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Problems Opening / Saving Game Files

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  • Author

Logging begins. Build Date = May 9 2011, Build Time=18:11:48

0 harpoon.c:732 - done processing arguments. Activating logging for:

0 harpoon.c:236 - validateclock test 1 = 1

0 DLLExport.c:88 - hfind == INVALID_HANDLE

0 Setup.c:1168 - SetUp(0x0) entered

0 Setup.c:1171 - Deleting old memory

0 Setup.c:1179 - init_global_variables

100000 Setup.c:1201 - BattlesetSelector

100000 Setup.c:1228 - load Map

100000 Loadsave.c:31 - HandleSavedGameScroll 01 scroll_type=0, is_setup=1

100000 Loadsave.c:33 - HandleSavedGameScroll 02 after InidDisplau

100000 Loadsave.c:35 - HandleSavedGameScroll 03 after InitOpAndTacWindows

100000 Loadsave.c:41 - HandleSavedGameScroll 04 _getcwd=C:\Matrix Games\HCEDemo

  • Replies 30
  • Views 9.5k
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  • Author

Okay.

I didn't use the -f command this time.

Was I supposed to do the -f command?

 

Here goes:

Logging begins. Build Date = May 10 2011, Build Time=17:55:08

0 harpoon.c:732 - done processing arguments. Activating logging for:

0 harpoon.c:236 - validateclock test 1 = 1

0 DLLExport.c:88 - hfind == INVALID_HANDLE

0 Setup.c:1168 - SetUp(0x0) entered

0 Setup.c:1171 - Deleting old memory

0 Setup.c:1179 - init_global_variables

100000 Setup.c:1201 - BattlesetSelector

100000 Setup.c:1228 - load Map

100000 Loadsave.c:31 - HandleSavedGameScroll 01 scroll_type=0, is_setup=1

100000 Loadsave.c:33 - HandleSavedGameScroll 02 after InidDisplau

100000 Loadsave.c:35 - HandleSavedGameScroll 03 after InitOpAndTacWindows

100000 Loadsave.c:41 - HandleSavedGameScroll 04 _getcwd=C:\Matrix Games\HCEDemo

  • Author

Okay.

Enjoy!

 

 

Logging begins. Build Date = May 11 2011, Build Time=18:04:06

0 harpoon.c:732 - done processing arguments. Activating logging for:

