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File - GIUK - Submarines Galore 1989 !

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index.php?app=downloads&module=display&section=screenshot&id=645

 

File Name: Submarines Galore 1989 !!!

File Submitter: broncepulido

File Submitted: 09 Apr 2011

File Category: GIUK

 

 

Submarines Galore 1989!!!

 

A Harpoon Commander's Edition scenario for the EC2003 Battle for GIUK Gap Battleset and the HCDB-130818 1980-2015 Era Platform Database.

 

A submarine-only scenario without other diversions, inspired by some old scenario booklets of the Harpoon 3 series, good for testing submarines, submarine tactics, sonars, torpedoes and other ASW weapons. Perhaps the Western submarines are numerically over-represented, but it's reflecting the original and very reduced in number of submarines paper scenarios. Also it's configured as a vanilla scenario for lazy players wanting to enjoy a simple pastime, and with the aim of replayability thanks to the randomness of the starting positions and of the units presence or not presence. I think it's playable at the 10 or even 30 minutes time compression ... before any contact.

 

At the start of the WWIII in the North Atlantic on 1989, the bad weather and also the political incertitude precludes the use of air and surface assets. To keep low the social unrest because the war, the opening naval actions are limited to the discrete submarine operations, in a situation remembrance of the 1939 Phony War and of the 1994 Tom Clancy's novel Debt of Honor (where both Japan and the United States are in war against the other, but both governments are occulting the fact to his respective public opinions to prevent the collapse of the stock markets), but these underwater actions are not less decisive or murderous than a full open war.

 

Modification 10 April 2011, tough victory conditions changed to (both sides): Minimum Victory Condition eight submarines sunk, Total Victory Condition twelve submarines sunk.

 

Modification 11 April 2011, increased presence probability of some subs because previous confussion about percentile addition.

 

Modification 23 December 2011: some older variants of previous submarine classes now in the DataBase replacing erroneous period variants.

 

Modification 19 May 2014: some older variants of previous submarine classes now in the DataBase replacing erroneous period variants.Modified presence probability of some subs because previous confussion about percentile addition, the probabilities are now more evently distributed between the submarines, but the probability of presence of a diesel-electric boat is now half of the probability of a nuclear boat. SSBN presence probability increased.

 

Enrique Mas, April 2011

 

 

Click here to download this file

...............

A submarine-only scenario without other diversions, inspired by some old scenario booklets of the Harpoon 3 series, good .....................

 

Enrique Mas, April 2011

Harpoon 3 as in ANW?

Having just loaded "ultimate" and having played some ANW scenarios, I'm interested in playing scenarios that are (closely) duplicated in ANW and HCE, because to be honest I'm having trouble finding something in ANW to "latch on to", Im finding the GE very tedious and unfriendly but I'm sure I've just not picked up the groove and I think playing cross game scenarios will help me.

So my question (if your new scenario has an "ANW conterpart") what is the Harpoon 3 scenario that has been the inspiration?

Don

  • Author

Hi Don:

No, no, sorry.

The reference is to the Harpoon 3 Paper Rules of the late 1980s.

The scenario was inspired in some small booklets about platforms and scenarios published between 1987 and 1990 for that paper rules ... ;)

 

Enrique

  • Author

Some references here:

http://h3milsim.com/history/timeline.html

1986 The Third Edition of Harpoon is published by GDW. Chris Carlson works tirelessly behind the scenes on various modeling issues.
These are the basic Harpoon 3 Paper Rules, my first Harpoon rules, edited then by GDW, now as the very modified Harpoon 4 by Clash of Arms.

http://www.computerharpoon.com/about-agsi/...of-harpoon.html

 

GDW games and modules:

http://alsandor.net/jeux/gdw.html

I'm the happy owner of:

0710 - Harpoon: Modern Naval Wargame Rules (boxed set) [1987]

0711 - Battles of the Third World War [1987]

0712 - Ship Forms [1988]

0713 - Sub Forms [1989]

0715 - Data Annex 1990-91 Edition [1990]

0716 - ASW Forms [1990]

0717 - Captain's Edition Harpoon (board game) [1990]

0718 - South Atlantic War - The Falklands/Malvinas 1982 [1991] (re-edited modified by Clash of Arms)

 

Some images:

http://cgi.ebay.co.uk/GDW-Harpoon-DATA-ANN...=item483ddd4690

 

I will try to build some others scenarios, but you known this year I've very scarce spare time ... <_<

Harpoon 3 as in ANW?

Having just loaded "ultimate" and having played some ANW scenarios, I'm interested in playing scenarios that are (closely) duplicated in ANW and HCE, because to be honest I'm having trouble finding something in ANW to "latch on to", Im finding the GE very tedious and unfriendly but I'm sure I've just not picked up the groove and I think playing cross game scenarios will help me.

So my question (if your new scenario has an "ANW conterpart") what is the Harpoon 3 scenario that has been the inspiration?

Don

 

Watch me drag this topic off topic :P

 

Don, I'd suggest you take a look at the PASON battleset using HUD3. They are a series of introductory scenarios made by Ralf essentially to help his son learn the game. I played the submarine PASON scenario last week (alone multiplayer) and had a ball (and sank a few subs to boot)!

Harpoon 3 as in ANW?

Having just loaded "ultimate" and having played some ANW scenarios, I'm interested in playing scenarios that are (closely) duplicated in ANW and HCE, because to be honest I'm having trouble finding something in ANW to "latch on to", Im finding the GE very tedious and unfriendly but I'm sure I've just not picked up the groove and I think playing cross game scenarios will help me.

So my question (if your new scenario has an "ANW conterpart") what is the Harpoon 3 scenario that has been the inspiration?

Don

 

Donald, many of the HC scenarios have been rewritten in ANW for PlayerDB.

 

Freek

Harpoon 3 as in ANW?

Having just loaded "ultimate" and having played some ANW scenarios, I'm interested in playing scenarios that are (closely) duplicated in ANW and HCE, because to be honest I'm having trouble finding something in ANW to "latch on to", Im finding the GE very tedious and unfriendly but I'm sure I've just not picked up the groove and I think playing cross game scenarios will help me.

So my question (if your new scenario has an "ANW conterpart") what is the Harpoon 3 scenario that has been the inspiration?

Don

 

Donald, many of the HC scenarios have been rewritten in ANW for PlayerDB.

 

Freek

Thanks for that, I have also found some in one of the standard HUD3 folders so I'm working through them. Maybe I'm just not upto ANW game play but things like a lack of push button "intercept" is wearing out my key board,...

enough of that I'm getting a bit of topic, sorry.

Don

  • 8 months later...
  • Author

Modification 23 December 2011: some older variants of previous submarine classes now in the DataBase replacing erroneous period variants.

  • 1 year later...

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