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General

  1. Started by wombat1417,

    Defect Name: Wrong Torpedoes Build: HCE 2009.005 Repeatable: Yes Operating System: Vista SP1 DB used: HCDB_080712 Scenario used: Saved game "Torpedoes" for Original MEDC. Long Description: WAD allows selection of ASW torpedoes against surface targets. Steps to reproduce: 1) Load and run saved game "Torpedoes" in original MEDC. 2) Order Blue AAS to Attack Red ZYS. 3) The Ship to Ship WAD allows selection of Missiles, Torpedoes or Guns. 4) Select Torpedoes. 5) Select the Spruance. The WAD shows Mk50 Barracuda Not Ship Capable. See screenshot "Capture". Expected behavior: "Torpedoes" should be grayed out in the Ship to Ship WAD. Observed behavior: WAD a…

    • 1 reply
    • 1.9k views
  2. Started by Gopher,

    Defect Name: Active Unit Display Build: HCE 2008.023 Repeatable: Yes Operating System: W2000 DB used: Official HCDB-200... of the HCE 2008.021 installation Scenario used: any Long Description: After selecting a unit in the unit window and then select the "Full" in the Unit status window the "Active Unit Display" appears. There are the following issues recognizable: 1. The picture of aircrafts is truncated 2. For aircraft carriers: Instead the picture of the carrier (if available), the picture of a sinking carrier is visible. Similar behavior for ships and subs. (SAM units were not tested based on the lack of pictures.) 3. If the class name (example: of an air…

    • 0 replies
    • 1.3k views
  3. Started by TonyE,

    After you have submitted an issue I highly recommend you click on the "Track Issue" button to set up e-mail notifications when the issue is updated.

    • 0 replies
    • 1.3k views
  4. Started by TonyE,

    HCE - 2010.016 - 2010/12/12 =========================== - Chg:0000 GE Fixed bug that resulted in crash when launching bearing only missiles with the 'b' hotkey. - Chg:0000 GE Missiles shouldn't be running normal visual detections. Torpedoes shouldn't be running normal passive sonar detections. Missiles should be detectable by Vis, IR, and Radar Torpedoes should be detectable by Sonar The above four items are addressed in this build (thenks Don Thomas)

  5. Started by TonyE,

    CMake command for building Jansson with VS2022 1. At a x86 native Visual Studio command prompt run the following from C:\Prog\Projects\HC\Util\jansson\build> 2. cmake -A Win32 -G "Visual Studio 17 2022" ..

  6. Defect Name: Formation patrol ignore formation sensor setting (sonar) [known issue] Build: HCE 2007.000 & 028 GE Repeatable: Y Operating System: W2000 DB used: HCDB-070524 Scenario used: HDSL-9_modified Long Description: By using a helicopter (which is equipment with dipping sonar and sonobuoy's) for formation patrol, the helicopter does ignore the sensor setting of the formation and use active sonar (see attachment) Expected behaviour: The helicopter must not use active sonar. Observed behaviour: The helicopter use active sonar. Active_Sonar.zip

    • 0 replies
    • 1.3k views
  7. Assembling raw notes for debugging memory problems starting with heap corruption. Heap corruption WinDbg/glfags https://docs.microsoft.com/en-us/windows-hardware/drivers/debugger/ Win 10 SDK download https://developer.microsoft.com/en-us/windows/downloads/windows-10-sdk/ https://stackoverflow.com/questions/2470131/visual-studio-how-to-find-source-of-heap-corruption-errors

  8. Started by TonyE,

    AutoTesting results. This is a process that runs every built in scenario in autoplay mode (game plays itself) from first the Blue side, then the Red side. 2025.022 Release Build GE Original 4 no crashes HDSI no crashes HDSII no crashes HDSIII no crashes EC2000 no crashes EC2003 no crashes WestPac no crashes USNINew no crashes This is perhaps the best results ever. There were three crashes but upon re-running the scenarios they did not crash.