0 harpoon.c:236 - validateclock test 1 = 1

0 DLLExport.c:88 - hfind == INVALID_HANDLE

0 Setup.c:1168 - SetUp(0x0) entered

0 Setup.c:1171 - Deleting old memory

0 Setup.c:1179 - init_global_variables

100000 Setup.c:1201 - BattlesetSelector

100000 Setup.c:1228 - load Map

100000 Initannx.c:612 - this scenario is from battlesetnumber 120, using annex version 1

100000 Initannx.c:657 - reading scenario file version 2

100000 Initannx.c:658 - Database Versions:

Res: ,0

Rsr: 0

100000 Setup.c:1303 - OpenBattlsetResFile

100000 Setup.c:1338 - not_saved_game

100000 Setup.c:1431 - InitDisplayOp

100000 Loadsave.c:31 - HandleSavedGameScroll 01 scroll_type=1, is_setup=0

100000 Loadsave.c:33 - HandleSavedGameScroll 02 after InidDisplau

100000 Loadsave.c:35 - HandleSavedGameScroll 03 after InitOpAndTacWindows

100000 Loadsave.c:41 - HandleSavedGameScroll 04 _getcwd=C:\Matrix Games\HCEDemo

100000 Loadsave.c:44 - HandleSavedGameScroll 04.01

100000 Loadsave.c:46 - HandleSavedGameScroll 04.02

100000 Loadsave.c:48 - HandleSavedGameScroll 04.03

100000 Loadsave.c:50 - HandleSavedGameScroll 04.04

100000 Loadsave.c:52 - HandleSavedGameScroll 04.05

100000 Loadsave.c:54 - HandleSavedGameScroll 04.06

100000 Loadsave.c:56 - HandleSavedGameScroll 04.07

100000 Loadsave.c:58 - HandleSavedGameScroll 04.08

100000 Loadsave.c:60 - HandleSavedGameScroll 04.09

100000 Loadsave.c:80 - HandleSavedGameScroll 04.10

100000 Loadsave.c:82 - HandleSavedGameScroll 04.11

100000 Loadsave.c:88 - HandleSavedGameScroll 04.12

100000 Loadsave.c:90 - HandleSavedGameScroll 04.13

100000 Loadsave.c:103 - HandleSavedGameScroll 04.14

100000 Loadsave.c:105 - HandleSavedGameScroll 04.15

100000 Loadsave.c:111 - HandleSavedGameScroll 04.16

100000 Loadsave.c:113 - HandleSavedGameScroll 04.17

100000 Loadsave.c:115 - HandleSavedGameScroll 04.18

100000 Loadsave.c:122 - HandleSavedGameScroll 04.19

100000 Loadsave.c:126 - HandleSavedGameScroll 05 before GetSaveFileName

100000 Loadsave.c:127 - HandleSavedGameScroll 05.0

100000 Loadsave.c:129 - HandleSavedGameScroll 05.1

100000 Loadsave.c:131 - HandleSavedGameScroll 05.2

100000 Loadsave.c:133 - HandleSavedGameScroll 05.3

100000 Loadsave.c:135 - HandleSavedGameScroll 05 ofn.lStructSize=88

100000 Loadsave.c:136 - HandleSavedGameScroll 05 ofn.hwndOwner=2230200

100000 Loadsave.c:137 - HandleSavedGameScroll 05 ofn.nFilterIndex=1

100000 Loadsave.c:138 - HandleSavedGameScroll 05 ofn.lpstrFile=AutoSave.USNI-hp1

100000 Loadsave.c:139 - HandleSavedGameScroll 05 ofn.nMaxFile=260

100000 Loadsave.c:140 - HandleSavedGameScroll 05 ofn.lpstrInitialDir=C:\Matrix Games\HCEDemo

100000 Loadsave.c:141 - HandleSavedGameScroll 05 ofn.lpstrFilter=Harpoon Games (*.USNI-hp1)

100000 Loadsave.c:142 - HandleSavedGameScroll 05 ofn.lpstrDefExt=USNI-hp1

Very curious, you made it farther that time.

 

2009.059, http://harpgamer.com/harpforum/index.php?a...ost&id=1275

 

This one adds a flag to the dialog to give it a different look and it also a debug build so if you get a choice to debug it might give you some useful information (if it fails at the same point though I don't think it will).

 

Thank you for the patience.

Not to interfere with the work ongoing in this thread, but kudos to Tony for taking the time to try and figure out what is obviously (even to the untrained eye) an odd one. You're in good hands, Akron. B)

  • Author
Very curious, you made it farther that time.

 

2009.059, http://harpgamer.com/harpforum/index.php?a...ost&id=1275

 

This one adds a flag to the dialog to give it a different look and it also a debug build so if you get a choice to debug it might give you some useful information (if it fails at the same point though I don't think it will).

 

Thank you for the patience.

 

Okay. Will have something for you tonight or tomorrow.

Don't thank me for the patience, let me thank you for the game I've been looking for ever since I finished Jane's Fleet command!

An additional somewhat random data point would be to try running the game in safe mode and see if you have the same crash (I assume you will).

  • Author

Okay.

I have not tried the Safe Mode idea yet. This thing doesn't boot quick, but I'll try it soon.

As a side note, is there a command line option to open a saved game?

 

Running that latest debug build, I got the below.

 

Logging begins. Build Date = May 12 2011, Build Time=08:22:36

0 harpoon.c:732 - done processing arguments. Activating logging for:

0 harpoon.c:141 - validateclock test 1 = 1

0 harpoon.c:236 - validateclock test 1 = 1

0 dllexport.c:88 - hfind == INVALID_HANDLE

0 setup.c:1168 - SetUp(0x0) entered

0 setup.c:1171 - Deleting old memory

0 setup.c:1179 - init_global_variables

100000 setup.c:1201 - BattlesetSelector

100000 setup.c:1228 - load Map

100000 initannx.c:612 - this scenario is from battlesetnumber 120, using annex version 1

100000 initannx.c:657 - reading scenario file version 2

100000 initannx.c:658 - Database Versions:

Res: ,0

Rsr: 0

100000 setup.c:1303 - OpenBattlsetResFile

100000 setup.c:1338 - not_saved_game

100000 setup.c:1431 - InitDisplayOp

100006 loadsave.c:31 - HandleSavedGameScroll 01 scroll_type=1, is_setup=0

100006 loadsave.c:33 - HandleSavedGameScroll 02 after InidDisplau

100006 loadsave.c:35 - HandleSavedGameScroll 03 after InitOpAndTacWindows

100006 loadsave.c:41 - HandleSavedGameScroll 04 _getcwd=C:\Matrix Games\HCEDemo

100006 loadsave.c:44 - HandleSavedGameScroll 04.01

100006 loadsave.c:46 - HandleSavedGameScroll 04.02

100006 loadsave.c:48 - HandleSavedGameScroll 04.03

100006 loadsave.c:50 - HandleSavedGameScroll 04.04

100006 loadsave.c:52 - HandleSavedGameScroll 04.05

100006 loadsave.c:54 - HandleSavedGameScroll 04.06

100006 loadsave.c:56 - HandleSavedGameScroll 04.07

100006 loadsave.c:58 - HandleSavedGameScroll 04.08

100006 loadsave.c:60 - HandleSavedGameScroll 04.09

100006 loadsave.c:80 - HandleSavedGameScroll 04.10

100006 loadsave.c:82 - HandleSavedGameScroll 04.11

100006 loadsave.c:88 - HandleSavedGameScroll 04.12

100006 loadsave.c:90 - HandleSavedGameScroll 04.13

100006 loadsave.c:103 - HandleSavedGameScroll 04.14

100006 loadsave.c:105 - HandleSavedGameScroll 04.15

100006 loadsave.c:111 - HandleSavedGameScroll 04.16

100006 loadsave.c:113 - HandleSavedGameScroll 04.17

100006 loadsave.c:115 - HandleSavedGameScroll 04.18

100006 loadsave.c:122 - HandleSavedGameScroll 04.19

100006 loadsave.c:126 - HandleSavedGameScroll 05 before GetSaveFileName

100006 loadsave.c:127 - HandleSavedGameScroll 05.0

100006 loadsave.c:129 - HandleSavedGameScroll 05.1

100006 loadsave.c:131 - HandleSavedGameScroll 05.2

100006 loadsave.c:133 - HandleSavedGameScroll 05.3

100006 loadsave.c:135 - HandleSavedGameScroll 05 ofn.lStructSize=88

100006 loadsave.c:136 - HandleSavedGameScroll 05 ofn.hwndOwner=5964662

100006 loadsave.c:137 - HandleSavedGameScroll 05 ofn.nFilterIndex=1

100006 loadsave.c:138 - HandleSavedGameScroll 05 ofn.lpstrFile=AutoSave.USNI-hp1

100006 loadsave.c:139 - HandleSavedGameScroll 05 ofn.nMaxFile=260

100006 loadsave.c:140 - HandleSavedGameScroll 05 ofn.lpstrInitialDir=C:\Matrix Games\HCEDemo

100006 loadsave.c:141 - HandleSavedGameScroll 05 ofn.lpstrFilter=Harpoon Games (*.USNI-hp1)

100006 loadsave.c:142 - HandleSavedGameScroll 05 ofn.lpstrDefExt=USNI-hp1

As a side note, is there a command line option to open a saved game?

 

Yes, you can specify a saved game on the command line, example:

 

winharp32.exe -v "C:\Games\HCDemo\Test.USNI-hp1"

 

I dare say that may be your best bet for now too. You can get a little GUI help loading a save from the command line by using the launcher. http://harpgamer.com/harpforum/index.php?a...mp;showfile=445

2009.061 is ready at http://harpgamer.com/harpforum/index.php?a...ost&id=1276

 

Note the zip file has both the winharp32.exe and a .dll file. The dll file needs to go in the ExportDLLs subdirectory.

 

Try a File\Save As once the files are in place and report back. If Save As works, File\Open still won't. Please paste the ge.log file in its entirety. Thank you!

  • 1 month later...
  • Author

Tony,

 

I figured it out.

It turns out the problem was the ASUS Parental Controls that shipped on the default image for the ASUS eee 1005ha netbook.

Took those off, now things work well.

I've had to stop playing for a few weeks, as I ran into very serious problems with my small business in early June.

Will probably buy the full game as soon as I'm sure my livelihood is through floundering.

I figured it out.

It turns out the problem was the ASUS Parental Controls that shipped on the default image for the ASUS eee 1005ha netbook.

 

Hooray! Thank you for reporting back and probably saving someone in the future some pain. You wouldn't happen to have the parental controls installer so that I can give them a try?

 

Also happy that your livelihood shall not collapse.

  • Author

I'm afraid my only instance of the Parental Controls is the one I get if I flatten and reload my system, so it wouldn't do you much good.

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