March 27, 20251 yr GE 2025.017 BS Malacca (built in HCDB2 170909) Attached zip with orignal scenario, two saved games (both should get to crash within a few secs, depends on luck of attacking SAM), two GE.LOG for respective saves but both very similiar. Just let either save game run. it is somewhat inconsistent as the time taken before chopper is hit by sam seems to vary but this assertion failed notice comes up and then game crash. StoreCrash1.zip
March 27, 20251 yr The assertion that is being triggered is effect4.c line 7014 which is checking that the next group to examine is a valid group and in this case it is not. A little background on assertions Assertions in C/C++ - GeeksforGeeks
March 30, 20251 yr I have just had the same thing occur in my game. Please let me know if you need anything else.
March 31, 20251 yr HCE - 2025.018 - 2025-03-31 =========================== - Chg:33867 GE eff100 could have the next group to be checked as an invalid pointer if that group were destroyed within functions called by eff100 Annex_D. There may still be an edge case where this happens, that is if the topGroup is destroyed. (thanks donaldseadog) https://harpgamer.com/harpforum/topic/33867-game-crash-with-some-ac-shot-down/
April 1, 20251 yr Author 15 hours ago, TonyE said: There may still be an edge case where this happens, that is if the topGroup is destroyed. So people shouldn't invade Greenland
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