  9. Started by TonyE,

    Hi folks, this is your friendly neighborhood programmer and leader guy reminding you that you can make the game better. One of your own, eeustice has created two fantastic Issue Reports: http://harpgamer.com/harpforum/index.php?/tracker/issue-16-debug-assertion-failed-wespac-scenario-crash/ http://harpgamer.com/harpforum/index.php?/tracker/issue-15-unable-to-add-additional-groups-blue-or-red-in-2009072-se/ Those reports need to be confirmed and any additional insights added. Eric can't do that himself since he reported the issues in the first place. Similarly, once I or someone else marks an issue as Fix Coded. Since I did the fixing I can't be trusted to …

  10. Started by TonyE,

    HCE - 2012.001 - 2012/05/15 =========================== - Chg:0000 GE Added additional licensing mechanism via LicenseDLL.dll - Chg:0000 GE ge.log now shows both the database version the scenario was created with and the current database version. - Chg:0000 GE Fixed sensor code so that TCS can actually have a successful detection. Modelled after H3 Paper rule 5.4.2.

  11. Started by TonyE,

    Hi HC players, Please help out your fellow players by being good beta testers. This means when someone posts an issue report, you go and try to recreate the situation. If you find the same lack of, or unwanted, operation of the game, mark the issue as "Confirmed". Add any commentary that you feel was missed from the original report (more detailed instructions to replicate the situation, desired behavior, etc.). Once someone has marked the issue as "Fix Coded" and the mentioned game version is released for testing, please go and test the issue to make sure it really is fixed. The original reporter would mark it as "Fix Accepted by Reporter". Anyone else would mar…

  12. Started by Grumble,

    Does the GE grant a bonus pK roll for good Air Combat Maneuvers? Hard pressed by a Mig-31 a flight of Wethersfield F-15s perform an offensive split maneuver. The high Eagle falls back with active radar, the low one races ahead with radar off and fires 3 AMRAAMs at the Mig. The reward, a bonus kill roll: 173939 combat2.c:325 - Checkmount(id = 0x4000, AIM-9R Sidewinder) sets retval to TRUE because wtype 0x18 & type 0x10 != 0 173940 combat3.c:1477 - AirToAirResolution Ph: 40, Roll: 20 173940 combat3.c:1477 - AirToAirResolution Ph: 40, Roll: 48 173940 combat3.c:1477 - AirToAirResolution Ph: 40, Roll: 53 173940 combat3.c:1477 - AirToAirResolut…

    • 0 replies
    • 1k views
  13. Started by TonyE,

    Development of Harpoon (Classic) has stopped as of 2013-10-28. AGSI is not pursuing future (commercial) computer Harpoon versions. Matrix Games no longer has a publishing agreement for new releases of Harpoon. That leaves us in more limbo than usual. We would like to continue developing the game. If you would like that too, please contact Bond and/or Carlson and let them know why. You can find their e-mail addresses at: http://theminiaturespage.com/rules/mod/harpoon.html

  14. Started by TonyE,

    For me to track open items reported with the recent builds, though I'll probably fall behind. You all please keep reporting them in the release notes threads. Thank you! 20101205 Can only play as Blue, when selecting Red player, most of the button bar is inactive like the player is Blue. 20101104 Can't play as neutral, crash http://harpgamer.com/harpforum/index.php?a...amp;showbug=184 20101030 Red autoformation patrols setting ignored http://harpgamer.com/harpforum/index.php?a...amp;showbug=181 20101030 How to track the "Player" perspective separate from sidename [bLUE,RED,GREEN]? http://harpgamer.com/harpforum/index.php?a...amp;showbug=182 20101123 Platf…

    • 0 replies
    • 2k views
  15. Started by Grumble,

    Interested in seeing what the AI sees? Check out turncoat.ps1 under Downloads.

    • 0 replies
    • 1.8k views
  16. Started by donaldseadog,

    I thought I'd just add a note that I've uploaded modified versions of my toolbox and my extended version of TonyE's lazGUI so as to operate with the GEs since 2017.05. While the internal game changes are being implemented by TonyE these two tools may or may not work, but I'll try to keep them upto date. Also I'd be interested if there are any comments on features within my extended lazGUI that users of toolbox would like (eg the expanded unit information within startgroup?) I also haven't done anything to my other tools such as AAR-report, so any comments would be interesting. (I kind of play with this stuff on the assumption no one else finds it useful so I don't exac…

    • 0 replies
    • 15.7k views

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