Okay, I was bored and I put together some tables for randomly generating scenario ideas. I figured I would share them with folks. Use as many as you need to come up with a good story. Enjoy! I hope they inspire many fun scenarios!
First, we need to know when the story takes place:
Year of Crisis
1-2: Cold War: 1970 + 1d20
3-4: Turn of the Century: 1990 + 1d20
5-6: Present and Near Future: 2010 + 1d20
(This gives us a range from 1971 to 2030, which is actually beyond the official range of the HUD-4, but allows for more historical and speculative scenarios. There are enough older platforms in the HUD-4 that one can handle a lot of the 1970s pretty easily. And one can always just re-roll if one feels a particular year is unsuitable, or shift the rolls to 1-3: 1980 + 1d20 and 4-6: 2000 + 1d20, for a range of 1981 to 2020.)
Second, we need some good guys:
Heroic Blue: The Usual Suspects
Australia Brazil Canada E.U. France India Israel Italy Japan NATO Netherlands Norway Other (e.g., Morocco, Germany, etc.) or Roll Again Pacific Alliance (Mexico, Colombia, and Peru) Philippines South Africa South Korea Spain United Kingdom United States
Heroic Blue: Other Possibilities
Bangladesh Black Sea Nation (Bulgaria, Georgia, Romania, etc.) Chile Denmark Finland Germany Greece Malaysia Morocco New Zealand Other (Uzbekistan, Estonia, etc.) or Roll Again Pakistan Persian Gulf State (Kuwait, Oman, Saudi Arabia, etc.) Poland Portugal Singapore Sweden Taiwan Thailand Turkey
Third, we need some bad guys. In fact, I've got THREE tables here (the number after the country's name is a Wikipedia-based guesstimate of how many combat aircraft the country is likely to have available--this is a VERY rough estimate, and obviously the quality of the specific aircraft matters a great deal, but it at least provides some idea of the overall threat presented by the country in question):
Concepts for Red Side: The Usual Suspects
Algeria (200) Angola (60) Argentina (80) Belarus (200) China (1,500) Cuba (200) Indonesia (60) Iran (400) Kazakhstan (180) Libya (50) Myanmar (120) Non-State Antagonists (e.g., drug cartel, terrorists, pirates, insurgents, etc.) North Korea (650) Pakistan (500) Russia/USSR (1,900) Serbia (90) Sudan (70) Syria (300) Venezuela (70) Yemen (160)
Concepts for Red Side: Alternates 1
Albania (30) Azerbaijan (50) Bangladesh (100) Brazil (220) Bulgaria (80) Cambodia (30) Cameroon (50) Chile (60) Colombia (40) Ecuador (60) Egypt (700) Ethiopia (40) Failed state or other nation in the process of civil war, rebellion, or collapse (varies) Greece (300) India (1,000) Iraq (varies) Jordan (100) Malaysia (40) Mexico (50) Mongolia (80)
Concepts for Red Side: Alternates 2
Morocco (100) Nigeria (30) Norway (50) Other (or Roll Again) Peru (60) Poland (100) Saudi Arabia (280) South Africa (40) Spain (150) Sri Lanka (30) Thailand (100) Tunisia (50) Turkmenistan (80) Turkey (460) U.A.E. (80) Uganda (20) Ukraine (180) Uzbekistan (110) Vietnam (180) Zimbabwe (30)
And, of course, we need a plot. Some generic country names have been used:
Basic Storylines: Why Wars and Battles Happen
1. The noble and peace-loving country of Freedonia must position some of its forces in a disputed or hostile region to gather intelligence, conduct mine sweeping operations, establish or defend a territorial claim, etc. Freedonia must complete its mission and avoid serious losses. The evil and totalitarian nation of Bacteria will attack them.
2. Freedonia must move some of its forces—a convoy, a task force, etc.—through a disputed or hostile region. This may involve running a blockade. Bacteria will attempt to stop them.
3. Freedonia must defend its forces or assets against one or more air strikes conducted by Bacteria. Employing air defense effectively and/or maintaining air superiority will probably be critical to this mission.
4. Criminals and/or hostile nations are engaged in illegal activities (piracy, smuggling, violating Freedonia’s EEZ, etc.). Freedonia must seize one or more of the ships involved in these actions (i.e., Possess rather than Damage) and bring the perpetrators to justice.
5. Freedonia must locate and destroy hostile submarine forces controlled by Bacteria. These must be prevented from reaching their intended destination or completing their intended mission.
6. Freedonia must locate and destroy (or seize) hostile surface forces controlled by Bacteria. This may be a convoy or task force, possibly assisted by submarines or aircraft. These surface vessels must be prevented from reaching their intended destination and/or completing their intended mission.
