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272 topics in this forum
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Some initial thought: JDAM has twice the range 8.0nm than the GBU-12D (4.0nm) benefits the aircraft actually launching. Drawback, launching aircraft needs to be above VLow and Low altitude bands. (per 6.3.4.2.4) JDAMs launched from Medium altitude are resolved on the Medium Altitude Dive Bomb Table. Also must have advanced or computing bombsight. Better guidance I/GPS versus SALH for the Paveway. pH from AV-8B II+ (computing) at medium versus a "small" target = only 12%. From High or VHigh pH goes up to 23% due to computing at the Low Altitude Dive Bomb Table. Still seems weak - launching aircraft is vunerable further out at that altitude, will add comm…
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F-15E strike mission An F-15E is approaching enemy air space. A Mirage 2000 is scrambled to intercept. Initial range is 80nm and the Mirage picks the F-15 up on radar. Its not until the planes reach 60nm the F-15 picks up the Mirage. Both planes are at medium altitude. The planes close quickly, and engagement turns (30 second turns) ensure. The F-15 is armed with a Sidewinder AtA missile which has a range of 9.5nm, giving it more reach than the Magic the Mirage is carrying (6nm). The F-15 fires both its Sidewinders at 9nm. 6.3.3.2.2 says that 1 in 5 AtA missiles clear the rails but fail to function. Die rolls of 6 and 8 mean both of these AtA miss…
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A friends and harpoon compains has opened a groun in facebook dediqued to that naval wargame you can check here: Harpoon4 in facebook
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Hello All, I am trying to fill out a ship form for USS America LHA-6 and under the Phalanx Blk IA it has "F/SA(R)2" listed. I know this means there are 2 of them, 1 Forward and 1 Starboard Aft but what does the "(R)" mean? -Mike
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Hi, Here is a bug I found with SimPlot2 on Mac OSX. I created a custom map for a Falklands scenario which covers Falkland Islands and the Argentinian coast. This map works well on a PC, but when I sent the .txt and the .png files to a friend using His Mac, he complained about SimPlot2 crashing. I tried to debug the map and found out that the problem was occurring when I had coordinates for more than one country, therefore, this works well on a Mac: MAP=Falklands1.png SCALE=2.4 COUNTRY=FALKLAND ISLANDS|128.25|-64.25 CITY=New Island|60.12|-60.50|T CITY=Port Stanley|191.12|-58.87|T CITY=Rio Gallegos|-239.88|-54.38|T CITY=Port San Carlos|147.75|-47.25|T CITY=P…
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View File CaS Plan Alpha This is a test scenario for using SimPlot to play a Command At Sea game. Unzip the scenario folder into your "SimPlot/Scenarios" folder and start a Single Player game. This scenario can be played with multiple players, but someone will have to be the referee. SimPlot uses Nautical Miles for distance measurement. CaS uses Yards, so for a rough conversion divide the Yards by 2000 to get NM. Also, multiply the on-screen NM ranges by 2000 to get Yards. The scenario details are in The Naval SITREP # 52 (April 2017) which is available from The Wargame Vault. ** NOTE ** This version is not compatible with…
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The set is similar to that of the GCS Test Scenario from back in September. For those interested, load mapquest and search for New Bern, NC. This action begins southwest of New Bern, between Maysville and Pollocksville, all along Highway 58. A "veteran" USMC LAR Company reinforced with 2x LAV-AT (total GCS rating of 8.28), and with 1x M-198 artillery battery in D/S (6.48) moves, from around Maysville, into a combat box centered around Pollocksville, NC, which is currently occupied by an "competent" OPFOR Recce Company (1.2324 per HNR2003 P.37) with a 122mm artillery battalion (2.16) in direct support. While the OPFOR is in "Prepared Defenses Level1", the US play…
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When searching for a sub using passive sonar I'm a little confused on how the initial detection works. I understand the tables, calculating the probability, etc.; however, when contact is made I'm not sure how accurate the initial location is. I've included a simple diagram of 2 squares (searching ships) that have made passive contact with a sub. The next step is for a helo or ASW plane to go find the sub based on the 2 ships' passive contact. I understand that the passive sonar contact won't tell me range or depth but does give direction. Is the passive sonar direction like the diagram on the left where each ship knows exactly what direction the sub i…
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Do you think it is normal that CZ are not dependent on passive range? This means that a good sonar (BQG-5 WAA / LF-MF / 6 nm Passive Range) has the same number of CZ a bad sonar (AQS-22 / LF-MF / 1.5 nm Passive Range).
