And http://harpgamer.com/harpforum/index.php?showtopic=2520

 

However, I voted yes on the patch. Refueling issues are not enough to stop the go ahead on the current patch IMO. I would like to see it addressed again in the future, to work out the inconsistantcies, but I do not think holding back our first patch due to the flaky refueling is justified.

 

Full agree.

I vote no for refuelling, while it is better, there is still very much room for further improvement and perhaps a little early to pose the question if you dont mind me saying. However progress is good and it will be excellent to see it continue in that direction! :)

 

I vote yes for the patch release, there is alot of stuff in there which will make the community very happy, it is also a stable build which I would be proud to release to the public if it were my work, job well done and 5 stars!

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