7. Bacteria is believed to have supported terrorists, attacked neutral shipping, etc. Freedonia conducts a raid or a punitive strike.
8. Freedonia and Bacteria are at war. Freedonia must gain control of the skies over Bacteria and then destroy vital targets on the ground and/or at sea. This may involve air strikes, cruise missile strikes, naval bombardment, and/or the use of marines, commandos, and/or paratroopers.
9. Bacteria has attacked or is planning to attack Freedonia’s ally, Harmonia. Freedonia must defend its ally from this attack by destroying Bacteria’s aircraft, ships, and submarines before they can inflict a critical amount of damage on Harmonia.
10. Freedonia must conduct a rescue or extraction mission. This will either require getting a submarine or one or more aircraft on station for a certain period of time and then getting them to a safe destination, or gaining control of a ship being used to hold prisoners or hostages (i.e., Possess rather than Damage) and then getting it to a safe destination, all while evading or eliminating forces attempting to prevent the rescue or extraction from taking place.
11. Freedonia’s ally Harmonia has experienced a coup. The new government is hostile to Freedonia. Freedonia must invade and occupy Harmonia in order to restore the previous government or establish a new government friendly to Freedonia.
12. Failed state Dystopia has collapsed into utter chaos; Freedonia must occupy the country, prevent humanitarian crises and/or acts of genocide, disarm the warring parties, capture or kill pirates or terrorists or drug lords or warlords, and/or assist in rebuilding the nation.
13. The non-aligned nation of Neutralia is in the middle of a civil war or rebellion. Freedonia has decided to assist either the existing government or the rebels. The other side may or may not be receiving arms from Bacteria. Freedonia must protect its allies and/or attack its enemies.
14. Freedonia has decided to attack Bacteria’s ally Sylvania, its military assets (e.g., warships, etc.), and/or its merchant shipping. Bacteria will either attempt to stop the attack or to assist Sylvania after the attack has taken place.
15. Freedonia must maintain a no-fly zone over part or all of Bacteria to prevent that country from engaging in hostile activities against other nations or freedom fighters operating within its borders.
16. Freedonia must protect maritime assets such as oil rigs, fishing boats, etc. from hostile nations, criminals, and/or terrorists.
17. Freedonia believes that Bacteria is planning an attack; Freedonia must make a preemptive strike against some of Bacteria’s critical military or industrial assets.
18. Terrorists, pirates, drug lords, etc. are operating out of Neutralia. Freedonia intends to conduct a raid against them. Neutralia may or may not be assisting Freedonia, or may have even refused to cooperate (possibly because it feels this is an internal matter) and has threatened to attack any of Freedonia’s forces crossing into its territory, territorial waters, or airspace.
19. Freedonia must patrol a region (to defend its borders, enforce a blockade, help police the EEZ of an ally, etc.). Hostile forces entering this region and/or attempting to pass through it without authorization must be driven off, seized, and/or destroyed.
20. Other or Roll Again.
Some more tables, listing possible locations for a scenario...
20 Places Where Things Can Go Wrong
1. Somalia
2. Democratic Republic of the Congo
3. Sudan
4. Chad
5. Zimbabwe
6. Afghanistan
7. Yemen
8. Iraq
9. Central African Republic
10. Ivory Coast
11. Guinea
12. Pakistan
13. Nigeria
14. Kenya
15. Ethiopia
16. Niger
17. Uganda
18. Myanmar
19. North Korea
20. Eritrea
100 More Places Where Things Can Go Wrong
Syria Liberia Cameroon Nepal East Timor Bangladesh Sri Lanka Egypt Republic of the Congo Iran Cambodia Mauritania Uzbekistan Burkina Faso Kyrgyzstan Equatorial Guinea Zambia Lebanon Tajikistan Solomon Islands Laos Angola Libya Georgia Colombia Djibouti Papua New Guinea Philippines Comoros Madagascar Mozambique Bolivia Indonesia Fiji Tanzania Ecuador Azerbaijan Nicaragua Guatemala Moldova Honduras China Algeria India Mali Turkmenistan Venezuela Russia Thailand Turkey Belarus Morocco Maldives Serbia Jordan Cape Verde Gabon El Salvador Tunisia Dominican Republic Vietnam Mexico Peru Saudi Arabia Cuba Armenia Guyana Suriname Namibia Paraguay Kazakhstan Republic of Macedonia Malaysia Ukraine South Africa Cyprus Albania Brazil Brunei Bahrain Senegal Ghana Belize Jamaica Trinidad Romania Kuwait Mongolia Bulgaria Croatia Panama Latvia Oman Greece United Arab Emirates Hungary Argentina Italy Poland Spain
In addition, on the off chance we need fishing or merchant fleets, either as good guys to play, bad guys to pursue, or hapless bystanders to protect and/or not kill by accident, here are a few tables based on the largest fishing and merchant fleets in the world:
Nations with Major Fishing Industries (i.e., Blue ships to protect or Red ships to sink or capture)
Bangladesh Canada Chile China Iceland India Indonesia Japan Malaysia Mexico Myanmar Norway Peru Philippines Russia/USSR South Korea Taiwan Thailand United States Vietnam
More Nations with Major Fishing Industries (i.e., Blue ships to protect or Red ships to sink or capture)
Argentina Brazil Cambodia Denmark Ecuador Egypt France Ghana Iran Morocco Netherlands New Zealand Nigeria Pakistan Senegal South Africa Spain Tanzania Turkey United Kingdom
Major Shipping Fleets (i.e., Blue ships to protect or Red ships to sink or capture)
China Denmark Germany Greece Hong Kong India Iran Italy Japan Malaysia Norway Russia/USSR Saudi Arabia Singapore South Korea Switzerland Taiwan Turkey United Kingdom United States
And a few more possible locations for scenarios...