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Anyone keeping track, or have comments on, some of the current events? Was it British and French subs that collided recently? And a USA ship and sub at the straight of Hormuz? And then theres North Korea, about to fire a satalite, hehe.
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I was looking into what air defence radar might be in operation in the UK and https://en.wikipedia.org/wiki/NATO_Integrated_Air_Defense_System#United_Kingdom suggests a combination of Lockheed-Martin AN/TPS-77 & AN/FPS-117 (which I understand are essentially the same, but the TPS-77 version is mobile) and a BaE Systems AR-327 in Cornwall. I wondered if my copy of H4.1 had stats for those radars so went to look. The annex notes on page 1 of "Data Annexes 4.1 - Ships, Aircraft & Weapons" suggests there should be a section J2 for "Land-Based radars" but my book seems to jump from "J1-6 - Annex J1 Naval Radars" straight to "K-1 - Annex K - Fire Control Radars". D…
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Issue #37 arrived today. Just in time to rebuild some more harpoon interest prior to the upcoming MBX. Includes gaming the Iranian air defense. It vaguely reminds me of my attempt to tweak the Kola flow chart a number of years ago, but obviously greater thought, effort and research went into this. Wished for an update on Harpoon and how it is developing in line with the Trilogy harmonization process.
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In Annex B of H4.1, the F/A-18C/D lists among its sensors: "...FLIR and Laser Spot tracker can be carried in a pod." It is not listed in as ordnance. What type is it? In Annex G2, an AAS-38A/B is described as "FLIR for F/A-18" but does not list the spot tracker, could it be inferred?
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Sorry guys, but, as I go along trying to play a scenario, I get a lot of doubts. One is this: SITUATION: A frigate launched a helicopter that has no radar. An enemy ship (small) is about 70 nm. distance. From altitude of 900 m. (low) helicopter (in optimal weather conditions) has a visual LOS (med alt vs. small ship) of 79 nm. Question 1: being the enemy ship in the visual LOS of Helo, is the mutual visual detection automatic, or we have to roll a die? Question 2: assuming that the helicopter has spotted the ship, is able to communicate the exact location to its mother ship, so that she can, for example, launch Harpoons? Or we need to wait until the ship has its own r…
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A sub v sub scenario from the High Tide boxed set. This is my second AAR based on sub verse sub. I know a bit more about the rules so more stuff might come into play. I’m also plotting movement on graph paper for the first time, rather than just having two subs approach each other and measuring closing distance. LA class submarine is up against an Oscar sub and tensions are high with sea state 4, so neither has deployed their towed array sonar in case they need to suddenly manoeuvre. The LA is very quiet while the Oscar (quiet) has a better hull mounted sonar … actually, checking the stats and I found my first mistake. I used the LA’s hull mounted sonar with …
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SimPlot 2.3 Beta for MacOS View File This is an experiment in using SimPlot on Intel 64 bit MacOS. The dmg file will download but must be activated by clicking on it in the download pane of the browser or double-click on it using Finder (in the Downloads folder). The dmg will open as an attached device (sorry--there is no installer yet for SimPlot). If a window pops up showing the SimPlot2.app file, please close it. Running SP2 from that window will only provide a temporary storage space for the application. Using Finder, create a new sub-folder in your Applications folder (ex: SimPlot2). Drag and drop the SimPlot2.app f…
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Wow, Harpoon5! Sneak Preview in the Clash of Arms support folder over on ConSimWorld See them here
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Hi boys, I have another question for you experts. My question is about the rules for launching missiles from a ship. The manual (i refer to H.3 annex 1990-91, but you can answer also referring th H.4 paper rules) says that the general procedure stipulates that a ship may engage: - As many targets as it has directors (so one target per director) - Weapons without directors, may engge only one target for the turn (Although they may fire Opinions more than one weapon per turn at the target (apart Aegis exception) - Unless otherwise Stated in the remarks, each weapon (except guns) may fire only one round (missile, torpedo) for tube (...) So, if I understand, for example, a s…
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