20 Maritime Choke Points
Bab el-Mandab (Gulf of Aden) Bosporus English Channel Lombok Strait (East of Java) Luzon Strait Makassar Strait (East of Borneo) Mozambique Channel Oresund (between Denmark and Sweden) Panama Canal Strait of Messina (South of Italy) Straits of Gibraltar Straits of Hormuz Straits of Malacca Suez Canal Sunda Strait (East of Sumatra) Taiwan Strait The Nine Degree Channel (Arabian Sea, north of Male) The Six Degree Channel (Andaman Sea, north of Sumatra) Torres Strait (North of Australia) Yucatan Channel (between Gulf of Mexico and Caribbean)
20 Troubled Seas
Adriatic Sea Aegean Sea Andaman Sea Arabian Sea Argentine Sea Baltic Sea Barents Sea Bering Sea Black Sea Caribbean Sea Caspian Sea East China Sea Labrador Sea Mediterranean Sea North Sea Red Sea Sea of Japan South China Sea Timor Sea Yellow Sea
(An Exclusive Economic Zone might be the scene of all kinds of confrontations, any of which might escalate into a genuine conflict...)
The Twenty Largest EEZs
United States France Australia Russia United Kingdom New Zealand Indonesia Canada Japan Portugal Chile Brazil Kiribati Mexico Federated States of Micronesia Denmark Papua New Guinea Norway India Marshall Islands
The Second Twenty Largest EEZs
Philippines Solomon Islands South Africa Seychelles Mauritius Fiji Madagascar Argentina Ecuador Spain Maldives Peru China Somalia Colombia Cape Verde Iceland Tuvalu Vanuatu Tonga
The Third Twenty Largest EEZs
Bahamas Palau Mozambique Morocco Costa Rica Namibia Yemen Italy Oman Myanmar Sri Lanka Angola Greece Venezuela Vietnam Ireland Libya Cuba Panama Malaysia
The Fourth Twenty Largest EEZs
Nauru Equatorial Guinea Republic of Korea Thailand Egypt Turkey Jamaica Dominican Republic Liberia Honduras Tanzania Pakistan Ghana Saudi Arabia Nigeria Sierra Leone Gabon Barbados Côte d'Ivoire Iran
100 More EEZs and Nations with Troubled Borders
Mauritania Comoros Sweden Senegal Netherlands Ukraine Uruguay Guyana North Korea São Tomé and Príncipe Samoa Suriname Haiti Algeria Nicaragua Guinea-Bissau Kenya Guatemala Antigua and Barbuda Tunisia Cyprus El Salvador Finland Bangladesh Taiwan Eritrea Trinidad and Tobago East Timor Sudan Cambodia Guinea Croatia United Arab Emirates Germany Malta Estonia Saint Vincent and the Grenadines Belize Bulgaria Benin Qatar Republic of the Congo Poland Dominica Latvia Grenada Israel Romania The Gambia Georgia Lebanon Cameroon Saint Lucia Albania Togo Kuwait Syria Bahrain Brunei Montenegro Djibouti Lithuania Belgium Democratic Republic of the Congo Singapore Iraq Slovenia Jordan Bosnia and Herzegovina Kazakhstan Turkmenistan Azerbaijan Mongolia Chad Niger Mali Ethiopia Bolivia Zambia Afghanistan Central African Republic South Sudan Uzbekistan Zimbabwe Burkina Faso Uganda Laos Belarus Kyrgyzstan Nepal Tajikistan Malawi Serbia Bhutan Moldova Armenia Burundi Rwanda Macedonia Kosovo